Sector3/Isenrire

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Logo64 Democracy.png Isenrire Logo64 AverageAgricultural.png
Logo TL7.png
GalCat ID: 3:20
Location: 206,70 of GalSector 3
Government: Democracy
Economy: Average Agricultural
Technology Level: 7
Population: 3.7 Billion
(Black Slimy Frogs)
Productivity: 11840 MCr
Planet Radius: 6350km
Location of Isenrire in Sector 3
Sector3Overview.png
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The world Isenrire is reasonably noted for its inhabitants' eccentric love for poetry and its inhabitants' weird shyness.
Old Galactic Catalogue Entry for 3:20 (Isenrire)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Isenrire:

Destination Distance Gov. Eco. TL Pop. Prod
Vees 6.0 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 08Logo TL8s.png 3.7 Bln. 01420814208 MCr
Iniser 3.2 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.8 Bln. 02764827648 MCr
Ceerdi 4.4 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0029442944 MCr
Anenveza 5.2 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 09Logo TL9s.png 4.6 Bln. 01619216192 MCr
Ceorat 5.6 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.2 Bln. 01024010240 MCr
Soxeorza 0.8 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.2 Bln. 0071687168 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction