Difference between revisions of "Vanilla game"

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This is the basic game without any added [[OXP]]s. If you choose Strict Game when you start up Oolite, this will constrain you to the vanilla game, excluding whatever OXP/OXZs you may have loaded.
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This is the basic game without any added [[OXP]]s. If you choose '''Strict Game''' when you start up Oolite, this will constrain you to the vanilla game, excluding whatever OXP/OXZs you may have loaded.
  
 
The strict game before Oolite v.1.80 was a mildly modified version of [[Classic Elite]] and also without Fuel Injectors, anti-ECM missiles, shield boosters, scanner targeting enhancements, contract hauling, cargo bay screen, no shipyard, no navigation beacon, no stopping at a standstill, ''etc. etc.'').
 
The strict game before Oolite v.1.80 was a mildly modified version of [[Classic Elite]] and also without Fuel Injectors, anti-ECM missiles, shield boosters, scanner targeting enhancements, contract hauling, cargo bay screen, no shipyard, no navigation beacon, no stopping at a standstill, ''etc. etc.'').
  
 
[[User:Cim|Cim]] started the process of changing the strict game away from this. See discussion [http://www.aegidian.org/bb/viewtopic.php?f=2&t=14619 here].
 
[[User:Cim|Cim]] started the process of changing the strict game away from this. See discussion [http://www.aegidian.org/bb/viewtopic.php?f=2&t=14619 here].

Revision as of 11:58, 10 December 2020

This is the basic game without any added OXPs. If you choose Strict Game when you start up Oolite, this will constrain you to the vanilla game, excluding whatever OXP/OXZs you may have loaded.

The strict game before Oolite v.1.80 was a mildly modified version of Classic Elite and also without Fuel Injectors, anti-ECM missiles, shield boosters, scanner targeting enhancements, contract hauling, cargo bay screen, no shipyard, no navigation beacon, no stopping at a standstill, etc. etc.).

Cim started the process of changing the strict game away from this. See discussion here.