Difference between revisions of "Griff's No Shaders Shipset"

From Elite Wiki
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For these entities I highly recommend the following:<br>
 
For these entities I highly recommend the following:<br>
[[Accessories OXP|Accessories OXP v2.1]]<br>
+
[[Accessories OXP| Accessories OXP v2.1]]<br>
 
or<br>
 
or<br>
[[P.A. Groove Stations OXP|P.A. Groove Stations OXP 1.2.1]]<br>
+
[[P.A. Groove Stations OXP| P.A. Groove Stations OXP 1.2.1]]<br>
[[http://deephorizonindustries.com/Nav_Buoy.html|Deep Horizon Nav Buoy]]
+
[[http://deephorizonindustries.com/Nav_Buoy.html| Deep Horizon Nav Buoy]]
  
 
== Methods ==
 
== Methods ==

Revision as of 17:43, 12 May 2012

About

Griff has made some fantastic models of ships which use normalmapping and shader effects to produce some of the best looking ships available in Oolite. They render as intended on hardware that supports full shader capabilities. This OXP began as a personal project to bring Griff's ship set into a shaderless Ooniverse. Methods are outlined below. Announcements are made on the forum, so keep an eye on this thread.

Gallery

Click on thumbnails to view full size images

Not Included

Alloys and Wreckage
Asteroids, Boulders and Splinters
Main Stations
Navigation Buoy's
Rock Hermit

For these entities I highly recommend the following:
Accessories OXP v2.1
or
P.A. Groove Stations OXP 1.2.1
[Deep Horizon Nav Buoy]

Methods

Shipdata coordinates and quaternions, models and original textures by Griff

Diffuse Texture Modification:
1) Decomposed to RGBA
2) Copied and removed Alpha channel
3) Recomposed RGB
4) Minor adjustments to brightness, contrast, hue, and saturation
5) Pseudo relief layer from desaturated, high contrast, RGB normal map
6) Seamless metal texture layer for enhanced grain
7) Layers merged down with soft light blending at 70% - 80%
8) Greyscale glow map composite from texture set (diffuse, effects and normalmap)
9) Diffuse texture decomposed to RGBA
10) Glow map anchored to alpha channel
11) Final texture composed to RGBA

Materials section of shipdata.plist:
diffuse_map
specular_color
shininess
emission_map - alpha channel of diffuse map
emission_modulate_color

License

This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/.

Version History

Griff No Shaders ShipSet v0.95. released 12th May 2012.

Download OXP

This OXP is distributed in one zip file. After extracting, move the folder, "Griff_No_Shaders_ShipSet0.95.oxp" to the AddOns Folder of your Oolite installation. By default this OXP will replace Oolites native ships. However, included is another file named, "Config_Addition.zip". If you choose to use the addition set, simply delete or rename the existing Config folder, and extract the "Addition" Config folder.

Want more information on installing multiple retextures? Go HERE

Download link will be posted tomorrow, approximately 1800 GMT