Difference between revisions of "Commies"

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(Added Lore section, hid older version downloads (pre-EPM), minor tweaks)
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= Commies OXP =
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{{Infobox OXP| title = Commies OXP
Communism is the state in which people work for the betterment of all, not for personal acquisition and advancement. Many communist worlds are economic powerhouses in which all citizens are employed by the state in farms or factories to fuel the economy, even convicted criminals are put to useful labour in the [[Astro_Mines|Asteroid Mines]]. Unlike other systems, communist planets communicate freely with each other, exchanging technology and resources. It is for this reason that many unique space stations and ship may be found, such as the [[SLAPU|Solar Laboratory And Production Unit (SLAPU)]], the [[CZGF|Collective Zero Gravity Factory]], the [[Worker's_Commuter|Worker's Commuter]] transport ship, the [[Sturgeon_Mk.I|Commissariat Limousine]] and the [[Giant_Ray|Ray Police Cruiser]]. Communist states dislike the corrupting influence of other commercialistic governments, even to the point that they insist that GalCop have only a minimal presence in their spacelanes. It is the role of the People's Police and the Thought Police to patrol these regions, in their unique [[Ray_Mk.I|Ray Mark One]] police ships.
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|image = [[Image:Commies_Icon.png|128px]]
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|version = 2.17
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|story = [[Commies#History|History]]
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|stations = [[Commies#Ships and Stations|Stations]]
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|ships = [[Commies#Ships and Stations|Ships]]
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|mission = N/A
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|equipment = N/A
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|alternativeHUD = None
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|soundSet = None
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|category = Systems OXPs
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|author = Dr. Nil
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}}
  
== Ships ==
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'''Commies OXP'''<br>
Commies.oxp contains the following ships: [[Ray_Mk.I|Ray Mk I]], [[Giant_Ray|Giant Ray]], [[Astro_Mines|Mining Pods]], [[Astro_Mines|Scavenger Rays]], [[Sturgeon_Mk.I|Sturgeon Mk I]], [[Worker%27s_Commuter|Worker's Commuter]] and [[Astrogulag_Mining_Pod|Astrogulag Mining Pod]]<br>
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Communism is the state in which people work for the betterment of all, not for personal acquisition and advancement. Many communist worlds are economic powerhouses in which all citizens are employed by the state in farms or factories to fuel the economy, even convicted criminals are put to useful labour in the [[Astro_Mines|Asteroid Mines]]. Unlike other systems, communist planets communicate freely with each other, exchanging technology and resources. It is for this reason that many unique space stations and ship may be found, such as the [[SLAPU|Solar Laboratory And Production Unit (SLAPU)]], the [[CZGF|Collective Zero Gravity Factory]], the [[Worker's_Commuter|Worker's Commuter]] transport ship, the [[Sturgeon_Mk.I|Commissar Limousine]] and the [[Giant_Ray|Ray Police Cruiser]]. Communist states dislike the corrupting influence of other commercialised governments, even to the point that they insist that GalCop have only a minimal presence in their space-lanes. It is the role of the People's Police and the Thought Police to patrol these regions, in their unique [[Ray_Mk.I|Ray Mark I]] police ships.
and stations: [[Astro_Mines|Astro Mines]], [[CZGF|Collective Zero-G Factory]] and [[SLAPU|Solar Laboratory and Production Unit]]
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 +
== Ships and Stations ==
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Pictures are taken from v2.11, there are even better textures in v2.12.
 +
{| cellspacing="3" align="center" border="0" text-align="center"
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|
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|align="center" width="200" height="1"|'''Ships'''
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|
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|-
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|align="center" width="200" height="175"|[[Image:Ray_MkI_sm.png |link= Ray_Mk.I |100px|]]<br>[[Ray Mk.I]]
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|align="center" width="200" height="175"|[[Image:GiantRay.png |link= Giant_Ray |100px|]]<br>[[Giant Ray]]  
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|align="center" width="200" height="175"|[[Image:Ray_MkI_sm.png |link= Military_Ray |100px|]]<br>[[Military Ray]]
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|align="center" width="200" height="175"|[[Image:Astrogulag_Mining_Pod_sm.png |link= Mining Pod |100px|]]<br>[[Mining Pod|Astrogulag Mining Pod]]
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|-
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|align="center" width="200" height="175"|[[Image:Scav_sm.png‎ |link= Astro_Mines#Scavenger_Rays |100px|]]<br>[[Astro_Mines#Scavenger_Rays|Astrogulag Scavenger Ray]]  
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|align="center" width="200" height="175"|[[Image:ComLim.png |link= Sturgeon_Mk.I |100px|]]<br>[[Sturgeon_Mk.I|Commissar Limousine]]
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|align="center" width="200" height="175"|[[Image:WorkCom.png |link= Worker's_Commuter |100px|]]<br>[[Worker's_Commuter|Worker's Commuter]]  
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|-
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|
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|align="center" width="200" height="1"|'''Stations'''
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|
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|-
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| align="center" width="200" height="175"|[[Image:Astromine_sm.png |link= Astro_Mines |100px|]]<br>[[Astro_Mines|Astrogulag Penal Colony]] 
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| align="center" width="200" height="175"|[[Image:CZGF_sm.png |link= CZGF |100px|]]<br>[[CZGF|Collective Zero Gravity Factory]]  
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| align="center" width="200" height="175"|[[Image:SLAPU_sm.png |link= SLAPU |100px|]]<br>[[SLAPU|Solar Laboratory And Production Unit]]
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|}
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== Lore ==
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*Lexuq, the [[Sector1/Xequerin|Xequerinian]] lobstoid poet whose death in the fourth galaxy on [[Sector4/Dienon]] allegedly gave birth to the Coomunin.
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*See also the wiki entries on the the various stations and ships for much more material.
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*[http://www.aegidian.org/bb/viewtopic.php?f=11&t=14008 Ships That Pass In The Night] Fiction by Malacandra (2013) set in communist [[Sector6/Aqutebi]].
  
