Thargoid Weaponry

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Revision as of 16:01, 19 January 2017 by Debresser (talk | contribs) (History: Use paragraphs. I think the second paragraph is not related, and should be deleted.)


This OXP brings you the Thargoid Laser and the Thargoid Plasma Acelerator.

• Thargoid Laser: Captured Thargoid Weapon. No Self-Aiming. (This actually works)

• Thargoid Plasma Accelerator: As seen on the Mutabilis and Incursio novels. It allows you to fire once and then, after 8 seconds, fire again.

(I suggest you to not fire it until the Laser Temperature Bar has gone all the way, because it'll take twice to cool)


The Thargoid Laser can be bought at tech level 14 systems for 500.0 cr.

The Thargoid Plasma Acelerator can be bought at tech level 14 for 10000.0 cr.


GalCop captured a Thargoid craft in the vicinities of Lave. They successfully examined it and acquired the Thargoid Laser. Later on, they acquired the Thargoid Plasma Accelerator by examining the debris of a Thargoid Mothership.

A few years later, four Thargoid ships were attacking a fleet of 3 Navy vessels: a Behemoth and two Escort Vipers. They successfully destroyed the two Vipers and took out the shields of the Behemoth before transmitting this final message: "Rg ceb shegb abfgen gryn cenrovgv!" This message was later translated by the Research Office of Tianve in exactly 13 days.

Manual Installation

After unzipping, move or copy the folder "Thargoid_Weaponry" into your AddOns folder.


This OXP is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International.


• Thargoid Weaponry 1.0 - OXP Release

• Thargoid Weaponry 1.1 - Increased damage and recharge rate on Thargoid Laser (works now like a Beam Laser) - Reduced price of the Thargoid Laser (A little more expensive than the Pulse Laser) - Reduced price of the Thargoid Plasma Accelerator

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