Difference between revisions of "SWHUDDAI"

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SW HUD DAI
+
*SW HUD DAI: Strangers World HUD Default Altimeter: HUD for regular play
 +
*SW HUD CAI: Strangers World HUD Customised Altimeter: HUD for playing in Strangers World
  
This is [[User:Stranger|Stranger's]] tweaked and upgraded version of Robert Triflinger's (Captain Beatnik's) [[CB-HUD_Mark_II|CB_Hud_v0_8.oxp.]]
+
This is [[User:Stranger|Stranger's]] tweaked and upgraded version of [[User:Captain Beatnik|Captain Beatnik]]'s) [[CB-HUD_Mark_II|CB_Hud_v0_8.oxp.]]
  
 
[[File:SW_HUD.png|800px]]
 
[[File:SW_HUD.png|800px]]
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==List of modifications==
 
==List of modifications==
 
   
 
   
An additional digital altimeter provides altitude data in range from 2500 to 500 km in planet scale. It is intended to enable safe planet landing and works only during descent to minimize interference with other messages.
+
* An '''additional digital altimeter''' provides altitude data in range from 2500 to 500 km in planet scale. This helps safer planet landing (works only during ''descent'' to minimize interference with other messages).
 +
* 2 MFDs added
 +
* '''Primed equipment''' indication added
  
===hud.plist===
+
* A somewhat wider inner gap in the military laser reticle.
A somewhat wider inner gap in the military laser reticle.
+
* [[STE]] reticle scaled to 1:100 instead of default 1:64
  
Transparency of gauges reduced from alpha = 1.0 to alpha = 0.25.
+
* Transparency of gauges reduced (from alpha = 1.0 to alpha = 0.25)
 +
* Decreased font sizes for on-screen messages (on message_gui and comm_log.gui.)
 +
* Readjusted message_gui aide and location to adopt new font size.
 +
* Disabled the automatic comms panel (floating comm_log_gui).
  
• Decreased font sizes on message_gui and comm_log.gui.
+
* Scanner set to '''UltraZoom''' mode (x1, x2, x4, x8, x16 instead of x1, x2, x3, x4, x5).
 +
* Scanner set to [[HUDSelector#Description|non linear]] mode.
  
• Readjusted message_gui aide and location to adopt new font size.
+
* All HUD elements other than pylon-mounted ordnance and the ship clock are now invisible while in docked state.
 
 
• STE reticle scaled to 1:100 instead of default 1:64.
 
 
 
• Disabled the automatic floating comm_log_gui panel.
 
 
 
• 2 MFDs added.
 
 
 
• Primed equipment indication added.
 
 
 
• Scanner set to UltraZoom mode (x1, x2, x4, x8 x16 instead of x1, x2, x3, x4 x5).
 
 
 
• Scanner set to non linear mode.
 
 
 
All HUD elements other than pylon-mounted ordnance and the ship clock are now invisible while in docked state.
 
  
 
''This HUD was tested with 1920 x 1080 monitor resolution. All changes are implemented for hud.plist only. hud-small.plist remains the same as original.''
 
''This HUD was tested with 1920 x 1080 monitor resolution. All changes are implemented for hud.plist only. hud-small.plist remains the same as original.''
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==Version history==
 
==Version history==
23.02.2019 - version 1.0.1 Converted to OXZ.
+
*23.02.2019 - version 1.0.1 Converted to OXZ.
 
+
*18.02.2019 - version 1.0.0 manifest.plist added. hud-small.plist removed.
18.02.2019 - version 1.0.0 manifest.plist added. hud-small.plist removed.
+
*07.05.2018 - version 0.9 '''SW HUD DAI/CAI ''' Custom altitude dial is implemented. Scanner set to non-linear mode. OXP split onto 2 versions with either '''default''' or '''custom''' altitude dial and renamed for clarity reasons.
 
