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	<id>https://wiki.alioth.net/index.php?action=history&amp;feed=atom&amp;title=Deeper_Space_HUD</id>
	<title>Deeper Space HUD - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.alioth.net/index.php?action=history&amp;feed=atom&amp;title=Deeper_Space_HUD"/>
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	<updated>2026-10-30T02:05:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.alioth.net/index.php?title=Deeper_Space_HUD&amp;diff=81546&amp;oldid=prev</id>
		<title>Phkb: Updating BB links</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Deeper_Space_HUD&amp;diff=81546&amp;oldid=prev"/>
		<updated>2024-02-29T01:33:36Z</updated>

		<summary type="html">&lt;p&gt;Updating BB links&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:33, 29 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Deepspacehud.jpg|thumb|right|200px|DeepSpace&amp;#039;s DeepSpace HUD]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Deepspacehud.jpg|thumb|right|200px|DeepSpace&amp;#039;s DeepSpace HUD]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pleiadian&amp;#039;s remake of Deepspace&amp;#039;s Deepspace HUD (2009). DeepSpace is a game designer and his [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;www&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aegidian&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;org/bb&lt;/del&gt;/viewtopic.php?f=4&amp;amp;t=5724&amp;amp;p=69933#p69933 HUD] was part of his own original but unfinished Deepspace game. The lack of a license for the DeepSpace HUD entailed redesign from scratch, and Peliadian took the opportunity to add many interesting features. The process is detailed on the BB Thread linked below.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pleiadian&amp;#039;s remake of Deepspace&amp;#039;s Deepspace HUD (2009). DeepSpace is a game designer and his [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https&lt;/ins&gt;://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bb&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oolite&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;space&lt;/ins&gt;/viewtopic.php?f=4&amp;amp;t=5724&amp;amp;p=69933#p69933 HUD] was part of his own original but unfinished Deepspace game. The lack of a license for the DeepSpace HUD entailed redesign from scratch, and Peliadian took the opportunity to add many interesting features. The process is detailed on the BB Thread linked below.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Download ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Download ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot; &gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Links ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Links ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aegidian&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;org/bb&lt;/del&gt;/viewtopic.php?f=4&amp;amp;t=18655 BB Thread] (2017) Shows process of creating this HUD. Note the debate about the functionality of the Current Risk notifier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https&lt;/ins&gt;://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bb.oolite&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;space&lt;/ins&gt;/viewtopic.php?f=4&amp;amp;t=18655 BB Thread] (2017) Shows process of creating this HUD. Note the debate about the functionality of the Current Risk notifier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[http://www.marcus-s.de/ Pleiadian&amp;#039;s website] (he seems to have removed all Oolite content) - has links to his music.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[http://www.marcus-s.de/ Pleiadian&amp;#039;s website] (he seems to have removed all Oolite content) - has links to his music.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[https://github.com/thepleiadian Pleiadian&amp;#039;s GitHub Oolite site]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[https://github.com/thepleiadian Pleiadian&amp;#039;s GitHub Oolite site]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[https://www.youtube.com/watch?v=UVv7flRmIqc You Tube] (discusses Oolite between minutes 9-16 of video in German)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[https://www.youtube.com/watch?v=UVv7flRmIqc You Tube] (discusses Oolite between minutes 9-16 of video in German)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;www&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aegidian&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;org/bb&lt;/del&gt;/viewtopic.php?f=2&amp;amp;t=19579 Peliadian&amp;#039;s UI Overhaul] (2017)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https&lt;/ins&gt;://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bb&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oolite&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;space&lt;/ins&gt;/viewtopic.php?f=2&amp;amp;t=19579 Peliadian&amp;#039;s UI Overhaul] (2017)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;www&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aegidian&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;org/bb&lt;/del&gt;/viewtopic.php?f=4&amp;amp;t=5724&amp;amp;p=69933#p69933 DeepSpace on his original HUD] (2009)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https&lt;/ins&gt;://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bb&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oolite&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;space&lt;/ins&gt;/viewtopic.php?f=4&amp;amp;t=5724&amp;amp;p=69933#p69933 DeepSpace on his original HUD] (2009)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay and Balance Indicator ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay and Balance Indicator ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phkb</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Deeper_Space_HUD&amp;diff=70825&amp;oldid=prev</id>
		<title>Cholmondely: Page Created</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Deeper_Space_HUD&amp;diff=70825&amp;oldid=prev"/>
		<updated>2021-11-19T12:34:35Z</updated>

