Difference between revisions of "Sidewinder (classic)"

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== Overview ==
 
== Overview ==
  
Designed by [[Faulcon deLacy]] and built in the [[Onrira Orbital Shipyards]] by [[Spalder and Starblaze Inc]]. to [[Galactic Navy]] specifications for a multi-purpose support craft. Mainly used for atmosphere and planetary surface scouting, but extensively too for city-strafing, reconnaissance and infantry air support (and by pirates who favor speed and elusiveness, its primary advantage). Has some interspatial capability not including hyperspace, and must be carried through hyperspace by jump-capable vessels. Hull is too small for the installation of fuel scoops, or more than one missile pod.
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Designed by [[Faulcon de Lacy|Faulcon deLacy]] and built in the [[Onrira Orbital Shipyards]] by [[Spalder and Starblaze Inc]]. to [[Galactic Navy]] specifications for a multi-purpose support craft. Mainly used for atmosphere and planetary surface scouting, but extensively too for city-strafing, reconnaissance and infantry air support (and by pirates who favor speed and elusiveness, its primary advantage). Has some interspatial capability not including hyperspace, and must be carried through hyperspace by jump-capable vessels. Hull is too small for the installation of fuel scoops, or more than one missile pod.
  
  

Revision as of 14:37, 27 January 2008

Sidewinder Scout Ship
Elite-sidewinder.png
Dimensions 35 x 15 x 65
Cargo capacity None
Armaments Dual 22-18 lasers;
Seeker missiles
Maximum speed 0.37 LM
In-service date 2982 AD, Onrira
Orbital Shipyards;
Spalder & Starblaze
Maneuverability CF 9
Crew 1
Drive motors deLacy Spin Ionic MV
Hull stress factor N/A; C-Holding C50
Hyperspace capable No
Game versions Classic

Overview

Designed by Faulcon deLacy and built in the Onrira Orbital Shipyards by Spalder and Starblaze Inc. to Galactic Navy specifications for a multi-purpose support craft. Mainly used for atmosphere and planetary surface scouting, but extensively too for city-strafing, reconnaissance and infantry air support (and by pirates who favor speed and elusiveness, its primary advantage). Has some interspatial capability not including hyperspace, and must be carried through hyperspace by jump-capable vessels. Hull is too small for the installation of fuel scoops, or more than one missile pod.



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