{
	// equip_ship		= "equip_ship.png";
	// mount_weapon         = "mount_weapon.png";  // if not defined, same as equip_ship
	// shipyard		= "shipyard.png";

	// interfaces    	= "interfaces.png";

	// status		= "status.png";
	status_in_flight	= "bgs-i_manifest.png";      // "status-in-flight.png"; // if not defined, same as status
	status_red_alert	= "bgs-i_status_red_alert.png";// "status-red-alert.png"; // if not defined, same as status

	// status_docked	= "status-docked.png";    // if not defined, same as status
	report			= "distant_space_arrival_report.png";        // "report.png";           // if not defined, same as status_docked
	mission			= "distant_space_arrival_report.png";      // default mission background, overridden by mission's background parameter.

	manifest		= "autotrade_report_screen.png";

	short_range_chart = "bgs-i_short_range_chart.png";
	long_range_chart  = "bgs-i_long_range_chart.png";

	// system_data		= "system_data.png";      // "planet_data.png";
	system_data_nova	= "bgs-i_system_data_nova.png"; // "oolite-nova-system.png";

	market			= "distant_space_slave_market_1.png"; // "market.png";
	marketinfo		= "distant_space_slave_market_2.png"; // { name = "market_researcher.png"; width = 960; height = 480; }; // "market_eye.png";

	intro 			= "distant_space_red_planet_looming_1.png"; // background for the ships at game start
	settings		= "distant_space_intro_r.png";              // game options / settings
	load_save		= "distant_space_intro_r.png";              // load / save game screens
	keyboardsettings	= "distant_space_intro_r.png";              // background for the keyboard settings display
	newgame			= "distant_space_intro_r.png";              // background for the new game (scenario select) screen
	"oxz-manager"		= "distant_space_intro_r.png";	


/*	// This section is commented out, and not used by standard Oolite.
	// Use the following settings to add custom images to Oolite's screens
	shiplibrary			= "shiplibrary.png";		// background for the ship library screen
	status			= "status.png";
	status_docked		= "status-docked.png";		// if not defined, same as status
	report			= "report.png";			// if not defined, same as status_docked
	
	manifest			= "manifest.png";
	equip_ship			= "equip-ship.png";
	mount_weapon		= "mount-weapon.png";		// if not defined, same as equip_ship
	shipyard			= "shipyard.png";

	interfaces    		= "interfaces.png";
	
	long_range_chart1	= "long-range-chart1.png"; 	// if not defined, same as long_range_chart
	long_range_chart2	= "long-range-chart2.png";	// if not defined, same as long_range_chart
	long_range_chart3	= "long-range-chart3.png";	// if not defined, same as long_range_chart
	long_range_chart4	= "long-range-chart4.png";	// if not defined, same as long_range_chart
	long_range_chart5	= "long-range-chart5.png";	// if not defined, same as long_range_chart
	long_range_chart6	= "long-range-chart6.png";	// if not defined, same as long_range_chart
	long_range_chart7	= "long-range-chart7.png";	// if not defined, same as long_range_chart
	long_range_chart8	= "long-range-chart8.png";	// if not defined, same as long_range_chart

  short_range_chart_mission = "short-range-chart-mission.png"; // if not defined, same as short_range_chart
  custom_chart_mission      = "custom-chart-mission.png";     // if not defined, same as short_range_chart_mission and then short_range_chart
  long_range_chart_mission  = "long-range-chart-mission.png"; // if not defined, same as long_range_chart
  long_range_chart1_mission = "long-range-chart-mission.png"; // if not defined, same as long_range_chart_mission and then long_range_chart1
  long_range_chart2_mission = "long-range-chart-mission.png"; // if not defined, same as long_range_chart_mission and then long_range_chart2
  long_range_chart3_mission = "long-range-chart-mission.png"; // if not defined, same as long_range_chart_mission and then long_range_chart3
  long_range_chart4_mission = "long-range-chart-mission.png"; // if not defined, same as long_range_chart_mission and then long_range_chart4
  long_range_chart5_mission = "long-range-chart-mission.png"; // if not defined, same as long_range_chart_mission and then long_range_chart5
  long_range_chart6_mission = "long-range-chart-mission.png"; // if not defined, same as long_range_chart_mission and then long_range_chart6
  long_range_chart7_mission = "long-range-chart-mission.png"; // if not defined, same as long_range_chart_mission and then long_range_chart7
  long_range_chart8_mission = "long-range-chart-mission.png"; // if not defined, same as long_range_chart_mission and then long_range_chart8

	
	system_data			= "system-data.png";
	
	market			= "market.png";
	marketinfo			= "marketinfo.png";
	
	mission			= "mission.png";			// default mission background, overridden by mission's background parameter.
	
	// Use overlays to add extra info / graphic elements to the screen.
	
	mission_overlay_with_title	= "mission-overlay1.png";	// generic mission overlay, used when there is a mission tile. Overridden by mission's overlay parameter.
	mission_overlay_no_title	= "mission-overlay2.png";	// overlay used when mission title is a blank string. Overridden by mission's overlay parameter.
	
	overlay				= "overlay.png";			// in-flight overlay
	docked_overlay			= "docked-overlay.png";
	paused_overlay			= "paused-overlay.png";	// in-flight and paused
	paused_docked_overlay		= "paused-docked-overlay.png";
	newgame_overlay			= "newgame_overlay.png";
	overwrite_overlay		= "overwrite-overlay.png";	// overlay used in the 'overwrite saved game?' screen

*/
}
