Wrex-teaser2 OXP.

Created by Arexack as part of an ongoing project to insert greater variety into the wonderfull Ooniverse. 
These files are part of the game Oolite and are subject to the Creative Commons Licence.
(Or whatever licence the Oolite comunity operates under at this point)

Contains new cargopods, fuelpods and other riches to be 'found' in the depths of space.
To use this OXP, unzip this package (or for mac users: drag/drop the folder named "Cargo_wrecks_teaser.oxp") into your C:/../Oolite/Addons/ folder



Changelog:
Revised: August 1 2006 
-explosiveAI.plist fixed and altered. (thanks Ahruman)
-texturenames fixed.
-Shipdata slightly altered to include a small_debris model.

Version 1.2: 
august 11 2006
-Fixed several bugs and typo's. 
-Included descriptions that were missing from v1.1
-added treasuroid easteregg.
March 22 2007
-Note: on OOsat2 the version is pre-v1, check the wiki for recent versions.
-Changed cargo_type of treasuroid in shiplist to RANDOM.

Version 1.3: 
27 september 2007
-In v1.2 shipdata was somehow moved to topfolder, replaced in config.
-fixed typo in descriptions.plist. (thanks Eric!) 
-altered script.plist to be functional instead of a test script, 
  -treasuroid is now ingame. Including comms-messages.
-Added extra code to scripted pods to check for player. (thanks Eric!)
-removed dependency on nubarrel.dat from Aegidian's X-ships.OXP.
-switched to consolemessage. yay! :D
-Altered AI, then changed it differently. more comms too.
-treasuroids still not working properly.

version 1.3.1
5 oktober 2007
-added lots of special-cargo descriptions.
-Some changes to explosiveAI, fixed capital CommsMessage typo.
todo: 
-treasuroids are still spawned without cargo inside.
-Free_missile pod not able to check/compare player.missiles and playership.max_missiles. 
 When possible change to check and award 1TC firearms if no pylons are available.
