Zero Map - Explore the galaxy

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Revision as of 02:58, 19 August 2021 by Cholmondely (talk | contribs) (Links: Added another)
Zero Map.png

This OXZ clears your map of the Galaxy. The map opens up as you explore.

Overview

Hides the map. Show only visited planets and nearby planets.

  • Visited systems - all information about system is available
  • Systems in 7LY from the visited systems - only system name and coordinates are available
  • Systems in 10LY from the visited systems - only system coordinates are available (allows to find isolated areas).
  • Automatically imports the history from the Explorers' Club OXP.

Difficulty levels

* Easy - shows full map of the Galaxy without names of systems.
    * Visited systems - all information.
    * Systems in 7LY - all information.
    * Systems in 10LY - only name of system.
* Normal - hides map of the Galaxy. Some information about the surrounding systems are available. Isolated regions can be founded.
    * Visited systems - all information.
    * Systems in 7LY - only name of system.
    * Systems in 10LY - without name of system.
* Hard - hides map of the Galaxy. Minimum information about the surrounding systems are available.
    * Visited systems - all information.
    * Systems in 7LY - without name of system.
* Disable - shows standard map of the Galaxy.

Available in the in-game Expansions Manager (Mechanics).


Compatibility issues

This OXP is incompatible with Here be Dragons (author Stranger) due to conflicting functionality.

License

Version History

Release 0.6

  • Fix additional store concealment state in save-file

Release 0.5

  • Add difficulty levels.

Release 0.4

  • In 1.84 work fine
  • Visual observation allows to define system 10LY (for searching isolated systems).

Release 0.3

  • Show marked systems or target systems in missions
  • Map hudes only on map screens (and system info). Mission generation work fine.

Release 0.2

  • Bugfix

Release 0.1

  • Initial release

Links

Gameplay and Balance Indicator

Tag-colour-orange.png

Not knowing if a system is an anarchy or if it is agricultural, not knowing where to find high TL planets for equipment or maintenance, not knowing where contract deliveries go, ...