Sector6/Entere

From Elite Wiki
Revision as of 04:45, 15 January 2015 by Phkb (talk | contribs) (Created page with "{{System|Name=Entere|Sector=6|System=210|XPos=63|YPos=74|Location=|Government=7|Economy=5|Techlevel=13|Population=5.8|Inhabitants=Human Colonists|Productivity=40832|PlanetRadi...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Logo64 CorporateState.png Entere Logo64 RichAgricultural.png
Logo TL13.png
GalCat ID: 6:210
Location: 63,74 of GalSector 6
Government: Corporate State
Economy: Rich Agricultural
Technology Level: 13
Population: 5.8 Billion
(Human Colonists)
Productivity: 40832 MCr
Planet Radius: 3391km
Location of Entere in Sector 6
Sector6Overview.png
MicroCircle.png
This planet is a tedious place.
Old Galactic Catalogue Entry for 6:210 (Entere)

Witchspace Routes

There are 13 direct Witchspace Routes from/to Entere:

Destination Distance Gov. Eco. TL Pop. Prod
Veleeder 0.4 LY 1Logo64 Feudal.png 4Logo64 MainlyAgricultural.png 06Logo TL6s.png 2.5 Bln. 0070007000 MCr
Dixetiso 6.0 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 08Logo TL8s.png 4.0 Bln. 01600016000 MCr
Tiessous 2.4 LY 5Logo64 Confederacy.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.1 Bln. 02066420664 MCr
Direbea 3.2 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 13Logo TL13s.png 5.2 Bln. 02912029120 MCr
Riesonso 3.6 LY 3Logo64 Dictatorship.png 4Logo64 MainlyAgricultural.png 10Logo TL10s.png 4.3 Bln. 01685616856 MCr
Ermati 4.4 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 12Logo TL12s.png 4.7 Bln. 02256022560 MCr
Engean 6.4 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 06Logo TL6s.png 2.7 Bln. 0077767776 MCr
Usraar 6.8 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 04Logo TL4s.png 2.6 Bln. 0062406240 MCr
Diatquor 6.8 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 03Logo TL3s.png 1.9 Bln. 0031923192 MCr
Gearge 6.0 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 11Logo TL11s.png 4.3 Bln. 02064020640 MCr
Geargeat 6.4 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 08Logo TL8s.png 3.4 Bln. 01523215232 MCr
Edla 6.8 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.0 Bln. 01008010080 MCr
Onrear 1.6 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 3.0 Bln. 0086408640 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 3.6 3.8 4.0 16 16.5 17 100.0%
Textiles 6.0 6.6 7.2 15 16.5 18 100.0%
Radioactives 20.0 21.4 22.8 17 20.5 24 100.0%
Slaves 6.0 12.2 18.4 0 13.5 26 81.2%
Liquor/Wines 23.2 26.1 29.2 20 27.5 35 100.0%
Luxuries 94.4 95.0 95.6 14 15.5 17 100.0%
Narcotics 49.6 73.6 97.6 0 59.0 63 12.5%
Computers 89.6 90.1 90.8 0 0.0 0 0.0%
Machinery 58.8 60.2 61.6 10 13.5 17 100.0%
Alloys 33.2 39.4 45.6 12 27.5 43 100.0%
Firearms 75.6 77.0 78.4 0 0.0 0 0.0%
Furs 52.4 65.0 77.6 0 32.0 63 98.4%
Minerals 10.8 11.3 12.0 58 59.5 61 100.0%
Gold 36.8 38.2 39.6 7 10.5 14 100.0%
Platinum 64.4 70.5 76.8 1 16.5 32 100.0%
Gem-Stones 16.0 19.0 22.0 0 7.5 14 87.5%
Alien Items 51.2 52.6 54.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction