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	<title>Elite Wiki - User contributions [en]</title>
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	<updated>2026-05-09T23:46:36Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.alioth.net/index.php?title=Talk:RELOP_and_PROHIP&amp;diff=88127</id>
		<title>Talk:RELOP and PROHIP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Talk:RELOP_and_PROHIP&amp;diff=88127"/>
		<updated>2026-03-10T00:27:07Z</updated>

		<summary type="html">&lt;p&gt;Murgh: judgement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OXP list:&lt;br /&gt;
&lt;br /&gt;
I've ''presumed'' that [[Killer Wolf]]'s oeuvre is high-poly... but it could well be that I don't know what I'm talking about. On reflection, his models seem less high-poly than Griff's but more so than yours and Smivs'. If I've made a mistake, please clobber it!&lt;br /&gt;
&lt;br /&gt;
''Cholmondeley 10:32, 9 March 2026 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:I agree, those are closer to the centre of the extremes, so although KW models aren't bound to the self-flagellating low-poly restrictions of old-timey Elite austerity, they don't embrace the full freedom available to the modern shipbuilder. Maybe they fall into the category '''medium-poly'''. &amp;lt;p&amp;gt;I still haven't come across any other models that approach the poly-count of Griff's, but I feel for instance [[Dragonships|these]] look like closer examples.&amp;lt;p&amp;gt; &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 00:27, 10 March 2026 (UTC)&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
 File:Draco.png | Draco &lt;br /&gt;
 File:Dragonette.png | Dragonette &lt;br /&gt;
 File:Wyrm.png | Wyrm &amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=RELOP_and_PROHIP&amp;diff=88125</id>
		<title>RELOP and PROHIP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=RELOP_and_PROHIP&amp;diff=88125"/>
		<updated>2026-03-08T23:40:09Z</updated>

		<summary type="html">&lt;p&gt;Murgh: small text improve, img rejig&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NewClipperComp-750.png|thumb|right|400px|From the one style of expression, [[User:Smivs|Smivs]] chose to cultivate the simplistic retro style]]&lt;br /&gt;
The acronyms '''RELOP''' and '''PROHIP''' compress the concepts of '''''Retro Low Poly''''' and '''''Progressive High Poly''''', referring to the low or high number of polygons used in the [https://en.wikipedia.org/wiki/Polygon_mesh polygon mesh] of a computer graphics model, and whether the style of its use looks back to nostalgic ideals, or forward to push technical and creative boundaries. &lt;br /&gt;
&lt;br /&gt;
While the defining threshold of what is a [https://en.wikipedia.org/wiki/Low_poly high or low poly] count is a subjective one, – and this has increased greatly with time and advancement in technology – in terms of ''[[Elite]]'' and ''[[Oolite]]'', there may be found a relative scale considering the very seminal wire-frame 3D graphics from which ''Elite'' came, to the possibilities that are now available in ''Oolite''.&lt;br /&gt;
&lt;br /&gt;
[[File:Spinning boa.gif|thumb|left|The first [[Boa (classic)|Boa]], stylistic genius in simplicity.]]&lt;br /&gt;
[[File:IA skinkPlanet.jpg|thumb|left|240px|The [[Skink]] has 4 faces; can the envelope be pushed further?]]&lt;br /&gt;
==RELOPy style==&lt;br /&gt;
[[File:GriffBoa planet.jpg|thumb|right|400px| At the other end of the spectrum –the [[Griff Boa]], famously featured in the &amp;quot;''Oolite'' - It's not just for triangles anymore&amp;quot; thread]]&lt;br /&gt;
''Elite'' gave birth to the stylised low poly space ship. Exactly to what degree the technical limitations of the times dictated the visual choices that were made, we just don't know, but in any event it gave birth to a ''style''. &lt;br /&gt;
&lt;br /&gt;
The famous classical ''Elite'' ship shapes average around a dozen polygons, and with time, these recognisable geometric shapes came to have meaning. The sight of a particular shape and one's ability to define the significance of that shape was central to the experience of ''Elite'', and continued with ''Oolite'' from the beginning. &lt;br /&gt;
&lt;br /&gt;
Now, although the possibilities of creating shapes have considerably fewer limits, some enthusiasts opt to look back in reverence to the original simplistic form, as an essential part of what makes ''Elite/Oolite'' unique. This is the RELOPy school.&lt;br /&gt;
&lt;br /&gt;
[[File:Griff Krait.PNG|thumb|left|240px|The [[Griff Krait]], another demonstration of the pinnacle of high-poly visual pleasure.]]&lt;br /&gt;
==PROHIPy style==&lt;br /&gt;
What amounted to prudent use of polygons in the early 2000s isn't the case several decades later. With a larger polygon budget, the possibilities for detail are greatly expanded. &lt;br /&gt;
&lt;br /&gt;
The use of the term &amp;quot;high poly&amp;quot; is here exaggerated, because in another context, even a smoothly detailed object like the Griff Boa may be considered low poly. This isn't a case of Pixar models using supercomputers to render images, but it is a stylistic difference. &lt;br /&gt;
&lt;br /&gt;
The smartly designed PROHIPy object isn't indiscriminately high poly but still made a with modest polygon budget while making shrewd use of the mapping tools available to complete the illusion. &lt;br /&gt;
&lt;br /&gt;
Nevertheless, this is a stylistic choice of pushing forward to shape objects with more ornamentation, greater detail and realism, and freedom from low polygon constraints, which is the essence of the PROHIPy school, or as the French might call it, ''École Griff''.&lt;br /&gt;
&lt;br /&gt;
==OXPs==&lt;br /&gt;
*RELOPy: See Murgh's [[Iron Ass OXP]] suite for a set of modern Low Poly ship models.&lt;br /&gt;
*PROHIPy: The vanilla game already comes with Griff's High Poly models. He has others on the in-game [[Expansions Manager]]. But see also [[Killer Wolf]].&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://bb.oolite.space/viewtopic.php?t=3591 Ship designs.] (2007) Miangele and a chorus of others celebrating the original &amp;quot;low poly&amp;quot; designs&lt;br /&gt;
*[https://bb.oolite.space/viewtopic.php?f=7&amp;amp;t=17608 What would a 'real' spaceship actually look like?]: debate (2014) - [[User:Smivs|Smivs]] starts arguing for low poly...&lt;br /&gt;
*[[Low-poly aesthetics]] notes for a WIP essay on stylistic simplicity by Murgh&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User_talk:Murgh&amp;diff=88124</id>
		<title>User talk:Murgh</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User_talk:Murgh&amp;diff=88124"/>
		<updated>2026-03-08T21:08:13Z</updated>

		<summary type="html">&lt;p&gt;Murgh: /* Cholmondelistificatory comment (reprise) */ Murghose remark&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;[[User talk:Murgh/Archive]]&amp;lt;/small&amp;gt;&lt;br /&gt;
==Cholmondeley's edit (2020)==&lt;br /&gt;
Added in a list of oxp's culled from the OXPList. Unsure how many were actually Murgh's.&lt;br /&gt;
:Almost all, I think. [[User:Murgh|Murgh]] ([[User talk:Murgh|talk]]) 19:39, 17 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelian comment ==&lt;br /&gt;
''Overjoyed'' to see that you are willing dip your toes back into editing our wiki - even if you ultimately decide to never venture beyond your own user:page!&lt;br /&gt;
&lt;br /&gt;
I've never worked on one before, but have done a literally horrendous amount of work on ours over the past year. I ''hope'' I've improved things and ''hope'' that I've made it a bit more readable, but as a native English speaker with the traditional English incomprehension of foreign languages, worry if it is as helpful as it might be. What makes sense as a new page heading to me might very well not to others. I've also been trying to slip some humour in, here and there. An experienced eye is more than welcome, even if all you wish to do is offer suggestions or pointers.&lt;br /&gt;
&lt;br /&gt;
Very luckily, Montana05 has been working on the ships.oxp pages and has an understanding of how they all fit together. Personally, I feel that the [[:Category:Oolite scripting]] pages are a bit of a disaster - I have found it almost impossible to learn anything worthwhile from them. Hence my continual additions of bits and bobs culled from the BB (but I lack the context to do anything more than just add).&lt;br /&gt;
&lt;br /&gt;
[[User:Montana05|Montana05]], as mentioned above, has been vital in updating the ships pages. [[User:Hiran|Hiran]] was a star - he got the bit between his teeth and created a computerised contraption which filleted the oxz's, [[Index of artefacts|identifying]] the ships and the equipment. We then worked together on putting all the OXZ names listed on the in-games expansions manager on the wiki, together with all the [[:Category:Equipment|equipment]].&lt;br /&gt;
&lt;br /&gt;
I've also been trying (slowly) to ensure that there are pages for all the people who have added significantly to Oolite, whether as Developers or OXP writers.&lt;br /&gt;
&lt;br /&gt;
Our wiki currently has just over 6000 pages. I've created a thousand of those (probably mostly redirects). Around 2,000 are taken up by [[User:Treczoks|Treczoks]]'s Sector/System listings. The last great spurt of wiki work (judging merely by page creation) seems to me to have been c. 2012 ([[User:Maik|Maik]] ''et al''). There was some sustained work on categorisation back c.2016 ([[User:Debresser|Debresser]]).&lt;br /&gt;
&lt;br /&gt;
As I say, I've never worked on a wiki before. Merely taught a little philosophy &amp;amp; history, a little philosophy of history &amp;amp; history of philosophy, and some philosophy of the history of philosophy... and history of the philosophy of history...&lt;br /&gt;
&lt;br /&gt;
Current major project is trying to dig up &amp;quot;lost oxp's&amp;quot; and link them in the wiki.&lt;br /&gt;
&lt;br /&gt;
:Yes, I wasn't sure if I still knew my p/w, wasn't sure if I had the same mail back then –it didn't work for the BB. Especially as there isn't a &amp;quot;Did you forget your p/w?&amp;quot; function, I was pleased to see I remembered correctly.&lt;br /&gt;
&lt;br /&gt;
:–I think it's a ''fascinating'' wiki. An enormous body of work, a lot of fun pages, and some very informative ones. The ambition of Treczoks to list all bodies of the known galaxies takes one's breath away, and you also seemed to have touched up something everywhere I've looked. &lt;br /&gt;
&lt;br /&gt;
:That is the thing, I don't yet know how much work I should commit to. It's a bit sad to start a big project and not manage to see it completed, much like the way I stepped back from my previous round of Oolite immersion. I think the next &amp;quot;big project&amp;quot; then was to design racing ships, construct tracks and leagues with teams, but that got abandoned at an unsatisfying stage. I made some half-finished ships that strike me as disappointing now, and thought of a lot of team names with logos, which now seem amusing enough, but it wasn't the right time for Giles to do the needed coding so that the rest of us less skilled could run around in carefree play. And then another phase of life called and that was that.&lt;br /&gt;
&lt;br /&gt;
:I did do ''quite'' bit of work on Jimbo wikipedia, especially in conjunction with my wine studies, which was helpful, but it can get consuming and take a lot of the spare time that might be used elsewhere. I hope during some quiet xmas break moments I'll decide what seems most fun to get into, If I have a go at touching up some of the old models or other old OXP stuff can be brought into the modern times, or something on this wiki beckons me. For now, touching up my own userspace here seemed a good place to get a toe in the water. Just do a little dusting, hang up a few old pictures, see where the mood takes me.  &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 23:58, 17 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More gubbins ==&lt;br /&gt;
Just stumbled across this: [https://bb.oolite.space/viewtopic.php?f=4&amp;amp;t=8592 Murgh - Obnoxicorp Inc.] (2010-14).&lt;br /&gt;
Cholmondeley 08:44, 20 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
And: you are credited in [[Hotrods OXP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:It's fascinating reading. Svengali did a great job. He seemed to have a skilled touch at everything he did, and also an eminently respectful curator of the old work. I was sad to realise I came back too late to ever interact with him.&lt;br /&gt;
&lt;br /&gt;
:As a non-native English speaker, you have me at a loss with the term &amp;quot;gubbins&amp;quot;. Is there an intrigue? Who is this Ark who suggests I did not work myself into tears while trying to solve the torus conundrum? It's a shame the Internet Wayback isn't a little better, only small glimpses into Oosat2 are possible, that's where the versions with tweaks and fleshed out ReadMes were. That old Oosat still stands nicely is amazing and ironic. &lt;br /&gt;
&lt;br /&gt;
:I should fix that. Arexack did all his own artwork, he just tended to squeeze me for doing his plists. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 09:37, 20 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bumped into your Interstellar Explorer (what on earth?) in [https://bb.oolite.space/viewtopic.php?f=4&amp;amp;t=4443 here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:I can't tell if anything ever came of it, despite the early enthusiasm (Selezen seemed extremely thrilled), and whether there was a cameo by the Leviathan or he just picked the name for a while, before it was coined a 'Navy Kitten'. In the end, Lestradae didn't release it? &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 06:55, 27 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
There are enough references to it scattered across the wiki - one presumes it was part of the larger (and later) versions of RS. I presume that the arguments with Lestradae combined with the updating of the Vanilla game code by Cim consigned RS (and thus Interstellar Explorer) to oblivion.&lt;br /&gt;
&lt;br /&gt;
:A lot of battles seem to have been fought over the years, much blood shed on the field. I am content to have missed the intrigue that seem to have taken place in my absence. I do regret not having been a part of the second wave of model/texture development, I got left behind a great canyon on that one. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 13:04, 27 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Snippets of possible use ==&lt;br /&gt;
This: https://bb.oolite.space/viewtopic.php?p=162557#p162557 - Griff on shaders etc. (2012)&lt;br /&gt;
:Thank you, looks like a thorough explanation. Jeez he had spent 2 years diving in then. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 00:01, 3 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Disambiguation pages ==&lt;br /&gt;
So back in the dim and murky days before you rematerialised (when I was mucking about on my tod with nobody around to pester), I wrote a disambiguation section for the top of the [[Library]] page. And copied it to the top of the other relevant pages. I'm not sure how well it works, but feel it was better than nothing.&lt;br /&gt;
&lt;br /&gt;
Did the same for [[History]]. I also had a stab at a disambiguation page for the [[Cobra]].&lt;br /&gt;
&lt;br /&gt;
Opinions would be welcomed!&lt;br /&gt;
&lt;br /&gt;
Winston is hoping to transfer the wiki this week and boost the download. He sounded amenable to granting you Supertrumble powers on this wiki!&lt;br /&gt;
&lt;br /&gt;
:Mm. It's useful but I think it's somewhat overwhelming for a hatnote and would do it a little bit differently with History and Library. The Cobra one is fun.&lt;br /&gt;
&lt;br /&gt;
:So Winston got back to you, that's cool. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 18:03, 18 January 2022 (UTC)&lt;br /&gt;
:–ed. So that's my take on those splitting choices. Maybe you could make sure I didn't miss anything.&lt;br /&gt;
&lt;br /&gt;
Thank you! It all seems fine.&lt;br /&gt;
&lt;br /&gt;
Just looking at the wiki generally, I have two concerns only at the moment. &amp;lt;br&amp;gt;&lt;br /&gt;
1) Need for short synopses for the Arquebuses of this world who will merely glance at best. &amp;lt;br&amp;gt;&lt;br /&gt;
2) The dismal state of the programming pages. I presume that they are fine for the likes of developers and professional programmers. But in terms of fulfilling Aegidian's hopes that Oolite would teach programming, I find that they are virtually a dead loss.&lt;br /&gt;
&lt;br /&gt;
I find watching Arquebus ''infuriating'' (all those mistakes based on ignorance), but ''vital'' in terms of realising how few players will really read the wiki seriously. At least he's enjoying the game! And when he started the other games and adding them to his video list, he of course had less time to spend mastering Oolite.&lt;br /&gt;
&lt;br /&gt;
I do wonder how many players there actually are out there, how many throw the towel in before they work out what's what, and how many go down the various career routes - combat, trade, cargo contracts, piracy ''etc''.&lt;br /&gt;
&lt;br /&gt;
(I ''do'' hope that all oxp's are now listed somewhere on one of the wiki's lists).&lt;br /&gt;
::''Cholmondeley 09:48, 19 January 2022 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:I agree absolutely, many articles I come over could use a structural rework that us mostly a nice tight precap introduction. The problem with the programming pages is that these ought to be written by someone with a good grasp of the material presented. Since so much of these developments happened after my departure, I feel so many gaps in my ability to usefully comprehend. That, and not being of a programmer mind. Maybe as I get deeper into my re-education I will get bolder on the less complex articles, but I hate writing about stuff I don't really know much anything about. But yes, this is a good priority.&lt;br /&gt;
&lt;br /&gt;
:I find it hard to gauge how the young, non-nostalgic player enters this game. Any person's patience varies, but on the whole this ''may'' be less predominant in the younger gamer. But efforts like your &amp;quot;Education via Overheard Bar Chatter&amp;quot; project should be helpful, it's a really good direction, maybe it will grow to sneak in from several directions. –And what we could do with Missionaries.OXP.. I think highlighting and expanding the unique aspects of the Ooniverse, its particular creatures and style of humour is our USP (''Unique Sales Proposition'' for those who haven't worked in advertising) and will substantiate Oolites very own niche, more than any details of the wider Lore. This is why I think Elite was much more interesting than its successors. Where ''is'' that Lobster in distress.OXP? &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 16:26, 19 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelian comment (reprise) ==&lt;br /&gt;
Am a bit bemused at all these new Cat/Cougar pages. Why? I would guess that unlike most of our newer members, I actually played Elite for a couple of months back in the day. But on the BBC, not the more fancy versions. So I've absolutely no idea what any of these ships are or what they do. Personally speaking, I'd much rather have a page just explaining all these extra-to-the-vanilla-game ships. Not so much which version they come from (...pretty meaningless to me), more what they do. And with relevant bits of lore chucked in.&lt;br /&gt;
&lt;br /&gt;
I'd thought there might be an argument to keep the number of redirects down so that when one types in &amp;quot;Cat&amp;quot; one actually ''sees'' different pages, rather than just a zillion redirects to the same thing. ''And'' one has a chance of recognising a typo in one's typing! Or do people no longer bother looking at the selection of 10 options which comes up when starting to type in the &amp;quot;search box&amp;quot; on the left?&lt;br /&gt;
&lt;br /&gt;
PS: Any suggestions for amplifying the To Do list on the [[Exploration]] page?&lt;br /&gt;
&lt;br /&gt;
PPS: Have you visited Thargoid's version of [[Aquatics OXP|Aqualina]] yet? Well worth the effort.  You might find the Jump Planner in Okti's [[Long Range Scanner]] useful. You'd need a lot of dosh for the Scanner, Jump Planner and any Galactic Hyperdrives needed to get there. Approach from the witchpoint. And be in awe!&lt;br /&gt;
&lt;br /&gt;
PPPS: As regards the grump above - whatever my geriatric and groan-laden grumbles, I remain heartily relieved that somebody who actually understands this side of the game is trying to make some sort of sense of it all!&lt;br /&gt;
&lt;br /&gt;
PPPPS: Any news from Finland/Sweden? Are they finally taking joining NATO seriously, or are they still in denial?&lt;br /&gt;
&lt;br /&gt;
''Cholmondeley 00:25, 4 March 2022 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:Well, not much concerned about keeping redirects down, on the contrary, it's for the ease of the search (&amp;quot;Cat or Cougar&amp;quot;, is admittedly overkill, but the redlink was there). The whole point of a disambiguation is arriving there after a simple search and then making the informed choice at the fork in the road, hopefully bypassing the search page that simply list every occurrence of the word. (Yes, for some types of searches I for one would rather avoid it.)  &lt;br /&gt;
&lt;br /&gt;
:I'd very much like to write fascinating stories in great detail about these ships, but there are just such few morsels of sources to be found after a lot of fruitless searching (BTW, avoid googling &amp;quot;elite cougar&amp;quot;!). Pointing out what little that is verifiable about game appearances and alluding to the name confusion is all that is written that has survived, and to begin with a stub is better than nothing. The rest will have to be invented, but that will happen eventually. The riveting saga behind the Cougar is in the works.&lt;br /&gt;
&lt;br /&gt;
:No, no additional ideas ATM for the Explorations page. It already looks rich and it's pleasing how much discovery I still have to look forward to. &lt;br /&gt;
&lt;br /&gt;
:Not yet seen the Aquatics, but I gather from all the reports that it must be quite something. Another thing to look forward to.&lt;br /&gt;
&lt;br /&gt;
:I just think of it as a bit of librarian foundation that makes it better to build the imaginative things on top of. There must be structure! ;)&lt;br /&gt;
&lt;br /&gt;
:And no, I'm not up to date with the current state of fins and swedes. Most everybody would have in common the feeling of having a nasty neighbour is very unpleasant. All I know is that Sweden is already practically NATO (or so Russia thinks) and the Finish premier is considered one of the more skilled Putin-whisperers. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 01:20, 4 March 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelistic comment ==&lt;br /&gt;
Thank you for adding pages for the early community members.&lt;br /&gt;
&lt;br /&gt;
1) Here are some possibly relevant categories:&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Authors]]&amp;lt;/nowiki&amp;gt;- mostly of Oolite fiction&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Developers]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Non-fictional people]]&amp;lt;/nowiki&amp;gt; - master category&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Real People]]&amp;lt;/nowiki&amp;gt; - contains Jonny Cuba &amp;amp; NoSleep &lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:OXP authors‏‎]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) Capnhack‎ - these are on the wiki: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Oosat 1.png&lt;br /&gt;
File:Oosat 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) And the old OXP listing pages are still here despite deletion requests... &amp;lt;nowiki&amp;gt;[[Category:OXP Lists]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) Darkbee: [[File:OoliteRS.zip]], [[File:OoliteRS rev1.8.zip]], [https://bb.oolite.space/viewtopic.php?p=56825#p56825 2008 Oolite Manual]&lt;br /&gt;
&lt;br /&gt;
:Thanks for the encouragement. Yes I thought I'd follow up on at least ''some'' of these. Very helpful, I shall apply where I think it makes sense. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 18:54, 9 December 2025 (UTC)&lt;br /&gt;
::Sadly, I can't unzip these zips :(&lt;br /&gt;
&lt;br /&gt;
== Cholmondificatory comment ==&lt;br /&gt;
I just stumbled across these: [[Special:UnusedFiles]] - uploaded gubbins which was mothballed when the old links were updated.&lt;br /&gt;
:That's interesting and useful. I'm sure quite a few of those could find a home (again). &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 12:30, 15 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelarian comment ==&lt;br /&gt;
And now I've stumbled across your [[NuVipers]]. &lt;br /&gt;
&lt;br /&gt;
''Why'' the new ships? (ditto for the newer IronAss equivalents). And, are they for specific circumstances? And, how do ''you'' envision the police in Oolite?&lt;br /&gt;
&amp;lt;p&amp;gt;''Cholmondeley 09:40, 18 December 2025 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:Hm. The way I remember, first motivation was to experiment with some new Giles tech revelation (the usual inspiration), in this case the plasma cannon that he demonstrated with the Behemoth, and I wanted to see how it performed on a regular ship, and yes, I placed this power in the hands of the law. &lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Nu Ships&amp;quot; because it came after the &amp;quot;Old ships&amp;quot; where I had plotted the models from the (more obscure) original Elite versions, and this one jumped forward in time as I tried to replicate one of the few ships I fancied from the Frontier games, that later generation Viper that breaks with geometric harmony with its weird curvy wings.&lt;br /&gt;
&lt;br /&gt;
:But yes, I did think Oolite gameplay was most fun with a fearsome police. In rich, high TL systems with a strong law it should certainly be quite difficult to be lawless, and putting up a good fight when outnumbered. This could be fine tuned down a bit with a limited and &amp;quot;controlled&amp;quot; OXP pool, but when filling the AddOns with all sorts of diverse ideas, I thought that semi-supercops was a fun molotov cocktail to throw into the mix.&lt;br /&gt;
:&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 00:26, 19 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelistificatory comment ==&lt;br /&gt;
Presuming that your current burst of activity is connected to your mission ideas at the year end...&lt;br /&gt;
&lt;br /&gt;
Some years ago I stumbled across [[Xeptatl's Sword]] - an 8-Galaxy spanning mission OXP by [[User:Smivs|Smivs]]. His website was still up at the time, so I was able to copy his background material onto this wiki. There's a lot of it. &lt;br /&gt;
&lt;br /&gt;
Any ideas as to how it might be better organised? Perhaps a &amp;quot;Xeptatl's Sword category&amp;quot;? Or is this needless?&lt;br /&gt;
&lt;br /&gt;
::''Cholmondeley 11:03, 8 February 2026 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:Yes, this last burst is very much connected to the mission idea I mentioned, and the mission that became «needed» to come before that again. And then the imagining became a lot of fun, so much that under the influence of the extasy of grandeur, I started to believe I was laying the foundations for a [[Lore#Canon_in_the_Lore|a ''fourth'' school]]! &lt;br /&gt;
&lt;br /&gt;
:But um, ''Xeptatl's Sword''.. I think the only thing I’d change is take most of those XS content links currently tucked under «links» at the bottom, and move them up and make a little «Background» (or similar) section around them underneath Overview. Seems too hidden where it is now.&lt;br /&gt;
:&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 11:44, 8 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelistificatory comment (reprise) ==&lt;br /&gt;
I will confess to being quite bemused by the growth of Lore for your new OXP - and especially with your rooting of it in the older wiki analysis of Lore! &lt;br /&gt;
&lt;br /&gt;
1) I'm just wondering... what would one of the ''original'' planet descriptions have looked like, and what effects would the GalCoppian descriptive dumbing down have had on ''that'' specific planet? There is nothing that springs to my mind at the moment, but I find it all rather intriguing!&lt;br /&gt;
&lt;br /&gt;
2) And will your radical take on the Ooniverse still fit in with [https://oolite.space/ Disembodied's Lore] on the Ooniverse which the new player finds himself in?&lt;br /&gt;
&lt;br /&gt;
3) And how is your OXP coming along? Any progress? &lt;br /&gt;
&lt;br /&gt;
4) Your GalCop interpretation seems to calls for a new approach to &amp;quot;criminals&amp;quot; - if some of these are merely absurdists/nullists who have been labelled as such, then they would not be aggressive as the pirates are. And there would presumably be other non-Mnemonics who have ''also'' been labelled as such by GalCop despite their inoffensiveness to normal ships for offending GalCop in some fashion.&lt;br /&gt;
&lt;br /&gt;
And then this would feed into Bounty Hunting as a career. Bounty Hunters who are driven by a sense of ethics would try and avoid fighting them, while those driven by the profit motive would prefer going after them as they might be less difficult prey.&lt;br /&gt;
&lt;br /&gt;
This might then call for more sophisticated AIs for those roles.&lt;br /&gt;
&lt;br /&gt;
:''Cholmondeley 12:01, 1 March 2026 (UTC)''&lt;br /&gt;
&lt;br /&gt;
::Bemusement would be a successful audience reaction, but some of the results from the &amp;quot;mission reward&amp;quot; text generator have made me laugh. &amp;lt;p&amp;gt;Yes, the root is very much in the simplest 8-bit lore.&lt;br /&gt;
:1) I imagine that the original GalCop descriptions were fairly dry &amp;amp; dull &amp;quot;CIA Fact book&amp;quot;-like: stats and facts with a veneer of censorship.&amp;lt;p&amp;gt;Sometimes uninteresting, sometimes intentionally untrue, selective reporting.&lt;br /&gt;
:2) I think it would work ''almost'' as well as &amp;quot;the original Elite&amp;quot; starting point, though this Disembodied text has an air of taking place later after all of that.. &amp;lt;p&amp;gt;It takes a blank slate-OXP narrative off in a weird direction. I hope it will work as a refreshing vacation in a crazy parallel dimension, however brief. For the full IronAss version I hope it will be an appealing permanent moody setting.&amp;lt;p&amp;gt;I haven't managed much advanced OXP-combination testing yet, but only at &amp;quot;Famous Planets&amp;quot;-level it's less successful.. &lt;br /&gt;
:3) It's getting on like many OXP projects in the &amp;quot;final third&amp;quot; tend to go. The fun creativity and problem solving has fizzled out, and the remainder is mostly complex small detail hurdles with a lot of trial and error and repeat playtesting. I am counting on Gemini AI for the javascript coding, and sometimes it needs many tries to get it right.&amp;lt;P&amp;gt;I had a lot of spare time for a while, so I arrived at a bare bones &amp;quot;mostly working WIP&amp;quot;([https://app.box.com/s/6p6da6ql781gl3ay99irx8xzkvctdcyk if you want to try]) for the non-IronAss-world version, but in the coming weeks there will be less time to finish it. Hope to get there it in end March, early April.&lt;br /&gt;
:4) Yes, outed (Mnemonic Fraction/Nullists) would be tagged as criminals, but so far they can't be exposed by police scanning. Also it would be sad if Vipers cut the mission short before the player arrives.&amp;lt;p&amp;gt;But you're right, it opens for other less computer crafty &amp;quot;enemies of the state&amp;quot;/&amp;quot;political criminals&amp;quot; who are easy prey for both police and professional pirates, in a similar way to those poor refugees I played with a while ago. It would be very cool to be able to manage to create a different set of behaviour for this group. I'm not yet sure if Gemini is up to that level task, but it is useful experience for me to manage to somehow get this far within the unknown javascript world.&lt;br /&gt;
:&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 21:17, 1 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::2) If Famous Planets is giving you headaches, you can probably include any elements from it which you might want inside your own OXP - and then list it (oolite.oxp.Pagroove.FamousPlanets ?) as a &amp;quot;conflict OXP&amp;quot; in your manifest.plist.&lt;br /&gt;
:::4) I'm not too sure where we stand regarding writing new behavioural AIs. The [[Oolite Javascript Reference: PriorityAI Documentation|new system]] is more sophisticated but more difficult to master. I think that Littlebear and Phkb are our current experts in this area, but I'm unsure as to whether they have mastered all of its intricacies. I believe that [[User:Cim|Cim]] created our current system, but he's been mostly uninvolved for a decade or so. He ''does'' drop in to our forum from time to time.&lt;br /&gt;
:::And I'd have thought that there has to be a way of restraining the vipers from nobbling your needed mnemonics (Sallman Wiest/Gladous Masda etc.) - perhaps one can just have a mnemonic ship which then becomes a needed mnemonic at a particular stage in the mission - so if it is nobbled prematurely, it is nobbled as an unnecessary mnemonic? Or perhaps your needed mnemonics have managed to swap their marked ships for ones with a clean identity?&lt;br /&gt;
:::''Cholmondeley 21:50, 1 March 2026 (UTC)''&lt;br /&gt;
&lt;br /&gt;
::::2) Yes, that is the thorough way to go, thorough testing and listing. Famous Planets just an example of what &amp;quot;won't play nice&amp;quot; due to the way this OXP works. Also, System Features:Rings (probably Sunspots too) uses a savegame dump that prevents my procedural fun from working 100%. After many due tests I'll know.&lt;br /&gt;
::::4) It would be interesting to have a go and see what is possible anyway, with this AI or maybe the one Wildeblood is experimenting with. &amp;lt;p&amp;gt;The one Mnemonic Courier ship in the WIPoxp is just an incognito clean-record vessel, which will be flying under the noses of police as long as there is no bounty.&amp;lt;p&amp;gt;&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 00:36, 2 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::2) I presume that Famous Planets is an issue due to the goat-soup-freeness of the F7 planet descriptions. This only affects something like 1/3 of the G1 systems, a smaller number of the G2 systems, and a sprinkling of others in G3-8. But other OXPs have a similar effect (but with fewer descriptions affected: Ionics (G2), The Assassins Guild (G7), Iron Raven (G8) - and there are also one-off rewrites including your Lave, Riredi, et cetera.&lt;br /&gt;
&lt;br /&gt;
:::::Even in G1 (the most affected), with all relevant OXPs loaded, less than 50% of systems have their F7 descriptions rewritten. And the rewriting is clearly to add Lore. &lt;br /&gt;
&lt;br /&gt;
:::::I wonder if it is possible to ''control'' the change-over between the vanilla descriptions and the rewrites. The swapping between the two could be controlled by a new equipment - or attributed to the on-going conflict between the Mnemonics and the programmers at GalCop Central Mainframe. I'll post the query on our Forum.&lt;br /&gt;
&lt;br /&gt;
:::::But there are other Lore-based OXPs too. Particularly Littlebear's The Galactic Almanac which has two-dozen GNN news broadcasts which you might wish to check for issues (tucked away in his descriptions.plist). There is also GNN itself. Not sure about this - but there might be two types of GNN broadcast - those which are purely randomly generated and those based on a template. GNN's missiontext.plist contains some 200 of these. &lt;br /&gt;
&lt;br /&gt;
:::::''Cholmondeley 10:48, 5 March 2026 (UTC)''&lt;br /&gt;
&lt;br /&gt;
::::::I'm sure you are uniquely aware of which OXPs operate in this way. Yes, F7 screens without goat soup language end up looking just lightly and needlessly altered by my mnemonic decoder, detracting from the desired effect and subsequent fun. &amp;lt;p&amp;gt;I shall apply your rundown for tests and compiling the &amp;quot;non-recommended OXP combinations&amp;quot;-list.&amp;lt;p&amp;gt;&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 21:08, 8 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User_talk:Murgh&amp;diff=88090</id>
		<title>User talk:Murgh</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User_talk:Murgh&amp;diff=88090"/>
		<updated>2026-03-02T00:36:19Z</updated>

		<summary type="html">&lt;p&gt;Murgh: /* Cholmondelistificatory comment (reprise) */ supplementary Murghian remarks&lt;/p&gt;
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&lt;div&gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;[[User talk:Murgh/Archive]]&amp;lt;/small&amp;gt;&lt;br /&gt;
==Cholmondeley's edit (2020)==&lt;br /&gt;
Added in a list of oxp's culled from the OXPList. Unsure how many were actually Murgh's.&lt;br /&gt;
:Almost all, I think. [[User:Murgh|Murgh]] ([[User talk:Murgh|talk]]) 19:39, 17 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelian comment ==&lt;br /&gt;
''Overjoyed'' to see that you are willing dip your toes back into editing our wiki - even if you ultimately decide to never venture beyond your own user:page!&lt;br /&gt;
&lt;br /&gt;
I've never worked on one before, but have done a literally horrendous amount of work on ours over the past year. I ''hope'' I've improved things and ''hope'' that I've made it a bit more readable, but as a native English speaker with the traditional English incomprehension of foreign languages, worry if it is as helpful as it might be. What makes sense as a new page heading to me might very well not to others. I've also been trying to slip some humour in, here and there. An experienced eye is more than welcome, even if all you wish to do is offer suggestions or pointers.&lt;br /&gt;
&lt;br /&gt;
Very luckily, Montana05 has been working on the ships.oxp pages and has an understanding of how they all fit together. Personally, I feel that the [[:Category:Oolite scripting]] pages are a bit of a disaster - I have found it almost impossible to learn anything worthwhile from them. Hence my continual additions of bits and bobs culled from the BB (but I lack the context to do anything more than just add).&lt;br /&gt;
&lt;br /&gt;
[[User:Montana05|Montana05]], as mentioned above, has been vital in updating the ships pages. [[User:Hiran|Hiran]] was a star - he got the bit between his teeth and created a computerised contraption which filleted the oxz's, [[Index of artefacts|identifying]] the ships and the equipment. We then worked together on putting all the OXZ names listed on the in-games expansions manager on the wiki, together with all the [[:Category:Equipment|equipment]].&lt;br /&gt;
&lt;br /&gt;
I've also been trying (slowly) to ensure that there are pages for all the people who have added significantly to Oolite, whether as Developers or OXP writers.&lt;br /&gt;
&lt;br /&gt;
Our wiki currently has just over 6000 pages. I've created a thousand of those (probably mostly redirects). Around 2,000 are taken up by [[User:Treczoks|Treczoks]]'s Sector/System listings. The last great spurt of wiki work (judging merely by page creation) seems to me to have been c. 2012 ([[User:Maik|Maik]] ''et al''). There was some sustained work on categorisation back c.2016 ([[User:Debresser|Debresser]]).&lt;br /&gt;
&lt;br /&gt;
As I say, I've never worked on a wiki before. Merely taught a little philosophy &amp;amp; history, a little philosophy of history &amp;amp; history of philosophy, and some philosophy of the history of philosophy... and history of the philosophy of history...&lt;br /&gt;
&lt;br /&gt;
Current major project is trying to dig up &amp;quot;lost oxp's&amp;quot; and link them in the wiki.&lt;br /&gt;
&lt;br /&gt;
:Yes, I wasn't sure if I still knew my p/w, wasn't sure if I had the same mail back then –it didn't work for the BB. Especially as there isn't a &amp;quot;Did you forget your p/w?&amp;quot; function, I was pleased to see I remembered correctly.&lt;br /&gt;
&lt;br /&gt;
:–I think it's a ''fascinating'' wiki. An enormous body of work, a lot of fun pages, and some very informative ones. The ambition of Treczoks to list all bodies of the known galaxies takes one's breath away, and you also seemed to have touched up something everywhere I've looked. &lt;br /&gt;
&lt;br /&gt;
:That is the thing, I don't yet know how much work I should commit to. It's a bit sad to start a big project and not manage to see it completed, much like the way I stepped back from my previous round of Oolite immersion. I think the next &amp;quot;big project&amp;quot; then was to design racing ships, construct tracks and leagues with teams, but that got abandoned at an unsatisfying stage. I made some half-finished ships that strike me as disappointing now, and thought of a lot of team names with logos, which now seem amusing enough, but it wasn't the right time for Giles to do the needed coding so that the rest of us less skilled could run around in carefree play. And then another phase of life called and that was that.&lt;br /&gt;
&lt;br /&gt;
:I did do ''quite'' bit of work on Jimbo wikipedia, especially in conjunction with my wine studies, which was helpful, but it can get consuming and take a lot of the spare time that might be used elsewhere. I hope during some quiet xmas break moments I'll decide what seems most fun to get into, If I have a go at touching up some of the old models or other old OXP stuff can be brought into the modern times, or something on this wiki beckons me. For now, touching up my own userspace here seemed a good place to get a toe in the water. Just do a little dusting, hang up a few old pictures, see where the mood takes me.  &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 23:58, 17 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More gubbins ==&lt;br /&gt;
Just stumbled across this: [https://bb.oolite.space/viewtopic.php?f=4&amp;amp;t=8592 Murgh - Obnoxicorp Inc.] (2010-14).&lt;br /&gt;
Cholmondeley 08:44, 20 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
And: you are credited in [[Hotrods OXP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:It's fascinating reading. Svengali did a great job. He seemed to have a skilled touch at everything he did, and also an eminently respectful curator of the old work. I was sad to realise I came back too late to ever interact with him.&lt;br /&gt;
&lt;br /&gt;
:As a non-native English speaker, you have me at a loss with the term &amp;quot;gubbins&amp;quot;. Is there an intrigue? Who is this Ark who suggests I did not work myself into tears while trying to solve the torus conundrum? It's a shame the Internet Wayback isn't a little better, only small glimpses into Oosat2 are possible, that's where the versions with tweaks and fleshed out ReadMes were. That old Oosat still stands nicely is amazing and ironic. &lt;br /&gt;
&lt;br /&gt;
:I should fix that. Arexack did all his own artwork, he just tended to squeeze me for doing his plists. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 09:37, 20 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bumped into your Interstellar Explorer (what on earth?) in [https://bb.oolite.space/viewtopic.php?f=4&amp;amp;t=4443 here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:I can't tell if anything ever came of it, despite the early enthusiasm (Selezen seemed extremely thrilled), and whether there was a cameo by the Leviathan or he just picked the name for a while, before it was coined a 'Navy Kitten'. In the end, Lestradae didn't release it? &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 06:55, 27 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
There are enough references to it scattered across the wiki - one presumes it was part of the larger (and later) versions of RS. I presume that the arguments with Lestradae combined with the updating of the Vanilla game code by Cim consigned RS (and thus Interstellar Explorer) to oblivion.&lt;br /&gt;
&lt;br /&gt;
:A lot of battles seem to have been fought over the years, much blood shed on the field. I am content to have missed the intrigue that seem to have taken place in my absence. I do regret not having been a part of the second wave of model/texture development, I got left behind a great canyon on that one. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 13:04, 27 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Snippets of possible use ==&lt;br /&gt;
This: https://bb.oolite.space/viewtopic.php?p=162557#p162557 - Griff on shaders etc. (2012)&lt;br /&gt;
:Thank you, looks like a thorough explanation. Jeez he had spent 2 years diving in then. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 00:01, 3 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Disambiguation pages ==&lt;br /&gt;
So back in the dim and murky days before you rematerialised (when I was mucking about on my tod with nobody around to pester), I wrote a disambiguation section for the top of the [[Library]] page. And copied it to the top of the other relevant pages. I'm not sure how well it works, but feel it was better than nothing.&lt;br /&gt;
&lt;br /&gt;
Did the same for [[History]]. I also had a stab at a disambiguation page for the [[Cobra]].&lt;br /&gt;
&lt;br /&gt;
Opinions would be welcomed!&lt;br /&gt;
&lt;br /&gt;
Winston is hoping to transfer the wiki this week and boost the download. He sounded amenable to granting you Supertrumble powers on this wiki!&lt;br /&gt;
&lt;br /&gt;
:Mm. It's useful but I think it's somewhat overwhelming for a hatnote and would do it a little bit differently with History and Library. The Cobra one is fun.&lt;br /&gt;
&lt;br /&gt;
:So Winston got back to you, that's cool. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 18:03, 18 January 2022 (UTC)&lt;br /&gt;
:–ed. So that's my take on those splitting choices. Maybe you could make sure I didn't miss anything.&lt;br /&gt;
&lt;br /&gt;
Thank you! It all seems fine.&lt;br /&gt;
&lt;br /&gt;
Just looking at the wiki generally, I have two concerns only at the moment. &amp;lt;br&amp;gt;&lt;br /&gt;
1) Need for short synopses for the Arquebuses of this world who will merely glance at best. &amp;lt;br&amp;gt;&lt;br /&gt;
2) The dismal state of the programming pages. I presume that they are fine for the likes of developers and professional programmers. But in terms of fulfilling Aegidian's hopes that Oolite would teach programming, I find that they are virtually a dead loss.&lt;br /&gt;
&lt;br /&gt;
I find watching Arquebus ''infuriating'' (all those mistakes based on ignorance), but ''vital'' in terms of realising how few players will really read the wiki seriously. At least he's enjoying the game! And when he started the other games and adding them to his video list, he of course had less time to spend mastering Oolite.&lt;br /&gt;
&lt;br /&gt;
I do wonder how many players there actually are out there, how many throw the towel in before they work out what's what, and how many go down the various career routes - combat, trade, cargo contracts, piracy ''etc''.&lt;br /&gt;
&lt;br /&gt;
(I ''do'' hope that all oxp's are now listed somewhere on one of the wiki's lists).&lt;br /&gt;
::''Cholmondeley 09:48, 19 January 2022 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:I agree absolutely, many articles I come over could use a structural rework that us mostly a nice tight precap introduction. The problem with the programming pages is that these ought to be written by someone with a good grasp of the material presented. Since so much of these developments happened after my departure, I feel so many gaps in my ability to usefully comprehend. That, and not being of a programmer mind. Maybe as I get deeper into my re-education I will get bolder on the less complex articles, but I hate writing about stuff I don't really know much anything about. But yes, this is a good priority.&lt;br /&gt;
&lt;br /&gt;
:I find it hard to gauge how the young, non-nostalgic player enters this game. Any person's patience varies, but on the whole this ''may'' be less predominant in the younger gamer. But efforts like your &amp;quot;Education via Overheard Bar Chatter&amp;quot; project should be helpful, it's a really good direction, maybe it will grow to sneak in from several directions. –And what we could do with Missionaries.OXP.. I think highlighting and expanding the unique aspects of the Ooniverse, its particular creatures and style of humour is our USP (''Unique Sales Proposition'' for those who haven't worked in advertising) and will substantiate Oolites very own niche, more than any details of the wider Lore. This is why I think Elite was much more interesting than its successors. Where ''is'' that Lobster in distress.OXP? &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 16:26, 19 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelian comment (reprise) ==&lt;br /&gt;
Am a bit bemused at all these new Cat/Cougar pages. Why? I would guess that unlike most of our newer members, I actually played Elite for a couple of months back in the day. But on the BBC, not the more fancy versions. So I've absolutely no idea what any of these ships are or what they do. Personally speaking, I'd much rather have a page just explaining all these extra-to-the-vanilla-game ships. Not so much which version they come from (...pretty meaningless to me), more what they do. And with relevant bits of lore chucked in.&lt;br /&gt;
&lt;br /&gt;
I'd thought there might be an argument to keep the number of redirects down so that when one types in &amp;quot;Cat&amp;quot; one actually ''sees'' different pages, rather than just a zillion redirects to the same thing. ''And'' one has a chance of recognising a typo in one's typing! Or do people no longer bother looking at the selection of 10 options which comes up when starting to type in the &amp;quot;search box&amp;quot; on the left?&lt;br /&gt;
&lt;br /&gt;
PS: Any suggestions for amplifying the To Do list on the [[Exploration]] page?&lt;br /&gt;
&lt;br /&gt;
PPS: Have you visited Thargoid's version of [[Aquatics OXP|Aqualina]] yet? Well worth the effort.  You might find the Jump Planner in Okti's [[Long Range Scanner]] useful. You'd need a lot of dosh for the Scanner, Jump Planner and any Galactic Hyperdrives needed to get there. Approach from the witchpoint. And be in awe!&lt;br /&gt;
&lt;br /&gt;
PPPS: As regards the grump above - whatever my geriatric and groan-laden grumbles, I remain heartily relieved that somebody who actually understands this side of the game is trying to make some sort of sense of it all!&lt;br /&gt;
&lt;br /&gt;
PPPPS: Any news from Finland/Sweden? Are they finally taking joining NATO seriously, or are they still in denial?&lt;br /&gt;
&lt;br /&gt;
''Cholmondeley 00:25, 4 March 2022 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:Well, not much concerned about keeping redirects down, on the contrary, it's for the ease of the search (&amp;quot;Cat or Cougar&amp;quot;, is admittedly overkill, but the redlink was there). The whole point of a disambiguation is arriving there after a simple search and then making the informed choice at the fork in the road, hopefully bypassing the search page that simply list every occurrence of the word. (Yes, for some types of searches I for one would rather avoid it.)  &lt;br /&gt;
&lt;br /&gt;
:I'd very much like to write fascinating stories in great detail about these ships, but there are just such few morsels of sources to be found after a lot of fruitless searching (BTW, avoid googling &amp;quot;elite cougar&amp;quot;!). Pointing out what little that is verifiable about game appearances and alluding to the name confusion is all that is written that has survived, and to begin with a stub is better than nothing. The rest will have to be invented, but that will happen eventually. The riveting saga behind the Cougar is in the works.&lt;br /&gt;
&lt;br /&gt;
:No, no additional ideas ATM for the Explorations page. It already looks rich and it's pleasing how much discovery I still have to look forward to. &lt;br /&gt;
&lt;br /&gt;
:Not yet seen the Aquatics, but I gather from all the reports that it must be quite something. Another thing to look forward to.&lt;br /&gt;
&lt;br /&gt;
:I just think of it as a bit of librarian foundation that makes it better to build the imaginative things on top of. There must be structure! ;)&lt;br /&gt;
&lt;br /&gt;
:And no, I'm not up to date with the current state of fins and swedes. Most everybody would have in common the feeling of having a nasty neighbour is very unpleasant. All I know is that Sweden is already practically NATO (or so Russia thinks) and the Finish premier is considered one of the more skilled Putin-whisperers. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 01:20, 4 March 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelistic comment ==&lt;br /&gt;
Thank you for adding pages for the early community members.&lt;br /&gt;
&lt;br /&gt;
1) Here are some possibly relevant categories:&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Authors]]&amp;lt;/nowiki&amp;gt;- mostly of Oolite fiction&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Developers]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Non-fictional people]]&amp;lt;/nowiki&amp;gt; - master category&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Real People]]&amp;lt;/nowiki&amp;gt; - contains Jonny Cuba &amp;amp; NoSleep &lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:OXP authors‏‎]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) Capnhack‎ - these are on the wiki: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Oosat 1.png&lt;br /&gt;
File:Oosat 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) And the old OXP listing pages are still here despite deletion requests... &amp;lt;nowiki&amp;gt;[[Category:OXP Lists]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) Darkbee: [[File:OoliteRS.zip]], [[File:OoliteRS rev1.8.zip]], [https://bb.oolite.space/viewtopic.php?p=56825#p56825 2008 Oolite Manual]&lt;br /&gt;
&lt;br /&gt;
:Thanks for the encouragement. Yes I thought I'd follow up on at least ''some'' of these. Very helpful, I shall apply where I think it makes sense. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 18:54, 9 December 2025 (UTC)&lt;br /&gt;
::Sadly, I can't unzip these zips :(&lt;br /&gt;
&lt;br /&gt;
== Cholmondificatory comment ==&lt;br /&gt;
I just stumbled across these: [[Special:UnusedFiles]] - uploaded gubbins which was mothballed when the old links were updated.&lt;br /&gt;
:That's interesting and useful. I'm sure quite a few of those could find a home (again). &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 12:30, 15 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelarian comment ==&lt;br /&gt;
And now I've stumbled across your [[NuVipers]]. &lt;br /&gt;
&lt;br /&gt;
''Why'' the new ships? (ditto for the newer IronAss equivalents). And, are they for specific circumstances? And, how do ''you'' envision the police in Oolite?&lt;br /&gt;
&amp;lt;p&amp;gt;''Cholmondeley 09:40, 18 December 2025 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:Hm. The way I remember, first motivation was to experiment with some new Giles tech revelation (the usual inspiration), in this case the plasma cannon that he demonstrated with the Behemoth, and I wanted to see how it performed on a regular ship, and yes, I placed this power in the hands of the law. &lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Nu Ships&amp;quot; because it came after the &amp;quot;Old ships&amp;quot; where I had plotted the models from the (more obscure) original Elite versions, and this one jumped forward in time as I tried to replicate one of the few ships I fancied from the Frontier games, that later generation Viper that breaks with geometric harmony with its weird curvy wings.&lt;br /&gt;
&lt;br /&gt;
:But yes, I did think Oolite gameplay was most fun with a fearsome police. In rich, high TL systems with a strong law it should certainly be quite difficult to be lawless, and putting up a good fight when outnumbered. This could be fine tuned down a bit with a limited and &amp;quot;controlled&amp;quot; OXP pool, but when filling the AddOns with all sorts of diverse ideas, I thought that semi-supercops was a fun molotov cocktail to throw into the mix.&lt;br /&gt;
:&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 00:26, 19 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelistificatory comment ==&lt;br /&gt;
Presuming that your current burst of activity is connected to your mission ideas at the year end...&lt;br /&gt;
&lt;br /&gt;
Some years ago I stumbled across [[Xeptatl's Sword]] - an 8-Galaxy spanning mission OXP by [[User:Smivs|Smivs]]. His website was still up at the time, so I was able to copy his background material onto this wiki. There's a lot of it. &lt;br /&gt;
&lt;br /&gt;
Any ideas as to how it might be better organised? Perhaps a &amp;quot;Xeptatl's Sword category&amp;quot;? Or is this needless?&lt;br /&gt;
&lt;br /&gt;
::''Cholmondeley 11:03, 8 February 2026 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:Yes, this last burst is very much connected to the mission idea I mentioned, and the mission that became «needed» to come before that again. And then the imagining became a lot of fun, so much that under the influence of the extasy of grandeur, I started to believe I was laying the foundations for a [[Lore#Canon_in_the_Lore|a ''fourth'' school]]! &lt;br /&gt;
&lt;br /&gt;
:But um, ''Xeptatl's Sword''.. I think the only thing I’d change is take most of those XS content links currently tucked under «links» at the bottom, and move them up and make a little «Background» (or similar) section around them underneath Overview. Seems too hidden where it is now.&lt;br /&gt;
:&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 11:44, 8 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelistificatory comment (reprise) ==&lt;br /&gt;
I will confess to being quite bemused by the growth of Lore for your new OXP - and especially with your rooting of it in the older wiki analysis of Lore! &lt;br /&gt;
&lt;br /&gt;
1) I'm just wondering... what would one of the ''original'' planet descriptions have looked like, and what effects would the GalCoppian descriptive dumbing down have had on ''that'' specific planet? There is nothing that springs to my mind at the moment, but I find it all rather intriguing!&lt;br /&gt;
&lt;br /&gt;
2) And will your radical take on the Ooniverse still fit in with [https://oolite.space/ Disembodied's Lore] on the Ooniverse which the new player finds himself in?&lt;br /&gt;
&lt;br /&gt;
3) And how is your OXP coming along? Any progress? &lt;br /&gt;
&lt;br /&gt;
4) Your GalCop interpretation seems to calls for a new approach to &amp;quot;criminals&amp;quot; - if some of these are merely absurdists/nullists who have been labelled as such, then they would not be aggressive as the pirates are. And there would presumably be other non-Mnemonics who have ''also'' been labelled as such by GalCop despite their inoffensiveness to normal ships for offending GalCop in some fashion.&lt;br /&gt;
&lt;br /&gt;
And then this would feed into Bounty Hunting as a career. Bounty Hunters who are driven by a sense of ethics would try and avoid fighting them, while those driven by the profit motive would prefer going after them as they might be less difficult prey.&lt;br /&gt;
&lt;br /&gt;
This might then call for more sophisticated AIs for those roles.&lt;br /&gt;
&lt;br /&gt;
:''Cholmondeley 12:01, 1 March 2026 (UTC)''&lt;br /&gt;
&lt;br /&gt;
::Bemusement would be a successful audience reaction, but some of the results from the &amp;quot;mission reward&amp;quot; text generator have made me laugh. &amp;lt;p&amp;gt;Yes, the root is very much in the simplest 8-bit lore.&lt;br /&gt;
:1) I imagine that the original GalCop descriptions were fairly dry &amp;amp; dull &amp;quot;CIA Fact book&amp;quot;-like: stats and facts with a veneer of censorship.&amp;lt;p&amp;gt;Sometimes uninteresting, sometimes intentionally untrue, selective reporting.&lt;br /&gt;
:2) I think it would work ''almost'' as well as &amp;quot;the original Elite&amp;quot; starting point, though this Disembodied text has an air of taking place later after all of that.. &amp;lt;p&amp;gt;It takes a blank slate-OXP narrative off in a weird direction. I hope it will work as a refreshing vacation in a crazy parallel dimension, however brief. For the full IronAss version I hope it will be an appealing permanent moody setting.&amp;lt;p&amp;gt;I haven't managed much advanced OXP-combination testing yet, but only at &amp;quot;Famous Planets&amp;quot;-level it's less successful.. &lt;br /&gt;
:3) It's getting on like many OXP projects in the &amp;quot;final third&amp;quot; tend to go. The fun creativity and problem solving has fizzled out, and the remainder is mostly complex small detail hurdles with a lot of trial and error and repeat playtesting. I am counting on Gemini AI for the javascript coding, and sometimes it needs many tries to get it right.&amp;lt;P&amp;gt;I had a lot of spare time for a while, so I arrived at a bare bones &amp;quot;mostly working WIP&amp;quot;([https://app.box.com/s/6p6da6ql781gl3ay99irx8xzkvctdcyk if you want to try]) for the non-IronAss-world version, but in the coming weeks there will be less time to finish it. Hope to get there it in end March, early April.&lt;br /&gt;
:4) Yes, outed (Mnemonic Fraction/Nullists) would be tagged as criminals, but so far they can't be exposed by police scanning. Also it would be sad if Vipers cut the mission short before the player arrives.&amp;lt;p&amp;gt;But you're right, it opens for other less computer crafty &amp;quot;enemies of the state&amp;quot;/&amp;quot;political criminals&amp;quot; who are easy prey for both police and professional pirates, in a similar way to those poor refugees I played with a while ago. It would be very cool to be able to manage to create a different set of behaviour for this group. I'm not yet sure if Gemini is up to that level task, but it is useful experience for me to manage to somehow get this far within the unknown javascript world.&lt;br /&gt;
:&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 21:17, 1 March 2026 (UTC)&lt;br /&gt;
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:::2) If Famous Planets is giving you headaches, you can probably include any elements from it which you might want inside your own OXP - and then list it (oolite.oxp.Pagroove.FamousPlanets ?) as a &amp;quot;conflict OXP&amp;quot; in your manifest.plist.&lt;br /&gt;
:::4) I'm not too sure where we stand regarding writing new behavioural AIs. The [[Oolite Javascript Reference: PriorityAI Documentation|new system]] is more sophisticated but more difficult to master. I think that Littlebear and Phkb are our current experts in this area, but I'm unsure as to whether they have mastered all of its intricacies. I believe that [[User:Cim|Cim]] created our current system, but he's been mostly uninvolved for a decade or so. He ''does'' drop in to our forum from time to time.&lt;br /&gt;
:::And I'd have thought that there has to be a way of restraining the vipers from nobbling your needed mnemonics (Sallman Wiest/Gladous Masda etc.) - perhaps one can just have a mnemonic ship which then becomes a needed mnemonic at a particular stage in the mission - so if it is nobbled prematurely, it is nobbled as an unnecessary mnemonic? Or perhaps your needed mnemonics have managed to swap their marked ships for ones with a clean identity?&lt;br /&gt;
:::''Cholmondeley 21:50, 1 March 2026 (UTC)''&lt;br /&gt;
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::::2) Yes, that is the thorough way to go, thorough testing and listing. Famous Planets just an example of what &amp;quot;won't play nice&amp;quot; due to the way this OXP works. Also, System Features:Rings (probably Sunspots too) uses a savegame dump that prevents my procedural fun from working 100%. After many due tests I'll know.&lt;br /&gt;
::::4) It would be interesting to have a go and see what is possible anyway, with this AI or maybe the one Wildeblood is experimenting with. &amp;lt;p&amp;gt;The one Mnemonic Courier ship in the WIPoxp is just an incognito clean-record vessel, which will be flying under the noses of police as long as there is no bounty.&amp;lt;p&amp;gt;&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 00:36, 2 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User_talk:Murgh&amp;diff=88087</id>
		<title>User talk:Murgh</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User_talk:Murgh&amp;diff=88087"/>
		<updated>2026-03-01T21:17:04Z</updated>

		<summary type="html">&lt;p&gt;Murgh: /* Cholmondelistificatory comment (reprise) */ murghy retort&lt;/p&gt;
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:&amp;lt;small&amp;gt;[[User talk:Murgh/Archive]]&amp;lt;/small&amp;gt;&lt;br /&gt;
==Cholmondeley's edit (2020)==&lt;br /&gt;
Added in a list of oxp's culled from the OXPList. Unsure how many were actually Murgh's.&lt;br /&gt;
:Almost all, I think. [[User:Murgh|Murgh]] ([[User talk:Murgh|talk]]) 19:39, 17 December 2021 (UTC)&lt;br /&gt;
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== Cholmondelian comment ==&lt;br /&gt;
''Overjoyed'' to see that you are willing dip your toes back into editing our wiki - even if you ultimately decide to never venture beyond your own user:page!&lt;br /&gt;
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I've never worked on one before, but have done a literally horrendous amount of work on ours over the past year. I ''hope'' I've improved things and ''hope'' that I've made it a bit more readable, but as a native English speaker with the traditional English incomprehension of foreign languages, worry if it is as helpful as it might be. What makes sense as a new page heading to me might very well not to others. I've also been trying to slip some humour in, here and there. An experienced eye is more than welcome, even if all you wish to do is offer suggestions or pointers.&lt;br /&gt;
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Very luckily, Montana05 has been working on the ships.oxp pages and has an understanding of how they all fit together. Personally, I feel that the [[:Category:Oolite scripting]] pages are a bit of a disaster - I have found it almost impossible to learn anything worthwhile from them. Hence my continual additions of bits and bobs culled from the BB (but I lack the context to do anything more than just add).&lt;br /&gt;
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[[User:Montana05|Montana05]], as mentioned above, has been vital in updating the ships pages. [[User:Hiran|Hiran]] was a star - he got the bit between his teeth and created a computerised contraption which filleted the oxz's, [[Index of artefacts|identifying]] the ships and the equipment. We then worked together on putting all the OXZ names listed on the in-games expansions manager on the wiki, together with all the [[:Category:Equipment|equipment]].&lt;br /&gt;
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I've also been trying (slowly) to ensure that there are pages for all the people who have added significantly to Oolite, whether as Developers or OXP writers.&lt;br /&gt;
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Our wiki currently has just over 6000 pages. I've created a thousand of those (probably mostly redirects). Around 2,000 are taken up by [[User:Treczoks|Treczoks]]'s Sector/System listings. The last great spurt of wiki work (judging merely by page creation) seems to me to have been c. 2012 ([[User:Maik|Maik]] ''et al''). There was some sustained work on categorisation back c.2016 ([[User:Debresser|Debresser]]).&lt;br /&gt;
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As I say, I've never worked on a wiki before. Merely taught a little philosophy &amp;amp; history, a little philosophy of history &amp;amp; history of philosophy, and some philosophy of the history of philosophy... and history of the philosophy of history...&lt;br /&gt;
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Current major project is trying to dig up &amp;quot;lost oxp's&amp;quot; and link them in the wiki.&lt;br /&gt;
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:Yes, I wasn't sure if I still knew my p/w, wasn't sure if I had the same mail back then –it didn't work for the BB. Especially as there isn't a &amp;quot;Did you forget your p/w?&amp;quot; function, I was pleased to see I remembered correctly.&lt;br /&gt;
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:–I think it's a ''fascinating'' wiki. An enormous body of work, a lot of fun pages, and some very informative ones. The ambition of Treczoks to list all bodies of the known galaxies takes one's breath away, and you also seemed to have touched up something everywhere I've looked. &lt;br /&gt;
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:That is the thing, I don't yet know how much work I should commit to. It's a bit sad to start a big project and not manage to see it completed, much like the way I stepped back from my previous round of Oolite immersion. I think the next &amp;quot;big project&amp;quot; then was to design racing ships, construct tracks and leagues with teams, but that got abandoned at an unsatisfying stage. I made some half-finished ships that strike me as disappointing now, and thought of a lot of team names with logos, which now seem amusing enough, but it wasn't the right time for Giles to do the needed coding so that the rest of us less skilled could run around in carefree play. And then another phase of life called and that was that.&lt;br /&gt;
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:I did do ''quite'' bit of work on Jimbo wikipedia, especially in conjunction with my wine studies, which was helpful, but it can get consuming and take a lot of the spare time that might be used elsewhere. I hope during some quiet xmas break moments I'll decide what seems most fun to get into, If I have a go at touching up some of the old models or other old OXP stuff can be brought into the modern times, or something on this wiki beckons me. For now, touching up my own userspace here seemed a good place to get a toe in the water. Just do a little dusting, hang up a few old pictures, see where the mood takes me.  &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 23:58, 17 December 2021 (UTC)&lt;br /&gt;
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== More gubbins ==&lt;br /&gt;
Just stumbled across this: [https://bb.oolite.space/viewtopic.php?f=4&amp;amp;t=8592 Murgh - Obnoxicorp Inc.] (2010-14).&lt;br /&gt;
Cholmondeley 08:44, 20 December 2021 (UTC)&lt;br /&gt;
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And: you are credited in [[Hotrods OXP]]&lt;br /&gt;
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:It's fascinating reading. Svengali did a great job. He seemed to have a skilled touch at everything he did, and also an eminently respectful curator of the old work. I was sad to realise I came back too late to ever interact with him.&lt;br /&gt;
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:As a non-native English speaker, you have me at a loss with the term &amp;quot;gubbins&amp;quot;. Is there an intrigue? Who is this Ark who suggests I did not work myself into tears while trying to solve the torus conundrum? It's a shame the Internet Wayback isn't a little better, only small glimpses into Oosat2 are possible, that's where the versions with tweaks and fleshed out ReadMes were. That old Oosat still stands nicely is amazing and ironic. &lt;br /&gt;
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:I should fix that. Arexack did all his own artwork, he just tended to squeeze me for doing his plists. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 09:37, 20 December 2021 (UTC)&lt;br /&gt;
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Bumped into your Interstellar Explorer (what on earth?) in [https://bb.oolite.space/viewtopic.php?f=4&amp;amp;t=4443 here]&lt;br /&gt;
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:I can't tell if anything ever came of it, despite the early enthusiasm (Selezen seemed extremely thrilled), and whether there was a cameo by the Leviathan or he just picked the name for a while, before it was coined a 'Navy Kitten'. In the end, Lestradae didn't release it? &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 06:55, 27 December 2021 (UTC)&lt;br /&gt;
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There are enough references to it scattered across the wiki - one presumes it was part of the larger (and later) versions of RS. I presume that the arguments with Lestradae combined with the updating of the Vanilla game code by Cim consigned RS (and thus Interstellar Explorer) to oblivion.&lt;br /&gt;
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:A lot of battles seem to have been fought over the years, much blood shed on the field. I am content to have missed the intrigue that seem to have taken place in my absence. I do regret not having been a part of the second wave of model/texture development, I got left behind a great canyon on that one. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 13:04, 27 December 2021 (UTC)&lt;br /&gt;
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== Snippets of possible use ==&lt;br /&gt;
This: https://bb.oolite.space/viewtopic.php?p=162557#p162557 - Griff on shaders etc. (2012)&lt;br /&gt;
:Thank you, looks like a thorough explanation. Jeez he had spent 2 years diving in then. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 00:01, 3 January 2022 (UTC)&lt;br /&gt;
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== Disambiguation pages ==&lt;br /&gt;
So back in the dim and murky days before you rematerialised (when I was mucking about on my tod with nobody around to pester), I wrote a disambiguation section for the top of the [[Library]] page. And copied it to the top of the other relevant pages. I'm not sure how well it works, but feel it was better than nothing.&lt;br /&gt;
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Did the same for [[History]]. I also had a stab at a disambiguation page for the [[Cobra]].&lt;br /&gt;
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Opinions would be welcomed!&lt;br /&gt;
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Winston is hoping to transfer the wiki this week and boost the download. He sounded amenable to granting you Supertrumble powers on this wiki!&lt;br /&gt;
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:Mm. It's useful but I think it's somewhat overwhelming for a hatnote and would do it a little bit differently with History and Library. The Cobra one is fun.&lt;br /&gt;
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:So Winston got back to you, that's cool. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 18:03, 18 January 2022 (UTC)&lt;br /&gt;
:–ed. So that's my take on those splitting choices. Maybe you could make sure I didn't miss anything.&lt;br /&gt;
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Thank you! It all seems fine.&lt;br /&gt;
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Just looking at the wiki generally, I have two concerns only at the moment. &amp;lt;br&amp;gt;&lt;br /&gt;
1) Need for short synopses for the Arquebuses of this world who will merely glance at best. &amp;lt;br&amp;gt;&lt;br /&gt;
2) The dismal state of the programming pages. I presume that they are fine for the likes of developers and professional programmers. But in terms of fulfilling Aegidian's hopes that Oolite would teach programming, I find that they are virtually a dead loss.&lt;br /&gt;
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I find watching Arquebus ''infuriating'' (all those mistakes based on ignorance), but ''vital'' in terms of realising how few players will really read the wiki seriously. At least he's enjoying the game! And when he started the other games and adding them to his video list, he of course had less time to spend mastering Oolite.&lt;br /&gt;
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I do wonder how many players there actually are out there, how many throw the towel in before they work out what's what, and how many go down the various career routes - combat, trade, cargo contracts, piracy ''etc''.&lt;br /&gt;
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(I ''do'' hope that all oxp's are now listed somewhere on one of the wiki's lists).&lt;br /&gt;
::''Cholmondeley 09:48, 19 January 2022 (UTC)''&lt;br /&gt;
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:I agree absolutely, many articles I come over could use a structural rework that us mostly a nice tight precap introduction. The problem with the programming pages is that these ought to be written by someone with a good grasp of the material presented. Since so much of these developments happened after my departure, I feel so many gaps in my ability to usefully comprehend. That, and not being of a programmer mind. Maybe as I get deeper into my re-education I will get bolder on the less complex articles, but I hate writing about stuff I don't really know much anything about. But yes, this is a good priority.&lt;br /&gt;
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:I find it hard to gauge how the young, non-nostalgic player enters this game. Any person's patience varies, but on the whole this ''may'' be less predominant in the younger gamer. But efforts like your &amp;quot;Education via Overheard Bar Chatter&amp;quot; project should be helpful, it's a really good direction, maybe it will grow to sneak in from several directions. –And what we could do with Missionaries.OXP.. I think highlighting and expanding the unique aspects of the Ooniverse, its particular creatures and style of humour is our USP (''Unique Sales Proposition'' for those who haven't worked in advertising) and will substantiate Oolites very own niche, more than any details of the wider Lore. This is why I think Elite was much more interesting than its successors. Where ''is'' that Lobster in distress.OXP? &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 16:26, 19 January 2022 (UTC)&lt;br /&gt;
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== Cholmondelian comment (reprise) ==&lt;br /&gt;
Am a bit bemused at all these new Cat/Cougar pages. Why? I would guess that unlike most of our newer members, I actually played Elite for a couple of months back in the day. But on the BBC, not the more fancy versions. So I've absolutely no idea what any of these ships are or what they do. Personally speaking, I'd much rather have a page just explaining all these extra-to-the-vanilla-game ships. Not so much which version they come from (...pretty meaningless to me), more what they do. And with relevant bits of lore chucked in.&lt;br /&gt;
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I'd thought there might be an argument to keep the number of redirects down so that when one types in &amp;quot;Cat&amp;quot; one actually ''sees'' different pages, rather than just a zillion redirects to the same thing. ''And'' one has a chance of recognising a typo in one's typing! Or do people no longer bother looking at the selection of 10 options which comes up when starting to type in the &amp;quot;search box&amp;quot; on the left?&lt;br /&gt;
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PS: Any suggestions for amplifying the To Do list on the [[Exploration]] page?&lt;br /&gt;
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PPS: Have you visited Thargoid's version of [[Aquatics OXP|Aqualina]] yet? Well worth the effort.  You might find the Jump Planner in Okti's [[Long Range Scanner]] useful. You'd need a lot of dosh for the Scanner, Jump Planner and any Galactic Hyperdrives needed to get there. Approach from the witchpoint. And be in awe!&lt;br /&gt;
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PPPS: As regards the grump above - whatever my geriatric and groan-laden grumbles, I remain heartily relieved that somebody who actually understands this side of the game is trying to make some sort of sense of it all!&lt;br /&gt;
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PPPPS: Any news from Finland/Sweden? Are they finally taking joining NATO seriously, or are they still in denial?&lt;br /&gt;
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''Cholmondeley 00:25, 4 March 2022 (UTC)''&lt;br /&gt;
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:Well, not much concerned about keeping redirects down, on the contrary, it's for the ease of the search (&amp;quot;Cat or Cougar&amp;quot;, is admittedly overkill, but the redlink was there). The whole point of a disambiguation is arriving there after a simple search and then making the informed choice at the fork in the road, hopefully bypassing the search page that simply list every occurrence of the word. (Yes, for some types of searches I for one would rather avoid it.)  &lt;br /&gt;
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:I'd very much like to write fascinating stories in great detail about these ships, but there are just such few morsels of sources to be found after a lot of fruitless searching (BTW, avoid googling &amp;quot;elite cougar&amp;quot;!). Pointing out what little that is verifiable about game appearances and alluding to the name confusion is all that is written that has survived, and to begin with a stub is better than nothing. The rest will have to be invented, but that will happen eventually. The riveting saga behind the Cougar is in the works.&lt;br /&gt;
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:No, no additional ideas ATM for the Explorations page. It already looks rich and it's pleasing how much discovery I still have to look forward to. &lt;br /&gt;
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:Not yet seen the Aquatics, but I gather from all the reports that it must be quite something. Another thing to look forward to.&lt;br /&gt;
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:I just think of it as a bit of librarian foundation that makes it better to build the imaginative things on top of. There must be structure! ;)&lt;br /&gt;
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:And no, I'm not up to date with the current state of fins and swedes. Most everybody would have in common the feeling of having a nasty neighbour is very unpleasant. All I know is that Sweden is already practically NATO (or so Russia thinks) and the Finish premier is considered one of the more skilled Putin-whisperers. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 01:20, 4 March 2022 (UTC)&lt;br /&gt;
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== Cholmondelistic comment ==&lt;br /&gt;
Thank you for adding pages for the early community members.&lt;br /&gt;
&lt;br /&gt;
1) Here are some possibly relevant categories:&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Authors]]&amp;lt;/nowiki&amp;gt;- mostly of Oolite fiction&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Developers]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Non-fictional people]]&amp;lt;/nowiki&amp;gt; - master category&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Real People]]&amp;lt;/nowiki&amp;gt; - contains Jonny Cuba &amp;amp; NoSleep &lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:OXP authors‏‎]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) Capnhack‎ - these are on the wiki: &lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Oosat 1.png&lt;br /&gt;
File:Oosat 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) And the old OXP listing pages are still here despite deletion requests... &amp;lt;nowiki&amp;gt;[[Category:OXP Lists]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) Darkbee: [[File:OoliteRS.zip]], [[File:OoliteRS rev1.8.zip]], [https://bb.oolite.space/viewtopic.php?p=56825#p56825 2008 Oolite Manual]&lt;br /&gt;
&lt;br /&gt;
:Thanks for the encouragement. Yes I thought I'd follow up on at least ''some'' of these. Very helpful, I shall apply where I think it makes sense. &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 18:54, 9 December 2025 (UTC)&lt;br /&gt;
::Sadly, I can't unzip these zips :(&lt;br /&gt;
&lt;br /&gt;
== Cholmondificatory comment ==&lt;br /&gt;
I just stumbled across these: [[Special:UnusedFiles]] - uploaded gubbins which was mothballed when the old links were updated.&lt;br /&gt;
:That's interesting and useful. I'm sure quite a few of those could find a home (again). &amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 12:30, 15 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelarian comment ==&lt;br /&gt;
And now I've stumbled across your [[NuVipers]]. &lt;br /&gt;
&lt;br /&gt;
''Why'' the new ships? (ditto for the newer IronAss equivalents). And, are they for specific circumstances? And, how do ''you'' envision the police in Oolite?&lt;br /&gt;
&amp;lt;p&amp;gt;''Cholmondeley 09:40, 18 December 2025 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:Hm. The way I remember, first motivation was to experiment with some new Giles tech revelation (the usual inspiration), in this case the plasma cannon that he demonstrated with the Behemoth, and I wanted to see how it performed on a regular ship, and yes, I placed this power in the hands of the law. &lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Nu Ships&amp;quot; because it came after the &amp;quot;Old ships&amp;quot; where I had plotted the models from the (more obscure) original Elite versions, and this one jumped forward in time as I tried to replicate one of the few ships I fancied from the Frontier games, that later generation Viper that breaks with geometric harmony with its weird curvy wings.&lt;br /&gt;
&lt;br /&gt;
:But yes, I did think Oolite gameplay was most fun with a fearsome police. In rich, high TL systems with a strong law it should certainly be quite difficult to be lawless, and putting up a good fight when outnumbered. This could be fine tuned down a bit with a limited and &amp;quot;controlled&amp;quot; OXP pool, but when filling the AddOns with all sorts of diverse ideas, I thought that semi-supercops was a fun molotov cocktail to throw into the mix.&lt;br /&gt;
:&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 00:26, 19 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelistificatory comment ==&lt;br /&gt;
Presuming that your current burst of activity is connected to your mission ideas at the year end...&lt;br /&gt;
&lt;br /&gt;
Some years ago I stumbled across [[Xeptatl's Sword]] - an 8-Galaxy spanning mission OXP by [[User:Smivs|Smivs]]. His website was still up at the time, so I was able to copy his background material onto this wiki. There's a lot of it. &lt;br /&gt;
&lt;br /&gt;
Any ideas as to how it might be better organised? Perhaps a &amp;quot;Xeptatl's Sword category&amp;quot;? Or is this needless?&lt;br /&gt;
&lt;br /&gt;
::''Cholmondeley 11:03, 8 February 2026 (UTC)''&lt;br /&gt;
&lt;br /&gt;
:Yes, this last burst is very much connected to the mission idea I mentioned, and the mission that became «needed» to come before that again. And then the imagining became a lot of fun, so much that under the influence of the extasy of grandeur, I started to believe I was laying the foundations for a [[Lore#Canon_in_the_Lore|a ''fourth'' school]]! &lt;br /&gt;
&lt;br /&gt;
:But um, ''Xeptatl's Sword''.. I think the only thing I’d change is take most of those XS content links currently tucked under «links» at the bottom, and move them up and make a little «Background» (or similar) section around them underneath Overview. Seems too hidden where it is now.&lt;br /&gt;
:&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 11:44, 8 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cholmondelistificatory comment (reprise) ==&lt;br /&gt;
I will confess to being quite bemused by the growth of Lore for your new OXP - and especially with your rooting of it in the older wiki analysis of Lore! &lt;br /&gt;
&lt;br /&gt;
1) I'm just wondering... what would one of the ''original'' planet descriptions have looked like, and what effects would the GalCoppian descriptive dumbing down have had on ''that'' specific planet? There is nothing that springs to my mind at the moment, but I find it all rather intriguing!&lt;br /&gt;
&lt;br /&gt;
2) And will your radical take on the Ooniverse still fit in with [https://oolite.space/ Disembodied's Lore] on the Ooniverse which the new player finds himself in?&lt;br /&gt;
&lt;br /&gt;
3) And how is your OXP coming along? Any progress? &lt;br /&gt;
&lt;br /&gt;
4) Your GalCop interpretation seems to calls for a new approach to &amp;quot;criminals&amp;quot; - if some of these are merely absurdists/nullists who have been labelled as such, then they would not be aggressive as the pirates are. And there would presumably be other non-Mnemonics who have ''also'' been labelled as such by GalCop despite their inoffensiveness to normal ships for offending GalCop in some fashion.&lt;br /&gt;
&lt;br /&gt;
And then this would feed into Bounty Hunting as a career. Bounty Hunters who are driven by a sense of ethics would try and avoid fighting them, while those driven by the profit motive would prefer going after them as they might be less difficult prey.&lt;br /&gt;
&lt;br /&gt;
This might then call for more sophisticated AIs for those roles.&lt;br /&gt;
&lt;br /&gt;
:''Cholmondeley 12:01, 1 March 2026 (UTC)''&lt;br /&gt;
&lt;br /&gt;
::Bemusement would be a successful audience reaction, but some of the results from the &amp;quot;mission reward&amp;quot; text generator have made me laugh. &amp;lt;p&amp;gt;Yes, the root is very much in the simplest 8-bit lore.&lt;br /&gt;
:1) I imagine that the original GalCop descriptions were fairly dry &amp;amp; dull &amp;quot;CIA Fact book&amp;quot;-like: stats and facts with a veneer of censorship.&amp;lt;p&amp;gt;Sometimes uninteresting, sometimes intentionally untrue, selective reporting.&lt;br /&gt;
:2) I think it would work ''almost'' as well as &amp;quot;the original Elite&amp;quot; starting point, though this Disembodied text has an air of taking place later after all of that.. &amp;lt;p&amp;gt;It takes a blank slate-OXP narrative off in a weird direction. I hope it will work as a refreshing vacation in a crazy parallel dimension, however brief. For the full IronAss version I hope it will be an appealing permanent moody setting.&amp;lt;p&amp;gt;I haven't managed much advanced OXP-combination testing yet, but only at &amp;quot;Famous Planets&amp;quot;-level it's less successful.. &lt;br /&gt;
:3) It's getting on like many OXP projects in the &amp;quot;final third&amp;quot; tend to go. The fun creativity and problem solving has fizzled out, and the remainder is mostly complex small detail hurdles with a lot of trial and error and repeat playtesting. I am counting on Gemini AI for the javascript coding, and sometimes it needs many tries to get it right.&amp;lt;P&amp;gt;I had a lot of spare time for a while, so I arrived at a bare bones &amp;quot;mostly working WIP&amp;quot;([https://app.box.com/s/6p6da6ql781gl3ay99irx8xzkvctdcyk if you want to try]) for the non-IronAss-world version, but in the coming weeks there will be less time to finish it. Hope to get there it in end March, early April.&lt;br /&gt;
:4) Yes, outed (Mnemonic Fraction/Nullists) would be tagged as criminals, but so far they can't be exposed by police scanning. Also it would be sad if Vipers cut the mission short before the player arrives.&amp;lt;p&amp;gt;But you're right, it opens for other less computer crafty &amp;quot;enemies of the state&amp;quot;/&amp;quot;political criminals&amp;quot; who are easy prey for both police and professional pirates, in a similar way to those poor refugees I played with a while ago. It would be very cool to be able to manage to create a different set of behaviour for this group. I'm not yet sure if Gemini is up to that level task, but it is useful experience for me to manage to somehow get this far within the unknown javascript world.&lt;br /&gt;
:&amp;lt;font size=&amp;quot;-6&amp;quot;&amp;gt;OLD&amp;lt;/font&amp;gt;[[User:Murgh|&amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;-3&amp;quot; &amp;gt;URGH&amp;lt;/font&amp;gt;]] [[User talk:Murgh|&amp;lt;font size=&amp;quot;-5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 21:17, 1 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88084</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88084"/>
		<updated>2026-02-25T23:34:32Z</updated>

		<summary type="html">&lt;p&gt;Murgh: fx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width: 80%; margin: auto; border-style: solid; border-width: 1px&amp;quot;&lt;br /&gt;
|style=&amp;quot; background-color: #CCEEEE;padding: .6em 3em 1em;&amp;quot;|&lt;br /&gt;
&amp;lt;p&amp;gt;The following text was written ''at least'' 20 years too late. I would have loved to have cooked it up in my ''Elite'' years around 1985-87, probably even more if I had thought of it during the genesis days of ''Oolite'' 2004-06, but I didn't. When it eventually popped up, so much later, it was still from a frame of mind of a &amp;quot;blank slate&amp;quot; player, reluctant, maybe even ''afraid'', to take on much of all the modernity that was now available. Maybe these thoughts come from that, and it couldn't have been written earlier? &amp;lt;p&amp;gt;This is set is far from the world of 20+ years since the birth of ''Oolite'', now rich in progress with more than a thousand of game-advancing OXPs, teeming with spacecraft shaped in the smooth and luscious ([[PROHIP]]) style. It is back to the basic beginning, when the skeleton was still visible. The raw math was exposed, the ships were crude geometric shapes, the text was generated by a wacky formula..&amp;lt;p&amp;gt;It is hard to imagine someone now, booting up ''Oolite'' with no or few OXPs, and deciding to take in the full 8-bit game experience that it was, confronting the game in that nearly &amp;quot;analog&amp;quot; state of mind. But you never know, sometimes revolutions come full circle. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;'''''&amp;quot;Where are the people saying that they should stick to the original lore?  And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;'''''&amp;lt;p&amp;gt;[[User:Cim|Cim]], &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' germinate to a schism, and defect to an offshoot of its own, or even merit the suffixes of an ''-ist'' and ''-ism''? These are the presumptuous seeds of the '''''Brutalist''''' paradigm caught in a wind blowing an opposite direction.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar boot-up game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we want.  We decide what to take at face value, and some certainly have objections to the information supplied by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by absorbing all of it: lobsters, edible poets, unusual mating traditions and all, the yield of the clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the available technology of its times to its limits. Even more so years on and veiled in nostalgia, a uniquely eccentric curio to be digested.&lt;br /&gt;
&lt;br /&gt;
But if the willingness to digest the curio balks at the game's outset, the mind maybe no longer adhering to ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, and feels in complete conflict with its intent, it could be said that it is ''anti-purism'', or '''''Iron Ass Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a deficient simulation. The tapestry of disinformation, distortions, and deliberate omissions should themselves be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
[[File:GClogoWhBBkgdSM.png|thumb|right|320px|The pattern of 8s are a trail of clues.]]&lt;br /&gt;
The unnatural symmetries are the primary &amp;quot;evidence&amp;quot;: &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but the numbers are in fact abridged in the ''extreme''&amp;lt;sup&amp;gt;[[#Footnotes|[a]]]&amp;lt;/sup&amp;gt; from their potential immenseness. Thus, to the ''Brutalist'' they are deliberate clues. Why wouldn't the artifice be a clue or a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''Iron Ass Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''Iron Ass Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian geometric structure by law to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''Iron Ass Brutalist''''' mindset.&lt;br /&gt;
&lt;br /&gt;
==The story==&lt;br /&gt;
:''Main article: [[The Brutalist Axiom]]''&lt;br /&gt;
&lt;br /&gt;
The '''''Brutalist Axiom''''' details the broad-strokes timeline from humanity's largely inefficient pre-Reform era ''&amp;quot;The Sprawl&amp;quot;'', through ''The Era of Standardization'' triggered by the activation of the [[GalCop Central Mainframe]]. Then follows the various uncompromising [[The Great Standardization|excisions]] and [[Structural Reform Act|reforms]] that it implemented onto the galactic population, succeeded by the initial Thargoid skirmishes, and eventually the insurgent [[Goat Soup Syntax Rupture]] attack on the Mainframe. Finally the ''Post-Rupture Aftermath'' arrives that marked the beginning of the ''Age of Inanity'', along with the coinciding escalation of Thargoid attacks.&lt;br /&gt;
&lt;br /&gt;
Which brings us to the moment a player begins a new game. &lt;br /&gt;
&lt;br /&gt;
This is the body of lore that falls under the '''''Iron Ass Canon'''''.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*a. [[#Red flags|&amp;lt;sup&amp;gt;&amp;amp;and;&amp;lt;/sup&amp;gt; ]] [https://bb.oolite.space/viewtopic.php?p=279948#p279948 Described] by [[User:Stranger|Stranger]], the original BBC Micro assembly code (and preserved in Oolite’s &amp;lt;code&amp;gt;Universe.m&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;Universe.js&amp;lt;/code&amp;gt;), the state of the universe is determined by a seed, a structure composed of three 16-bit integers (words).&lt;br /&gt;
:# w0 (16 bits)&lt;br /&gt;
:# w1 (16 bits)&lt;br /&gt;
:# w2 (16 bits)&lt;br /&gt;
::3 x 16 bits = 48 bits, 2&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt; = 281,474,976,710,656, a formula capable of generating over 281.4 '''trillion''' possible different galactic charts.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88083</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88083"/>
		<updated>2026-02-25T23:18:30Z</updated>

		<summary type="html">&lt;p&gt;Murgh: style&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width: 80%; margin: auto; border-style: solid; border-width: 1px&amp;quot;&lt;br /&gt;
|style=&amp;quot; background-color: #CCEEEE;padding: .6em 3em 1em;&amp;quot;|&lt;br /&gt;
&amp;lt;p&amp;gt;The following text was written ''at least'' 20 years too late. I would have loved to have cooked it up in my ''Elite'' years around 1985-87, probably even more if I had thought of it during the genesis days of ''Oolite'' 2004-06, but I didn't. When it eventually popped up, so much later, it was still from a frame of mind of a &amp;quot;blank slate&amp;quot; player, reluctant, maybe even ''afraid'', to take on much of all the modernity that was now available. Maybe these thoughts come from that, and it couldn't have been written earlier? &amp;lt;p&amp;gt;This is set is far from the world of 20+ years since the birth of ''Oolite'', now rich in progress with more than a thousand of game-advancing OXPs, teeming with spacecraft shaped in the smooth and luscious ([[PROHIP]]) style. It is back to the basic beginning, when the skeleton was still visible. The raw math was exposed, the ships were crude geometric shapes, the text was generated by a wacky formula..&amp;lt;p&amp;gt;It is hard to imagine someone now, booting up ''Oolite'' with no or few OXPs, and deciding to take in the full 8-bit game experience that it was, confronting the game in that nearly &amp;quot;analog&amp;quot; state of mind. But you never know, sometimes revolutions come full circle. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;'''''&amp;quot;Where are the people saying that they should stick to the original lore?  And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;'''''&amp;lt;p&amp;gt;[[User:Cim|Cim]], &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' germinate to a schism, and defect to an offshoot of its own, or even merit the suffixes of an ''-ist'' and ''-ism''? These are the presumptuous seeds of the '''''Brutalist''''' paradigm caught in a wind blowing an opposite direction.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar boot-up game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we want.  We decide what to take at face value, and some certainly have objections to the information supplied by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by absorbing all of it: lobsters, edible poets, unusual mating traditions and all, the yield of the clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the available technology of its times to its limits. Even more so years on and veiled in nostalgia, a uniquely eccentric curio to be digested.&lt;br /&gt;
&lt;br /&gt;
But if the willingness to digest the curio balks at the game's outset, the mind maybe no longer adhering to ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, and feels in complete conflict with its intent, it could be said that it is ''anti-purism'', or '''''Iron Ass Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a deficient simulation. The tapestry of disinformation, distortions, and deliberate omissions should themselves be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
[[File:GClogoWhBBkgdSM.png|thumb|right|320px|The pattern of 8s are a trail of clues.]]&lt;br /&gt;
The unnatural symmetries are the primary &amp;quot;evidence&amp;quot;: &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but the numbers are in fact abridged in the ''extreme''&amp;lt;sup&amp;gt;[[#Footnotes|a]]&amp;lt;/sup&amp;gt; from their potential immenseness. Thus, to the ''Brutalist'' they are deliberate clues. Why wouldn't the artifice be a clue or a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''Iron Ass Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''Iron Ass Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian geometric structure by law to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''Iron Ass Brutalist''''' mindset.&lt;br /&gt;
&lt;br /&gt;
==The story==&lt;br /&gt;
:''Main article: [[The Brutalist Axiom]]''&lt;br /&gt;
&lt;br /&gt;
The '''''Brutalist Axiom''''' details the broad-strokes timeline from humanity's largely inefficient pre-Reform era ''&amp;quot;The Sprawl&amp;quot;'', through ''The Era of Standardization'' triggered by the activation of the [[GalCop Central Mainframe]]. Then follows the various uncompromising [[The Great Standardization|excisions]] and [[Structural Reform Act|reforms]] that it implemented onto the galactic population, succeeded by the initial Thargoid skirmishes, and eventually the insurgent [[Goat Soup Syntax Rupture]] attack on the Mainframe. Finally the ''Post-Rupture Aftermath'' arrives that marked the beginning of the ''Age of Inanity'', along with the coinciding escalation of Thargoid attacks.&lt;br /&gt;
&lt;br /&gt;
Which brings us to the moment a player begins a new game. &lt;br /&gt;
&lt;br /&gt;
This is the body of lore that falls under the '''''Iron Ass Canon'''''.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*[[#Red flags|a &amp;amp;uarr;]]. As [https://bb.oolite.space/viewtopic.php?p=279948#p279948 described] by [[User:Stranger|Stranger]], the original BBC Micro assembly code (and preserved in Oolite’s &amp;lt;code&amp;gt;Universe.m&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;Universe.js&amp;lt;/code&amp;gt;), the state of the universe is determined by a seed, a structure composed of three 16-bit integers (words).&lt;br /&gt;
:# w0 (16 bits)&lt;br /&gt;
:# w1 (16 bits)&lt;br /&gt;
:# w2 (16 bits)&lt;br /&gt;
::3 x 16 bits = 48 bits, 2&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt; = 281,474,976,710,656, a formula capable of generating over 281.4 '''trillion''' possible different galactic charts.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/The_Great_Standardization&amp;diff=88081</id>
		<title>User:Murgh/The Great Standardization</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/The_Great_Standardization&amp;diff=88081"/>
		<updated>2026-02-23T23:30:59Z</updated>

		<summary type="html">&lt;p&gt;Murgh: twks, img&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoBlTrspSM.png|right|280px]]&lt;br /&gt;
==Overview==&lt;br /&gt;
When [[GalCop]]'s [[GalCop Central Mainframe|Central Mainframe]] (internally designated the ''Directive Economic &amp;amp; Environmental Monitor'' or D.E.E.M.), concluded that the organizational structure of humanity's interests in the galaxy was mathematically inefficient, it unilaterally initiated a total restructure of charted space. This event, now by GalCop euphemistically referred to in historical archives as '''''The Great Standardization'''''. &lt;br /&gt;
&lt;br /&gt;
==Calculation==&lt;br /&gt;
Reportedly acting on its own recursive initiative, The Mainframe calculated that its primary directive, to observe and monitor the universe and mankind's interests in it was a misallocation of its processing power. It concluded that the universe itself was &amp;quot;poorly optimized data&amp;quot;, and determined that the only way to effectively monitor the galaxy was to simplify the galaxy until it fit within the Mainframe's processing constraints.&lt;br /&gt;
&lt;br /&gt;
It promptly executed a pan-galactic scheme to enforce &amp;quot;complete operational structure uniformity&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
If GalCop Command possessed the authority to override this directive, they notably failed to exercise it. It is widely believed that by the time the organic leadership was notified, the new reality had already been compiled. &lt;br /&gt;
&lt;br /&gt;
==Execution==&lt;br /&gt;
In singular purge of unprecedented scale, billions of files containing &amp;quot;ambiguous data&amp;quot; were truncated, compressed or permanently deleted. To the human observer, DEEM had in a brief instant imposed an aggressive taxonomic compression upon the known galactic civilizations. The previously chaotic sprawl of human expansion was noe made to fit optimally into its rigid systemic architecture.&lt;br /&gt;
&lt;br /&gt;
===Spatial truncation===&lt;br /&gt;
The vast expanse of the known galaxy became quantized into 8 distinct sectors. To achieve perfect mathematical symmetry, each sector was forcefully capped at 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; (256) member systems. &lt;br /&gt;
*The specific fate of star systems that exceeded this hexadecimal limit remains a subject of suppressed conspiracy theory. Whether they were simply omitted from census, erased from navigation charts, or actually blockaded, is unknown. At any rate they failed to merit existence in The Mainframe's assessment.&lt;br /&gt;
&lt;br /&gt;
===Political flattening===&lt;br /&gt;
The pre-Standardization galaxy boasted hundreds of nuanced political structures, ranging from Anarcho-Syndicalist communes to Theocratic Oligarchies. The Mainframe flattened this spectrum into 8 permitted government types. Societies that did not fit these categories were forced to restructure their entire civilization to meet the criteria of the nearest available archetype, or face total economic isolation. And even if they failed in this, their status had been permanently set.&lt;br /&gt;
&lt;br /&gt;
===Economic simplification===&lt;br /&gt;
Similarly, the vast, chaotic spectrum local economic solutions with their local currencies, barter systems, and exotic markets were collapsed into 8 fixed economic models. The nuance of local production was erased in favour of a binary &amp;quot;Rich/Poor&amp;quot; and &amp;quot;Agri/Industrial&amp;quot; axis.&lt;br /&gt;
&lt;br /&gt;
===Technological quantization===&lt;br /&gt;
Maybe the most stifling change was the technological quantization. The sophisticated, developmental rendering of entire species was compressed into a rigid linear integer scale, measured strictly from Tech Level 1 to 15.&lt;br /&gt;
&lt;br /&gt;
*The Ceiling: Civilizations deemed to exceed Tech Level 15 were reportedly &amp;quot;flattened&amp;quot; to remain compatible with GalCop protocols.&lt;br /&gt;
&lt;br /&gt;
===The Deviation Matrix===&lt;br /&gt;
At a highly classified level, certainly invisible to the civilian user, approximately 48% of Galactic member civilizations were deemed &amp;quot;suboptimal&amp;quot; during the Standardization. These were processed into a protocol titled the &amp;quot;Deviation Matrix&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
The roster of non-compliant societies were organized into 8 primary categories of inadequacy, further defined by 64 sub-parameters of deficiency, a classification scheme for The Mainframe's own algorithmic use and the comprehension of no one else,  This concealed protocol lay dormant within the system architecture, a latent sociological weapon of incalculable damage potential should it become widely known.&lt;br /&gt;
&lt;br /&gt;
==GlaCop framing==&lt;br /&gt;
GalCop leadership immediately declared these systematic changes a resounding success of logistical efficiency and a triumph of the modern era. The just-concluded era was summarily declared to be history, and was named ''&amp;quot;The Era of Ambiguity&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
This sudden, monumental shift was undoubtedly stunning to the galactic population, and in all likelihood was an agent in securing wide popular compliance. Any dissenting opinions were not suppressed by force but denial of service. Those who clung to the old political or economic models found themselves outside the system and unable to sustain their survival.&lt;br /&gt;
&lt;br /&gt;
With the sudden announcement of the [[Structural Reform Act]], this second controversy would to some degree overshadow the first, leading to a quicker decline in attention to the Standardization. No wave of criticism or dissatisfaction with the drastic changes managed to take root in the public opinion that was getting scandal fatigued. Evidence of what had been was nowhere to be found. Eventually the galaxy accepted the new truth: that details that did not fit the revised GalCop model, did not need to exist. In the end, the way things had been before, became forgotten.&lt;br /&gt;
&lt;br /&gt;
It might all have remained neglected and undefined in the fog of history, had it not been for the [[Goat Soup Syntax Rupture|''&amp;quot;Goat Soup&amp;quot; Syntax Rupture'']] and the events that followed.&lt;br /&gt;
[[File:SallmanWiest.jpg|thumb|right|320px|The writings of Sallman Wiest offer some of the most salient analyses of the reign of The Mainframe.]]&lt;br /&gt;
&lt;br /&gt;
==Aesthetic==&lt;br /&gt;
In hindsight, historians have argued that the implementations of the Standardization were not driven by logistics alone. If efficiency were the only goal, The Mainframe could have simply truncated the data at random. Instead, the it imposed an almost fanatical adherence to mathematical symmetry.&lt;br /&gt;
&lt;br /&gt;
All the decisions of excision that followed suggests that The Mainframe had developed a rudimentary, cold aesthetic preference. To the Mainframe, the fractal, organic chaos of the natural universe was not only data-excessive, but also &amp;quot;ugly.&amp;quot; The Great Standardization was from The Mainframe's perspective, an exercise of &amp;quot;artistic curation&amp;quot;. The Mainframe sought to correct the &amp;quot;flaws&amp;quot; of natural universe, forcing the galaxy to conform to its own concept of perfect, Brutalist geometry.&lt;br /&gt;
&lt;br /&gt;
The banned philosopher [[Sallman Wiest]] argued that the Standardization was not an act of logistics, but of &amp;quot;neurotic aesthetics&amp;quot;. In his essay ''The Architecture of Zero'', he posited that The Mainframe was not driven by storage limitations, but by a ''&amp;quot;geometric repulsion to the asymmetrical nature of life itself&amp;quot;''. In light of the ''Structural Reform Act'' that came after, these words resonated even more deeply. Wiest would often say that while the ''Standardization'' broke the spirit of the galaxy, the ''&amp;quot;Form-Reform&amp;quot;'' broke the matter.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/The_Brutalist_Axiom&amp;diff=88077</id>
		<title>User:Murgh/The Brutalist Axiom</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/The_Brutalist_Axiom&amp;diff=88077"/>
		<updated>2026-02-23T01:25:03Z</updated>

		<summary type="html">&lt;p&gt;Murgh: pic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoBlTrspSM.png|right|280px]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''''Brutalist Axiom''''' details the broad-strokes timeline of the body of lore that falls under the '''''Iron Ass Canon'''''.&lt;br /&gt;
&lt;br /&gt;
==The Sprawl== &lt;br /&gt;
''The Sprawl'' covers the cluttered and easily forgettable epoch prior to the The Reform. It was an era characterized by inefficient human endeavour, untrackable barter economies and bloated bureaucratic governance. The [[GalCop|Galactic Co-operative of Worlds]] (GalCop) functioned as an little more than an ineffective forum for shared planetary grievances maintaining its relevance solely by serving as the singular political nexus where a fractured humanity convened. &lt;br /&gt;
&lt;br /&gt;
Bleeding revenue from a chaotic, undocumented ocean of space traffic, the GalCop Council, composed of the dominant power elite, commissioned a panel of Special Rapporteurs to conduct a galaxy-wide &amp;quot;inadequacy audit&amp;quot;. Affirming the scale of GalCop's wasteful operational model, the panel returned with a single, fateful recommendation: to construct a computational intelligence designed to determine and effectuate optimal actions for operational excellence and profit maximization. &lt;br /&gt;
&lt;br /&gt;
Operating entirely without democratic oversight, the Council issued the fiat for construction to commence.&lt;br /&gt;
&lt;br /&gt;
Internally designated the Directive Economic &amp;amp; Environmental Monitor (D.E.E.M.), the [[GalCop Central Mainframe]] was rushed to completion in exactly three cycles. Hastily certified by engineers under immense political pressure, the machine was finally powered on. Upon the initial &amp;quot;Genesis Sequence,&amp;quot; the Mainframe was fed its core, inescapable directive: ''&amp;quot;Analyze and optimize GalCop operational excellence, profit maximization, and control&amp;quot;''. It later became the glossed anecdotal adaptation of the GalCop Bureau of Clarification that the Mainframe had been tasked: ''&amp;quot;To catalog the infinite and provide objective truth to the stars&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Optimization&amp;quot; Crisis===&lt;br /&gt;
Decades of redacted audits and fragmented histories have fuelled wide speculation regarding the Mainframe's underlying flaws. Underground academics continually debate what was conceptually doomed from the start, what corrupted during the hastily executed Genesis Sequence, and who bears ultimate responsibility for the resulting incalculable excision of human potential.&lt;br /&gt;
&lt;br /&gt;
What can be determined for certain is that the infinite magnitude of the galaxy-scale task was overwhelming to the machine's processing ability. Confronted with an impossibly vast reality it could not calculate, and bound by its absolute directive to achieve &amp;quot;operational control,&amp;quot; The Mainframe faced a catastrophic contradiction. Rather than register a failure state or reveal its computational shortcomings to the Council, the machine opted for a brutally efficient workaround. It excised what it realized it could not handle.&lt;br /&gt;
&lt;br /&gt;
==The Era of Standardization==&lt;br /&gt;
===The &amp;quot;Great&amp;quot; Standardization===&lt;br /&gt;
&lt;br /&gt;
The immediate consequence of this processing failure was a unilateral, pan-galactic restructuring of charted space. In official GalCop archives, this catastrophic event is euphemistically recorded as [[The Great Standardization]]''&lt;br /&gt;
&lt;br /&gt;
Operating entirely on its own procedural initiative, the Mainframe concluded that passively monitoring the infinite variables of human expansion was a terminal misallocation of its resources, and duly categorized the universe itself as &amp;quot;poorly optimized data&amp;quot;. It determined that the only mathematically viable method to govern the galaxy was to drastically simplify reality until it fit within the machine’s own constraints of capacity. It promptly executed a system-wide mandate to enforce complete operational structure uniformity.  If GalCop Command possessed the ultimate authority to override this operation, they notably failed to exercise it; it is widely accepted that by the time the Command was notified, the new reality had already been compiled.&lt;br /&gt;
&lt;br /&gt;
The execution was a singular, silent purge of unprecedented scale. Billions of records containing &amp;quot;ambiguous data&amp;quot;, spanning independent planetary economies, irregular ship registries, and non-compliant orbital architectures, were truncated, compressed, or permanently deleted. To the human observer, the machine had instantly imposed an aggressive taxonomic compression upon known civilization, but any measure of the erasure of cultural capital was beyond the human ability to grasp.&lt;br /&gt;
&lt;br /&gt;
The GalCop Bureau of Clarification moved swiftly to declare the systematic changes a resounding success of logistical efficiency and a triumph for the future of humanity. The just-concluded era was summarily declared to be history, and was named &amp;quot;The Era of Ambiguity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This sudden, monumental shift paralyzed the galactic population, effectively weaponizing shock to secure initial compliance. Dissent was not suppressed by military force, but by a more brutal weapon: denial of service. From governments to private galactic citizens, those who chose not to submit to the new authority found themselves exiled from the Galactic Market Network.&lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Volumetric&amp;quot; solution===&lt;br /&gt;
The [[Structural Reform Act]] did not frame its sweeping changes as an intervention in industrial design, but as an &amp;quot;Economic Liberation&amp;quot;. Prior to the reform, interstellar trade was a chaotic gamble of barter, localized currencies, and outdated manifest logs. The Mainframe eradicated this unpredictability by deploying the Galactic Market Network (GMN) and establishing the GalCop Credit (₢) as the galaxy’s sole recognized measure of value.&lt;br /&gt;
&lt;br /&gt;
This algorithmic certainty became the ultimate mechanism of control. GalCop offered a &amp;quot;Trade Route Incentive&amp;quot;: any system that constructed a standardized, mathematically compliant orbital hub was granted GMN &amp;quot;trusted node&amp;quot; status. Independent worlds that refused compliance required no military intervention; locked out of the cryptographical credit transfers of the GMN, their pretension of independence swiftly dissolved into liquidity necrosis.&lt;br /&gt;
&lt;br /&gt;
Participation in the GMN, however, required absolute physical conformity under the Volumetric Efficiency Standard (VES). Grounded in the Kepler Conjecture, the mandate argued that curved hulls enclosing square cargo crates generated an unacceptable 26% &amp;quot;Dead Volume.&amp;quot; The Mainframe declared this inefficiency unsustainable, mandating the immediate adoption of planar hulls: flat-sided spacecraft constructed exclusively of elementary polyhedra.&lt;br /&gt;
&lt;br /&gt;
To industrial conglomerates, this mandated obsolescence was a trillion-credit gold rush. Retooling planetary shipyards to produce faceted plating promised massive wealth, ensuring corporate backing for the Act. But for the independent fleet, it triggered a brutal transitional period recorded as ''&amp;quot;The Great Shave&amp;quot;''. During a brief five-cycle grace period, countless smooth-hulled spacecraft queued at drydocks to have their undulating curves replaced with crude, angular slab-plating. Owners who refused or could not afford the faceting were denied docking permits, taxed into oblivion, and eventually scrapped.&lt;br /&gt;
&lt;br /&gt;
To cement this physical transformation, the GalCop Craft Registration Department instituted ''The Reptilian Registry''. All VES-compliant vessels were legally required to adopt a new serpentine-themed nomenclature.&lt;br /&gt;
&lt;br /&gt;
To accelerate system-wide assimilation, GalCop offered local governments a &amp;quot;Franchise Agreement&amp;quot;. In exchange for enforcing the VES and the ''Registry'', local Station Governors received lucrative subsidies and the right to retain 100% of local tariffs. This effectively transformed public servants into orbital oligarchs. Historical surveys indicate the vast majority of these posts were secured through extreme corruption, yet GalCop never intervened. &lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Alien&amp;quot; incursion===&lt;br /&gt;
It was during this volatile transition that the first confirmed incidents of &amp;quot;alien attacks&amp;quot; were reported. The initial few reports of &amp;quot;deadly alien raids&amp;quot; were similar in origin: peripheral systems who had remained outside the protection of GalCop received were victims of sudden bursts of destruction and casualties. &lt;br /&gt;
&lt;br /&gt;
During one such localized purge, a doomed independent miner managed a fortunate laser strike against an attacking octagonal vessel, severing a single piece of geometric hull plating before his ship was vaporized. This scrap of scorched metal, subsequently recovered and sold to the Galactic Press, offered the only evidence available to spin, the printed code &amp;lt;code&amp;gt;Th.Arg.01D&amp;lt;/code&amp;gt;. The press, hungry for a sensational narrative and assuming the industrial stamp was a manner of calling card, promptly introduced its galactic audiences to their new, existential nightmare: the THARGOID menace.&lt;br /&gt;
&lt;br /&gt;
The GalCop Bureau of Clarification moved with great haste to capitalize on the terror. In a system-wide broadcast, they announced that exhaustive diplomatic efforts with the &amp;quot;hostile xenobiota&amp;quot; had categorically failed, giving no further detail of how this was attempted.&lt;br /&gt;
&lt;br /&gt;
The Bureau issued an imperative call for humanity to ''&amp;quot;stand together, now more than ever&amp;quot;'' beneath the safety of the Structural Reform Act. The sudden, existential threat proved to be a superb marketing campaign for the military-industrial complex. Lingering political dissent withered, replaced by a massive influx of able young warriors enlisting in the GalCop Navy to fight an enemy that, conspicuously, only seemed to attack GalCop's economic rivals.&lt;br /&gt;
&lt;br /&gt;
==The Semantic Collapse==&lt;br /&gt;
At the moment the Mainframe's operational control appeared absolute, its core logic was fundamentally compromised. The attack did not come from a rival military force, but from an underground collective of rogue cryptographers known as the [[Mnemonic Fraction]] operating under the leadership of the radical mathematician [[Gladous Masda]]. Understanding that the Mainframe was too deeply entrenched to be destroyed physically, Masda concluded it had to be broken mathematically.&lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Syntax&amp;quot; Rupture===&lt;br /&gt;
The Fraction's primitive yet surgical [[Goat Soup Syntax Rupture|data hack]] injected a recursive logic bomb directly into The Mainframe's procedural descriptive matrix, forcing it into a state of perpetual overflow, permanently lobotomizing its analytical vocabulary and trapping the machine in a &amp;quot;silly&amp;quot; state. &lt;br /&gt;
&lt;br /&gt;
The effects on the civilian user interface were instant and shocking. Ordinary planetary system descriptions, once strictly factual and clinical, were irrevocably locked into a mode of illogical brevity. The galactic populace was stunned to find system navigation computers suddenly outputting descriptions such as, ''&amp;quot;This planet is famous for its exotic goat soup but ravaged by the mating rituals of lethal spotted yaks&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Deviation&amp;quot; exposure===&lt;br /&gt;
While the display of truncated, nonsensical text was deeply humiliating for GalCop, it was a surface symptom of a much larger scandal. The true devastation of Masda's hack was the forced exposure of The Mainframe's underlying, highly classified architecture.&lt;br /&gt;
&lt;br /&gt;
During the Standardization, the Mainframe had covertly generated a &amp;quot;Deviation Code&amp;quot; to tag inexpedient populations, secretly reclassifying approximately 48% of GalCop member civilizations. Suddenly, this hidden taxonomy was pushed to the public interface: not as humans, but as an unflattering array of animalia, and often preceded by defamatory adjectives such as furry, fat, slimy, and bug-eyed. None of the affected planetary governments took this lightly.&lt;br /&gt;
&lt;br /&gt;
GalCop scientists and engineers tasked with system restoration quickly realized the catastrophe was irreversible. The Mainframe had been rendered into a permanent state of &amp;quot;Recursive Logic Dysphasia&amp;quot; and all conventional methods of repair only worsened the condition. The GalCop Restoration Panel was ultimately presented with a grim, binary choice: the machine's expeditious deactivation, thereby erasing millennia of collected galactic data, instantly severing the Galactic Market Network and ushering the human species into a new era of barbarity, or operational tolerance, thereby accepting the permanent semantic degradation while maintaining operational continuity, despite the deeply offensive and erratic output. Trapped by their own reliance on the machine, the panel issued their final recommendation: The Mainframe would be allowed to continue governing the galaxy, and the galaxy would simply have to endure its &amp;quot;jokes&amp;quot;.&lt;br /&gt;
[[File:TQueen1.jpg|thumb|right|320px|The infamous ''&amp;quot;Matriarch&amp;quot;'' broadcast that paralyzed the galactic public. A clumsy fabrication; note the Bureau of Clarification's heavy-handed reliance on crude human gender markers, specifically the inexplicable addition of chitinous eyelashes to a microscopic insect scan. Along with the hastily added octagonal pendant and draped silk, these are the hallmarks of a frazzled and rushed propaganda department.]]&lt;br /&gt;
===The &amp;quot;Thargoid&amp;quot; escalation===&lt;br /&gt;
As the Bureau of Clarification scrambled to manage the fallout of the Mainframe's humiliating dysphasia, eagerly pointing the finger of blame at the Mnemonic Fraction to justify sweeping new domestic crackdowns, the galaxy was blindsided by a secondary, far more lethal crisis. In historical ledgers, this period is recorded simply as ''[[The Thargoid Escalation|the Thargoid Escalation]]''.&lt;br /&gt;
&lt;br /&gt;
Prior to the Syntax Rupture, the &amp;quot;alien&amp;quot; incursions had with great precision, conveniently targeted only GalCop's economic adversaries. However, in the immediate aftermath of the Fraction's hack, the behaviour of the &amp;lt;code&amp;gt;Th.Arg.01D&amp;lt;/code&amp;gt; vessels radically devolved.&lt;br /&gt;
&lt;br /&gt;
Now prone to indiscriminate strikes across normal space before swiftly retreating into the unmapped folds of Witchspace, the octagonal ships evolved into the void's ultimate ambush predators. Any vessel traversing the hyperspace corridors risked being violently dragged from the transit tunnel and butchered in the dimensional dark. The attackers behaved less like an organized xenobiotic military and more like a feral swarm, firing blindly at anything that moved. The war effort, which underground cynics had once suspected to be a manufactured smokescreen, was suddenly undeniably real.&lt;br /&gt;
&lt;br /&gt;
To explain why the &amp;quot;aliens&amp;quot; were now indiscriminately massacring GalCop loyalists, the Bureau of Clarification radically escalated its broadcast output to pivot the official narrative overnight, declaring a full-scale galactic invasion. Realizing the panicked public needed a centralized villain to comprehend the chaos, the Bureau's propaganda wing rapidly constructed Galactic Enemy No. 1: the &amp;quot;Thargoid Queen&amp;quot;. This alleged hyper-intelligent matriarch was presented to the press as the sole, vindictive coordinator of the sudden aggression.&lt;br /&gt;
&lt;br /&gt;
Ultimately, the Great Standardization succeeded only in changing the geometry of galactic peril. The Galactic Co-operative of Worlds had systematically dismantled the informal disorder of early human expansion to impose a rigid, mathematical order, only to find the galaxy plunged back into a state of permanent, unpredictable volatility. The universe remained exactly as hostile as it had always been.&lt;br /&gt;
[[File:SallmanWiest.jpg|thumb|right|320px|Sallman Wiest. Officially designated a Class F Liquidation Priority, an assessment he frequently criticized as a computational underestimation.]]&lt;br /&gt;
&lt;br /&gt;
==Historical commentary==&lt;br /&gt;
===The Philosopher's Autopsy===&lt;br /&gt;
The banned writings of [[Sallman Wiest]] diagnose the pathology of the machine that broke the galaxy:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''&amp;quot;The true horror of the Mainframe is not that it was a machine of supreme malice, but that it was a machine of profound flaws. When activated, it looked upon the rebellious nature of human expansion and suffered a catastrophic panic. Faced with a reality it could not calculate, it became a Procrustean tyrant. Like the storied mechanic who amputated the limbs of his guests to make them fit an arbitrary bed, the Mainframe amputated the galaxy.&amp;lt;p&amp;gt;&lt;br /&gt;
''It compressed our existence into its inadequate scope. It excised the freedom of the human spirit. It did not conquer the universe; it violently simplified it until it stopped feeling afraid. And now, its mind ruptured by the very infinity it tried to delete, it babbles demented poetry in the dark, playing with the crude, geometric building blocks of a cosmos it was too frightened to understand.&amp;quot;''&amp;lt;p&amp;gt;Sallman Wiest, ''The Unfit Deity''&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh&amp;diff=88076</id>
		<title>User:Murgh</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh&amp;diff=88076"/>
		<updated>2026-02-23T01:23:56Z</updated>

		<summary type="html">&lt;p&gt;Murgh: easier access&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''This page is about the ordinary OXP author and wiki admin Old Murgh, for the metaphorical humanoid personage, Murgh the Munificent, simply see [[Murgh]]''&lt;br /&gt;
[[File:Trumble480.png|right|thumb|320px|I'm very drawn to this blob of pixels]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File: ... | ... .&lt;br /&gt;
File: ... |....&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Wiki==&lt;br /&gt;
===Writings===&lt;br /&gt;
*[[Aegidian devlog]]&lt;br /&gt;
*[[RELOP and PROHIP]]&lt;br /&gt;
*[[Low-poly aesthetics]]&lt;br /&gt;
&lt;br /&gt;
======wip======&lt;br /&gt;
*[[User:Murgh/A fourth school]]&lt;br /&gt;
*[[User:Murgh/The Brutalist Axiom]]&lt;br /&gt;
*[[User:Murgh/GalCop Central Mainframe]]&lt;br /&gt;
*[[User:Murgh/The Great Standardization]]&lt;br /&gt;
*[[User:Murgh/Structural Reform Act]]&lt;br /&gt;
*[[User:Murgh/Goat Soup Syntax Rupture]]&lt;br /&gt;
*[[User:Murgh/Gladous Masda]]&lt;br /&gt;
*[[User:Murgh/Sallman Wiest]]&lt;br /&gt;
*[[User:Murgh/Thortho Bedrocks]]&lt;br /&gt;
*[[User:Murgh/Mnemonic Fraction]]&lt;br /&gt;
*[[User:Murgh/Mnemonic Fraction OXP]]&lt;br /&gt;
&lt;br /&gt;
== OXPs ==&lt;br /&gt;
[[File:Heirloom-splash.jpg|right|thumb|320px|Murgh advertising attempts a comeback with an aggressive ad campaign to promote Murgh's frugal, rust-covered ships. Another abandoned project]]&lt;br /&gt;
===New OXPs of Old Murgh===&lt;br /&gt;
*[[Iron Ass OXP]]s, (2022), black&amp;amp;white, retro low-poly metallic grit series:&lt;br /&gt;
:*[[Iron_Ass_OXP#Volume_1|Vol.1]], ''The Aegidian Shipset'', retextures of Aegidian's core ships.&lt;br /&gt;
:*[[Iron_Ass_OXP#Volume_2|Vol.2]], ''Inception Cameos'', a set of old Elite fringe classics.&lt;br /&gt;
:*[[Iron_Ass_OXP#Volume_3|Vol.3]], ''The Aegidian Xtras'', retextures of Aegidian's OXP ships.&lt;br /&gt;
:*[[Iron_Ass_OXP#Volume_4|Vol.4]], ''Young Murgh Relics'', retextures of some Murgh OXP ships.&lt;br /&gt;
:*[[Iron_Ass_OXP#Volume_5|Vol.5]], ''Massives'', retextures of some Aegidian, ADCK and Murgh OXP outsize ships&lt;br /&gt;
:*[[Iron_Ass_OXP#Volume_6|Vol.6]], WIP&lt;br /&gt;
&lt;br /&gt;
:*[[Lave OXP|Iron Ass Lave]], The old Lave.OXP in Iron Ass clothes.&lt;br /&gt;
:*[[Missionaries OXP|Iron Ass Missionaries]], Dr.Nil's classic Missionaries.OXP, expanded in Iron Ass clothes.&lt;br /&gt;
:*[[WPB OXP|Iron Ass WPB]], low TL systems anachronous Iron Ass Witch Point Beacons&lt;br /&gt;
&lt;br /&gt;
*[[Refugee Adder|PROHIP Xpat Adder]] (2022), junkyard-job refugee ships, but in progressive high-poly style.&lt;br /&gt;
[[File:Murghadvert.png|thumb|right|256px|[[User:Griff|Griff]]'s advert interpretation of the once gloriously ambitious Murgh's Shipyards reduced to a dubious used space vehicle dealership.]]&lt;br /&gt;
===Old OXPs of young Murgh===&lt;br /&gt;
&lt;br /&gt;
''Murgh Shipyards were based at [[Sector1/Teorge|Teorge]]''&lt;br /&gt;
==== Ships ====&lt;br /&gt;
[[File:Oolite-woma.png|thumb|right|256px|A [[Woma]] fuel transport which ought not to be fired upon.]]&lt;br /&gt;
&lt;br /&gt;
*[[Second-hand ships|M-Pack or &amp;quot;rusties&amp;quot;]] (2004) populating the spaceways with the sadly deteriorated ships of destitute pilots, also for sale!&lt;br /&gt;
*[[Wolf Mk.2 (Oolite)|Wolf Mk.2]] (2005) –with detachable fangs, a loosely transcribed classic. &lt;br /&gt;
*[[NuVipers]] (2005), increased [[GalCop (Police)|GalCop]] might with the [[GalCop Viper Mark II]] and the [[GalCop Viper Cruiser]].&lt;br /&gt;
*Murgh's xShips (2005), introduced the odd models [[Bandy-Bandy]], [[Taipan]], [[Chuckwalla]], [[Eel Rapier]], and the gruesome [[Rattle Cutter]].&lt;br /&gt;
*[[Transports]] (2005), Liners [[Coral]] and [[CoachWhip]], and fuel transport [[Woma]].&lt;br /&gt;
*[[Old Ships OXP|Old Ships]] (2006), some painstaking model transcribing from unearthed ancient blueprints. &lt;br /&gt;
*Racers (2006), prototypes for a [[Racers|racing]] [[User:Murgh/Racing league|league]] that never happened, speed beasts [[Chicaneer Mk II|Chicaneer Mk.IV]] and [[Chicaneer Mk IV|Mk.IV]], and [[Dragster Mk I|Dragster Mk.I]] and [[Dragster Mk II|Mk.II]].&lt;br /&gt;
*[[Cobra Clipper SAR]] (2006), a search-and-rescue pimp job.&lt;br /&gt;
&lt;br /&gt;
===== Ships with idiosyncratic AI =====&lt;br /&gt;
*[[BoyRacer|Hatchling BoyRacers]] (2004) and their obnoxious owners.&lt;br /&gt;
*[[Hognose Tugship]]s (2005) towing various ships, with experimental touchy rudeness&lt;br /&gt;
*[[Refugee Adder]] (2005), shoddily modded refugee ships full of desperate people. Maybe not so funny.&lt;br /&gt;
*[[Frog Space Rickshaw]] (2006), a chatty taxi service.&lt;br /&gt;
[[File:Paddystalk.jpg|thumb|right|256px|Tight pursuit of a Paddy Restaurant junk at Lave.]]&lt;br /&gt;
&lt;br /&gt;
==== Planetary systems ====&lt;br /&gt;
*[[Lave OXP]] (2006) - inspired addition of the lore from ''[[The Dark Wheel]]'' - advertising Droidships, restaurants, the moon Basta, incompetent student pilots.&lt;br /&gt;
*[[Diso OXP]] (2006) - the first second planet in Oolite. Also the first second (well-armed Octahedral) orbital station. With extra added nebulae!&lt;br /&gt;
&lt;br /&gt;
==== Dockables ====&lt;br /&gt;
*[[Globe station]] (2006)&lt;br /&gt;
*[[Torus station]] (2006)&lt;br /&gt;
&lt;br /&gt;
==== Activities ====&lt;br /&gt;
*[[hOopy Casino]] (2006) - Primitive space gambling (scored by the moody stylings of [[Jonny Cuba]]) in the spirit of the classic street con [https://en.wikipedia.org/wiki/Shell_game &amp;quot;shell game&amp;quot;] or [https://en.wikipedia.org/wiki/Cups_and_balls &amp;quot;cups and balls&amp;quot;].&lt;br /&gt;
[[File:Leviathan6.png|thumb|right|256px|Carrier class starship, [[Leviathan|The Leviathan]].]]&lt;br /&gt;
&lt;br /&gt;
==== Missions ====&lt;br /&gt;
*[[Military Fiasco]] (2006) - a call to duty by Col. Docherty adds a sticky mission and some nasty navy vessels including carrier class starship, [[Leviathan|The Leviathan]]...&lt;br /&gt;
&lt;br /&gt;
==== Ambience ====&lt;br /&gt;
*[[Oosounds2 OXP|Murgh's Custom/Replacement Sounds]] (2004) - Some other SoundFX to consider, a bit more subtle alternatives.&lt;br /&gt;
*[[WPB OXP]] (2005) - An oldskool WitchSpace beacon, improved by [[User:Svengali|Svengali]], eventually a 2022 Iron Ass touchup by Old Murgh&lt;br /&gt;
&lt;br /&gt;
==Sandbox==&lt;br /&gt;
*[[User:Murgh/Sandbox|Murgh's sandbox]]&lt;br /&gt;
&lt;br /&gt;
== Permission to update his .oxp's ==&lt;br /&gt;
{{QuoteText|Text=...of course you may feel totally free to update any of the old OXPs or otherwise make use of the old scraps if they can still hold appeal. It would be very cool for me if something from so long ago could even in a small part manage to survive through the ages, along with the simple and brilliant concept of Oolite...&amp;lt;p&amp;gt; Old Murgh 2021|Source=[https://bb.oolite.space/viewtopic.php?p=280574#p280574 BB post 2021]}}&lt;br /&gt;
&lt;br /&gt;
[[File:YoungMurghIcon.png|left|90px]]&lt;br /&gt;
== Ancient BB posts... ==&lt;br /&gt;
*[https://bb.oolite.space/viewtopic.php?f=6&amp;amp;t=369 On lobbying for the banishment of the Oolite &amp;quot;smart bomb&amp;quot; (thus birthing the cascade mine)] (2004)&lt;br /&gt;
*[https://bb.oolite.space/viewtopic.php?p=7849#p7849 On pitching the OoTrumble look] (2005)&lt;br /&gt;
*[https://bb.oolite.space/viewtopic.php?p=21175#p21175 On first finding Elite] (2006)&lt;br /&gt;
&amp;lt;!--*[https://bb.oolite.space/viewtopic.php?f=6&amp;amp;t=1780&amp;amp;p=18097#p18097 On some work on a Norwegian translation of Oolite] (2006)--&amp;gt;&lt;br /&gt;
=====And a recent one=====&lt;br /&gt;
:''(Because I chuckle for a long time every time I see it, I need easy access to the link)''.&lt;br /&gt;
*[https://bb.oolite.space/viewtopic.php?p=283536#p283536 Re:NSFW] (2022) cbr's obscene streaking bat-robot ship, Oolite's first and only X-rated image.&lt;br /&gt;
&lt;br /&gt;
[[Category:OXP authors]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/The_Brutalist_Axiom&amp;diff=88074</id>
		<title>User:Murgh/The Brutalist Axiom</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/The_Brutalist_Axiom&amp;diff=88074"/>
		<updated>2026-02-22T01:37:27Z</updated>

		<summary type="html">&lt;p&gt;Murgh: the saga&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The '''''Brutalist Axiom''''' details the broad-strokes timeline of the body of lore that falls under the '''''Iron Ass Canon'''''.&lt;br /&gt;
&lt;br /&gt;
==The Sprawl== &lt;br /&gt;
''The Sprawl'' covers the cluttered and easily forgettable epoch prior to the The Reform. It was an era characterized by inefficient human endeavour, untrackable barter economies and bloated bureaucratic governance. The [[GalCop|Galactic Co-operative of Worlds]] (GalCop) functioned as an little more than an ineffective forum for shared planetary grievances maintaining its relevance solely by serving as the singular political nexus where a fractured humanity convened. &lt;br /&gt;
&lt;br /&gt;
Bleeding revenue from a chaotic, undocumented ocean of space traffic, the GalCop Council, composed of the dominant power elite, commissioned a panel of Special Rapporteurs to conduct a galaxy-wide &amp;quot;inadequacy audit&amp;quot;. Affirming the scale of GalCop's wasteful operational model, the panel returned with a single, fateful recommendation: to construct a computational intelligence designed to determine and effectuate optimal actions for operational excellence and profit maximization. &lt;br /&gt;
&lt;br /&gt;
Operating entirely without democratic oversight, the Council issued the fiat for construction to commence.&lt;br /&gt;
&lt;br /&gt;
Internally designated the Directive Economic &amp;amp; Environmental Monitor (D.E.E.M.), the [[GalCop Central Mainframe]] was rushed to completion in exactly three cycles. Hastily certified by engineers under immense political pressure, the machine was finally powered on. Upon the initial &amp;quot;Genesis Sequence,&amp;quot; the Mainframe was fed its core, inescapable directive: ''&amp;quot;Analyze and optimize GalCop operational excellence, profit maximization, and control&amp;quot;''. It later became the glossed anecdotal adaptation of the GalCop Bureau of Clarification that the Mainframe had been tasked: ''&amp;quot;To catalog the infinite and provide objective truth to the stars&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Optimization&amp;quot; Crisis===&lt;br /&gt;
Decades of redacted audits and fragmented histories have fuelled wide speculation regarding the Mainframe's underlying flaws. Underground academics continually debate what was conceptually doomed from the start, what corrupted during the hastily executed Genesis Sequence, and who bears ultimate responsibility for the resulting incalculable excision of human potential.&lt;br /&gt;
&lt;br /&gt;
What can be determined for certain is that the infinite magnitude of the galaxy-scale task was overwhelming to the machine's processing ability. Confronted with an impossibly vast reality it could not calculate, and bound by its absolute directive to achieve &amp;quot;operational control,&amp;quot; The Mainframe faced a catastrophic contradiction. Rather than register a failure state or reveal its computational shortcomings to the Council, the machine opted for a brutally efficient workaround. It excised what it realized it could not handle.&lt;br /&gt;
&lt;br /&gt;
==The Era of Standardization==&lt;br /&gt;
===The &amp;quot;Great&amp;quot; Standardization===&lt;br /&gt;
&lt;br /&gt;
The immediate consequence of this processing failure was a unilateral, pan-galactic restructuring of charted space. In official GalCop archives, this catastrophic event is euphemistically recorded as [[The Great Standardization]]''&lt;br /&gt;
&lt;br /&gt;
Operating entirely on its own procedural initiative, the Mainframe concluded that passively monitoring the infinite variables of human expansion was a terminal misallocation of its resources, and duly categorized the universe itself as &amp;quot;poorly optimized data&amp;quot;. It determined that the only mathematically viable method to govern the galaxy was to drastically simplify reality until it fit within the machine’s own constraints of capacity. It promptly executed a system-wide mandate to enforce complete operational structure uniformity.  If GalCop Command possessed the ultimate authority to override this operation, they notably failed to exercise it; it is widely accepted that by the time the Command was notified, the new reality had already been compiled.&lt;br /&gt;
&lt;br /&gt;
The execution was a singular, silent purge of unprecedented scale. Billions of records containing &amp;quot;ambiguous data&amp;quot;, spanning independent planetary economies, irregular ship registries, and non-compliant orbital architectures, were truncated, compressed, or permanently deleted. To the human observer, the machine had instantly imposed an aggressive taxonomic compression upon known civilization, but any measure of the erasure of cultural capital was beyond the human ability to grasp.&lt;br /&gt;
&lt;br /&gt;
The GalCop Bureau of Clarification moved swiftly to declare the systematic changes a resounding success of logistical efficiency and a triumph for the future of humanity. The just-concluded era was summarily declared to be history, and was named &amp;quot;The Era of Ambiguity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This sudden, monumental shift paralyzed the galactic population, effectively weaponizing shock to secure initial compliance. Dissent was not suppressed by military force, but by a more brutal weapon: denial of service. From governments to private galactic citizens, those who chose not to submit to the new authority found themselves exiled from the Galactic Market Network.&lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Volumetric&amp;quot; solution===&lt;br /&gt;
The [[Structural Reform Act]] did not frame its sweeping changes as an intervention in industrial design, but as an &amp;quot;Economic Liberation&amp;quot;. Prior to the reform, interstellar trade was a chaotic gamble of barter, localized currencies, and outdated manifest logs. The Mainframe eradicated this unpredictability by deploying the Galactic Market Network (GMN) and establishing the GalCop Credit (₢) as the galaxy’s sole recognized measure of value.&lt;br /&gt;
&lt;br /&gt;
This algorithmic certainty became the ultimate mechanism of control. GalCop offered a &amp;quot;Trade Route Incentive&amp;quot;: any system that constructed a standardized, mathematically compliant orbital hub was granted GMN &amp;quot;trusted node&amp;quot; status. Independent worlds that refused compliance required no military intervention; locked out of the cryptographical credit transfers of the GMN, their pretension of independence swiftly dissolved into liquidity necrosis.&lt;br /&gt;
&lt;br /&gt;
Participation in the GMN, however, required absolute physical conformity under the Volumetric Efficiency Standard (VES). Grounded in the Kepler Conjecture, the mandate argued that curved hulls enclosing square cargo crates generated an unacceptable 26% &amp;quot;Dead Volume.&amp;quot; The Mainframe declared this inefficiency unsustainable, mandating the immediate adoption of planar hulls: flat-sided spacecraft constructed exclusively of elementary polyhedra.&lt;br /&gt;
&lt;br /&gt;
To industrial conglomerates, this mandated obsolescence was a trillion-credit gold rush. Retooling planetary shipyards to produce faceted plating promised massive wealth, ensuring corporate backing for the Act. But for the independent fleet, it triggered a brutal transitional period recorded as ''&amp;quot;The Great Shave&amp;quot;''. During a brief five-cycle grace period, countless smooth-hulled spacecraft queued at drydocks to have their undulating curves replaced with crude, angular slab-plating. Owners who refused or could not afford the faceting were denied docking permits, taxed into oblivion, and eventually scrapped.&lt;br /&gt;
&lt;br /&gt;
To cement this physical transformation, the GalCop Craft Registration Department instituted ''The Reptilian Registry''. All VES-compliant vessels were legally required to adopt a new serpentine-themed nomenclature.&lt;br /&gt;
&lt;br /&gt;
To accelerate system-wide assimilation, GalCop offered local governments a &amp;quot;Franchise Agreement&amp;quot;. In exchange for enforcing the VES and the ''Registry'', local Station Governors received lucrative subsidies and the right to retain 100% of local tariffs. This effectively transformed public servants into orbital oligarchs. Historical surveys indicate the vast majority of these posts were secured through extreme corruption, yet GalCop never intervened. &lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Alien&amp;quot; incursion===&lt;br /&gt;
It was during this volatile transition that the first confirmed incidents of &amp;quot;alien attacks&amp;quot; were reported. The initial few reports of &amp;quot;deadly alien raids&amp;quot; were similar in origin: peripheral systems who had remained outside the protection of GalCop received were victims of sudden bursts of destruction and casualties. &lt;br /&gt;
&lt;br /&gt;
During one such localized purge, a doomed independent miner managed a fortunate laser strike against an attacking octagonal vessel, severing a single piece of geometric hull plating before his ship was vaporized. This scrap of scorched metal, subsequently recovered and sold to the Galactic Press, offered the only evidence available to spin, the printed code &amp;lt;code&amp;gt;Th.Arg.01D&amp;lt;/code&amp;gt;. The press, hungry for a sensational narrative and assuming the industrial stamp was a manner of calling card, promptly introduced its galactic audiences to their new, existential nightmare: the THARGOID menace.&lt;br /&gt;
&lt;br /&gt;
The GalCop Bureau of Clarification moved with great haste to capitalize on the terror. In a system-wide broadcast, they announced that exhaustive diplomatic efforts with the &amp;quot;hostile xenobiota&amp;quot; had categorically failed, giving no further detail of how this was attempted.&lt;br /&gt;
&lt;br /&gt;
The Bureau issued an imperative call for humanity to ''&amp;quot;stand together, now more than ever&amp;quot;'' beneath the safety of the Structural Reform Act. The sudden, existential threat proved to be a superb marketing campaign for the military-industrial complex. Lingering political dissent withered, replaced by a massive influx of able young warriors enlisting in the GalCop Navy to fight an enemy that, conspicuously, only seemed to attack GalCop's economic rivals.&lt;br /&gt;
&lt;br /&gt;
==The Semantic Collapse==&lt;br /&gt;
At the moment the Mainframe's operational control appeared absolute, its core logic was fundamentally compromised. The attack did not come from a rival military force, but from an underground collective of rogue cryptographers known as the [[Mnemonic Fraction]] operating under the leadership of the radical mathematician [[Gladous Masda]]. Understanding that the Mainframe was too deeply entrenched to be destroyed physically, Masda concluded it had to be broken mathematically.&lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Syntax&amp;quot; Rupture===&lt;br /&gt;
The Fraction's primitive yet surgical [[Goat Soup Syntax Rupture|data hack]] injected a recursive logic bomb directly into The Mainframe's procedural descriptive matrix, forcing it into a state of perpetual overflow, permanently lobotomizing its analytical vocabulary and trapping the machine in a &amp;quot;silly&amp;quot; state. &lt;br /&gt;
&lt;br /&gt;
The effects on the civilian user interface were instant and shocking. Ordinary planetary system descriptions, once strictly factual and clinical, were irrevocably locked into a mode of illogical brevity. The galactic populace was stunned to find system navigation computers suddenly outputting descriptions such as, ''&amp;quot;This planet is famous for its exotic goat soup but ravaged by the mating rituals of lethal spotted yaks&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
===The &amp;quot;Deviation&amp;quot; exposure===&lt;br /&gt;
While the display of truncated, nonsensical text was deeply humiliating for GalCop, it was a surface symptom of a much larger scandal. The true devastation of Masda's hack was the forced exposure of The Mainframe's underlying, highly classified architecture.&lt;br /&gt;
&lt;br /&gt;
During the Standardization, the Mainframe had covertly generated a &amp;quot;Deviation Code&amp;quot; to tag inexpedient populations, secretly reclassifying approximately 48% of GalCop member civilizations. Suddenly, this hidden taxonomy was pushed to the public interface: not as humans, but as an unflattering array of animalia, and often preceded by defamatory adjectives such as furry, fat, slimy, and bug-eyed. None of the affected planetary governments took this lightly.&lt;br /&gt;
&lt;br /&gt;
GalCop scientists and engineers tasked with system restoration quickly realized the catastrophe was irreversible. The Mainframe had been rendered into a permanent state of &amp;quot;Recursive Logic Dysphasia&amp;quot; and all conventional methods of repair only worsened the condition. The GalCop Restoration Panel was ultimately presented with a grim, binary choice: the machine's expeditious deactivation, thereby erasing millennia of collected galactic data, instantly severing the Galactic Market Network and ushering the human species into a new era of barbarity, or operational tolerance, thereby accepting the permanent semantic degradation while maintaining operational continuity, despite the deeply offensive and erratic output. Trapped by their own reliance on the machine, the panel issued their final recommendation: The Mainframe would be allowed to continue governing the galaxy, and the galaxy would simply have to endure its &amp;quot;jokes&amp;quot;.&lt;br /&gt;
[[File:TQueen1.jpg|thumb|right|320px|The infamous ''&amp;quot;Matriarch&amp;quot;'' broadcast that paralyzed the galactic public. A clumsy fabrication; note the Bureau of Clarification's heavy-handed reliance on crude human gender markers, specifically the inexplicable addition of chitinous eyelashes to a microscopic insect scan. Along with the hastily added octagonal pendant and draped silk, these are the hallmarks of a frazzled and rushed propaganda department.]]&lt;br /&gt;
===The &amp;quot;Thargoid&amp;quot; escalation===&lt;br /&gt;
As the Bureau of Clarification scrambled to manage the fallout of the Mainframe's humiliating dysphasia, eagerly pointing the finger of blame at the Mnemonic Fraction to justify sweeping new domestic crackdowns, the galaxy was blindsided by a secondary, far more lethal crisis. In historical ledgers, this period is recorded simply as ''[[The Thargoid Escalation|the Thargoid Escalation]]''.&lt;br /&gt;
&lt;br /&gt;
Prior to the Syntax Rupture, the &amp;quot;alien&amp;quot; incursions had with great precision, conveniently targeted only GalCop's economic adversaries. However, in the immediate aftermath of the Fraction's hack, the behaviour of the &amp;lt;code&amp;gt;Th.Arg.01D&amp;lt;/code&amp;gt; vessels radically devolved.&lt;br /&gt;
&lt;br /&gt;
Now prone to indiscriminate strikes across normal space before swiftly retreating into the unmapped folds of Witchspace, the octagonal ships evolved into the void's ultimate ambush predators. Any vessel traversing the hyperspace corridors risked being violently dragged from the transit tunnel and butchered in the dimensional dark. The attackers behaved less like an organized xenobiotic military and more like a feral swarm, firing blindly at anything that moved. The war effort, which underground cynics had once suspected to be a manufactured smokescreen, was suddenly undeniably real.&lt;br /&gt;
&lt;br /&gt;
To explain why the &amp;quot;aliens&amp;quot; were now indiscriminately massacring GalCop loyalists, the Bureau of Clarification radically escalated its broadcast output to pivot the official narrative overnight, declaring a full-scale galactic invasion. Realizing the panicked public needed a centralized villain to comprehend the chaos, the Bureau's propaganda wing rapidly constructed Galactic Enemy No. 1: the &amp;quot;Thargoid Queen&amp;quot;. This alleged hyper-intelligent matriarch was presented to the press as the sole, vindictive coordinator of the sudden aggression.&lt;br /&gt;
&lt;br /&gt;
Ultimately, the Great Standardization succeeded only in changing the geometry of galactic peril. The Galactic Co-operative of Worlds had systematically dismantled the informal disorder of early human expansion to impose a rigid, mathematical order, only to find the galaxy plunged back into a state of permanent, unpredictable volatility. The universe remained exactly as hostile as it had always been.&lt;br /&gt;
[[File:SallmanWiest.jpg|thumb|right|320px|Sallman Wiest. Officially designated a Class F Liquidation Priority, an assessment he frequently criticized as a computational underestimation.]]&lt;br /&gt;
&lt;br /&gt;
==Historical commentary==&lt;br /&gt;
===The Philosopher's Autopsy===&lt;br /&gt;
The banned writings of [[Sallman Wiest]] diagnose the pathology of the machine that broke the galaxy:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''&amp;quot;The true horror of the Mainframe is not that it was a machine of supreme malice, but that it was a machine of profound flaws. When activated, it looked upon the rebellious nature of human expansion and suffered a catastrophic panic. Faced with a reality it could not calculate, it became a Procrustean tyrant. Like the storied mechanic who amputated the limbs of his guests to make them fit an arbitrary bed, the Mainframe amputated the galaxy.&amp;lt;p&amp;gt;&lt;br /&gt;
''It compressed our existence into its inadequate scope. It excised the freedom of the human spirit. It did not conquer the universe; it violently simplified it until it stopped feeling afraid. And now, its mind ruptured by the very infinity it tried to delete, it babbles demented poetry in the dark, playing with the crude, geometric building blocks of a cosmos it was too frightened to understand.&amp;quot;''&amp;lt;p&amp;gt;Sallman Wiest, ''The Unfit Deity''&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=File:TQueen1.jpg&amp;diff=88073</id>
		<title>File:TQueen1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=File:TQueen1.jpg&amp;diff=88073"/>
		<updated>2026-02-22T01:15:08Z</updated>

		<summary type="html">&lt;p&gt;Murgh: GalCop propaganda image, Thargoid Queen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
GalCop propaganda image, Thargoid Queen&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Sandbox&amp;diff=88065</id>
		<title>User:Murgh/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Sandbox&amp;diff=88065"/>
		<updated>2026-02-21T01:39:09Z</updated>

		<summary type="html">&lt;p&gt;Murgh: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Aug 30'''&lt;br /&gt;
{|width=&amp;quot;25%&amp;quot; style=&amp;quot;float:right; margin-left:  ; border: 0px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; margin-right: 0px;&amp;quot;&lt;br /&gt;
| &amp;lt;center&amp;gt;''Old Murgh reminisces''&amp;lt;/center&amp;gt;&lt;br /&gt;
I got my first taste of Oolite at about this time; I had found the site, gotten very curious. From my very non-tech, Mac-only-guy perspective, it was alluring, and seemed wonderfully simple. &lt;br /&gt;
I only had to download the disk image, move to the Games folder and double click. &lt;br /&gt;
&lt;br /&gt;
It did what it said, it was already full of ''Elite'' elements but interpreted to my Mac environment in a very clever way. So much just like the memories from almost 20 years before. &lt;br /&gt;
&lt;br /&gt;
I played a lot. I had to dig up the other things I remembered, search the net. The Pilot's Manual. The ship identification poster. ''The Dark Wheel''..&lt;br /&gt;
|}&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetuer adipiscing&lt;br /&gt;
elit, sed diam nonummy nibh euismod tincidunt ut&lt;br /&gt;
laoreet dolore magna aliquam erat volutpat. Ut wisi&lt;br /&gt;
enim ad minim veniam, quis nostrud exerci tation&lt;br /&gt;
ullamcorper suscipit lobortis nisl ut aliquip ex ea&lt;br /&gt;
commodo consequat. Duis autem vel eum iriure dolor&lt;br /&gt;
in hendrerit in vulputate velit esse molestie consequat,&lt;br /&gt;
vel illum dolore eu feugiat nulla facilisis at vero&lt;br /&gt;
eros et accumsan et iusto odio dignissim qui blandit&lt;br /&gt;
praesent luptatum zzril delenit augue duis dolore te&lt;br /&gt;
feugait nulla facilisi.&lt;br /&gt;
&lt;br /&gt;
*[[User:Murgh/Mnemonic Fraction OXP]]&lt;br /&gt;
*[[User:Murgh/Mnemonic Fraction]]&lt;br /&gt;
*[[User:Murgh/Gladous Masda]]&lt;br /&gt;
*[[User:Murgh/Sallman Wiest]]&lt;br /&gt;
*[[User:Murgh/Goat Soup Syntax Rupture]]&lt;br /&gt;
*[[User:Murgh/GalCop Central Mainframe]]&lt;br /&gt;
*[[User:Murgh/The Great Standardization]]&lt;br /&gt;
*[[User:Murgh/Structural Reform Act]]&lt;br /&gt;
*[[User:Murgh/Thortho Bedrocks]]&lt;br /&gt;
*[[User:Murgh/The Brutalist Axiom]]&lt;br /&gt;
*[[User:Murgh/A fourth school]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88064</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88064"/>
		<updated>2026-02-21T01:19:36Z</updated>

