Difference between revisions of "Escort Formations"

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1.0: Initial public release
 
1.0: Initial public release
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==Links==
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*[[Convoys]] - similar and compatible: add both for more complexity
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*Convoy leaders without bounty label - as convoys, but more realistic (and more dangerous!)
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*[[Freighter Convoys]] - ambience rather than mechanics (no major changes to AI)
  
 
==Quick facts==
 
==Quick facts==

Revision as of 12:09, 21 June 2022

The Convoy formation avoids surprises on the spacelane by placing a fighter group fore and aft of the leader

The Escort Formations OXP adds 19 extra escort formations to the game, which will be used by traders and pirates, and can be used by other ships. The escort formations are divided into two categories - offensive formations, usually used by pirates to give a strong attack or to hide their strength - and defensive formations, usually used by traders to give good scanner coverage and avoid pirate ambushes.

As this breaks up both trader and pirate formations, it can make it slightly more difficult to tell the difference between traders and pirates on the spacelane.

Download

Escort Formations 1.1 is the latest version. Install to your AddOns folder in the usual way.

Technical details

Only ships with a primary role of trader, pirate, hunter or police (from the core game) or bigTrader, liner, coachwhip or fuelship (from OXPs) will normally be affected by this OXP, and only those ships which are spawned with escorts. Ships which already have their own custom escort formation will not be affected, and some of the remaining eligible ships will keep the standard escort formation.

You can apply the escort formations defined by this OXP to your own ships with other roles by using the following functions: To assign a random offensive formation to a different ship, suited to its escort count

worldScripts["Escort Formations Randomiser"].$setupOffensiveEscorts(ship);

To assign a random defensive formation to a different ship, suited to its escort count

worldScripts["Escort Formations Randomiser"].$setupDefensiveEscorts(ship);

To assign a specific formation to a ship

worldScripts["Escort Formations Randomiser"].$setupEscortFormation(ship,formation);

formation is the name of the formation. The 19 formations available in version 1.1 are:

  • arrowhead
  • bulge
  • combat-spread
  • convoy
  • echelon
  • flank
  • helix
  • near-far
  • octahedron
  • opencolumn
  • planebox
  • pyramid
  • scouting-spread
  • screen
  • trail
  • twistbox
  • vform
  • vwide
  • wave

If an unrecognised formation name is given, "vform" will be applied, which is similar, though not identical, to the standard escort formation.

The Arrowhead formation provides heavy firepower on the initial attack

Change log

1.1: Add eight more formations, include some common OXP trader-like roles in the list.

1.0: Initial public release

Links

  • Convoys - similar and compatible: add both for more complexity
  • Convoy leaders without bounty label - as convoys, but more realistic (and more dangerous!)
  • Freighter Convoys - ambience rather than mechanics (no major changes to AI)

Quick facts

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Version Released License Features Category Author(s) Feedback
1.1 2012-09-02 CC-BY-SA 3.0 Escort formations Mechanics OXPs cim BB-Link