Difference between revisions of "TimeControl"

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Set Time Acceleration with Injectors and Torus, clear in Red alert, Dock and near a Wormhole.
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Activates ''Time Acceleration'' with Injectors and Torus drives: but is cancelled in Red alert, Docking and near a Wormhole.
  
Needs a developer release of Oolite which is available at oolite.org right below the main release and identical in gameplay but contain time acceleration (TAF) and other debug functions.
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== Details ==
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*Needs the [http://www.oolite.org/download/ OXP Developer release] version of Oolite (beneath the Current Version - and ''not'' the Nightly release) which is identical in gameplay but contains time acceleration (TAF) and other debug functions.
  
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*'''Wormholes''': The automatic turning off feature near wormholes is a help if waiting for fuel-free jump: you can set 16x TAF by hand after you undock and time acceleration will fall back to 1x when a wormhole is created by another ship: you can then turn towards the blue lollipop on your scanner.
  
Default settings (adjustable in timecontrol.js):
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*'''Torus to Sun''': no Torus speedup if [[TorusToSun]] is installed to avoid addition.
2x TAF with Injectors, except in red alert
 
4x TAF with Torus, except if there is something on your scanner, like asteroids.  
 
  
No Torus speedup if [[TorusToSun]] is installed to avoid addition.
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=== Settings ===
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*'''Default settings''' (adjustable in the timecontrol.js file):
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:2x TAF with Injectors, except in red alert
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:4x TAF with Torus, except if there is something on your scanner, like asteroids.  
  
If your FPS fall below 20 due to the increasing CPU load then the multiplier will be set to a smaller level which can produce at least 20 FPS.
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*'''Setting TAF in-game''':
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:Press shift+F during flight to see "TAF: x1.00" under the FPS display.
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:Press "p" for pause, then horizontal arrow keys to change TAF - and "p" again to continue the game.
  
The automatic turning off feature near wormholes is a help in waiting for a fuel free travel: you can set 16x TAF by hand after you undock and time acceleration will fall back to 1x when a wormhole is created by another ship, then you can turn to the blue lollipop on your scanner.
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*'''Green Alert''': There is another setting in timecontrol.js where you can assign a TAF to the Green alert, but this is 1x (off) by default.
  
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*'''Low FPS''': If your FPS fall below 20 due to the increasing CPU load then the multiplier will be set to a smaller level which can produce at least 20 FPS.
  
Setting TAF by hand:
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== Instructions ==
Press shift+F during flight to see "TAF: x1.00" under the FPS display. Press "p" for pause, then horizontal arrow keys to change TAF and "p" again to continue the game.
 
 
 
 
 
There is another setting in timecontrol.js where you can assign a TAF to the Green alert, but this is 1x (off) by default.
 
 
 
 
 
Instructions:
 
 
Do not unzip the .oxz file, just move into the AddOns folder of your Oolite installation.
 
Do not unzip the .oxz file, just move into the AddOns folder of your Oolite installation.
  
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=== Download ===
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*[[Media:TimeControl_1.1.oxz|TimeControl_1.1.oxz]] (downloaded {{#downloads:TimeControl_1.1.oxz}} times).
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*[[Media:TimeControl.1.0.oxz|TimeControl.1.0.oxz]] (downloaded {{#downloads:TimeControl.1.0.oxz}} times).
  
Download:
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== License ==
 
 
[[Media:TimeControl_1.1.oxz|TimeControl_1.1.oxz]] (downloaded {{#downloads:TimeControl_1.1.oxz}} times).
 
 
 
[[Media:TimeControl.1.0.oxz|TimeControl.1.0.oxz]] (downloaded {{#downloads:TimeControl.1.0.oxz}} times).
 
 
 
 
 
License:
 
 
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0.
 
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0.
 
If you are re-using any piece of this OXP, please let me know by sending an e-mail to norbylite at gmail.com.
 
If you are re-using any piece of this OXP, please let me know by sending an e-mail to norbylite at gmail.com.
  
Changelog:
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== Changelog ==
 
  2015.05.18. v1.1  Default Torus multiplier reduced to 4x.
 
  2015.05.18. v1.1  Default Torus multiplier reduced to 4x.
 
                   No Torus speedup if TorusToSun is installed also.
 
                   No Torus speedup if TorusToSun is installed also.
 
  2015.03.31. v1.0  First release.
 
  2015.03.31. v1.0  First release.
  
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== Links ==
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*[http://aegidian.org/bb/viewtopic.php?p=214704#p214704 Weird affect with a star] when under TAF for an extended period (2014).
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*[http://aegidian.org/bb/viewtopic.php?p=212536#p212536 How TAF makes lasers less effective] (2013)
  
Quick Facts
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== Quick Facts ==
 
{{OXPLevel|0}}{{Infobox OXPb| title = TimeControl
 
{{OXPLevel|0}}{{Infobox OXPb| title = TimeControl
 
|version = 1.1
 
|version = 1.1

Revision as of 20:17, 21 January 2023

Activates Time Acceleration with Injectors and Torus drives: but is cancelled in Red alert, Docking and near a Wormhole.

Details

  • Needs the OXP Developer release version of Oolite (beneath the Current Version - and not the Nightly release) which is identical in gameplay but contains time acceleration (TAF) and other debug functions.
  • Wormholes: The automatic turning off feature near wormholes is a help if waiting for fuel-free jump: you can set 16x TAF by hand after you undock and time acceleration will fall back to 1x when a wormhole is created by another ship: you can then turn towards the blue lollipop on your scanner.
  • Torus to Sun: no Torus speedup if TorusToSun is installed to avoid addition.

Settings

  • Default settings (adjustable in the timecontrol.js file):
2x TAF with Injectors, except in red alert
4x TAF with Torus, except if there is something on your scanner, like asteroids.
  • Setting TAF in-game:
Press shift+F during flight to see "TAF: x1.00" under the FPS display.
Press "p" for pause, then horizontal arrow keys to change TAF - and "p" again to continue the game.
  • Green Alert: There is another setting in timecontrol.js where you can assign a TAF to the Green alert, but this is 1x (off) by default.
  • Low FPS: If your FPS fall below 20 due to the increasing CPU load then the multiplier will be set to a smaller level which can produce at least 20 FPS.

Instructions

Do not unzip the .oxz file, just move into the AddOns folder of your Oolite installation.

Download

License

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0. If you are re-using any piece of this OXP, please let me know by sending an e-mail to norbylite at gmail.com.

Changelog

2015.05.18. v1.1  Default Torus multiplier reduced to 4x.
                  No Torus speedup if TorusToSun is installed also.
2015.03.31. v1.0  First release.

Links

Quick Facts

Levelindicator0.png
0-{{{2}}}
Version Released License Features Category Author(s) Feedback
1.1 2015-05-18 CC BY-NC-SA 4 Auto TAF Misc OXPs Norby BB-Link