Sector4/Inave

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Logo64 MultiGovernment.png Inave Logo64 AverageAgricultural.png
Logo TL10.png
GalCat ID: 4:97
Location: 154,233 of GalSector 4
Government: Multi-Government
Economy: Average Agricultural
Technology Level: 10
Population: 4.0 Billion
(Human Colonists)
Productivity: 17280 MCr
Planet Radius: 6042km
Location of Inave in Sector 4
Sector4Overview.png
MicroCircle.png
The world Inave is reasonably famous for its inhabitants' exceptional loathing of casinos.
Old Galactic Catalogue Entry for 4:97 (Inave)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Inave:

Destination Distance Gov. Eco. TL Pop. Prod
Onmaar 6.0 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 10Logo TL10s.png 4.4 Bln. 01971219712 MCr
Onatve 6.8 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 05Logo TL5s.png 2.4 Bln. 0057605760 MCr
Atedanza 4.0 LY 0Logo64 Anarchy.png 1Logo64 AverageIndustrial.png 04Logo TL4s.png 1.8 Bln. 0028802880 MCr
Relaon 0.8 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 09Logo TL9s.png 4.1 Bln. 01574415744 MCr
Beteona 5.2 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 11Logo TL11s.png 4.1 Bln. 01312013120 MCr
Laerzaes 4.0 LY 0Logo64 Anarchy.png 0Logo64 RichIndustrial.png 06Logo TL6s.png 2.5 Bln. 0048004800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction