Sector1/Ororqu

From Elite Wiki
Logo64 Democracy.png Ororqu Logo64 AverageIndustrial.png
Logo TL12.png
GalCat ID: 1:54
Location: 102,57 in the medium eleven o'clock direction of GalSector 1
Government: Democracy
Economy: Average Industrial
Technology Level: 12
Population: 5.2 Billion
(Rodents)
Productivity: 37440 MCr
Planet Radius: 5222km
Location of Ororqu in Sector 1
Sector1Overview.png
MicroCircle.png
The planet Ororqu is well known for its inhabitants' ancient mating traditions but ravaged by unpredictable solar activity.
Old Galactic Catalogue Entry for 1:54 (Ororqu)

Witchspace Routes

There are 11 direct Witchspace Routes from/to Ororqu:

Destination Distance Gov. Eco. TL Pop. Prod
Riinus 3.6 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.2 Bln. 02419224192 MCr
Socelage 5.6 LY 6Logo64 Democracy.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 3.2 Bln. 01280012800 MCr
Gerege 4.4 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.4 Bln. 02534425344 MCr
Xeaqu 4.0 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 02Logo TL2s.png 1.1 Bln. 0014081408 MCr
Learorce 6.4 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 06Logo TL6s.png 2.6 Bln. 0087368736 MCr
Usatqura 4.0 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 3.0 Bln. 0072007200 MCr
Raale 6.4 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.2 Bln. 0011521152 MCr
Diquer 2.4 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 05Logo TL5s.png 2.5 Bln. 0070007000 MCr
Aanbiat 4.8 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.8 Bln. 0091209120 MCr
Esveor 5.6 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 05Logo TL5s.png 2.3 Bln. 0066246624 MCr
Teen 6.8 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.3 Bln. 0038643864 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0% Ororquan 'En-guns'
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 6 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 6 in Usatqura. (Galactic Navy OXP)

Fiction

Tales from the spacelanes...

What-Ho chaps!

Well in my wildest dreams I couldn't have imagined the situation I have been in for these last couple of months.

I arrived at Ororqu with a load of Evil Brandy from Xeaqu. I know the Rodent folk like their Brandy and this was a particularly fine vintage. The run in-planet had been quiet and I got a good price for the booze upon docking at the Main Station. While in the Market I bought 30TC of computers to ship on.

I was taking a breather in one of the station concourses when I noticed a billboard detailing excursions to the planet. Now I'm like most spacers - it's a funny old thing isn't it, that I am already behaving as though I've always been here. Whatever, I never go planetside as a rule, but the local inhabitants are famed for their ancient mating traditions and it seems that the Festival of Gnaw was about to start.
Well this sounded like a jolly jape - the festival lasted for two Ororquan weeks (which turned out to be about three months in Old Earth time) and was basically an orgy of eating and drinking during which lovers plight their troth. This I had to see.
So I booked a shuttle flight down to the capital city and off I went. The hotel was a bit shabby to tell the truth. It was a local chain intended mostly for the local population, so most of the furniture had been chewed to a greater or lesser extent, and the carpets were a bit the worse for wear as well.
I was not too bothered as I wasn't expecting to spend much time there and indeed that turned out to be the case, but not for the reason I'd hoped.

It was on the second day that I answered a knock at my door. A large and very officious-looking Capybara in police uniform was standing there.
"Commander Sterling, I must ask you to come with me please". He was an imposing character and saying 'No thanks' didn't seem like an option, so I asked what this was all about.
"We can discuss that down at the Police Station" he said brusquely and he took a firm grip on my arm and guided me outside. I was (politely) bundled into a Police hover and before long found myself in an interview room at the local Police HQ.
To cut a long story short it seems that the Brandy I had brought in was part of a consignment that had originally been bound for Riinus from Learorce and had been 'liberated' from it's rightful owners as the ship passed through Xeaqu. So I was on a rap for handling stolen goods and for good measure the local authorities also threw in a charge of being an accessory to the murder of the freighter's crew.

Despite my protestations, I found myself in a cell which would be my home until the case came to court. If this wasn't bad enough my cell-mate was a flatulent blue insectoid from Aanbiat who had the annoying habit of stridulating all night.
I tried to convince the Police that my possession of the Brandy was legitimate and that the records on board BullDog One would show this, but it seems that due to increased solar activity in the system, communications with the Main Station were down, and seemed likely to stay that way for quite some time.
Well, this was a rum do all round and I decided that I had to take matters into my own hands if it was ever going to be sorted out.
The trouble is, if there's one thing rodents are very good at it is making very secure prison cells. No chance you could gnaw your way out!

A week later (that's an Ororquan week, so around six Earth weeks later) I was bundled into a police hover for my first court appearance. This was my chance! The two burly Beavers who were escorting me were obviously confident they could control me so didn't restrain me in any way. Bad move! As the hover lifted off and started the journey to the court-house I made my move. Now I'm not a violent person, but this situation was desperate, so I lunged forward and grabbed the pilot around the neck. He was a squirrel and with a slight build and so I was able to lift him straight out of the pilot's seat. As I did this the hover nose-dived and crashed into a warehouse silo. Wizard prang! The hover split open and myself, the pilot and the two beavers fell out into the mess of nuts that had spilt from the silo. Being bipedal seemed to give me an advantage so as they all scrambled about in the sea of nuts I legged it as fast as I could. "Tally-Ho!" I shouted.

I had escaped, but what next? I couldn't go back to the hotel, so all my belongings there were lost to me. I was a fugitive on a rodent planet with nothing but the clothes I was wearing. Luckily these were my own clothes as the Ororqu authorities don't use distinctive prison clothing, and being an ex boy-scout (Be Prepared and all that) I was actually quite well equipped. I had a few coins in my pocket, a roll of tape and most importantly a comms unit which I could use to contact BullDog One.
I found a derelict building and set up an incident room - well it was actually a few packing crates held together with sticky tape but it kept me hidden from prying eyes. I used the comms link and dialed into my ship's computer. The old crate had been impounded as she was by now deemed abandoned, but she was still active, so I accessed the flight log and manifest records. The information needed to clear my name was all there, GalCop certified, so I opened a downlink to Ororqu Police HQ and transmitted everything I had to them.
Now I know that the wheels of officialdom can turn quite slowly, so I bought some food from a little corner shop nearby and returned to my hide-out for a few days.
When I was happy that it was safe to do so, I contacted the Police using my comms unit.
Thankfully the data I had uploaded to Police HQ had been verified, and I was told that both the charges had been dropped. I was told to report to Police HQ to tie up any loose ends.

The next day I walked into Police HQ and was promptly arrested! The desk officer, a snivelling little mouse-like creature read out the charges to me.
Unlawfully escaping from custody, destruction of Police property, namely a police hover, and causing actual bodily harm to a Police Officer.
Jeepers, was I angry! But so were they, and again they had the upper hand, so I just had to play ball with them. Luckily it seems that the Galcop administrator of the Main Station had become aware of the situation and she applied some pressure to the planetary authorities. Because I had been so unfairly treated in the first place I was offered a deal. All charges would be dropped if I left the planet immediately and undertook never to return to Ororqu.
I was more than happy to agree to this, and was placed on the first shuttle back to the Main Station, where I am writing this.
BullDog One has been moved back into the main docking area, and as soon as she has been fuelled up and checked over I can leave.

I can't wait to be back out there in the Big Black again. OK, so out there you face instant death from micro-meteorites, pirates, and countless other hazards, but that life has got to be a lot better than the last eight weeks I spent on Ororqu!

Tally-Ho chaps, Sterling signing off, for now at least....

Tales from the Spacelanes (2013) - for the back story see Jack Sterling 

The Traders Almanach

Once you've got more Credits to spend, this would be best: You can't make a mistake with buying memory chips here. You've got the choice to move them to Usatqura, Raale, Aanbiat, or Teen each ton for a good profit of 33.0 creds, with Xeaqu being the second choice in destinations and Socelage or Diquer last. Additionally, piracy has been reported to be on the rise in Raale, Teen, Xeaqu, and Diquer. This star is particularly hard to ride when scooping for fuel.
(Excerpt from: The Traders Almanach entry for 1:54)