		<summary type="html">&lt;p&gt;Page Created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:DeeperSpaceHUD.png|thumb|right|400px|Yellow condition (within Station [[Aegis]])]]&lt;br /&gt;
[[File:Deeper Space HUD.png|thumb|right|400px|Green condition (with Current Location Display showing on top left)]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleiadian Laboratories presents: DeeperSpace HUD v1.1&lt;br /&gt;
&lt;br /&gt;
DeeperSpace is the logical evolution of the original DeepSpace HUD, with some enhancements and refinements. Having been some weeks in testing, it has been deemed stable enough for public consumption.&lt;br /&gt;
&lt;br /&gt;
=== Current Location Display ===&lt;br /&gt;
This HUD has a &amp;#039;&amp;#039;&amp;#039;Current Location display&amp;#039;&amp;#039;&amp;#039;, immediately telling you about some of the key aspects of the solar system you&amp;#039;re in, as well as navigation info such as the nearest object, and most importantly, the &amp;#039;&amp;#039;&amp;#039;Current Risk notifier&amp;#039;&amp;#039;&amp;#039;. The risk tells you how dangerous the current situation around you is, at this moment. Information is updated, as it happens.&lt;br /&gt;
&lt;br /&gt;
=== Next Jump location ===&lt;br /&gt;
Additionally, if you have the [[Advanced Navigational Array]] installed, you will get immediate info on your current set jump-destination, what the next system on your route is (depending on the mode you set), and how long this next jump will take.&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
As a little gimmick, the speed meter will either show your current speed, &amp;#039;&amp;#039;or&amp;#039;&amp;#039; indicate that you are in Torus Drive. If Torus is enabled, you will get to see your actual Torus Speed below the speed meter.&lt;br /&gt;
&lt;br /&gt;
=== Crosshairs ===&lt;br /&gt;
To round it off, the crosshairs have been slightly optimized.&lt;br /&gt;
&lt;br /&gt;
=== Red Alert ===&lt;br /&gt;
This HUD changes for each of the different conditions:&lt;br /&gt;
Green Condition: shows jump destination at top&lt;br /&gt;
Yellow Condition (MassLocked): shows warning at top!&lt;br /&gt;
Red Alert Condtion: shows shields condition at top!&lt;br /&gt;
=== MFD&amp;#039;s ===&lt;br /&gt;
This HUD supports 2 [[MFD]]&amp;#039;s as shown.&lt;br /&gt;
&lt;br /&gt;
[[File:Deepspacehud.jpg|thumb|right|200px|DeepSpace&amp;#039;s DeepSpace HUD]]&lt;br /&gt;
== History ==&lt;br /&gt;
Pleiadian&amp;#039;s remake of Deepspace&amp;#039;s Deepspace HUD (2009). DeepSpace is a game designer and his [http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=5724&amp;amp;p=69933#p69933 HUD] was part of his own original but unfinished Deepspace game. The lack of a license for the DeepSpace HUD entailed redesign from scratch, and Peliadian took the opportunity to add many interesting features. The process is detailed on the BB Thread linked below.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
* [https://github.com/thepleiadian GitHub]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[http://aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=18655 BB Thread] (2017) Shows process of creating this HUD. Note the debate about the functionality of the Current Risk notifier.&lt;br /&gt;
*[http://www.marcus-s.de/ Pleiadian&amp;#039;s website] (he seems to have removed all Oolite content) - has links to his music.&lt;br /&gt;
*[https://github.com/thepleiadian Pleiadian&amp;#039;s GitHub Oolite site]&lt;br /&gt;
*[https://www.youtube.com/watch?v=UVv7flRmIqc You Tube] (discusses Oolite between minutes 9-16 of video in German)&lt;br /&gt;
*[http://www.aegidian.org/bb/viewtopic.php?f=2&amp;amp;t=19579 Peliadian&amp;#039;s UI Overhaul] (2017)&lt;br /&gt;
&lt;br /&gt;
*[http://www.aegidian.org/bb/viewtopic.php?f=4&amp;amp;t=5724&amp;amp;p=69933#p69933 DeepSpace on his original HUD] (2009)&lt;br /&gt;
&lt;br /&gt;
== Gameplay and Balance Indicator ==&lt;br /&gt;
[[File:Tag-colour-green.png|right]]&lt;br /&gt;
DeepSpace&amp;#039;s original was seen as very much fitting in with the aesthetic of large traders such as the Anaconda, Boa and Python. &amp;lt;br&amp;gt;&lt;br /&gt;
Note: only two MFD&amp;#039;s are supported, and the energy banks are not usually shown (bad for [[Strangers World]]). This HUD takes up a large percentage of your screen view, just as DeepSpace&amp;#039;s original did.&lt;br /&gt;
&lt;br /&gt;
{{HUD-OXP}}&lt;/div&gt;</summary>
		<author><name>Cholmondely</name></author>
		
	</entry>
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