Sector5/Edanma

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Logo64 CorporateState.png Edanma Logo64 MainlyAgricultural.png
Logo TL11.png
GalCat ID: 5:131
Location: 54,107 of GalSector 5
Government: Corporate State
Economy: Mainly Agricultural
Technology Level: 11
Population: 5.1 Billion
(Furry Humanoids)
Productivity: 31416 MCr
Planet Radius: 4918km
Location of Edanma in Sector 5
Sector5Overview.png
MicroCircle.png
Edanma is ravaged by unpredictable solar activity.
Old Galactic Catalogue Entry for 5:131 (Edanma)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Edanma:

Destination Distance Gov. Eco. TL Pop. Prod
Enerte 1.6 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 06Logo TL6s.png 3.0 Bln. 0096009600 MCr
Atdice 6.4 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 07Logo TL7s.png 3.4 Bln. 01088010880 MCr
Isvequre 6.4 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 09Logo TL9s.png 3.7 Bln. 01420814208 MCr
Anrati 6.8 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 12Logo TL12s.png 4.9 Bln. 02469624696 MCr
Bilecedi 4.4 LY 1Logo64 Feudal.png 0Logo64 RichIndustrial.png 06Logo TL6s.png 2.6 Bln. 0062406240 MCr
Anbiat 4.8 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 08Logo TL8s.png 3.7 Bln. 01420814208 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction