BGS

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Revision as of 10:35, 22 January 2021 by Cholmondely (talk | contribs) (Added picture!)
IconBGS.png
Intro screen
Jump sequence (v.2.5.1)
Docking sequence

Overview

BackGroundSet (BGS) comes with more than 130 sounds, images for all standard GUI-Screens and with visual effects for docking/launching & hyperjumping. It enhances the overall look and feel of the game and is expandable and configurable.

Oolite will never be the same. It feels like a whole new game.

Features

  • FX (Sound eFfeCTS) engine sounds for player ships.
  • Radio chatter when in the aegis of the main station or flagged secondary stations.
  • FX when docked on standard GUI (General/Graphical User Interface) screens (eg the F2, F3, -- F8 screens).
  • All natively supported sounds by Oolite.
  • Background images for all standard GUI screens.
  • Timed countdowns to witchjump.
  • Improved visual effects for docking/launching, witch-space jumps and exits (only if shader support available).
  • OXPs can define their own engine sounds, countdowns, chatter and docking sequence textures.
  • Configurable by other OXPs (eg for missions!) through Library.
  • Joystick throttle jitter handling.

Configuring BGS

With oxpconfig.oxp loaded: While docked, press the 2/F2 key and select "Game Options" - after a pause Step to System Data Screen: F7 should flash up at the bottom of the screen. Select "Configure Supported OXPs" and then select BGS from the list (which may run on for several pages!).

ID

identifier = "oolite.oxp.Svengali.BGS";


Requirements

Jump sequence (v.1.10.9)

Download


Quick Facts

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Minimum Oolite versionCPU usage mediumMemory usage highGPU usage highisParentisChildisDocumentedisConfigurable

Version Released License Features Category Author(s) Feedback
2.5.1 2018-11-20 CC-by-nc-sa-4.0,
parts CC-by or PD
Effects, Images, Sounds Ambience OXPs P.A. Groove, PhantorGorth,
Thargoid, Tricky & Svengali
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