|Size (metres, W×H×L)||96 x 19 x 80|
|Cargo capacity||15 TC|
|Cargo bay extension||15 TC|
|Maximum speed||0.375 LM|
|Manoeuvrability|| Roll: 2.0|
|Energy recharge rate||very good (5.0)|
|Gun mounts|| Fore, Aft|
|Shield boosters available||Yes|
|Military shields available||Yes|
|OXP or standard||OXP|
|Available to player||Yes|
|Base price||200000 Cr|
Xeceesian Shipyards presents the 'Accipiter'
The first unit left space dock at precisely 2084536 20:12:05, preceded by a speech from the CEO and accompanied by cheers and adulations. It was the fruition of many years of planning, the goal of which was to improve the planets sagging industrial output. This first design placed them in direct competition with Cowell & MgRath's successful Cobra Mk III. By offering the customer a vessel with superior ProTren engines and Xenion energy plant it was projected to create a wedge in C&M's market. All this at a small sacrifice of cargo space for only 50,000 credits more than the Cobra Mk III and far cheaper than many of its successors.
Large cargo bay boosting hold to 30 TC.
Forward beam laser.
Aft pulse laser.
Xecees is located in galaxy 4, planet #246, Multi-Government, Poor Industrial. TL: 7, Large Blue Horned Birds.
Player, trader / hunter, and pirate roles. All have the same specifications, but the pirate carries better weapons and armaments. It will be identified as "Accipiter Fear-Naught".
Tested with Oolite 1.75.2, but should work on earlier versions. No dependencies.
After unzipping, move or copy the folder, "Accipiter.oxp" into your AddOns folder. Where that resides depends on your Oolite installation. The root folder of this zip file has a ReadMe file with these details and OXP license.
Version 1.0 - May, 2011
Model and player version texture maps (diffuse and emission) by CaptSolo.
Art objects from Smivs.
Pirate version texture maps (diffuse, effects, and lights) by Staer9.
Shader implementation by Griff.