Difference between revisions of "ToughGuys"

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'''This page is still under construction'''
 
'''This page is still under construction'''
  
''''''ToughGuys v1.1 OXP
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'''ToughGuys v1.1 OXP'''
  
 
Following several discussions on the BB it has become clear that many Commanders thought that the Player has an unfair advantage in terms of both speed and equipment levels. Whilst a good thing for the novice, many experienced commanders were finding things a little bit too easy, and felt that a bit more balance in the game was desirable.
 
Following several discussions on the BB it has become clear that many Commanders thought that the Player has an unfair advantage in terms of both speed and equipment levels. Whilst a good thing for the novice, many experienced commanders were finding things a little bit too easy, and felt that a bit more balance in the game was desirable.
Little can be done to make the 'baddies' more aggressive, or aim better, but in an attempt to redress the balance a bit, I have developed 'ToughGuys', an OXP which makes some of the Baddies, well, badder. It is NOT an OXP for Newbies!  
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Little can be done to make the 'baddies' more aggressive, or aim better, but in an attempt to redress the balance a bit, I have developed 'ToughGuys', a small OXP which makes some of the Baddies, well, badder. It is NOT an OXP for Newbies!  
  
 
'Tough Guys' makes the following changes:-
 
'Tough Guys' makes the following changes:-

Revision as of 16:51, 7 October 2010

This page is still under construction

ToughGuys v1.1 OXP

Following several discussions on the BB it has become clear that many Commanders thought that the Player has an unfair advantage in terms of both speed and equipment levels. Whilst a good thing for the novice, many experienced commanders were finding things a little bit too easy, and felt that a bit more balance in the game was desirable. Little can be done to make the 'baddies' more aggressive, or aim better, but in an attempt to redress the balance a bit, I have developed 'ToughGuys', a small OXP which makes some of the Baddies, well, badder. It is NOT an OXP for Newbies!

'Tough Guys' makes the following changes:- Adversaries get a weapons upgrade - if they previously had a pulse laser they get a beam laser, and if they previously had a beam laser, they get Military lasers. Those with aft mounts available also get a rear beam laser. There is also a greatly increased chance of them having extra defensive equipment, such as shield boosters, military shield enhancement and ECM. Many will have fuel injectors and some will have the equivalent of an Extra Energy Unit, Also the NPC Mk III Cobra now has the same top speed as the player version. The net result of these changes is that most (but not all) of the pirates you come accross will be much harder to kill, and will hurt you much more when they hit you. These changes only apply to 'core' NPCs which have the role 'Pirate', and I have been mindful to only give ships equipment they could/should have fitted.

Compatibility:- ToughGuys OXP has been tested on Oolite v1.74.2 but should work on all versions. It uses a shipdata_overrides.plist to override some data in standard Oolite and other OXPs. It has been tested with standard Oolite and and several other OXPS including Smivs'Shipset, but may be incompatible with OXPs using on-board override.plists. Version 1.1 should work with Griff's Normalmapped Ships. If any incompatibilities are found, please report these on the Bulletin Board.

Installation:- Place the .oxp folder in your Oolite AddOns folder, and hold down 'Shift' until you see the spinning Cobra when you start the game for the first time.

Licence/Author:- This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA. This basically means that you can do what you like with it...it's yours to play with as you see fit.

The OXP was developed by Smivs. Thanks to Griff for the data regarding his shipset.

v1.1 released 2010/10/03

v1.0 released 2010/10/03

Download ToughGuys here