Cylon Raider Mark 1

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Cylon Raider Mark 1






Cylon Raider Mark 1




Size (W×H×L)

37.5m×7.0m×29m


Cargo capacity

N/A


Cargo bay extension

N/A


Maximum speed

0.365 LM


Manoeuvrability

Roll: 2.4 Pitch: 2.2


Energy banks

4


Energy recharge rate


Medium (3.0)


Gun mounts

Fore


Missile slots

0


Shield boosters available

No


Military shields available

No


Hyperspace capable

Yes


OXP or standard

OXP


Available to player

No


Base price

N/A




Contents

[hide]  1 Description
2 Standard Equipment
3 Ship Variants
4 Minimum Requirements
5 Installation
6 History
7 Credits
8 Play Testers
9 Download

[edit] Description

The Cylon Raider Mark 1 forms the backbone of the Cylon Empire’s fighter force. Designed to combine agility with a fearsome strike capability a Cylon Raider Mark 1 is more than a match for many opponents. With a crew of three centurions, (commander, pilot and co-pilot), a combination of tasks can be undertaken whilst in combat.

These strengths combined with the standard Cylon tactic of deploying these ships in small attack groups have proved devastatingly effective against humankind in resent times.


[edit] Standard Equipment

Forward Military Laser and ECM.

[edit] Ship Variants

The ship is available as a NPC ship only.

[edit] Minimum Requirements

The OXP was designed to work on Oolite 1.76 but should also be compatible with future versions (The shipdata.plist is incompatible with versions prior to v1.75 because of the use of scan_class and escort_ship keys). No additional OXPs are required to be installed in order for this OXP to run.

[edit] Installation

This OXP is available in 2 versions (A lower and a higher detail version). The lower detail version consists of a less detailed model and should be more suitable for less powerful systems.

Decide whether you want the lower or higher detail version. Unzip the file, and then move the either the "Cylon_Raider_Mk1_higher_detail_model_V1.0.oxp" or the "Cylon_Raider_Mk1_lower_detail_model_V1.0.oxp" folder to the AddOns directory of your Oolite installation. Then start the game up and the ships should be added.


[edit] History 05/07/12 - Version 1.00 - Release version. 09/07/12 – Version 1.01 – Emission_map filename and shipdata.plist updated.


[edit] Credits V1.00 - With thanks to Svengali for providing detailed comments and advice on all aspects of the pre-release test version and Smivs for advice regarding the emission_map. Thanks also go to Universal Studios for producing the original movie in the first place. V1.01 – With thanks to Wildeblood and Griff for advice regarding specifying individual emission_maps in order to avoid possible incorrect use of the emission_map.


[edit] Play Testers

Svengali and Solonar.

[edit] Download

https://www.box.com/s/9761140e06680776ab9d