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- ...MS, captured Thargons, drones, probes, a missile rack, some bombs, and the missile machine |desc=[[Auto-ECM]] activates the ECM once a missile is fired at the player's ship. See the [https://bb.oolite.space/viewtopic.p169 KB (24,764 words) - 08:35, 18 March 2024
- ...pt. Murphy]]: Allow players to enter into short-term escort contracts with NPC lone wolf traders.}} |req=Ship with at least 6 missile pylons14 KB (1,922 words) - 22:33, 9 April 2024
- | [[AMS_OXP|Anti-Missile System]] ...rceptor darts (6 per launcher, replenishable). Requires [[Missile_Analyser|Missile Analyser OXP]] by Eric Walch.85 KB (13,112 words) - 03:17, 29 February 2024
- Missile Analyser 1.2.oxp NPC-shields.oxp17 KB (2,398 words) - 03:15, 29 February 2024
- ...bb.oolite.space/viewtopic.php?f=4&t=17813 BB thread]. Earlier version of [[Missile Beep]]. *[https://bb.oolite.space/viewtopic.php?f=4&t=7210 Missile Countermeasures] (2009) by Screet.63 KB (9,237 words) - 12:24, 19 April 2024