Life Support Systems

From Elite Wiki

Life Support systems comprise of the atmospheric processing systems, the waste management systems and the recycling plant. These systems are all tied together through a central core system containing a molecular resequencer that purifies and cleans the matter that is passed through it.

The atmospheric system is the most advanced part of the system, including complex monitoring and control routines that constantly sample the air quality. It immediately isolates foreign bodies, including viruses, bacteria and other non-standard particles, then filters them out to the resequencer.

Likewise, waste matter is passed to the resequencer and recycled through the system to wherever it is needed. It is this system that powers the food processors onboard the ship.

The life support system fitted to Cobras, and indeed most other ships, operates at a tenth of its maximum capacity. This allows for power outages and permits the addition of additional passenger berths without the need to upgrade the life support systems.

Life Support Failure!.jpg

Life Support Failure

This can occur after a Misjump followed bythe use of an Escape Pod

Very likely due to thargoid technology that enables them to destabilise a wormhole so that it collapses in midspace. You end up between two systems, often ambushed by the thargoids that 'hijacked' the wormhole. On long jumps you have already spent most of your fuel in the wormhole creation and have no fuel left to create a new one.

Escape pods send you to the nearest station, but between two systems there is no station to go to.....

Links

  • Escape Pod (optional standard equipment)
  • Ichihara S-Pulse: page with details of the manufacturers of the Scream Pulse unit for RemLock survival masks.

OXPs

  • Breakable Life Support System by Spara (2012) - If your LSS gets broken in battle, you have about 15 minutes of time to reach anything dockable.
  • WEBS System download: The last line of defence when shields are down: airbags in the equipment bay. Gives an extra second to hit the escape pod. Looks surprisingly good in game. Wildeblood (2012)




Oolite Equipment
Standard Equipment
Astrogation ConsoleCargo HoldCompassEnergy banksEngine/Main Drive • HUDIFF ScannerLife Support SystemsMissilePulse LaserShieldsShip's HullTorus Jump DriveView Screen • Witchspace/Hyperspace Drive
Optional Equipment
Advanced Navigational ArrayAdvanced Space CompassCargo Bay ExpansionDocking ComputersE.C.M. SystemEscape PodExtra Energy UnitExternal Heat ShieldingFuel ScoopsGalactic HyperdriveIntegrated Targeting SystemMilitary Shield EnhancementMulti-Targeting SystemNaval Energy UnitPassenger BerthScanner Targeting EnhancementShield BoostersTarget System Memory ExpansionWitchdrive Fuel InjectorsWormhole Scanner
Weapons
Beam LaserECM Hardened MissileEnergy BombMilitary LaserMining LaserMissilePulse LaserQuirium Cascade MineTwin Plasma Cannon