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	<id>https://wiki.alioth.net/index.php?action=history&amp;feed=atom&amp;title=Plagiarism_HUD</id>
	<title>Plagiarism HUD - Revision history</title>
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	<updated>2026-06-08T01:28:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.alioth.net/index.php?title=Plagiarism_HUD&amp;diff=89201&amp;oldid=prev</id>
		<title>Cholmondely: Page created</title>
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		<updated>2026-06-04T18:36:08Z</updated>

		<summary type="html">&lt;p&gt;Page created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Yet another hud green.png|thumb|left|600px|Plagiarism HUD - green condition]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Yet another hud yellow.png|thumb|right|300px|Yellow condition]]&lt;br /&gt;
[[File:Yet another hud red.png|thumb|right|300px|Red condition]]&lt;br /&gt;
[[File:Yet another hud crit.gif|thumb|right|300px|critical condition!]] &lt;br /&gt;
== Overview ==&lt;br /&gt;
Combines features of [[Trek HUD]], an older [[MilSpec HUD OXP]] and [[Killer Wolf's Dynamic HUD]].&lt;br /&gt;
&lt;br /&gt;
Also called &amp;quot;Yet Another Hud&amp;quot; and &amp;quot;Plagiarist HUD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Note''' this has been written for a 1680 x 1050 screen, it won't display so well on a normal 4:3 ratio monitor&lt;br /&gt;
&lt;br /&gt;
* Dynamic HUD, changing depending on the alert conditions&lt;br /&gt;
:This is a mode-switching HUD, displaying HUD &amp;quot;modes&amp;quot; depending on condition. &lt;br /&gt;
&lt;br /&gt;
:MODES: &lt;br /&gt;
::Docked: All instruments disabled when docked&lt;br /&gt;
::Green: All military functions off, crosshairs etc dimmed and green to display as much screen real estate as possible&lt;br /&gt;
::Yellow: Similar to Green except the crosshairs turn yellow and are slightly less dimmed and a targeting box is added. &amp;quot;Brightened up&amp;quot; circle around the cross-hairs&lt;br /&gt;
::Red: Full military spec HUD with Shields and Weapon Temperature indicators in easy view.&lt;br /&gt;
::Critical: Energy low, display turns red and will occasionally glitch as befits such a perilous state.&lt;br /&gt;
:::Electrical damage sound for critical condition&lt;br /&gt;
&lt;br /&gt;
* TAF Reset&lt;br /&gt;
The [[TimeControl|TAF Reset OXP]] isn't needed with this, it's functions are built-in. The TAF reset function kicks in when docked, Witching to a new system, and when in Condition Red. Unless you use time acceleration, you won't notice.&lt;br /&gt;
&lt;br /&gt;
== License ==&lt;br /&gt;
*Author: Palmski&lt;br /&gt;
*OXP Version: 0.2&lt;br /&gt;
*Oolite minimum version: 1.74&lt;br /&gt;
&lt;br /&gt;
=== Plagiarisms ===&lt;br /&gt;
Plagiarised from:&lt;br /&gt;
*This uses a modified version of Thargoid's script used in GenericHUD.&lt;br /&gt;
*Gunsights etc from MilHUD by Wyvern&lt;br /&gt;
*HUD gauges and system critical images from GenericHUD by Killer Wolf&lt;br /&gt;
*Original Trek HUD artwork by Jose Ralat who specialises in Star Trek artwork based on the style of computer interfaces seen across the Star Trek franchise.&lt;br /&gt;
:Check out his website for some of his other cool work http://www.joseralat.com&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*V0.1 initial release&lt;br /&gt;
*v0.2 added: &lt;br /&gt;
::red alert flashing screen&lt;br /&gt;
::red alert sound&lt;br /&gt;
::snafu animation now distorts text as well&lt;br /&gt;
::condition critical now plays electrical damage sound&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
*[https://app.box.com/s/s32pjwfmm3hbt5jwboy65m7c5sw6dxn1 Box.com]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://bb.oolite.space/viewtopic.php?t=8406 Yet another HUD] (2010)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HUD-OXP}}&lt;/div&gt;</summary>
		<author><name>Cholmondely</name></author>
		
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