Oolite Ship Role Weights

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This is a breakdown of Oolite Ship Roles and their weightings in the core game. It can be use it as a guide when assigning roles and role weights for oxp ships. The final line is the total role weight of all core ships per role.

For example assigning the role 'assassin-light' for an oxp ship defaults to the weight of '1'. Because the total weight of core ships in that role is '3', the oxp ship will have the probability of 0.25 when the game spawns a new ship with the role 'assassin-light'. The probability will naturally be different when there are other oxp ships installed, but it's best to base the weightings to the core ships.

assassin-
light
assassin-
medium
assassin-
heavy
escort escort-
medium
escort-
heavy
hunter hunter-
medium
hunter-
heavy
miner sca-
venger
pirate pirate-
light-
fighter
pirate-
medium-
fighter
pirate-
heavy-
fighter
pirate-
light-
freighter
pirate-
medium-
freighter
pirate-
heavy-
freighter
pirate-
inter-
ceptor
pirate-
aegis-
raider
police inter-
ceptor
wing-
man
shuttle trader trader-
courier
trader-
smuggler
Total 3 1 1 2.75 2.5 2.75 3.25 5 2.75 3 3 5.2 2.75 4.7 2.25 2.2 1.45 1.5 2.5 1.95 1 1 2 4 6.5 3.1 4.45
adder 1 0.25 0.2 1 0.25 0.5 1
anaconda 0.5 0.1
anaconda-
pirate
0.05
asp 1 1 0.75 0.75 0.5 0.5 1 1 1
boa 1
boa-pirate 0.25 1
boa-mk2 0.25 0.05
boa-mk2-
pirate
0.2
cobra3-
trader
0.5 1 1 0.25 0.2 0.375 0.2 0.75
cobra3-
alternate
0.25 1 1 1 0.2 0.375
cobra3-
pirate
0.25 0.5
cobramk1 1 0.25 0.75 1 1 0.5 1 1 1
cobramk1-
alt
0.25 0.5 0.25 0.5
cobramk1-
miner
1
ferdelance 1 0.75 1 0.25 0.75 0.75 1 0.75 0.25 1 0.5
gecko 0.25 0.5 1 0.75 0.5 0.5 0.75
krait 1 0.25 0.5 1 0.75
mamba 1 1 0.5
mamba-
escort
1 0.25 0.5
moray 1 0.25 1 0.5 1 0.5 0.25 0.5 0.25 1
morayMED 0.5
python 0.2 0.2 0.5 0.2
python-
blackdog
1 0.25
python-
trader
1
shuttle 1
sidewinder 1 0.75 0.25
sidewinder-
escort
1 0.5
transporter 1
transporter-
miner
1
viper 1
viper-
interceptor
1 1
viper-
pursuit
1
worm 1
worm-
miner
1