{
    GLOBAL = {ENTER = ("setStateTo: SEARCH_FOR_PLAYER"); }; 
    "PLAYER_IN_REACH" = {
        ENTER = (
            "commsMessageByUnpiloted: Hey, what's that contraption for?!", 
            "commsMessageByUnpiloted: FRAAAAAAAAAAAAAAAAAAAK!!!"
        ); 
        UPDATE = (becomeExplosion); 
    }; 
    "SEARCH_FOR_PLAYER" = {ENTER = (); UPDATE = ("sendScriptMessage: checkForPlayer", "pauseAI: 2.0"); }; 
}