+
*02.09.2016 - version 0.8.8 '''CB HUD ST 182 WS '''Primed equipment status line added. STE reticle scaled to 1:100 instead of default 1:64.
07.05.2018 - version 0.9 '''SW HUD DAI/CAI ''' Custom altitude dial is implemented. Scanner set to non-linear mode. OXP split onto 2 versions with either default or custom altitude dial and renamed for clarity reasons.
+
*08.12.2015 - version 0.8.7 '''CB HUD ST 182 WS '''Transparency of MFD panels set to alpha = 0.75 to reduce excess brightness.
 
+
*09.09.2015 - version 0.8.6 '''CB HUD ST 182 WS '''MFD panels repositioned to screen bottom (best used with widescreen monitors).
02.09.2016 - version 0.8.8 '''CB HUD ST 182 WS '''Primed equipment status line added. STE reticle scaled to 1:100 instead of default 1:64.
+
*13.06.2015 - version 0.8.5 '''CB HUD ST 182 ''' Scanner UltraZoom mode activated.
 
+
*21.10.2014 - version 0.8.4 '''CB-HUD ST 180 ''' All HUD elements other than pylon-mounted ordnance and ship clock invisible in docked state.
08.12.2015 - version 0.8.7 '''CB HUD ST 182 WS '''Transparency of MFD panels set to alpha = 0.75 to reduce excess brightness.
+
*09.08.2014 - version 0.8.3 '''CB-HUD ST 180 ''' MFD support implemented.
 
+
*30.01.2013 - version 0.8.2 '''CB Hud ST 0.8.2 '''Transparency reduced to 0.25, automatic call of floating comm message panel blocked.
09.09.2015 - version 0.8.6 '''CB HUD ST 182 WS '''MFD panels repositioned to screen bottom (best used with widescreen monitors).
+
*16.12.2012 - version 0.8.1 '''CB_Tweak_Hud_v0_8 '''Initial release, transparency 0.5.
 
 
13.06.2015 - version 0.8.5 '''CB HUD ST 182 ''' Scanner UltraZoom mode activated.
 
 
 
21.10.2014 - version 0.8.4 '''CB-HUD ST 180 ''' All HUD elements other than pylon-mounted ordnance and ship clock invisible in docked state.
 
 
 
09.08.2014 - version 0.8.3 '''CB-HUD ST 180 ''' MFD support implemented.
 
 
 
30.01.2013 - version 0.8.2 '''CB Hud ST 0.8.2 '''Transparency reduced to 0.25, automatic call of floating comm message panel blocked.
 
 
 
16.12.2012 - version 0.8.1 '''CB_Tweak_Hud_v0_8 '''Initial release, transparency 0.5.
 
  
  
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FEATURES:
 
FEATURES:
- non-dynamic hud;
+
* - non-dynamic hud;
- bigger scanner;
+
* - bigger scanner;
- bigger space-compass with integrated gauges for pitch, roll an yaw;
+
* - bigger space-compass with integrated gauges for pitch, roll an yaw;
- newly-arranged gauges;  
+
* - newly-arranged gauges;  
- individual surrounds enveloping every single gauge as well as the appropriate legend;
+
* - individual surrounds enveloping every single gauge as well as the appropriate legend;
- individual contrast background for every single gauge;
+
* - individual contrast background for every single gauge;
- customized crosshairs.
+
* - customized crosshairs.
- hud-small.plist containing an alternative hud for small ships like the adder
+
* - hud-small.plist containing an alternative hud for small ships like the adder
  
 
KNOWN ISSUES: CB_Hud_v0_7.oxp is not compatible with the Target Reticle.oxp
 
KNOWN ISSUES: CB_Hud_v0_7.oxp is not compatible with the Target Reticle.oxp

Revision as of 09:34, 4 January 2021

  • SW HUD DAI: Strangers World HUD Default Altimeter: HUD for regular play
  • SW HUD CAI: Strangers World HUD Customised Altimeter: HUD for playing in Strangers World

This is Stranger's tweaked and upgraded version of Captain Beatnik's) CB_Hud_v0_8.oxp.

