Difference between revisions of "Shady Cobra OXP"
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Latest revision as of 14:43, 5 December 2011
This is a version of Charlie’s “Dream Team” Cobra mk. III which uses shaders to implement laser glow, engine glow, hull temperature glow, illumination mapping and per-pixel specular lighting. It replaces the standard Cobra Mk III.
The shaders in this OXP may be used and modified freely without attribution. Remember to give modified versions unique names, though.
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