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| == System Features: Rings == | | == System Features: Rings == |
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− | Version: 2.6 | + | Version: 2.10.3 |
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| Required Oolite Version: 1.84 | | Required Oolite Version: 1.84 |
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| License: CC-BY-SA 3.0 | | License: CC-BY-SA 3.0 |
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− | == About ==
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− | This OXP adds some dust rings to a few planets in each galaxy. Whether those rings are traditional gas giant rings or debris rings from industry or long-past battles depends on your planet texture OXP. A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.
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− | == Version history ==
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− | 27/08/2017 - Version 2.6:
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− | * the sinusoidal functions which create the variations of colour intensity now fade in one by one according to the distance, which solves the Moire pattern problems.
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− | * shading applied at close distances so that the grains look like rocks.
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− | 17/08/2017 - Version 2.5:
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− | * fix for a small bug affecting certain cards (wrong type for second argument of pow).
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− | 03/08/2017 - Version 2.4:
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− | * change to shader to fix a bug with certain ATI cards.
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− | 24/07/2017 - Version 2.3:
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− | * code refactoring.
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− | * rings fade into blue when entering the atmosphere (such as when using PlanetFall).
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− | 20/07/2017 - Version 2.2:
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− | * smaller ring bands and grains only visible at closer distance.
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− | * improved the issues with moire pattern, in particular at lower resolutions.
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− | 20/07/2017 - Version 2.1:
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− | * the large gaps in the rings are now randomized making each system more unique.
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− | * the colour gradient function is also randomized for more unique rings.
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− | * renamed the effect script.
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− | 19/07/2017 - Version 2.0:
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− | * rings now have different relative sizes to the planet.
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− | * they also have different radial length.
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− | * applied a slight yellow tint.
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− | * applied ambient light.
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− | * shadows are darker.
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− | * changed the spawning algorithm which, among other things, make the rings more common.
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− | * ring now uses a colour gradient instead of a texture (which is now only used to generate noise).
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− | Version 1.2:
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− | * use 1.80 features, repackage.
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− | Version 1.1:
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− | * improved ring texture and appearance contributed by ZygoUgo.
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− | Version 1.0:
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− | * initial non-beta release.
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