Difference between revisions of "BGS Doc"

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m (added script_info key bgs_chatter for stations)
m (bgsHyperFX added)
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== Properties ==
 
== Properties ==
 +
=== ambientSounds ===
 +
:Boolean. Switches ambientSounds on/off and can be configured via OXPConfig2. This switch affects the crowd layer in stations and engine mumble inflight. Default is true.
 +
 +
=== fxSounds ===
 +
:Boolean. Switches fxSounds on/off and can be configured via OXPConfig2. This switch affects the screen based sounds in stations and engine up/down inflight. Default is true.
 +
 
=== logging ===
 
=== logging ===
 
:Boolean. Switches extended logging on/off and can be configured via OXPConfig2. Default is false.
 
:Boolean. Switches extended logging on/off and can be configured via OXPConfig2. Default is false.
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:Boolean. Switches music in stations on/off and can be configured via OXPConfig2. Default is true.
 
:Boolean. Switches music in stations on/off and can be configured via OXPConfig2. Default is true.
  
=== ambientSounds ===
+
=== bgsCountMode ===
:Boolean. Switches ambientSounds on/off and can be configured via OXPConfig2. This switch affects the crowd layer in stations and engine mumble inflight. Default is true.
+
:Boolean. Switches the nextTime for the countdown timer to clock.absoluteSeconds. This can help to ‘correct’ the countdown if the displayed messages are not in sync with the spoken countdown. Default false.
 +
 
 +
=== bgsDelay ===
 +
:Integer. Defines the delay in milliseconds between mission screens before BGS re-enables its features. Default 600.
  
=== fxSounds ===
+
=== bgsDisableChatter ===
:Boolean. Switches fxSounds on/off and can be configured via OXPConfig2. This switch affects the screen based sounds in stations and engine up/down inflight. Default is true.
+
:Boolean. Disables radio chatter when in station aegis. Default false.
  
 
=== bgsDisableCrowd ===
 
=== bgsDisableCrowd ===
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:Boolean. Disables spoken jumpcountdown. Default false.
 
:Boolean. Disables spoken jumpcountdown. Default false.
  
=== bgsDisableChatter ===
+
=== bgsHyperFX ===
:Boolean. Disables radio chatter when in station aegis. Default false.
+
:Boolean. Shader effect for hyperjumps. If no shader support available set to false. Default true.
 
 
=== bgsCountMode ===
 
:Boolean. Switches the nextTime for the countdown timer to clock.absoluteSeconds. This can help to ‘correct’ the countdown if the displayed messages are not in sync with the spoken countdown. Default false.
 
  
 
=== bgsOff ===
 
=== bgsOff ===
 
:Boolean. Disables some BGS functions (all when docked, chatter when inflight). It is primarily meant for mission OXPs and stations where no additional functions are available or if the features would interfere. Scripts are responsible to reset it when used, but BGS resets it on its own on shipWillLaunchFromStation, playerCancelledJumpCountdown, playerJumpFailed and playerStartedAutoPilot. Default false.
 
:Boolean. Disables some BGS functions (all when docked, chatter when inflight). It is primarily meant for mission OXPs and stations where no additional functions are available or if the features would interfere. Scripts are responsible to reset it when used, but BGS resets it on its own on shipWillLaunchFromStation, playerCancelledJumpCountdown, playerJumpFailed and playerStartedAutoPilot. Default false.
 
{{CodeEx|codeex=worldScripts["BGS-M"].bgsOff = true;}}
 
{{CodeEx|codeex=worldScripts["BGS-M"].bgsOff = true;}}
 
=== bgsDelay ===
 
:Integer. Defines the delay in milliseconds between mission screens before BGS re-enables its features. Default 600.
 
  
  
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'''Keys'''
 
'''Keys'''
 
:;bgs_chatter:String. Station - Chatter sound files for mainStation. Multiple files can be separated by “|”.
 
:;bgs_chatter:String. Station - Chatter sound files for mainStation. Multiple files can be separated by “|”.
 +
:;bgs_countonly:Boolean. Playership - spoken countdown only.
 
:;bgs_engine:String/Filename. Playership - engine mumble sound.
 
:;bgs_engine:String/Filename. Playership - engine mumble sound.
 
:;bgs_engineUp:String/Filename. Playership - engine acceleration sound.
 
:;bgs_engineUp:String/Filename. Playership - engine acceleration sound.
 
:;bgs_engineDown:String/Filename. Playership - engine deceleration sound.
 
:;bgs_engineDown:String/Filename. Playership - engine deceleration sound.
:;bgs_countonly:Boolean. Playership - spoken countdown only.
 
 
:;bgs_music:String/Filename. Station - music file for specific station.
 
:;bgs_music:String/Filename. Station - music file for specific station.
 +
:;bgs_nocrowd:Boolean. Station - disables the crowd sounds and switches images on F5.
 
:;bgs_nomusic:Boolean. Station - disables the music.
 
:;bgs_nomusic:Boolean. Station - disables the music.
:;bgs_nocrowd:Boolean. Station - disables the crowd sounds and switches images on F5.
 
  
 
Examples:
 
Examples:
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'''Keys'''
 
'''Keys'''
:;BGS-DISABLEJUMP:String. Disables timed jumpcountdown (overrides this.bgsDisableJump).  Set to “No” to avoid deactivation.
+
:;BGS-CHATTER_1:String. Chatter sound files to be added to the soundPool. Keys “BGS-CHATTER_1” ... “BGS-CHATTER_5” are examinedMultiple files can be separated by “|”.
:;BGS-COUNTONLY:String. Bypasses ambient sounds for jumping, but leaves the countdownSet to “No” to avoid deactivation.
 
 
:;BGS-COUNT:String. Defines used countdown in range 1-10.
 
:;BGS-COUNT:String. Defines used countdown in range 1-10.
 
:;BGS-COUNTDOWN:String. Defines names for used countdown.  [BGS-COUNT] is required!  The filenames will be build -> name+[BGS-COUNT]+’.ogg’ and counted down to zero!  So BGS expects [BGS-COUNT] + 1 files!
 
:;BGS-COUNTDOWN:String. Defines names for used countdown.  [BGS-COUNT] is required!  The filenames will be build -> name+[BGS-COUNT]+’.ogg’ and counted down to zero!  So BGS expects [BGS-COUNT] + 1 files!
 
:;BGS-COUNTLAYER:String. Defines name of ambient part for galactic and standard jump.  BGS looks for name+”g.ogg” and name+”h.ogg”.
 
:;BGS-COUNTLAYER:String. Defines name of ambient part for galactic and standard jump.  BGS looks for name+”g.ogg” and name+”h.ogg”.
 +
:;BGS-COUNTONLY:String. Bypasses ambient sounds for jumping, but leaves the countdown.  Set to “No” to avoid deactivation.
 +
:;BGS-DISABLEJUMP:String. Disables timed jumpcountdown (overrides this.bgsDisableJump).  Set to “No” to avoid deactivation.
 
:;BGS-STATIONMUSIC_1:String. Ambient music files to be added to the musicPool.  Keys “BGS-STATIONMUSIC_1” ...  “BGS-STATIONMUSIC_5” are examined.  Multiple files can be separated by “|”.
 
:;BGS-STATIONMUSIC_1:String. Ambient music files to be added to the musicPool.  Keys “BGS-STATIONMUSIC_1” ...  “BGS-STATIONMUSIC_5” are examined.  Multiple files can be separated by “|”.
:;BGS-CHATTER_1:String. Chatter sound files to be added to the soundPool.  Keys “BGS-CHATTER_1” ...  “BGS-CHATTER_5” are examined.  Multiple files can be separated by “|”.
 
  
 
Example:
 
Example:
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BGS ships some ‘hidden’ features.
 
BGS ships some ‘hidden’ features.
  
 +
:;hidden sounds:The alternative trumble sounds are outcommented.  To activate them remove the comment (“//”) for both keys (“[trumble-idle]” and “[trumble-squeal]”) in customsounds.plist.
 +
:;messages:If you want to disable some onscreen messages BGS ships now a “_descriptions.plist” that cleans them out.  Rename this file to activate it.
 
:;silence:If you want to disable a specific customsounds sound set the value to “bgs-m_silence.ogg” in customsounds.plist.
 
:;silence:If you want to disable a specific customsounds sound set the value to “bgs-m_silence.ogg” in customsounds.plist.
:;messages:If you want to disable some onscreen messages BGS ships now a “_descriptions.plist” that cleans them out.  Rename this file to activate it.
 
:;hidden sounds:The alternative trumble sounds are outcommented.  To activate them remove the comment (“//”) for both keys (“[trumble-idle]” and “[trumble-squeal]”) in customsounds.plist.
 
 
[[Category:OXPDoc]]
 
[[Category:OXPDoc]]

Revision as of 16:00, 13 September 2011

Overview

BGS-M is the script for ambient sounds, music and image switches.


Properties

ambientSounds

Boolean. Switches ambientSounds on/off and can be configured via OXPConfig2. This switch affects the crowd layer in stations and engine mumble inflight. Default is true.

fxSounds

Boolean. Switches fxSounds on/off and can be configured via OXPConfig2. This switch affects the screen based sounds in stations and engine up/down inflight. Default is true.

logging

Boolean. Switches extended logging on/off and can be configured via OXPConfig2. Default is false.

stationMusic

Boolean. Switches music in stations on/off and can be configured via OXPConfig2. Default is true.

bgsCountMode

Boolean. Switches the nextTime for the countdown timer to clock.absoluteSeconds. This can help to ‘correct’ the countdown if the displayed messages are not in sync with the spoken countdown. Default false.

bgsDelay

Integer. Defines the delay in milliseconds between mission screens before BGS re-enables its features. Default 600.

bgsDisableChatter

Boolean. Disables radio chatter when in station aegis. Default false.

bgsDisableCrowd

Boolean. Disables crowd noise in stations. Default is false.

bgsDisableJump

Boolean. Disables spoken jumpcountdown. Default false.

bgsHyperFX

Boolean. Shader effect for hyperjumps. If no shader support available set to false. Default true.

bgsOff

Boolean. Disables some BGS functions (all when docked, chatter when inflight). It is primarily meant for mission OXPs and stations where no additional functions are available or if the features would interfere. Scripts are responsible to reset it when used, but BGS resets it on its own on shipWillLaunchFromStation, playerCancelledJumpCountdown, playerJumpFailed and playerStartedAutoPilot. Default false.
worldScripts["BGS-M"].bgsOff = true;


shipdata.plist

Additional keys for specific entities are available and can be specified via script_info dictionary.

Keys

bgs_chatter
String. Station - Chatter sound files for mainStation. Multiple files can be separated by “|”.
bgs_countonly
Boolean. Playership - spoken countdown only.
bgs_engine
String/Filename. Playership - engine mumble sound.
bgs_engineUp
String/Filename. Playership - engine acceleration sound.
bgs_engineDown
String/Filename. Playership - engine deceleration sound.
bgs_music
String/Filename. Station - music file for specific station.
bgs_nocrowd
Boolean. Station - disables the crowd sounds and switches images on F5.
bgs_nomusic
Boolean. Station - disables the music.

Examples:

Playership (with preloaded sounds):

script_info = {"bgs_engine" = "[vector_engine]"; "bgs_engineUp" = "[vector_engineUp]"; "bgs_engineDown" = "[vector_engineDown]";};

Playership (without preloaded sounds):

script_info = {"bgs_engine" = "myEngine.ogg"; "bgs_engineUp" = "myEngineUp.ogg"; "bgs_engineDown" = "myEngineDown.ogg";};

Station:

script_info = {"bgs_music" = "buoyRepair_music.ogg"; "bgs_nocrowd" = true;};


missiontext.plist

Additional keys specially for other soundpacks are available.

Keys

BGS-CHATTER_1
String. Chatter sound files to be added to the soundPool. Keys “BGS-CHATTER_1” ... “BGS-CHATTER_5” are examined. Multiple files can be separated by “|”.
BGS-COUNT
String. Defines used countdown in range 1-10.
BGS-COUNTDOWN
String. Defines names for used countdown. [BGS-COUNT] is required! The filenames will be build -> name+[BGS-COUNT]+’.ogg’ and counted down to zero! So BGS expects [BGS-COUNT] + 1 files!
BGS-COUNTLAYER
String. Defines name of ambient part for galactic and standard jump. BGS looks for name+”g.ogg” and name+”h.ogg”.
BGS-COUNTONLY
String. Bypasses ambient sounds for jumping, but leaves the countdown. Set to “No” to avoid deactivation.
BGS-DISABLEJUMP
String. Disables timed jumpcountdown (overrides this.bgsDisableJump). Set to “No” to avoid deactivation.
BGS-STATIONMUSIC_1
String. Ambient music files to be added to the musicPool. Keys “BGS-STATIONMUSIC_1” ... “BGS-STATIONMUSIC_5” are examined. Multiple files can be separated by “|”.

Example:

"BGS-COUNT" = "5";
"BGS-COUNTDOWN" = "bgstest";
"BGS-COUNTLAYER" = "bgstest";
"BGS-COUNTONLY" = "No";
"BGS-DISABLEJUMP" = "No";
"BGS-STATIONMUSIC_1" = "myMusicA.ogg";
// Without preloading
"BGS-CHATTER_1" = "myChatterA.ogg";
// With preloading
"BGS-CHATTER_1" = "[myChatterA]";


Additional features

BGS ships some ‘hidden’ features.

hidden sounds
The alternative trumble sounds are outcommented. To activate them remove the comment (“//”) for both keys (“[trumble-idle]” and “[trumble-squeal]”) in customsounds.plist.
messages
If you want to disable some onscreen messages BGS ships now a “_descriptions.plist” that cleans them out. Rename this file to activate it.
silence
If you want to disable a specific customsounds sound set the value to “bgs-m_silence.ogg” in customsounds.plist.