Difference between revisions of "Adder Mk II"

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(Model comparisons)
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An enhanced, larger version of the [[Adder_(Oolite)|Adder Mk I]] with more missile pylons and more power.  Complete with Fuel Injectors as standard.  Still slightly too small to be viable for serious trading, the Mk II is large enough to be useful as a selective pirate or assassin vessel able to make a single kill and scoop any valuables left behind.   
 
An enhanced, larger version of the [[Adder_(Oolite)|Adder Mk I]] with more missile pylons and more power.  Complete with Fuel Injectors as standard.  Still slightly too small to be viable for serious trading, the Mk II is large enough to be useful as a selective pirate or assassin vessel able to make a single kill and scoop any valuables left behind.   
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== Model comparisons ==
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{| border="1" cellpadding="9" align="center"
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|+
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|-style="background:darkslateblue; color:white"
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! width=20%" | !! width="20%" | Adder <br> (core-game) !! width="20%" | Adder Mk II <br> (Marett Space Corporation OXP) !! width="20%" | Adder Mark II-R <br> (Adder Mark II OXP) !! width="20%" | Adder Mark II-F <br> (Adder Mark II OXP)
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|-align="center"
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! Picture <br> (click to fully expand)
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| [[image:KW_adder_oolite.jpg|200px]] || [[image:MSC_adder_mk_II.jpg|200px]] || [[image:MSC_adder_mark_IIR.jpg|200px]] || [[image:MSC_adder_mark_IIF.jpg|200px]]
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|-align="center"
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! Size (meters: WxHxL)
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| 28 × 15 × 51 || 30 × 11 × 53 || 30 × 11 × 53 || 30 × 11 × 53
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|-align="center"
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! Mass (tons)
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| 16.045 t || 18.478 t || 18.478 t || 18.478 t
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|-align="center"
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! Cargo capacity (tons)
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| 2 (not expandable) || 7 (+15 t expandable) || 2 (not expandable) || 2 (not expandable)
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|-align="center"
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! Maximum speed (LM)
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| 0.240 || 0.400 || 0.400 || 0.380
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|-align="center"
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! Maneuverability
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| Pitch: 2.00 / Roll: 2.80 / Yaw: 2.00 || Pitch: 1.50 / Roll: 2.80 / Yaw: 1.50 || Pitch: 1.50 / Roll: 2.80 / Yaw: 1.50 || Pitch: 1.50 / Roll: 2.60 / Yaw: 1.50
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|-align="center"
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! Thrust
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| 30 || 45 || 45 || 40
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|-align="center"
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! Energy banks
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| 1.33 || 2.33 || 2.50 || 3.00
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|-align="center"
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! Energy recharge rate
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| Poor (2.00) || Good (4.00) || Good (4.00) || Medium (3.00)
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|-align="center"
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! Gun mounts & Turrets
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| Fore: 1x <br> Rear: N/A <br> Port: N/A <br> Starboard: N/A <br> Turrets: N/A || Fore: 1x <br> Rear: 1x <br> Port: N/A <br> Starboard: N/A <br> Turrets: N/A || Fore: 1x <br> Rear: N/A <br> Port: N/A <br> Starboard: N/A <br> Turrets: N/A || Fore: 1x <br> Rear: 1x <br> Port: N/A <br> Starboard: N/A <br> Turrets: N/A
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|-align="center"
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! Missile pylons
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| 1 || 3 || 1 || 2
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|-align="center"
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! Shield Upgrades
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| Boosters || Boosters & military || Boosters || Boosters & military
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|-align="center"
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! Hyperspace capable
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| Yes || Yes || Yes || Yes
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|-align="center"
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! Available to player
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|  Yes || Yes || Yes || Yes
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|-align="center"
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! Base price (Cr)
 +
| 65,000 ₢ || 115,000 ₢ || 105,000 ₢ || 105,000 ₢
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|}
  
  

Revision as of 09:17, 26 September 2022

Adder Mk II
(Player)
MSC adder mk II.jpg
Size (W×H×L) 30m×11m×53m
Cargo capacity 7 TC
Cargo bay extension 15 TC
Maximum speed 0.400 LM
Manoeuvrability Pitch: 1.50
Roll: 2.80
Yaw: 1.50
Thrust: 45
Energy banks 2.33
Energy recharge rate

Good (4.0)

Gun mounts Fore: 1x
Rear: 1x
Missile slots 3
Shield boosters available Yes
Military shields available Yes
Hyperspace capable Yes
OXP or standard OXP
Available to player Yes
Base price 115,000 ₢


Overview

An enhanced, larger version of the Adder Mk I with more missile pylons and more power. Complete with Fuel Injectors as standard. Still slightly too small to be viable for serious trading, the Mk II is large enough to be useful as a selective pirate or assassin vessel able to make a single kill and scoop any valuables left behind.


Model comparisons

Adder
(core-game)
Adder Mk II
(Marett Space Corporation OXP)
Adder Mark II-R
(Adder Mark II OXP)
Adder Mark II-F
(Adder Mark II OXP)
Picture
(click to fully expand)
KW adder oolite.jpg MSC adder mk II.jpg MSC adder mark IIR.jpg MSC adder mark IIF.jpg
Size (meters: WxHxL) 28 × 15 × 51 30 × 11 × 53 30 × 11 × 53 30 × 11 × 53
Mass (tons) 16.045 t 18.478 t 18.478 t 18.478 t
Cargo capacity (tons) 2 (not expandable) 7 (+15 t expandable) 2 (not expandable) 2 (not expandable)
Maximum speed (LM) 0.240 0.400 0.400 0.380
Maneuverability Pitch: 2.00 / Roll: 2.80 / Yaw: 2.00 Pitch: 1.50 / Roll: 2.80 / Yaw: 1.50 Pitch: 1.50 / Roll: 2.80 / Yaw: 1.50 Pitch: 1.50 / Roll: 2.60 / Yaw: 1.50
Thrust 30 45 45 40
Energy banks 1.33 2.33 2.50 3.00
Energy recharge rate Poor (2.00) Good (4.00) Good (4.00) Medium (3.00)
Gun mounts & Turrets Fore: 1x
Rear: N/A
Port: N/A
Starboard: N/A
Turrets: N/A
Fore: 1x
Rear: 1x
Port: N/A
Starboard: N/A
Turrets: N/A
Fore: 1x
Rear: N/A
Port: N/A
Starboard: N/A
Turrets: N/A
Fore: 1x
Rear: 1x
Port: N/A
Starboard: N/A
Turrets: N/A
Missile pylons 1 3 1 2
Shield Upgrades Boosters Boosters & military Boosters Boosters & military
Hyperspace capable Yes Yes Yes Yes
Available to player Yes Yes Yes Yes
Base price (Cr) 65,000 ₢ 115,000 ₢ 105,000 ₢ 105,000 ₢


Upgrades

Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player.
Misc. Equipment Cargo Bay ExpansionFuel ScoopsPassenger BerthEscape CapsuleDocking ComputersWitch Fuel InjectorsScanner Targeting EnhancementMulti-Targeting SystemGalactic HyperdriveAdvanced Space Compass • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Weaponry Pulse LaserBeam LaserMilitary LaserMining LaserQuirium Cascade Mine • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Defence E.C.M. SystemExtra Energy UnitNaval Energy UnitShield BoostersMilitary Shield EnhancementExternal Heat Shielding • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}


Download

The Adder Mk II is found in the Marett Space Corporation OXP.