Difference between revisions of "Joysticks: Guide to Setting Up"

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(First stab at Logitech joystick)
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::Some joysticks have twist as well (clockwise ↔ anti-clockwise) - '''z''' ''above right''
 
::Some joysticks have twist as well (clockwise ↔ anti-clockwise) - '''z''' ''above right''
 
::A '''thumbwheel''' - '''6''' ''above left''
 
::A '''thumbwheel''' - '''6''' ''above left''
::A '''mini-joystick''' - ''not shown above'' - can look identical to the hat switch, but with very different operation
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::A '''mini-joystick''' - ''not shown above'' - can look identical to the hat switch, but with very different operation - will add two more '''x''' & '''y''' axes
  
 
*'''Button'''
 
*'''Button'''
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== Examples ==
 
== Examples ==
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[[File:Logitech joystick.jpg|250px|thumb|right|note right fore-finger on ''trigger'' & left thumb on ''throttle'']]
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[[File:Logitech Stick Map.jpg|400px|thumb|right|Joystick Map]]
  
 
=== Logitech Extreme 3D Pro ===
 
=== Logitech Extreme 3D Pro ===
<!-- (add picture) -->
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http://www.aegidian.org/bb/viewtopic.php?p=273598#p273598
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*The Logitech joystick has a 3-way axis for the stick (including the 3rd twist axis) and another throttle axis on the base.
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*There are twelve buttons: 6 on the stick (including the trigger and button 2 on the left of the stick where the thumb rests) and 6 on the base.
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*The hat switch on the stick is actually an 8-way switch which ''can'' function as a mini-joystick giving another 2 axes if desired.
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*The software for the Logitech joystick allows the buttons to be programmed to operate macros if so desired.
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----
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[[User:Cody|Cody]]'s settings: ''Cody uses this joystick with a keyboard''.
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*Axis 1 - roll (left/right arrows)
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*Axis 2 - pitch (up/down arrows)
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*Axis 3 - not used (twist): ''Cody favours the Rollers in the Roll vs Yaw crusades''
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*Axis 4 - not used (throttle)
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*Axis 5 - (hatswitch) used instead as buttons - for views - left & right (F3 & F4)
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*Axis 6 - (hatswitch) used instead as buttons - for views - up & down (F1 & F2)
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*Button 1 - (trigger) - fire laser (a)
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*Button 2 - ''docking'' - request docking clearance (shift-l)
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*Button 3 - ''missile'' - arm missile (t)
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*Button 4 - ''missile'' - fire missile (m)
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*Button 5 - take snapshot (*)
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*Button 6 - ''missile'' - cycle missile (y)
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*Button 7 - next [[ASC]] compass target
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*Button 8 -
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*Button 9 - ''docking'' - Blue Danube docking computer (c)
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*Button 10 - ''docking'' - fast docking computer (shift-c)
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*Button 11 - Activate .oxp equipment (n)
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*Button 12 - Prime .oxp equipment (shift-n)
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=== Thrustmaster TM4 ===
 
=== Thrustmaster TM4 ===

Revision as of 13:52, 3 January 2021

Cholly's guide to Setting up Joystick Configurations in Oolite 1.90

Introduction

This guide deals only with assigning in-game functions to the axes and buttons on a joystick/throttle.

For setting up an axis profile (to correct a drunken bias - or to achieve more precision in flight) - read Dizzy's guide to Setting up Joystick Axis Profiles

Some definitions

1. stick, 2. base, 3. trigger, 4. extra buttons, 5. switch (2-way), 6. thumbwheel, 7. hat switch (4-way), 8. suction cup
Hat switch in green at top, Thumbwheel in yellow at bottom
  • Axis
An analog-type input where the axis setting selects the amount of change (not available for purely keyboard inputs)
There are at least 4 types of axis:
The usual two axes of a joystick (forwards <–> backwards & left <-> right) - x & y above right
Some joysticks have twist as well (clockwise ↔ anti-clockwise) - z above right
A thumbwheel - 6 above left
A mini-joystick - not shown above - can look identical to the hat switch, but with very different operation - will add two more x & y axes
  • Button
On/Off: Either (i) keep pressed for the effect (Fuel Injectors) or (ii) press for on and then press again for off
There are at least 6 types of button:
A button that looks like a button! - 4 above left
A switch (operates like 2 buttons) - 7 above left
A trigger (operates like a button) - 3 above left
A hat switch (operates like 4 buttons) - 6 above left
A button incorporated into a mini-joystick - not shown
A rotary switch where one turns the knob to select one of a number of options - not shown
  • Hat switch (used to be called a coolie hat switch) - see buttons
  • POV switch (Point Of View switch – same as hat switch) - see buttons

Examples

note right fore-finger on trigger & left thumb on throttle
Joystick Map

Logitech Extreme 3D Pro

  • The Logitech joystick has a 3-way axis for the stick (including the 3rd twist axis) and another throttle axis on the base.
  • There are twelve buttons: 6 on the stick (including the trigger and button 2 on the left of the stick where the thumb rests) and 6 on the base.
  • The hat switch on the stick is actually an 8-way switch which can function as a mini-joystick giving another 2 axes if desired.
  • The software for the Logitech joystick allows the buttons to be programmed to operate macros if so desired.

Cody's settings: Cody uses this joystick with a keyboard.

  • Axis 1 - roll (left/right arrows)
  • Axis 2 - pitch (up/down arrows)
  • Axis 3 - not used (twist): Cody favours the Rollers in the Roll vs Yaw crusades
  • Axis 4 - not used (throttle)
  • Axis 5 - (hatswitch) used instead as buttons - for views - left & right (F3 & F4)
  • Axis 6 - (hatswitch) used instead as buttons - for views - up & down (F1 & F2)
  • Button 1 - (trigger) - fire laser (a)
  • Button 2 - docking - request docking clearance (shift-l)
  • Button 3 - missile - arm missile (t)
  • Button 4 - missile - fire missile (m)
  • Button 5 - take snapshot (*)
  • Button 6 - missile - cycle missile (y)
  • Button 7 - next ASC compass target
  • Button 8 -
  • Button 9 - docking - Blue Danube docking computer (c)
  • Button 10 - docking - fast docking computer (shift-c)
  • Button 11 - Activate .oxp equipment (n)
  • Button 12 - Prime .oxp equipment (shift-n)


Thrustmaster TM4

CH Combat Stick & Throttle Pro

Links