Snoopers

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The galactic news network

STORY


3130 MGMT - GalCop begins a programme of retrofitting some out of date space faring equipment to older vessels. At the same time, satellite and comms buoys are upgrade.


And communication companies popped up like mushrooms - offering dubious and sometimes very expensive services, trying to grab the biggest part of this new market - like in ancient days of the 'goldrush'. Only a handful news agencies survived this 'War of Informations' and the market has stabilized for years now.

Snoopers GNN.png

And Snoopers brings them to you. Directly on your screen.

FEATURES


Snoopers gives players some nice and well-thought screens to learn a bit more about the Ooniverse brought to you by all established news agencies. News can be accessed via the SYSTEM DATA SCREEN (F7), when any important news are available.

Snoopers Rooters.png
  • Four established news agencies
  • Sound and Music
  • Designed screens
  • Useable for other oxps
  • Configurable (by editing or OXPConfig2) and selfconfiguring (v1.74+)
Snoopers TC.png


OXPConfig2


Snoopers can be adjusted via the following properties...

OXPConfig logo.png
this.logging ON/OFF Internal logging
this.audio ON/OFF Music on missionscreens and sound for commsMessage
this.extraA ON/OFF Background pic and rotating logo
this.sliderA INT Chance factor for a newsflash (0-10, 0 = disabled, default = 2)
this.sliderB INT Max pause in days between newsflashes (0-31, default = 25)
this.sliderC INT Adjusts the brightness of the rotating logo (0-7, default = 2, shader support required)


USAGE FOR OTHER OXPS: Snoopers has a inbuilt feature to implement news. This gives other worldScripts a platform to add even more flavour and to integrate own stories. The standard syntax is:

 worldScripts.snoopers.insertNews( this.name , message );

this.name is the name property of the calling script (e.g. 'ups_container'). Snoopers stores a checksum to scatter the messages a bit more on every start.
message is a string (text) to be implemented in Snoopers buffer. This message can be a simple string or a keyname pointing to descriptions.plist or missiontext.plist.

Both parameters are required. More infos can be found in the Readme.

REQUIREMENTS


Oolite v1.73 - To get the full fun play in fullshader mode, reduced details off.

DOWNLOAD


version, link, filesize and datestamp