Overview
========

The Nuit Space Station was originally designed by Isis Interstellar and Griff Industries as part of a GalCop project 
intended to find alternatives to the Coriolis and Icosahedron stations. When the project was suddenly cancelled the 
decission was made to finish the production of the prototype and after successful space trials, the Nuit was brought 
online as an opulent, high class spaceport.

Following the unprecedented success of the station, Isis Interstellar has moved to full production status and we are 
extremely proud to offer now these stations for sale. 

Locations
=========

Nuit Space Stations could be found in tech-level 10+ systems with a Dictatorship, a Confederacy, a Democracy 
or a Corporate State government. In rich industrial systems the Nuit is based close to the main station, 
in all other systems on the other side of the planet. 

Credits
=======

Thanks a lot to Killer Wolf for making this station available to the Oolite community.

Killer Wolf (concept, model, original textures)
Griff (shaders)

Remarks
=======

* While 4 safe docking points for oversize freighters are mentioned there is no mechanic to use them, they merely exist
  for optics.
* Beginning with V 1.50 the station is using Vampire Mark II-B fighters as defenders, these combat crafts are added as 
  GalCop police as well.
* With V 1.51 the hull paint of the station is a darker blue, the structures are more visible. 


Dependencies
============

Oolite V 1.88 or higher. Since the entire package is using shaders your graphics card need to be able to manage them.

Details
=======

For additional details, please read the attached 'Sales Brochure' or check the wiki-page: https://wiki.alioth.net/index.php/Nuit_Space_Station_OXP

License
=======

This work is licensed under Creative Commons Attribution Non-Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0).
To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0

Strictly non-commercial, while you are free to use this OXP in Oolite you may not resell it,
or include it in a compilation disc for sale.

Version History
===============

V 1.00 / 2009-11-11 / Killer Wolf
beta release

V 1.10 / 2022-02-26 / Montana05
added market and a populator script

V 1.50 / 2022-02-28 / Montana05
* refactored and improved the entire package
* added 2 ships from Isis Interstellar, 1 as individual station defender and 1 as GalCop police
* included shiplibrary.plist

V 1.51 / 2022-03-01 / Montana05
* modified the diffuse and normal maps
* smoothed some parts of the station

V 2.0 / 2024-01-31 / phkb
* Fixed issue with docking tunnel where the walls of the dock would disappear before the docking sequence starts.
* Added link to Docking Fees (if installed).
* Added some docked liners (if Liners is installed).
* Added external docking port facility (if External Dock System is installed).
* Switched to using default Oolite shaders, and added specular maps.
* Tweaked textures a bit. Added numbers to external docking ports.

V2.1 / 2024-02-02 / phkb
* Added external dock visual effects to station models.
* Tweaked interface code with EDS.

V2.2 / 2024-02-04 / phkb
* Removed external docking lights when NPC ships are docked.
* Updated interface to EDS to latest specification.

V2.3 / 2024-02-08 / phkb
* Fixed issue where timer is not reset correctly when jumping to new system.

V2.4 / 2025-01-07 / phkb
* Added more protection for timer to prevent it being recycled while running.
* Prevented any of the docked ships from having escorts.

V2.5 / 2025-07-03 / phkb
* Pushed the external dock range out a little to ensure players don't crash before the docking sequence starts.

V2.6 / 2026-02-03 / phkb
* Updated some PNG files to remove invalid colour profile.
