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	<title>Warren Burch and Clive Gringras - Revision history</title>
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	<updated>2026-04-30T20:33:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.alioth.net/index.php?title=Warren_Burch_and_Clive_Gringras&amp;diff=87381&amp;oldid=prev</id>
		<title>Murgh: start</title>
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		<updated>2025-12-14T15:45:56Z</updated>

		<summary type="html">&lt;p&gt;start&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Warren Burch''' and '''Clive Gringras''' were the programmers responsible for the ''[[Elite]]'' port [[Archimedes Elite|ArcElite]]. &lt;br /&gt;
&lt;br /&gt;
They are considered the first to develop a non-player-centric Universe in an ''Elite'' game, as well as other evolutions such as [[Beacon|space beacon]]s, and ships including the [[Asp|custom edition Asp II]] , [[Boa 2 Class Cruiser|Boa II]], [[Bushmaster]], [[Caiman]], [[Copperhead]], [[Hognose]], [[Moccasin]], [[Racer]], and [[Urutu]].&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*[http://elite.acornarcade.com/archive/inter.htm Interview with Clive Gringras from September 1995 issue of the ''Acorn User magazine'']&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
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