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  • {{#ask:[[Category:Oolite ships]] [[Ship name::+]] | introtemplate=Dynamic Ship Table Header
    643 bytes (87 words) - 16:59, 10 January 2013

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  • [[Image:oolite-oxp-icon.png|100px|right|OXP icon]] An '''Oolite Expansion Pack''' can cause many big changes or additions to Oolite's gameplay, or it may represent just a small, subtle alteration. By first a
    24 KB (3,844 words) - 03:16, 29 February 2024
  • [[File:Oolite-543.png|right|800px]] ...Paynou, Prossett and Salem]] proposal for a successor to the [[Cobra Mk.1 (Oolite)|Cobra Mk I]] receives green light by [[GalCop|Galactic Co-operative]] and
    27 KB (4,239 words) - 03:35, 29 February 2024
  • ...found through the Wiki links provided above. The announcement [https://bb.oolite.space/viewtopic.php?p=130332#p130332 here] may be of use (scroll down to "J ...r reference|event handler reference]] for a full list of handlers and when Oolite will call them.
    26 KB (3,525 words) - 03:44, 29 February 2024
  • ...August 2018), more advanced options have become available. See [https://bb.oolite.space/viewtopic.php?f=2&t=19881 A Description of the Improved Lighting and ...shaders but before [[User:Another commander|Another commander]]'s work on Oolite introducing specular & gloss maps, the new Oren-Nayar diffuse light model,
    25 KB (3,581 words) - 03:08, 29 February 2024
  • ...s (':') inside square brackets as special characters. When you do not want Oolite to replace text, use a double % ('%%') to display a single %, and put a bac ...a 3-digit number), e.g., %J007 is Lave while in Galaxy 1 (feature added in Oolite 1.73)
    11 KB (1,645 words) - 21:53, 19 September 2022
  • ...ly increased. This extended to [[MFD]]s. This happened with the release of Oolite v.1.79 in 2013/4. ...e of his Waka series, some of Wolfwood's ships such as his [[Asp Explorer (Oolite)]], ''etc''.
    13 KB (1,866 words) - 02:53, 29 February 2024
  • ...ll business. The purpose of MilHUD is to maximize the ''functionality'' of Oolite's visual interface. The eyecandy is kept to a minimum, because too much can Version 4.0 uses features from Oolite 1.74 or greater.
    4 KB (655 words) - 03:08, 29 February 2024
  • ...set and applies stored settings to these OXPs. It runs in two cycles when Oolite gets started or a savedgame is loaded and the flags in OXPs can specify whe As OXPConfig is a OXP all rules for OXPs in Oolite apply (inclusive the dynamic loading order and timelimiter!!!).
    14 KB (2,158 words) - 03:15, 29 February 2024
  • Please go to [http://www.smivsonline.co.uk/oolite.htm#shipset Smivsonline] for full details and downloads of this OXP. ...lite Expansion Pack (OXP) is a replacement texture set giving the ships in Oolite a new 'realistic' look. This is achieved by applying new textures (skins) t
    9 KB (1,344 words) - 04:26, 29 February 2024
  • ...images, sounds and music and takes advantage of the shiny new features in Oolite 1.74. | [[Fighter HUD (Oolite)|Fighter HUD]]
    30 KB (4,538 words) - 13:35, 1 January 2021
  • {{Infobox ShipStats Oolite| title=Vampire Mk IV - Diamondback {{Infobox ShipStats Oolite| title=Purgatori Diamondback
    9 KB (1,292 words) - 04:39, 29 February 2024
  • | [http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships''] |Ships. New versions of the native Oolite ships textured & shaded to resemble how they originally appeared in the Aco
    18 KB (2,563 words) - 03:17, 29 February 2024
  • '''[[Oolite Ships|Ships]]''' |align="center" width="200" height="175"| [[Image:Oolite-116.jpg |link= Scorpius |100px|]]<br>[[Scorpius]]
    17 KB (2,657 words) - 02:59, 29 February 2024
  • {{Infobox ShipStats Oolite| title=Werewolf - Damage Inc. {{Infobox ShipStats Oolite| title=Werewolf (Civilian)
    8 KB (1,161 words) - 04:41, 29 February 2024
  • This HUD set uses features introduced in [[Oolite]] v1.74 to switch HUDs for different situations. It's a set of dynamic HUDs that should work with any ship in Oolite except mine that have their own HUD sets. The only thing shoving a spanner
    2 KB (347 words) - 03:01, 29 February 2024
  • {{OXPNote|This List is the original OXP list for Oolite. It contains several hundred OXP's not on the OXZ list in the Expansions Ma [[Image:oolite-oxp-icon.png|128px|right|OXP icon]]
    169 KB (24,764 words) - 08:35, 18 March 2024
  • ...es] reduces nebula effects. Handy if your system is finding it hard to run Oolite ...et/shared/d57y0uip74 FarSun] places suns further from planet than standard Oolite
    7 KB (1,032 words) - 08:24, 15 April 2022
  • ...ng a dynamic scripting method that brings some adventure/RPG elements into Oolite. The main part of the mission focuses on seeking out information from a ra ...includes some new ships, stations and equipment, where possible it re-uses Oolite's stock resources and so is compatible with the various retexture OXPs avai
    4 KB (598 words) - 02:58, 29 February 2024
  • OK, what is this OXP? Well, multi-government systems exist in a dynamic Ooniverse; things change, and the government type is merely a label, repres * Oolite 1.75 or later
    8 KB (1,188 words) - 02:42, 29 February 2024
  • ...hud-small.[[plist]]''' are two different HUDs used by Oolite. They provide Oolite with the information necessary to display the players hud. <br>The ''''hud- {{oolite-prop-added|1.81}}
    16 KB (2,261 words) - 09:30, 28 April 2024

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