TORI2.02 
Licence: CC-by-nc-sa-3.0

Overview:
Obnoxicorp Inc. collossal and majestic stations.

Requirements:
Oolite v1.80 - To get the full fun play in fullshader mode, reduced details off.
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Thanks to:
	- The development team
	Giles Williams (aegidian), Jens Ayton (Ahruman), Nikos Barkas (another_commander), David Taylor (dajt), Chris Crowther (hikari),
	James (cmdrjames), Darren Salt (dsalt), Eddy Petrişor (eddyp), Erich Ritz (eritz), Konstantinos Sykas (getafix),
	Kaks, Nic (nic_asdf), Michael Werle (mwerle), Dave Hughes (selezen), Eric Walch, Dylan Smith (winston).

Oolite is a Creative Commons protected project by Giles Williams. Oolite is a space simulation game developed by Giles Williams
based on Elite by Ian Bell and David Braben. All rights reserved.
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January 2006 - Made by Murgh
  October 2010 - Overhauled by Svengali
  October 2014 - Overhauled by CaptSolo: 
	New high definition textures, glow maps and normal maps, rendered by custom shaders by Griff.
	Docking bay from Griff's latest dodecahedren station.
  November 2023 - Update by phkb
	Updated textures and specular maps that work with the default shaders in Oolite 1.90/1.91.
v2.1.1
	Updated normal maps.
v2.2
	Corrected issues with dock size and docking port entry size mismatching.
	Reworked shipdata.plist to eliminate duplicate entries.
	Renamed Tori B to "Dual Torus Station".
	Updated shiplibrary.plist entries.
	Tweaks to the emission map.