SW HUD.png

List of modifications

  • An additional digital altimeter provides altitude data in range from 2500 to 500 km in planet scale. This helps safer planet landing (works only during descent to minimize interference with other messages).
  • 2 MFDs added
  • Primed equipment indication added
  • A somewhat wider inner gap in the military laser reticle.
  • STE reticle scaled to 1:100 instead of default 1:64
  • Transparency of gauges reduced (from alpha = 1.0 to alpha = 0.25)
  • Decreased font sizes for on-screen messages (on message_gui and comm_log.gui.)
  • Readjusted message_gui aide and location to adopt new font size.
  • Disabled the automatic comms panel (floating comm_log_gui).
  • Scanner set to UltraZoom mode (x1, x2, x4, x8, x16 instead of x1, x2, x3, x4, x5).
  • Scanner set to non linear mode.
  • All HUD elements other than pylon-mounted ordnance and the ship clock are now invisible while in docked state.

This HUD was tested with 1920 x 1080 monitor resolution. All changes are implemented for hud.plist only. hud-small.plist remains the same as original.

Features and dependencies

This OXP is split onto 2 versions:

• SW HUD DAI (Default Altitude Dial) - stand-alone OXP without any dependencies.

• SW HUD CAI (Custom Altitude Dial) - needs Hard Way 2.1 OXP, providing data source for custom altitude dial.

Use only one version of SW HUD OXP, not both!

Version history

  • 23.02.2019 - version 1.0.1 Converted to OXZ.
  • 18.02.2019 - version 1.0.0 manifest.plist added. hud-small.plist removed.
  • 07.05.2018 - version 0.9 SW HUD DAI/CAI Custom altitude dial is implemented. Scanner set to non-linear mode. OXP split onto 2 versions with either default or custom altitude dial and renamed for clarity reasons.
  • 02.09.2016 - version 0.8.8 CB HUD ST 182 WS Primed equipment status line added. STE reticle scaled to 1:100 instead of default 1:64.
  • 08.12.2015 - version 0.8.7 CB HUD ST 182 WS Transparency of MFD panels set to alpha = 0.75 to reduce excess brightness.
  • 09.09.2015 - version 0.8.6 CB HUD ST 182 WS MFD panels repositioned to screen bottom (best used with widescreen monitors).
  • 13.06.2015 - version 0.8.5 CB HUD ST 182 Scanner UltraZoom mode activated.
  • 21.10.2014 - version 0.8.4 CB-HUD ST 180 All HUD elements other than pylon-mounted ordnance and ship clock invisible in docked state.
  • 09.08.2014 - version 0.8.3 CB-HUD ST 180 MFD support implemented.
  • 30.01.2013 - version 0.8.2 CB Hud ST 0.8.2 Transparency reduced to 0.25, automatic call of floating comm message panel blocked.
  • 16.12.2012 - version 0.8.1 CB_Tweak_Hud_v0_8 Initial release, transparency 0.5.


CB_Hud_v0_8.oxp

DATE: 2011-03-06

REQUIRES: Oolite Version 1.74+

FEATURES:

  • - non-dynamic hud;
  • - bigger scanner;
  • - bigger space-compass with integrated gauges for pitch, roll an yaw;
  • - newly-arranged gauges;
  • - individual surrounds enveloping every single gauge as well as the appropriate legend;
  • - individual contrast background for every single gauge;
  • - customized crosshairs.
  • - hud-small.plist containing an alternative hud for small ships like the adder

KNOWN ISSUES: CB_Hud_v0_7.oxp is not compatible with the Target Reticle.oxp

WHAT YOU SHOULD ALWAYS BE AWARE OF: It is a mistake to think you can solve any major problems just with potatoes. (Douglas Adams, 1952 - 2001)

AUTHOR: Robert Triflinger (Captain Beatnik)

ATTRIBUTION: This work is derived from the original configuration files that come with the Oolite© program package. Thanks a lot to Giles C Williams (aegidian) and all contributors for developing Oolite. Special thanks to Thargoid, Killer Wolf, JeffBTX and WyvernWyvern. I have learned very much by studying their work.

External links