 
== Download ==
 
== Download ==
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*Now downloadable through the in-game [[Expansions Manager]].
 +
 +
<div class="mw-collapsible mw-collapsed"  data-expandtext="Show older versions" data-collapsetext="Hide older versions" style="overflow:auto;">
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Old versions
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*[[Media:Commies_2.17.oxz|Commies v2.17]] in OXZ format (downloaded {{#downloads:Commies_2.17.oxz}} times).
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*[[Media:Commies_2.16.oxz|Commies v2.16]] in OXZ format (downloaded {{#downloads:Commies_2.16.oxz}} times).
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*[[Media:Commies_2.15.oxz|Commies v2.15]] in OXZ format (downloaded {{#downloads:Commies_2.15.oxz}} times).
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*[[Media:Commies_2.14.oxz|Commies v2.14]] in OXZ format (downloaded {{#downloads:Commies_2.14.oxz}} times).
 +
*[[Media:Commies_2.13.oxz|Commies v2.13]] including new textures from Amaranth in OXZ format (downloaded {{#downloads:Commies_2.13.oxz}} times).
 +
 +
:In Oolite 1.79 or later put it into your AddOns folder without unzipping.
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:In Oolite v1.77 make a Commies.oxp folder into your AddOns folder, rename the oxz file extension to zip and unzip into the newly created folder.
 +
 +
 +
Older versions still:
 +
[[Media:Commies_2.12.oxz|Commies v2.12]] including new textures from Amaranth in OXZ format (downloaded {{#downloads:Commies_2.12.oxz}} times).
 +
[http://app.box.com/shared/tm87i2a55x "Commies 2.11"] ''released 22 May 2010 ''
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</div>
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See the [http://oolite.aegidian.org/bb/viewtopic.php?f=4&t=11817 Commies retextures] topic for the better textures included in v2.12.
  
At the box: [http://www.box.net/shared/tm87i2a55x "Commies 2.10"] ''Newest version, released 30 April 2010 ''
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== Tweaks ==
  
Commies can also be found at the site of Dr Nil: [http://sancho.dk/oolite/commies.zip ''Commies 2.07'']  
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*Tweak to allow fast docking by Docking Computer for the SLAPUs & the ZGFs. See code [http://www.aegidian.org/bb/viewtopic.php?p=271929#p271929 here]. By '''niteowl''' (2020)
 +
*[[How to tweak OXZ's]]
  
Version 2.10 has some smaller bugfixes and is recommended for Oolite 1.73 or newer.
 
  
 
== History ==
 
== History ==
 +
v 2.17 June 2019
 +
* Fixed populator issues that were (a) preventing Commisar Limousines from being spawned, and (b) preventing Giant Ray's from being spawned in Intergalactic space. Also made it possible to save the game at Astro Factories and Collective SLAPU stations.
 +
 +
v 2.16 March 2017
 +
* Fixed semicolon problems in Mac, thanks to hoqllnq.
 +
 +
v 2.15 January 2017
 +
* Added code to utilise [[Station_Validator|Station Validator]], if installed.
 +
* Added improved texture files, courtesy of Keeper.
 +
 +
v 2.14
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* Updated scripts and config for current version of Oolite (1.82 and onwards) by phkb.
 +
 +
v 2.13
 +
* Edited the quotes out of the name of Sun Ray to avoid the computer pronouncing them audibly when it's passing on the radio chatter.
 +
 +
v 2.12
 +
* New textures by Amaranth.
 +
 +
v 2.11
 +
* Improved the smoothed shape of some of the stations.
 +
 +
v 2.10
 +
*Fixed bug with wrong role for ECM proof missiles, recommended for Oolite 1.73 or newer.
 +
 +
v 2.09
 +
* Centred the stations so they are now centred in the players target-reticule.
 +
* Changed the addition distance for solar stations from a general distance into a value relative to the sun radius.
 +
* Stations no longer explode because of being added to close near big suns. With smaller suns the distance is even closer to the sun now.
 +
 +
v 2.07
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*Last version by the original author, Dr Nil. His Oolite page can be found at [http://sancho.dk/oolite ''Commies 2.07'']
  
v 2.10 - Fixed bug with wrong role for ecm proof missiles.<br>
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== Feedback ==
v 2.09  - Centred the stations so the are now centred in the players target-reticule.<br>
+
[http://oolite.aegidian.org/bb/viewtopic.php?f=4&t=2497 BB-Link] (This line should be part of 'Infobox OXPb', but for some reason that template does not show any pictures anymore so the link is now here.)<br>
- Changed the addition distance for solar stations from a general distance into a value relative to the sun radius.<br>
 
