Difference between revisions of "Griff's No Shaders Shipset"

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== About ==
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Griff has made some fantastic models of ships which use normalmapping and shader effects to produce some of the best looking ships available in Oolite. They render as intended on hardware that supports full shader capabilities. This OXP began as a personal project to bring Griff's ship set into a shaderless Ooniverse. Methods are outlined below. Announcements are made on the forum, so keep an eye on [http://aegidian.org/bb/viewtopic.php?f=4&t=11602 this thread].
  
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== Gallery ==
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Click on thumbnails to view full size images<br>
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<gallery>
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Image:Griff_NoShaders_Adder.png|[[Adder (Oolite)|Adder]]
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Image:Griff_NoShaders_Anaconda.png|[[Anaconda (Oolite)|Anaconda]]
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Image:Griff_NoShaders_Asp.png|[[Asp (Oolite)|Asp Mk. II]]
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Image:Griff_NoShaders_Boa.png|[[Boa (Oolite)|Boa]]
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Image:Griff_NoShaders_Boa-mk2.png|[[Boa_2_Class_Cruiser |Boa Class Cruiser]]
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Image:Griff_NoShaders_Cobra1.png|[[Cobra Mk.1 (Oolite)|Cobra Mk. I]]
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Image:Griff_NoShaders_Cobra3.png|[[Cobra Mk.3 (Oolite)|Cobra Mk. III]]
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Image:Griff_NoShaders_Constrictor.png|[[Constrictor (Oolite)|Constrictor]]
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Image:Griff_NoShaders_Epod.png|[[Escape Pod|Escape Capsule]]
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Image:Griff_NoShaders_Ferdelance.png|[[Fer-de-Lance (Oolite)|Fer-de-Lance]]
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Image:Griff_NoShaders_Ferdelance2.png|[[Fer-de-Lance (Oolite)|Fer-de-Lance (alt)]]
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Image:Griff_NoShaders_Gecko.png|[[Gecko (Oolite)|Gecko]] 
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Image:Griff_NoShaders_Krait.png|[[Krait (Oolite)|Krait]]
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Image:Griff_NoShaders_Mamba.png|[[Mamba (Oolite)|Mamba]]
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Image:Griff_NoShaders_Missile.png|[[Missile |Missile]]
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Image:Griff_NoShaders_Moray.png|[[Moray Star Boat (Oolite)|Moray Star Boat]]
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Image:Griff_NoShaders_Moray_med.png|[[Moray Star Boat (Oolite) |Moray Medical]]
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Image:Griff_NoShaders_Python.png|[[Python (Oolite) |Python]]
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Image:Griff_NoShaders_Python2.png|[[Python (Oolite) |Python (alt)]]
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Image:Griff_NoShaders_Shuttle.png|[[Shuttle (Oolite) |Orbital Shuttle]]
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Image:Griff_NoShaders_Sidewinder.png|[[Sidewinder (Oolite)|Sidewinder Scout Ship]]
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Image:Griff_NoShaders_Tharglet.png|[[Thargoid Robot Fighter (Oolite)|Thargoid Robot Fighter]]
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Image:Griff_NoShaders_Thargoid.png|[[Thargoid Warship (Oolite)|Thargoid Warship]]
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Image:Griff_NoShaders_Transporter.png|[[Transporter (Oolite)|Transporter]]
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Image:Griff_NoShaders_Viper.png|[[Viper (Oolite)|Viper]]
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Image:Griff_NoShaders_Worm.png|[[Worm (Oolite)|Worm]]
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Image:Griff NoShaders CargoPod.png|[[Cargo Container (Oolite)|Cargo Pod]]
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</gallery>
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== Not Included ==
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Alloys and Wreckage<br>
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Asteroids, Boulders and Splinters<br>
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Main Stations<br>
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Navigation Buoy's<br>
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Rock Hermit<br>
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For these entities I highly recommend the following:<br>
 +
[[Accessories OXP| Accessories OXP v2.1]]<br>
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or<br>
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[[P.A. Groove Stations OXP| P.A. Groove Stations OXP 1.2.1]]<br>
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[http://deephorizonindustries.com/Nav_Buoy.html| Deep Horizon Nav Buoy]
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== Methods ==
 +
Shipdata coordinates and quaternions, models and original textures by Griff
 +
 +
Diffuse Texture Modification:<br>
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1) Decomposed to RGBA<br>
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2) Copied and removed Alpha channel<br>
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3) Recomposed RGB<br>
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4) Minor adjustments to brightness, contrast, hue, and saturation<br>
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5) Pseudo relief layer from desaturated, high contrast, RGB normal map<br>
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6) Seamless metal texture layer for enhanced grain<br>
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7) Layers merged down with soft light blending at 70% - 80%<br>
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8) Greyscale glow map composite from texture set (diffuse, effects and normalmap)<br>
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9) Diffuse texture decomposed to RGBA<br>
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10) Glow map anchored to alpha channel<br>
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11) Final texture composed to RGBA<br>
 +
 +
Materials section of shipdata.plist:<br>
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diffuse_map<br>
 +
specular_color<br>
 +
shininess<br>
 +
emission_map - alpha channel of diffuse map<br>
 +
emission_modulate_color
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==License==
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This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/.
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== Version History ==
 +
Griff No Shaders ShipSet v0.95. released 12th May 2012.
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== Download and Installation ==
 +
Get it here:
 +
[https://www.box.com/s/5006e4ce93795adfc9c7 Griff_No_Shaders_ShipSet] OXP.
 +
 +
This OXP is distributed in one zip file. After extracting, move the folder, "Griff_No_Shaders_ShipSet0.95.oxp" to the AddOns Folder of your Oolite installation. By default this OXP will replace Oolites native ships. However, included is another file named, "Config_Addition.zip". If you choose to use the addition set, simply delete or rename the existing Config folder, and extract the "Addition" Config folder.
 +
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Installation instructions are also included in this OXP.<br>
 +
 +
Want more information on installing multiple retextures? Go [[Installing multiple retexture OXPs|HERE]]
 +
 +
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[[Category:Retextures_OXPs]][[Category:Ships OXPs]][[Category:Oolite expansion packs]]

