Difference between revisions of "Sector5/Edquonen"

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There are 6 direct Witchspace Routes from/to Edquonen:
 
There are 6 direct Witchspace Routes from/to Edquonen:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Matere|Sector=5|System=26|Distance=2.8|Government=0|Economy=3|Techlevel=10|Population=3.8|Productivity=10944|Routes=}}
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{{WitchspaceEntry|Name=Matere|Sector=5|System=26|Distance=2.8|Government=0|Economy=3|Techlevel=8|Population=3.8|Productivity=7168|Routes=}}
{{WitchspaceEntry|Name=Vereen|Sector=5|System=68|Distance=4.4|Government=1|Economy=3|Techlevel=9|Population=3.5|Productivity=12600|Routes=}}
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{{WitchspaceEntry|Name=Vereen|Sector=5|System=68|Distance=4|Government=1|Economy=3|Techlevel=7|Population=3.5|Productivity=8120|Routes=}}
 
{{WitchspaceEntry|Name=Biradi|Sector=5|System=77|Distance=2.4|Government=6|Economy=4|Techlevel=9|Population=4.3|Productivity=20640|Routes=}}
 
{{WitchspaceEntry|Name=Biradi|Sector=5|System=77|Distance=2.4|Government=6|Economy=4|Techlevel=9|Population=4.3|Productivity=20640|Routes=}}
 
{{WitchspaceEntry|Name=Esed|Sector=5|System=94|Distance=5.2|Government=5|Economy=2|Techlevel=11|Population=4.8|Productivity=27648|Routes=}}
 
{{WitchspaceEntry|Name=Esed|Sector=5|System=94|Distance=5.2|Government=5|Economy=2|Techlevel=11|Population=4.8|Productivity=27648|Routes=}}
{{WitchspaceEntry|Name=Atmaa|Sector=5|System=179|Distance=4.4|Government=3|Economy=7|Techlevel=5|Population=2.7|Productivity=4536|Routes=}}
+
{{WitchspaceEntry|Name=Atmaa|Sector=5|System=179|Distance=4|Government=3|Economy=7|Techlevel=5|Population=2.7|Productivity=4536|Routes=}}
 
{{WitchspaceEntry|Name=Esrexe|Sector=5|System=210|Distance=5.2|Government=6|Economy=2|Techlevel=11|Population=4.9|Productivity=31360|Routes=}}
 
{{WitchspaceEntry|Name=Esrexe|Sector=5|System=210|Distance=5.2|Government=6|Economy=2|Techlevel=11|Population=4.9|Productivity=31360|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}

Latest revision as of 10:17, 7 December 2017

Logo64 Democracy.png Edquonen Logo64 MainlyAgricultural.png
Logo TL8.png
GalCat ID: 5:199
Location: 205,148 of GalSector 5
Government: Democracy
Economy: Mainly Agricultural
Technology Level: 8
Population: 3.9 Billion
(Human Colonists)
Productivity: 18720 MCr
Planet Radius: 5069km
Location of Edquonen in Sector 5
Sector5Overview.png
MicroCircle.png
This planet is plagued by occasional solar activity.
Old Galactic Catalogue Entry for 5:199 (Edquonen)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Edquonen:

Destination Distance Gov. Eco. TL Pop. Prod
Matere 2.8 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.8 Bln. 0071687168 MCr
Vereen 4 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.5 Bln. 0081208120 MCr
Biradi 2.4 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.3 Bln. 02064020640 MCr
Esed 5.2 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.8 Bln. 02764827648 MCr
Atmaa 4 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.7 Bln. 0045364536 MCr
Esrexe 5.2 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.9 Bln. 03136031360 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction