Difference between revisions of "User:Cim"

From Elite Wiki
(My OXPs: Categorise list)
(Difficulty increases: RBE)
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===Difficulty increases===
 
===Difficulty increases===
 
* [[Skilled_NPCs_OXP|Skilled NPCs]] - make the NPC opponents fight more effectively (1.77 only)
 
* [[Skilled_NPCs_OXP|Skilled NPCs]] - make the NPC opponents fight more effectively (1.77 only)
 +
* [[Risk_Based_Economy_OXP|Risk Based Economy]] - makes trade prices depend on government as well as economy (1.77 only)
 
* [[Fair_Cobra_III|Fair Cobra III]] - upgrade the NPC Cobra IIIs to match the player ship specification
 
* [[Fair_Cobra_III|Fair Cobra III]] - upgrade the NPC Cobra IIIs to match the player ship specification
  

Revision as of 20:43, 10 May 2013

First played Elite back on the old BBC Model B, though never got further than Dangerous. Played Frontier and First Encounters when they came out, and enjoyed them despite the bugs. Again, didn't get past Dangerous. Discovered Oolite accidentally in late 2011 and thoroughly approve. Oolite was the first one where I made it to Elite ranking - probably because there's always something new to do!

My OXPs

I have far more ideas for OXPs than I have time to implement, but here's what I've released so far.

Missions and activities

Variety and visual interest

Difficulty increases

  • Skilled NPCs - make the NPC opponents fight more effectively (1.77 only)
  • Risk Based Economy - makes trade prices depend on government as well as economy (1.77 only)
  • Fair Cobra III - upgrade the NPC Cobra IIIs to match the player ship specification

Equipment items

Testing OXPs

I also have a few OXPs for testing new features in Oolite 1.77. OXP writers and testers may find these OXPs useful for quick access to the features and example code, but they're probably of no interest for actual gameplay. None of them will work in Oolite 1.76