- Stations no longer explode because of being added to close near big suns. With smaller suns the distance is even closer to the sun now.<br>
 
  
 +
== Known Problems ==
 +
It is reported that users of a "nVidia GeForce 7950" might expect crashes in combination with this (and some other) oxp. When you have such an old card, please read the enclosed read-me file how to fix the problem.
  
[[Category:Oolite stations]] {{ship-OXP}}
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----
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{{Station-OXP}}{{Ship-OXP}}

Revision as of 13:09, 12 September 2021

Commies OXP
Commies Icon.png
Download Link N/A
Version 2.17
History History
Stations Stations
Ships Ships
Missions N/A
Equipment N/A
Alternative HUD
Available
None
Sound Set
Available
None
Category Systems OXPs
Author Dr. Nil

Commies OXP
Communism is the state in which people work for the betterment of all, not for personal acquisition and advancement. Many communist worlds are economic powerhouses in which all citizens are employed by the state in farms or factories to fuel the economy, even convicted criminals are put to useful labour in the Asteroid Mines. Unlike other systems, communist planets communicate freely with each other, exchanging technology and resources. It is for this reason that many unique space stations and ship may be found, such as the Solar Laboratory And Production Unit (SLAPU), the Collective Zero Gravity Factory, the Worker's Commuter transport ship, the Commissar Limousine and the Ray Police Cruiser. Communist states dislike the corrupting influence of other commercialised governments, even to the point that they insist that GalCop have only a minimal presence in their space-lanes. It is the role of the People's Police and the Thought Police to patrol these regions, in their unique Ray Mark I police ships.

Ships and Stations

Pictures are taken from v2.11, there are even better textures in v2.12.

Ships
Ray MkI sm.png
Ray Mk.I
GiantRay.png
Giant Ray
Ray MkI sm.png
Military Ray
Astrogulag Mining Pod sm.png
Astrogulag Mining Pod
Scav sm.png
Astrogulag Scavenger Ray
ComLim.png
Commissar Limousine
WorkCom.png
Worker's Commuter
Stations
Astromine sm.png
Astrogulag Penal Colony
CZGF sm.png
Collective Zero Gravity Factory
SLAPU sm.png
Solar Laboratory And Production Unit

Lore

Download

Old versions

In Oolite 1.79 or later put it into your AddOns folder without unzipping.
In Oolite v1.77 make a Commies.oxp folder into your AddOns folder, rename the oxz file extension to zip and unzip into the newly created folder.


Older versions still: Commies v2.12 including new textures from Amaranth in OXZ format (downloaded 5100 times). "Commies 2.11" released 22 May 2010

See the Commies retextures topic for the better textures included in v2.12.

Tweaks

  • Tweak to allow fast docking by Docking Computer for the SLAPUs & the ZGFs. See code here. By niteowl (2020)
  • How to tweak OXZ's


History

v 2.17 June 2019

  • Fixed populator issues that were (a) preventing Commisar Limousines from being spawned, and (b) preventing Giant Ray's from being spawned in Intergalactic space. Also made it possible to save the game at Astro Factories and Collective SLAPU stations.

v 2.16 March 2017

  • Fixed semicolon problems in Mac, thanks to hoqllnq.

v 2.15 January 2017

  • Added code to utilise Station Validator, if installed.
  • Added improved texture files, courtesy of Keeper.

v 2.14

  • Updated scripts and config for current version of Oolite (1.82 and onwards) by phkb.

v 2.13

  • Edited the quotes out of the name of Sun Ray to avoid the computer pronouncing them audibly when it's passing on the radio chatter.

v 2.12

  • New textures by Amaranth.

v 2.11

  • Improved the smoothed shape of some of the stations.

v 2.10

  • Fixed bug with wrong role for ECM proof missiles, recommended for Oolite 1.73 or newer.

v 2.09

  • Centred the stations so they are now centred in the players target-reticule.
  • Changed the addition distance for solar stations from a general distance into a value relative to the sun radius.
  • Stations no longer explode because of being added to close near big suns. With smaller suns the distance is even closer to the sun now.

v 2.07

  • Last version by the original author, Dr Nil. His Oolite page can be found at Commies 2.07

Feedback

BB-Link (This line should be part of 'Infobox OXPb', but for some reason that template does not show any pictures anymore so the link is now here.)

Known Problems

It is reported that users of a "nVidia GeForce 7950" might expect crashes in combination with this (and some other) oxp. When you have such an old card, please read the enclosed read-me file how to fix the problem.