Difference between revisions of "Oolite JavaScript Reference: Sun"

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The '''<code>Sun</code>''' class is an <code>[[Oolite JavaScript Reference: Entity|Entity]]</code> representing a sun. A <code>Sun</code> has all the properties and methods of a <code>Entity</code>, and several others. Currently, Oolite supports at most one sun per system, accessible via the <code>[[Oolite JavaScript Reference: System|system]].[[Oolite JavaScript Reference: System#sun|sun]]</code> property.
 
The '''<code>Sun</code>''' class is an <code>[[Oolite JavaScript Reference: Entity|Entity]]</code> representing a sun. A <code>Sun</code> has all the properties and methods of a <code>Entity</code>, and several others. Currently, Oolite supports at most one sun per system, accessible via the <code>[[Oolite JavaScript Reference: System|system]].[[Oolite JavaScript Reference: System#sun|sun]]</code> property.
  
=== radius ===
+
== Properties ==
 +
=== <code>hasGoneNova</code> ===
 +
{{Oolite-prop-future|1.72}}
 +
'''hasGoneNova''' : Boolean (read-only)
 +
True if the sun has gone nova.
 +
 
 +
'''See Also:''' <code>[[#isGoingNova|isGoingNova]]</code>, <code>[[#goNova|goNova]]()</code>
 +
 
 +
=== <code>isGoingNova</code> ===
 +
{{Oolite-prop-future|1.72}}
 +
'''isGoingNova''' : Boolean (read-only)
 +
True if the sun is scheduled to go nova.
 +
 
 +
'''See Also:''' <code>[[#hasGoneNova|hasGoneNova]]</code>, <code>[[#goNova|goNova]]()</code>, <code>[[#cancelNova|cancelNova]]()</code>
 +
 
 +
=== <code>radius</code> ===
 
  '''radius''' : Number (read-only)
 
  '''radius''' : Number (read-only)
 
The equatorial radius of the sun, in metres.
 
The equatorial radius of the sun, in metres.
 +
 +
 +
== Methods ==
 +
=== <code>cancelNova</code> ===
 +
{{Oolite-method-future|1.72}}
 +
function '''cancelNova'''()
 +
Cancels a scheduled nova, if a nova has been scheduled but not yet occurred.
 +
 +
'''See Also:''' <code>[[#hasGoneNova|hasGoneNova]]</code>, <code>[[#isGoingNova|isGoingNova]]</code>, <code>[[#goNova|goNova]]()</code>
 +
 +
=== <code>goNova</code> ===
 +
{{Oolite-method-future|1.72}}
 +
function '''goNova'''([delay : Number])
 +
Causes the sun to explode. The optional <code>delay</code> parameter causes the nova to happen after a specified delay (specified in seconds in [[Time scales in Oolite#Game real time|game real time]]).
 +
 +
'''See Also:''' <code>[[#hasGoneNova|hasGoneNova]]</code>, <code>[[#isGoingNova|isGoingNova]]</code>, <code>[[#cancelNova|cancelNova]]()</code>
  
 
[[Category:Oolite scripting]]
 
[[Category:Oolite scripting]]

Revision as of 07:40, 23 May 2008

Prototype: Entity
Subtypes: none

This class was added in Oolite test release 1.70.

The Sun class is an Entity representing a sun. A Sun has all the properties and methods of a Entity, and several others. Currently, Oolite supports at most one sun per system, accessible via the system.sun property.

Properties

hasGoneNova

hasGoneNova : Boolean (read-only)

True if the sun has gone nova.

See Also: isGoingNova, goNova()

isGoingNova

isGoingNova : Boolean (read-only)

True if the sun is scheduled to go nova.

See Also: hasGoneNova, goNova(), cancelNova()

radius

radius : Number (read-only)

The equatorial radius of the sun, in metres.


Methods

cancelNova

function cancelNova()

Cancels a scheduled nova, if a nova has been scheduled but not yet occurred.

See Also: hasGoneNova, isGoingNova, goNova()

goNova

function goNova([delay : Number])

Causes the sun to explode. The optional delay parameter causes the nova to happen after a specified delay (specified in seconds in game real time).

See Also: hasGoneNova, isGoingNova, cancelNova()