Difference between revisions of "Sector7/Riorusle"

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{{WitchspaceEntry|Name=Zalaxe|Sector=7|System=67|Distance=3.2|Government=4|Economy=0|Techlevel=10|Population=4.1|Productivity=26240|Routes=}}
 
{{WitchspaceEntry|Name=Zalaxe|Sector=7|System=67|Distance=3.2|Government=4|Economy=0|Techlevel=10|Population=4.1|Productivity=26240|Routes=}}
 
{{WitchspaceEntry|Name=Maedrebe|Sector=7|System=89|Distance=5.2|Government=1|Economy=2|Techlevel=9|Population=3.6|Productivity=11520|Routes=}}
 
{{WitchspaceEntry|Name=Maedrebe|Sector=7|System=89|Distance=5.2|Government=1|Economy=2|Techlevel=9|Population=3.6|Productivity=11520|Routes=}}
{{WitchspaceEntry|Name=Riaronus|Sector=7|System=132|Distance=3.2|Government=0|Economy=6|Techlevel=7|Population=2.9|Productivity=5568|Routes=}}
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{{WitchspaceEntry|Name=Riaronus|Sector=7|System=132|Distance=3.2|Government=0|Economy=6|Techlevel=5|Population=2.9|Productivity=2944|Routes=}}
 
{{WitchspaceEntry|Name=Veis|Sector=7|System=163|Distance=4.4|Government=4|Economy=4|Techlevel=7|Population=3.3|Productivity=12672|Routes=}}
 
{{WitchspaceEntry|Name=Veis|Sector=7|System=163|Distance=4.4|Government=4|Economy=4|Techlevel=7|Population=3.3|Productivity=12672|Routes=}}
 
{{WitchspaceEntry|Name=Leisinma|Sector=7|System=209|Distance=2.0|Government=5|Economy=7|Techlevel=4|Population=2.5|Productivity=5400|Routes=}}
 
{{WitchspaceEntry|Name=Leisinma|Sector=7|System=209|Distance=2.0|Government=5|Economy=7|Techlevel=4|Population=2.5|Productivity=5400|Routes=}}

Revision as of 00:35, 13 May 2016

Logo64 Confederacy.png Riorusle Logo64 PoorIndustrial.png
Logo TL9.png
GalCat ID: 7:198
Location: 16,74 of GalSector 7
Government: Confederacy
Economy: Poor Industrial
Technology Level: 9
Population: 4.0 Billion
(Horned Birds)
Productivity: 23040 MCr
Planet Radius: 6416km
Location of Riorusle in Sector 7
Sector7Overview.png
MicroCircle.png
This world is noted for its exciting sit coms.
Old Galactic Catalogue Entry for 7:198 (Riorusle)

Witchspace Routes

There are 10 direct Witchspace Routes from/to Riorusle:

Destination Distance Gov. Eco. TL Pop. Prod
Sorezaan 3.6 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 13Logo TL13s.png 5.5 Bln. 04400044000 MCr
Sobeer 4.4 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.7 Bln. 0069126912 MCr
Veed 2.8 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 08Logo TL8s.png 3.9 Bln. 01872018720 MCr
Zalaxe 3.2 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 10Logo TL10s.png 4.1 Bln. 02624026240 MCr
Maedrebe 5.2 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.6 Bln. 01152011520 MCr
Riaronus 3.2 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0029442944 MCr
Veis 4.4 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.3 Bln. 01267212672 MCr
Leisinma 2.0 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.5 Bln. 0054005400 MCr
Maarbi 5.6 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.3 Bln. 0058885888 MCr
Xeorusge 1.6 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.7 Bln. 01864818648 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction