Adder Mk II

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Revision as of 08:29, 26 September 2022 by Montana05 (talk | contribs) (updated the upgrades)
Adder Mk II
(Player)
MSC adder mk II.jpg
Size (W×H×L) 30m×11m×53m
Cargo capacity 7 TC
Cargo bay extension 15 TC
Maximum speed 0.400 LM
Manoeuvrability Pitch: 1.50
Roll: 2.80
Yaw: 1.50
Thrust: 45
Energy banks 2.33
Energy recharge rate

Good (4.0)

Gun mounts Fore: 1x
Rear: 1x
Missile slots 3
Shield boosters available Yes
Military shields available Yes
Hyperspace capable Yes
OXP or standard OXP
Available to player Yes
Base price 115,000 ₢

Overview

An enhanced, larger version of the Adder Mk I with more missile pylons and more power. Complete with Fuel Injectors as standard. Still slightly too small to be viable for serious trading, the Mk II is large enough to be useful as a selective pirate or assassin vessel able to make a single kill and scoop any valuables left behind.

Upgrades

Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player.
Misc. Equipment Cargo Bay ExpansionFuel ScoopsPassenger BerthEscape CapsuleDocking ComputersWitch Fuel InjectorsScanner Targeting EnhancementMulti-Targeting SystemGalactic HyperdriveAdvanced Space Compass • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Weaponry Pulse LaserBeam LaserMilitary LaserMining LaserQuirium Cascade Mine • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Defence E.C.M. SystemExtra Energy UnitNaval Energy UnitShield BoostersMilitary Shield EnhancementExternal Heat Shielding • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}

Download

The Adder Mk II is found in the Marett Space Corporation OXP.