Difference between revisions of "Sector4/Isquinza"

From Elite Wiki
(Created page with "{{System|Name=Isquinza|Sector=4|System=19|XPos=212|YPos=104|Location=|Government=0|Economy=7|Techlevel=8|Population=2.9|Inhabitants=Black Fat Humanoids|Productivity=9280|Plane...")
 
m
Line 12: Line 12:
 
{{WitchspaceEntry|Name=Tiinisle|Sector=4|System=174|Distance=2.8|Government=2|Economy=0|Techlevel=5|Population=2.3|Productivity=6624|Routes=}}
 
{{WitchspaceEntry|Name=Tiinisle|Sector=4|System=174|Distance=2.8|Government=2|Economy=0|Techlevel=5|Population=2.3|Productivity=6624|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Isquinza|Sector=4|X=212|Y=104|Radius=5}}{{LocalAreaMapEntry|Name=Qubeor|RX=-9|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Qulaxe|RX=-2|RY=33|Radius=4}}{{LocalAreaMapEntry|Name=Anerined|RX=12|RY=-19|Radius=4}}{{LocalAreaMapEntry|Name=Tiinisle|RX=4|RY=-12|Radius=4}}
+
{{LocalAreaMapHeader|Name=Isquinza|Sector=4|X=212|Y=104|Radius=5}}{{LocalAreaMapEntry|Name=Qubeor|RX=-9|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Qulaxe|RX=-2|RY=33|Radius=4}}{{LocalAreaMapEntry|Name=Anerined|RX=12|RY=-19|Radius=4}}{{LocalAreaMapEntry|Name=Tiinisle|RX=4|RY=-12|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
 
{{PricelistEconomy7}}
 
{{PricelistEconomy7}}

Revision as of 00:38, 15 January 2015

Logo64 Anarchy.png Isquinza Logo64 PoorAgricultural.png
Logo TL8.png
GalCat ID: 4:19
Location: 212,104 of GalSector 4
Government: Anarchy
Economy: Poor Agricultural
Technology Level: 8
Population: 2.9 Billion
(Black Fat Humanoids)
Productivity: 9280 MCr
Planet Radius: 6356km
Location of Isquinza in Sector 4
Sector4Overview.png
MicroCircle.png
The world Isquinza is reasonably noted for Zero-G hockey and its inhabitants' eccentric shyness.
Old Galactic Catalogue Entry for 4:19 (Isquinza)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Isquinza:

Destination Distance Gov. Eco. TL Pop. Prod
Qubeor 3.6 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 06Logo TL6s.png 2.9 Bln. 0055685568 MCr
Qulaxe 6.8 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 11Logo TL11s.png 4.6 Bln. 02649626496 MCr
Anerined 6.0 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 06Logo TL6s.png 3.2 Bln. 01280012800 MCr
Tiinisle 2.8 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 05Logo TL5s.png 2.3 Bln. 0066246624 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction