Difference between revisions of "Xeikil"

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== Overview ==
 
== Overview ==
  
The Xeikil is Staer9 Industries current top fighter, it is very fast and manouverable due to massive twin witchturbo engines on both sides. It is small and hard to hit, but because it's shields are not particually strong it is very easy to destroy with a military laser... If you get it into the crosshairs. When it was first put into production [[GalCop]] requested some special edition Xeikils to help combat the growing piracy in the galaxy. The police version has very recently gone into production and is already protecting all 8 galaxys.
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The Xeikil is Staer9 Industries' current top fighter, it is very fast and manouverable due to massive twin witchturbo engines on both sides. It is small and hard to hit, but because its shields are not particularly strong it is very easy to destroy with a military laser... if you get it into the crosshairs. When it was first put into production [[GalCop]] requested some special edition Xeikils to help combat the growing piracy in the galaxy. The police version has very recently gone into production and is already protecting all 8 galaxies.
  
 
== Notable features ==
 
== Notable features ==
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Version 1.1,  removed large cargo bay from shipyard and fixed some issues causing it to cost 1,000,000 extra credits.
 
Version 1.1,  removed large cargo bay from shipyard and fixed some issues causing it to cost 1,000,000 extra credits.
  
Version 1.2,  removed the bug that was causing the shipyard to give it passenger booths resulting in negetive cargo.
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Version 1.2,  removed the bug that was causing the shipyard to give it passenger booths resulting in negative cargo.
  
Version 2,    features fully working shaders 24 pirate variants with 8 different paint jobs varying in equipment, A player variant (which at the moment is purple but you can make it whatever colour you want) and a Galcop intercepter variant. If you purchased a Xeikil in version 1.1 or 1.2 you can still use that save file with this oxp, the materials also work on shader disabled machines so you can still see the hull lights.
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Version 2,    features fully working shaders 24 pirate variants with 8 different paint jobs varying in equipment, a player variant (which at the moment is purple but you can make it whatever colour you want) and a Galcop intercepter variant. If you purchased a Xeikil in version 1.1 or 1.2 you can still use that save file with this oxp, the materials also work on shader disabled machines so you can still see the hull lights.
  
 
{{ship-OXP}}
 
{{ship-OXP}}

Latest revision as of 22:47, 1 July 2012

Staer9 Xeikil
Xeikil.jpg
Size (W×H×L) unknown
Cargo capacity 0 TC
Cargo bay extension unavailable
Maximum speed 0.4 LM
Manoeuvrability Roll: 2.5
Pitch: 1.5
Energy banks 5
Energy recharge rate

Excellent (6)

Gun mounts Fore, Aft, Starboard, Port
Missile slots 5
Shield boosters available Available
Military shields available Available
Hyperspace capable Yes
OXP or standard OXP
Available to player Yes
Base price 450,000 Cr


Overview

The Xeikil is Staer9 Industries' current top fighter, it is very fast and manouverable due to massive twin witchturbo engines on both sides. It is small and hard to hit, but because its shields are not particularly strong it is very easy to destroy with a military laser... if you get it into the crosshairs. When it was first put into production GalCop requested some special edition Xeikils to help combat the growing piracy in the galaxy. The police version has very recently gone into production and is already protecting all 8 galaxies.

Notable features

Often when someone is shot by a Xeikil their first reaction is 'wow, that looks like a lobster' their second reaction is not repeatable and comes shortly after a 'press space commander' message appearing on their screen.

Download

Download version 1.2 Updated on 11/5/2011, now on box.com

Download version 2 Updated on 16/5/2011, now on box.com

Version History

Version 1.1, removed large cargo bay from shipyard and fixed some issues causing it to cost 1,000,000 extra credits.

Version 1.2, removed the bug that was causing the shipyard to give it passenger booths resulting in negative cargo.

Version 2, features fully working shaders 24 pirate variants with 8 different paint jobs varying in equipment, a player variant (which at the moment is purple but you can make it whatever colour you want) and a Galcop intercepter variant. If you purchased a Xeikil in version 1.1 or 1.2 you can still use that save file with this oxp, the materials also work on shader disabled machines so you can still see the hull lights.