Sector5/Rianin

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Revision as of 10:21, 7 December 2017 by Phkb (talk | contribs)
Logo64 Anarchy.png Rianin Logo64 PoorIndustrial.png
Logo TL8.png
GalCat ID: 5:96
Location: 114,106 of GalSector 5
Government: Anarchy
Economy: Poor Industrial
Technology Level: 8
Population: 3.1 Billion
(Yellow Slimy Lizards)
Productivity: 7936 MCr
Planet Radius: 6514km
Location of Rianin in Sector 5
Sector5Overview.png
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This world is very notable for its inhabitants' ingrained silliness and its weird rock formations.
Old Galactic Catalogue Entry for 5:96 (Rianin)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Rianin:

Destination Distance Gov. Eco. TL Pop. Prod
Tionis 6.0 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.7 Bln. 02256022560 MCr
Ontiteen 6.8 LY 3Logo64 Dictatorship.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.8 Bln. 01702417024 MCr
Ceinan 4.0 LY 5Logo64 Confederacy.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.5 Bln. 01260012600 MCr
Uslain 3.6 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.3 Bln. 0092409240 MCr
Eresceon 2.8 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 08Logo TL8s.png 3.8 Bln. 01216012160 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction