Difference between revisions of "AMS OXP"

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===Overview===
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==Overview==
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The Ships Weapons Department of the Aquarian Shipbuilding Corporation would like to present an extension to the highly popular [[Missile_Analyser|Missile Analyser]] equipment, the Anti-Missile System. Using identification data from the analyser, this system targets any incoming non-standard missile with one of up to six anti-missile darts stored in a hull-mounted launcher. These fire off automatically in an attempt to intercept and neutralise the incoming weapon before it can strike the ship and cause damage.
 
The Ships Weapons Department of the Aquarian Shipbuilding Corporation would like to present an extension to the highly popular [[Missile_Analyser|Missile Analyser]] equipment, the Anti-Missile System. Using identification data from the analyser, this system targets any incoming non-standard missile with one of up to six anti-missile darts stored in a hull-mounted launcher. These fire off automatically in an attempt to intercept and neutralise the incoming weapon before it can strike the ship and cause damage.
  
 
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==Equipment==
===Equipment===
 
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'''Anti-Missile System'''
 
'''Anti-Missile System'''
  
 
This is the main launcher, costing 30,000Cr and available from tech level 10 or higher planets. It is hull-mounted to allow a clear fire-path all around the ship, and needs no pylon space. The initially purchased launcher comes fitted with a full compliment of six darts.
 
This is the main launcher, costing 30,000Cr and available from tech level 10 or higher planets. It is hull-mounted to allow a clear fire-path all around the ship, and needs no pylon space. The initially purchased launcher comes fitted with a full compliment of six darts.
 
  
 
'''Anti-Missile Dart'''
 
'''Anti-Missile Dart'''
  
 
These darts are available from any stockist of the main system, and are sold bundled to refill the launcher to its full capacity. They cost 3,000Cr each.
 
These darts are available from any stockist of the main system, and are sold bundled to refill the launcher to its full capacity. They cost 3,000Cr each.
 
  
 
'''Removal'''
 
'''Removal'''
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For those commanders wishing to change ship, the launcher is removable at a suitably advanced system (tech level 7 or higher) for the small fee of 500Cr, although a good second-hand price is creditted for the launcher and any remaining darts in it.
 
For those commanders wishing to change ship, the launcher is removable at a suitably advanced system (tech level 7 or higher) for the small fee of 500Cr, although a good second-hand price is creditted for the launcher and any remaining darts in it.
  
 
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==Requirements==
===Requirements===
 
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This OXP requires at least test version 1.72 of Oolite, and required the [[Missile_Analyser|Missile Analyser OXP]] by Eric Walch to be installed and the equipment purchased and functional. It should also be compatible with v1.73.
 
This OXP requires at least test version 1.72 of Oolite, and required the [[Missile_Analyser|Missile Analyser OXP]] by Eric Walch to be installed and the equipment purchased and functional. It should also be compatible with v1.73.
  
 
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==Download==
===Download===
 
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[http://www.box.net/shared/spkne18gkd '''Anti-Missile System v1.10'''] can be downloaded from my webspace by clicking on the link.
 
[http://www.box.net/shared/spkne18gkd '''Anti-Missile System v1.10'''] can be downloaded from my webspace by clicking on the link.
  
===Links===
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==Links==
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*[[User:Thargoid|Thargoid's OXP page]].
 
*[[User:Thargoid|Thargoid's OXP page]].
 
 
{{Navbox OXP}}
 
{{Navbox OXP}}
 
 
 
{{equipment-OXP}}
 
{{equipment-OXP}}

Revision as of 08:23, 3 June 2010

Overview

The Ships Weapons Department of the Aquarian Shipbuilding Corporation would like to present an extension to the highly popular Missile Analyser equipment, the Anti-Missile System. Using identification data from the analyser, this system targets any incoming non-standard missile with one of up to six anti-missile darts stored in a hull-mounted launcher. These fire off automatically in an attempt to intercept and neutralise the incoming weapon before it can strike the ship and cause damage.

Equipment

Anti-Missile System

This is the main launcher, costing 30,000Cr and available from tech level 10 or higher planets. It is hull-mounted to allow a clear fire-path all around the ship, and needs no pylon space. The initially purchased launcher comes fitted with a full compliment of six darts.

Anti-Missile Dart

These darts are available from any stockist of the main system, and are sold bundled to refill the launcher to its full capacity. They cost 3,000Cr each.

Removal

For those commanders wishing to change ship, the launcher is removable at a suitably advanced system (tech level 7 or higher) for the small fee of 500Cr, although a good second-hand price is creditted for the launcher and any remaining darts in it.

Requirements

This OXP requires at least test version 1.72 of Oolite, and required the Missile Analyser OXP by Eric Walch to be installed and the equipment purchased and functional. It should also be compatible with v1.73.

Download

Anti-Missile System v1.10 can be downloaded from my webspace by clicking on the link.

Links

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