Revision as of 19:50, 8 December 2013

About

Griff has made some fantastic models of ships which use normalmapping and shader effects to produce some of the best looking ships available in Oolite. They render as intended on hardware that supports full shader capabilities. This OXP began as a personal project to bring Griff's ship set into a shaderless Ooniverse. Methods are outlined below. Announcements are made on the forum, so keep an eye on this thread.

Gallery

Click on thumbnails to view full size images

Not Included

Alloys and Wreckage
Asteroids, Boulders and Splinters
Main Stations
Navigation Buoy's
Rock Hermit

For these entities I highly recommend the following:
Accessories OXP v2.1
or
P.A. Groove Stations OXP 1.2.1
Deep Horizon Nav Buoy

Methods

Shipdata coordinates and quaternions, models and original textures by Griff

Diffuse Texture Modification:
1) Decomposed to RGBA
2) Copied and removed Alpha channel
3) Recomposed RGB
4) Minor adjustments to brightness, contrast, hue, and saturation
5) Pseudo relief layer from desaturated, high contrast, RGB normal map
6) Seamless metal texture layer for enhanced grain
7) Layers merged down with soft light blending at 70% - 80%
8) Greyscale glow map composite from texture set (diffuse, effects and normalmap)
9) Diffuse texture decomposed to RGBA
10) Glow map anchored to alpha channel
11) Final texture composed to RGBA

Materials section of shipdata.plist:
diffuse_map
specular_color
shininess
emission_map - alpha channel of diffuse map
emission_modulate_color

License

This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/.

Version History

Griff No Shaders ShipSet v0.95. released 12th May 2012.

Download and Installation

Get it here: Griff_No_Shaders_ShipSet OXP.

This OXP is distributed in one zip file. After extracting, move the folder, "Griff_No_Shaders_ShipSet0.95.oxp" to the AddOns Folder of your Oolite installation. By default this OXP will replace Oolites native ships. However, included is another file named, "Config_Addition.zip". If you choose to use the addition set, simply delete or rename the existing Config folder, and extract the "Addition" Config folder.

Installation instructions are also included in this OXP.

Want more information on installing multiple retextures? Go HERE