Difference between revisions of "ToughGuys"

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==Download==
 
==Download==
  
Download ToughGuys [http://www.smivsonline.co.uk/oxps_Toughguys.htm here]
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Download ToughGuys [http://www.smivsonline.co.uk/oxps_Toughguys.htm here]  
  
 
{{mechanics-OXP}}
 
{{mechanics-OXP}}

Revision as of 14:40, 15 October 2010

ToughGuys v1.1 OXP

Overview

From several discussions on the BB it became clear that many Commanders thought that the Player has an unfair advantage over NPC (non-player controlled) ships in terms of both speed and equipment levels. Whilst a good thing for the novice, many experienced commanders were finding things a little bit too easy, and felt that a more balanced game was desirable to maintain the level of challenge. Little can be done to make the 'baddies' more aggressive, or aim better, but in an attempt to redress the balance a bit, 'ToughGuys', a small OXP which makes some of the Baddies, well, badder is now available. This OXP is for the more experienced Commander with a good 'Iron-Ass' ship.

'Tough Guys' makes the following changes:-

Adversaries get a weapons upgrade - if they previously had a pulse laser they get a beam laser, and if they previously had a beam laser, they get Military lasers. Those with aft mounts available also get a rear beam laser. There is also a greatly increased chance of them having extra defensive equipment, such as shield boosters, military shield enhancement and ECM. Many will have fuel injectors and some will have the equivalent of an Extra Energy Unit, Also the NPC Mk III Cobra now has the same top speed as the player version. The net result of these changes is that 'Pirate' NPCs will hurt you much more when they hit you, and most (but not all) of the pirates you come across will be much harder to kill. These changes only apply to 'core' NPCs which have the role 'Pirate', and ships only have equipment they could/should have fitted.

Compatibility

ToughGuys OXP has been tested on Oolite v1.74.2 but should work on all versions. It uses a shipdata_overrides.plist to override some data in standard Oolite and other OXPs. It has been tested with standard Oolite and and several other OXPS including Smivs'Shipset and Griff's Ships, but may be incompatible with other OXPs using on-board override.plists. If any incompatibilities are found, please report these on the Bulletin Board.

Installation

Download the .zip file fom the link below, extract it and place the 'ToughGuys.oxp' folder in your Oolite AddOns folder. Hold down 'Shift' until you see the spinning Cobra when you start the game for the first time.

Licence/Author/Credits

This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA. This basically means that you can do what you like with it...it's yours to play with as you see fit.

The OXP was developed by Smivs. Thanks to Griff for the data regarding his shipset.

Version History

v1.1 released 2010/10/03 (Update to make compatible with Griff's Ships)

v1.0 released 2010/10/03 (Release)

Download

Download ToughGuys here