Difference between revisions of "Classic Elite sounds"

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The Sounds played during the course of classic Elite game on a [[BBC Micro]] can be heard here [http://www.box.net/shared/07m4r8xed7 BBC Sounds.mov]
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The Sounds played during the course of [[Classic_Elite|classic Elite]] on a [[BBC Micro]] can be heard here: [http://www.box.net/shared/07m4r8xed7 BBC Sounds.mov]
  
The BBC BASIC listing for this video (run on BeebEm3 emulator on a Mac follows):
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The BBC BASIC listing for this video (run on BeebEm3 emulator on a Mac) follows:
  
 
<code>
 
<code>
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The parameters for the Sounds (and envelopes) were extracted from disc A4080602 on   
 
The parameters for the Sounds (and envelopes) were extracted from disc A4080602 on   
 
[http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site
 
[http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site
and is specific to the BBC tape cassette version of Classic Elite (The hyperspace sound in the Disk version may be slightly different)
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and is specific to the BBC tape cassette version of Classic Elite (The hyperspace sound in the Disk version may be slightly different).
  
 
[[Category:Factual]][[Category:Classic]]
 
[[Category:Factual]][[Category:Classic]]

Latest revision as of 23:06, 24 October 2010

The Sounds played during the course of classic Elite on a BBC Micro can be heard here: BBC Sounds.mov

The BBC BASIC listing for this video (run on BeebEm3 emulator on a Mac) follows:

  5 REM Sounds from (tape) BBC Elite
  6 REM Extracted from disc A4080602
  7 REM From Ian Bell's website
  8 REM 24 Oct 2010, PLB. 
  9 REM -----------------------------
 10 MODE 7
 20 ENVELOPE 1,1, 0,111,-8, 4, 1,  8, 8,-2,0,  -1,112, 44
 30 ENVELOPE 2,1,14,-18,-1,44,32, 50, 6, 1,0,  -2,120,126
 40 ENVELOPE 3,1, 1, -1,-3,17,32,128, 1, 0,0,  -1,  1,  1 
 50 ENVELOPE 4,1, 4, -8,44, 4, 6,  8,22, 0,0,-127,126,  0 
 60 REM Hitting ? gives list of keys
 70 P. "ELITE (tape) Sounds"
 80 P. "HIT: A S X E T U M D H ?"
 90 REPEAT 
100 K$=INKEY$(0) 
110 IF K$="A" THEN P. "A - fire A laser  "  : SOUND &12,1,0,&10
120 IF K$="S" THEN P. "S - Struck by laser ": SOUND &12,2,&2C,08
130 IF K$="X" THEN P. "X - eXplosions      ": SOUND &11,3,&F0,&18 : SOUND &10,&F1,7,&1A
140 IF K$="E" THEN P. "E - ECM activated  " : SOUND &13,4,&C2,&14 
150 IF K$="T" THEN P. "T - Target missile  ": SOUND &03,&F1,&BC,01
160 IF K$="U" THEN P. "U - Unarm missile   ": SOUND &13,&F4,&0C,08
170 IF K$="M" THEN P. "M - Missile launched": SOUND &10,&F1,6,&0C
180 IF K$="D" THEN P. "D - Death by docking": SOUND &10,&F1,7,&1A
190 IF K$="H" THEN P. "H - Hyperspace      ": SOUND &10,2,&60,&10
200 IF K$="?" THEN P. "HIT: A S X E T U M D H ?"
220 UNTIL FALSE 

The parameters for the Sounds (and envelopes) were extracted from disc A4080602 on Ian Bell's web site and is specific to the BBC tape cassette version of Classic Elite (The hyperspace sound in the Disk version may be slightly different).