TORI2.4
Licence: CC-by-nc-sa-3.0

Overview:
Obnoxicorp Inc. collossal and majestic stations.

Requirements:
Oolite v1.80 - To get the full fun play in fullshader mode, reduced details off.
___________________________________________________________________________________________

Thanks to:
	- The development team
	Giles Williams (aegidian), Jens Ayton (Ahruman), Nikos Barkas (another_commander), David Taylor (dajt), Chris Crowther (hikari),
	James (cmdrjames), Darren Salt (dsalt), Eddy Petrişor (eddyp), Erich Ritz (eritz), Konstantinos Sykas (getafix),
	Kaks, Nic (nic_asdf), Michael Werle (mwerle), Dave Hughes (selezen), Eric Walch, Dylan Smith (winston).

Oolite is a Creative Commons protected project by Giles Williams. Oolite is a space simulation game developed by Giles Williams
based on Elite by Ian Bell and David Braben. All rights reserved.
___________________________________________________________________________________________


January 2006 - Made by Murgh
  October 2010 - Overhauled by Svengali
  October 2014 - Overhauled by CaptSolo: 
	New high definition textures, glow maps and normal maps, rendered by custom shaders by Griff.
	Docking bay from Griff's latest dodecahedron station.
November 2023 - Update by phkb
	Updated textures and specular maps that work with the default shaders in Oolite 1.90/1.91.
v2.1.1
	Updated normal maps.
v2.2
	Corrected issues with dock size and docking port entry size mismatching.
	Reworked shipdata.plist to eliminate duplicate entries.
	Renamed Tori B to "Dual Torus Station".
	Updated shiplibrary.plist entries.
	Tweaks to the emission map.
v2.3
	Small tweak to shipdata.plist for compatibility with other OXPs.
v2.4
	Updated diffuse, emission, normal and specular maps to give greater sense of scale.
	Tweaks to the shipdata to make the rings look less like duplicates of each other.