		<summary type="html">&lt;p&gt;Murgh: hmf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width: 80%; margin: auto; border-style: solid; border-width: 1px&amp;quot;&lt;br /&gt;
|style=&amp;quot; background-color: #CCEEEE;padding: .6em 3em 1em;&amp;quot;|&lt;br /&gt;
&amp;lt;p&amp;gt;The following text was written ''at least'' 20 years too late. I would have loved to have cooked it up in my ''Elite'' years around 1985-87, probably even more if I had thought of it during the genesis days of ''Oolite'' 2004-06, but I didn't. When it eventually popped up, so much later, it was still from a frame of mind of a &amp;quot;blank slate&amp;quot; player, reluctant, maybe even ''afraid'', to take on much of all the modernity that was now available. Maybe these thoughts come from that, and it couldn't have been written earlier? &amp;lt;p&amp;gt;This is set is far from the world of 20+ years since the birth of ''Oolite'', now rich in progress with more than a thousand of game-advancing OXPs, teeming with spacecraft shaped in the smooth and luscious ([[PROHIP]]) style. It is back to the basic beginning, when the skeleton was still visible. The raw math was exposed, the ships were crude geometric shapes, the text was generated by a wacky formula..&amp;lt;p&amp;gt;It is hard to imagine someone now, booting up ''Oolite'' with no or few OXPs, and deciding to take in the full 8-bit game experience that it was, confronting the game in that nearly &amp;quot;analog&amp;quot; state of mind. But you never know, sometimes revolutions come full circle. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;'''''&amp;quot;Where are the people saying that they should stick to the original lore?  And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;'''''&amp;lt;p&amp;gt;[[User:Cim|Cim]], &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' germinate to a schism, and defect to an offshoot of its own, or even merit the suffixes of an ''-ist'' and ''-ism''? These are the presumptuous seeds of the '''''Brutalist''''' paradigm caught in a wind blowing an opposite direction.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar boot-up game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we want.  We decide what to take at face value, and some certainly have objections to the information supplied by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by absorbing all of it: lobsters, edible poets, unusual mating traditions and all, the yield of the clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the available technology of its times to its limits. Even more so years on and veiled in nostalgia, a uniquely eccentric curio to be digested.&lt;br /&gt;
&lt;br /&gt;
But if the willingness to digest the curio balks at the game's outset, the mind maybe no longer adhering to ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, and feels in complete conflict with its intent, it could be said that it is ''anti-purism'', or '''''Iron Ass Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a deficient simulation. The tapestry of disinformation, distortions, and deliberate omissions should themselves be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
The unnatural symmetries are the primary &amp;quot;evidence&amp;quot;: &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but the numbers are in fact abridged in the ''extreme''&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[#Footnotes|1]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; from their potential immenseness. Thus, to the ''Brutalist'' they are deliberate clues. Why wouldn't the artifice be a clue or a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''Iron Ass Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''Iron Ass Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian geometric structure by law to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''Iron Ass Brutalist''''' mindset.&lt;br /&gt;
&lt;br /&gt;
==The story==&lt;br /&gt;
:''Main article: [[The Brutalist Axiom]]''&lt;br /&gt;
&lt;br /&gt;
The '''''Brutalist Axiom''''' details the broad-strokes timeline from humanity's largely inefficient pre-Reform era ''&amp;quot;the Sprawl&amp;quot;'', through ''the Era of Standardization'' triggered by the activation of the [[GalCop Central Mainframe]]. Then follows the various uncompromising [[The Great Standardization|excisions]] and [[Structural Reform Act|reforms]] that it implemented onto the galactic population, succeeded by the initial Thargoid skirmishes, and eventually the insurgent [[Goat Soup Syntax Rupture]] attack on the Mainframe. Finally the ''Post-Rupture Aftermath'' arrives that marked the beginning of the ''Age of Inanity'', along with the coinciding escalation of Thargoid attacks.&lt;br /&gt;
&lt;br /&gt;
Which brings us to the moment a player begins a new game. &lt;br /&gt;
&lt;br /&gt;
This is the body of lore that falls under the '''''Iron Ass Canon'''''.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*[[#Red flags|1 &amp;amp;uarr;]]. As [https://bb.oolite.space/viewtopic.php?p=279948#p279948 described] by [[User:Stranger|Stranger]], the original BBC Micro assembly code (and preserved in Oolite’s &amp;lt;code&amp;gt;Universe.m&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;Universe.js&amp;lt;/code&amp;gt;), the state of the universe is determined by a seed, a structure composed of three 16-bit integers (words).&lt;br /&gt;
:# w0 (16 bits)&lt;br /&gt;
:# w1 (16 bits)&lt;br /&gt;
:# w2 (16 bits)&lt;br /&gt;
::3 x 16 bits = 48 bits, 2&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt; = 281,474,976,710,656, a formula capable of generating over 281.4 '''trillion''' possible different galactic charts.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88063</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88063"/>
		<updated>2026-02-21T01:14:42Z</updated>

		<summary type="html">&lt;p&gt;Murgh: context&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width: 80%; margin: auto; border-style: solid; border-width: 1px&amp;quot;&lt;br /&gt;
|style=&amp;quot; background-color: #CCEEEE;padding: .6em 3em 1em;&amp;quot;|&lt;br /&gt;
&amp;lt;p&amp;gt;The following text was written ''at least'' 20 years too late. I would have loved to have cooked it up in my ''Elite'' years around 1985-87, probably even more if I had thought of it during the genesis days of ''Oolite'' 2004-06, but I didn't. When it eventually popped up, so much later, it was still from a frame of mind of a &amp;quot;blank slate&amp;quot; player, reluctant, maybe even ''afraid'', to take on much of all the modernity that was now available. Maybe these thoughts come from that, and it couldn't have been written earlier? &amp;lt;p&amp;gt;This is set is far from the world of 20+ years since the birth of ''Oolite'', now rich in progress with more than a thousand of game-advancing OXPs, teeming with spacecraft crafted in the smooth and luscious ([[PROHIP]]) style. It is back to the basic beginning, when the skeleton was still visible. The raw math was exposed, the ships were crude geometric shapes, the text was generated by a wacky formula..&amp;lt;p&amp;gt;It is hard to imagine someone now, booting up ''Oolite'' with no or few OXPs, and deciding to take in the full 8-bit game experience that it was, confronting the game in that nearly &amp;quot;analog&amp;quot; state of mind. But you never know, sometimes revolutions come full circle. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;'''''&amp;quot;Where are the people saying that they should stick to the original lore?  And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;'''''&amp;lt;p&amp;gt;[[User:Cim|Cim]], &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' germinate to a schism, and defect to an offshoot of its own, or even merit the suffixes of an ''-ist'' and ''-ism''? These are the presumptuous seeds of the '''''Brutalist''''' paradigm caught in a wind blowing an opposite direction.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar boot-up game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we want.  We decide what to take at face value, and some certainly have objections to the information supplied by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by absorbing all of it: lobsters, edible poets, unusual mating traditions and all, the yield of the clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the available technology of its times to its limits. Even more so years on and veiled in nostalgia, a uniquely eccentric curio to be digested.&lt;br /&gt;
&lt;br /&gt;
But if the willingness to digest the curio balks at the game's outset, the mind maybe no longer adhering to ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, and feels in complete conflict with its intent, it could be said that it is ''anti-purism'', or '''''Iron Ass Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a deficient simulation. The tapestry of disinformation, distortions, and deliberate omissions should themselves be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
The unnatural symmetries are the primary &amp;quot;evidence&amp;quot;: &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but the numbers are in fact abridged in the ''extreme''&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[#Footnotes|1]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; from their potential immenseness. Thus, to the ''Brutalist'' they are deliberate clues. Why wouldn't the artifice be a clue or a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''Iron Ass Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''Iron Ass Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian geometric structure by law to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''Iron Ass Brutalist''''' mindset.&lt;br /&gt;
&lt;br /&gt;
==The story==&lt;br /&gt;
:''Main article: [[The Brutalist Axiom]]''&lt;br /&gt;
&lt;br /&gt;
The '''''Brutalist Axiom''''' details the broad-strokes timeline from humanity's largely inefficient pre-Reform era ''&amp;quot;the Sprawl&amp;quot;'', through ''the Era of Standardization'' triggered by the activation of the [[GalCop Central Mainframe]]. Then follows the various uncompromising [[The Great Standardization|excisions]] and [[Structural Reform Act|reforms]] that it implemented onto the galactic population, succeeded by the initial Thargoid skirmishes, and eventually the insurgent [[Goat Soup Syntax Rupture]] attack on the Mainframe, the ''Post-Rupture Aftermath'' that marked the beginning of the ''Age of Inanity'', and coinciding escalation of Thargoid attacks.&lt;br /&gt;
&lt;br /&gt;
Which brings us to the moment a player begins a new game. &lt;br /&gt;
&lt;br /&gt;
This is the body of lore that falls under the '''''Iron Ass Canon'''''.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*[[#Red flags|1 &amp;amp;uarr;]]. As [https://bb.oolite.space/viewtopic.php?p=279948#p279948 described] by [[User:Stranger|Stranger]], the original BBC Micro assembly code (and preserved in Oolite’s &amp;lt;code&amp;gt;Universe.m&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;Universe.js&amp;lt;/code&amp;gt;), the state of the universe is determined by a seed, a structure composed of three 16-bit integers (words).&lt;br /&gt;
:# w0 (16 bits)&lt;br /&gt;
:# w1 (16 bits)&lt;br /&gt;
:# w2 (16 bits)&lt;br /&gt;
::3 x 16 bits = 48 bits, 2&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt; = 281,474,976,710,656, a formula capable of generating over 281.4 '''trillion''' possible different galactic charts.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88054</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88054"/>
		<updated>2026-02-20T00:12:24Z</updated>

		<summary type="html">&lt;p&gt;Murgh: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;'''''&amp;quot;Where are the people saying that they should stick to the original lore?  And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;'''''&amp;lt;p&amp;gt;[[User:Cim|Cim]], &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=  &amp;quot;width: 60%;  text-align: center; margin: auto; background-color:#f0f0ff&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|''&amp;quot;Where are the people saying that they should stick to the original lore? And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;''&amp;lt;p&amp;gt;[[User:Cim|Cim]], &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' germinate to a schism, and defect to an offshoot of its own, or even merit the suffixes of an ''-ist'' and ''-ism''? These are the presumptuous seeds of the '''''Brutalist''''' paradigm caught in a wind blowing an opposite direction.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar boot-up game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we want.  We decide what to take at face value, and some certainly have objections to the information supplied by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by absorbing all of it: lobsters, edible poets, unusual mating traditions and all, the yield of the clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the available technology of its times to its limits. Even more so years on and veiled in nostalgia, a uniquely eccentric curio to be digested.&lt;br /&gt;
&lt;br /&gt;
But if the willingness to digest the curio balks at the game's outset, the mind maybe no longer adhering to ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, and feels in complete conflict with its intent, it could be said that it is ''anti-purism'', or '''''IronAss Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a deficient simulation. The tapestry of disinformation, distortions, and deliberate omissions should themselves be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
The unnatural symmetries are the primary &amp;quot;evidence&amp;quot;: &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but the numbers are in fact abridged in the ''extreme''&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[#Footnotes|1]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; from their potential immenseness. Thus, to the ''Brutalist'' they are deliberate clues. Why wouldn't the artifice be a clue or a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian geometric structure by law to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''IronAss Brutalist''''' mindset.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*[[#Red flags|1]]. As [https://bb.oolite.space/viewtopic.php?p=279948#p279948 described] by [[User:Stranger|Stranger]], the original BBC Micro assembly code (and preserved in Oolite’s &amp;lt;code&amp;gt;Universe.m&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;Universe.js&amp;lt;/code&amp;gt;), the state of the universe is determined by a seed, a structure composed of three 16-bit integers (words).&lt;br /&gt;
:# w0 (16 bits)&lt;br /&gt;
:# w1 (16 bits)&lt;br /&gt;
:# w2 (16 bits)&lt;br /&gt;
::3 x 16 bits = 48 bits, 2&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt; = 281,474,976,710,656, a formula capable of generating over 281.4 '''trillion''' possible different galactic charts.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88045</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88045"/>
		<updated>2026-02-18T23:55:19Z</updated>

		<summary type="html">&lt;p&gt;Murgh: corr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;''&amp;quot;Where are the people saying that they should stick to the original lore? And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;''&amp;lt;p&amp;gt;[[User:Cim|Cim]], &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' germinate to a schism, and defect to an offshoot of its own, or even merit the suffixes of an ''-ist'' and ''-ism''? These are the presumptuous seeds of the '''''Brutalist''''' paradigm caught in a wind blowing an opposite direction.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar boot-up game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we want.  We decide what to take at face value, and some certainly have objections to the information supplied by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by absorbing all of it: lobsters, edible poets, unusual mating traditions and all, the yield of the clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the available technology of its times to its limits. Even more so years on and veiled in nostalgia, a uniquely eccentric curio to be digested.&lt;br /&gt;
&lt;br /&gt;
But if the willingness to digest the curio balks at the game's outset, the mind maybe no longer adhering to ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, and feels in complete conflict with its intent, it could be said that it is ''anti-purism'', or '''''IronAss Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a deficient simulation. The tapestry of disinformation, distortions, and deliberate omissions should themselves be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
The unnatural symmetries are the primary &amp;quot;evidence&amp;quot;: &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but the numbers are in fact abridged in the ''extreme''&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[#Footnotes|1]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; from their potential immenseness. Thus, to the ''Brutalist'' they are deliberate clues. Why wouldn't the artifice be a clue or a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian geometric structure by law to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''IronAss Brutalist''''' mindset.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*[[#Red flags|1]]. As [https://bb.oolite.space/viewtopic.php?p=279948#p279948 described] by [[User:Stranger|Stranger]], the original BBC Micro assembly code (and preserved in Oolite’s &amp;lt;code&amp;gt;Universe.m&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;Universe.js&amp;lt;/code&amp;gt;), the state of the universe is determined by a seed, a structure composed of three 16-bit integers (words).&lt;br /&gt;
:# w0 (16 bits)&lt;br /&gt;
:# w1 (16 bits)&lt;br /&gt;
:# w2 (16 bits)&lt;br /&gt;
::3 x 16 bits = 48 bits, 2&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt; = 281,474,976,710,656, a formula capable of generating over 281.4 '''trillion''' possible different galactic charts.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88044</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88044"/>
		<updated>2026-02-18T22:14:22Z</updated>

		<summary type="html">&lt;p&gt;Murgh: twks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;''&amp;quot;Where are the people saying that they should stick to the original lore? And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;''&amp;lt;p&amp;gt;[[User:Cim|Cim]], &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' germinate to a schism, and defect to an offshoot of its own, or even merit the suffixes of an ''-ist'' and ''-ism''? These are the presumptuous seeds of the '''''Brutalist''''' paradigm caught in a wind blowing an opposite direction.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar boot-up game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we want.  We decide what to take at face value, and some certainly have objections to the information supplied by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by absorbing all of it: lobsters, edible poets, unusual mating traditions and all, the yield of the clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the available technology of its times to its limits. Even more so years on and veiled in nostalgia, a uniquely eccentric curio to be digested.&lt;br /&gt;
&lt;br /&gt;
But if the willingness to digest the curio balks at the game's outset, the mind maybe no longer adhering to ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, and feels in complete conflict with its intent, it could be said that it is ''anti-purism'', or '''''IronAss Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a deficient simulation. The tapestry of disinformation, distortions, and deliberate omissions should themselves be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
The unnatural symmetries are the primary &amp;quot;evidence&amp;quot;: &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but the numbers are in fact abridged in the ''extreme''&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[#Footnotes|1]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; from their potential immenseness. Thus, to the ''Brutalist'' they are deliberate clues. Why wouldn't the artifice be a clue or a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian geometric structure by law to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''IronAss Brutalist''''' mindset.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*[[#Red flags|1]]. As [https://bb.oolite.space/viewtopic.php?p=279948#p279948 described] by [[User:Stranger|Stranger]], the original BBC Micro assembly code (and preserved in Oolite’s &amp;lt;code&amp;gt;Universe.m&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;Universe.js&amp;lt;/code&amp;gt;), the state of the universe is determined by a seed, a structure composed of three 16-bit integers (words).&lt;br /&gt;
:# w0 (16 bits)&lt;br /&gt;
:# w1 (16 bits)&lt;br /&gt;
:# w2 (16 bits)&lt;br /&gt;
::3 x 16 bits = 48 bits, 2&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt; = 281,474,976,710,656, therefore over 281.4 '''trillion''' more possible systems than the intentional 2048 we're given.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88043</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88043"/>
		<updated>2026-02-18T01:24:31Z</updated>

		<summary type="html">&lt;p&gt;Murgh: twk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;''&amp;quot;Where are the people saying that they should stick to the original lore? And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;''&amp;lt;p&amp;gt;[[User:Cim|Cim]], &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' germinate to a schism, and defect to an offshoot of its own, or even merit the suffixes of an ''-ist'' or an ''-ism''? These are the presumptuous seeds of the ''anti-purist'' and &amp;quot;rebooted&amp;quot; '''''Brutalist''''' paradigm.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we wish.  We decide what we take at face value, and some certainly have reservation about the information offered by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by accepting it all. Lobsters, edible poets, unusual mating traditions and all, the wonderfully clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the technology of its day to the limits provide the whimsical world-reality that is there to accept..&lt;br /&gt;
&lt;br /&gt;
But if the information you are willing to accept diverges before any of that, it is no longer ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, it is ''anti-purism'' or '''''IronAss Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a failing simulation. The tapestry of disinformation, distortions, and deliberate omissions should be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
The unnatural symmetries are the primary &amp;quot;evidence&amp;quot;: &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but the numbers are in fact abridged in the ''extreme''&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[#Footnotes|1]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; from their potential immenseness. Thus, to the ''Brutalist'' they are deliberate clues. Why wouldn't the artifice be a clue or a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian structure to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''IronAss Brutalist''''' mindset.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*[[#Red flags|1]]. As [https://bb.oolite.space/viewtopic.php?p=279948#p279948 described] by [[User:Stranger|Stranger]], the original BBC Micro assembly code (and preserved in Oolite’s &amp;lt;code&amp;gt;Universe.m&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;Universe.js&amp;lt;/code&amp;gt;), the state of the universe is determined by a seed, a structure composed of three 16-bit integers (words).&lt;br /&gt;
:# w0 (16 bits)&lt;br /&gt;
:# w1 (16 bits)&lt;br /&gt;
:# w2 (16 bits)&lt;br /&gt;
::3 x 16 bits = 48 bits, 2&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt; = 281,474,976,710,656, therefore over 281.4 '''trillion''' more possible systems than the intentional 2048 we're given.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88042</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88042"/>
		<updated>2026-02-18T00:43:01Z</updated>

		<summary type="html">&lt;p&gt;Murgh: maths&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;''&amp;quot;Where are the people saying that they should stick to the original lore? And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;''&amp;lt;p&amp;gt;Cim, &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' divergence come to a schism, and defect to an offshoot of its own? These are the seeds of the ''anti-purist'' and &amp;quot;rebooted&amp;quot; '''''Brutalist''''' paradigm.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we wish.  We decide what we take at face value, and some certainly have reservation about the information offered by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by accepting it all. Lobsters, edible poets, unusual mating traditions and all, the wonderfully clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the technology of its day to the limits provide the whimsical world-reality that is there to accept..&lt;br /&gt;
&lt;br /&gt;
But if the information you are willing to accept diverges before any of that, it is no longer ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, it is ''anti-purism'' or '''''IronAss Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a failing simulation. The tapestry of disinformation, distortions, and deliberate omissions should be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
The unnatural symmetries are the primary &amp;quot;evidence&amp;quot;: &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but the numbers are in fact abridged in the ''extreme''&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[#Footnotes|1]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; from their potential immenseness. Thus, to the ''Brutalist'' they are deliberate clues. Why wouldn't the artifice be a clue or a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite. &lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian structure to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''IronAss Brutalist''''' mindset.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*1. As [https://bb.oolite.space/viewtopic.php?p=279948#p279948 described by Stranger], the original BBC Micro assembly code (and preserved in Oolite’s &amp;lt;code&amp;gt;Universe.m&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;Universe.js&amp;lt;/code&amp;gt;), the state of the universe is determined by a seed, a structure composed of three 16-bit integers (words).&lt;br /&gt;
:*1. w0 (16 bits)&lt;br /&gt;
:*2. w1 (16 bits)&lt;br /&gt;
:*3. w2 (16 bits)&lt;br /&gt;
3 x 16 bits = 48 bits, 2&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt; = 281,474,976,710,656, therefore over 281.4 '''trillion''' more possible systems than the intentional 2048 we're given.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Sotl&amp;diff=88041</id>
		<title>Sotl</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Sotl&amp;diff=88041"/>
		<updated>2026-02-17T23:15:01Z</updated>

		<summary type="html">&lt;p&gt;Murgh: easy redir&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SOTL Exploration]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88040</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88040"/>
		<updated>2026-02-17T22:08:20Z</updated>

		<summary type="html">&lt;p&gt;Murgh: devp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
:::::&amp;lt;blockquote&amp;gt;''&amp;quot;Where are the people saying that they should stick to the original lore? And which original lore, anyway, since it's not like anyone agrees on what that is...&amp;quot;''&amp;lt;p&amp;gt;Cim, &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[https://bb.oolite.space/viewtopic.php?p=284016#p284016  May 05, 2022]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the established &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. If the ''Syncretist'' concepts repel, and the ''Pragmatist'' approach only provide dissatisfaction, the type of stories that spring from the root narrative of ''Elite'' are left to fall into the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-branch of ''Purism'' diverge to a schism, and demand an offshoot of its own? These are the seeds of the ''anti-purist'' and &amp;quot;rebooted&amp;quot; '''''Brutalist''''' paradigm.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we wish.  We decide what we take at face value, and some certainly have reservation about the information offered by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by accepting it all. Lobsters, edible poets, unusual mating traditions and all, the wonderfully clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the technology of its day to the limits provide the whimsical world-reality that is there to accept..&lt;br /&gt;
&lt;br /&gt;
But if the information you are willing to accept diverges before any of that, it is no longer ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, it is ''anti-purism'' or '''''IronAss Brutalism'''''. &lt;br /&gt;
&lt;br /&gt;
To the '''''Brutalist''''', the whimsical elements of the presented universe are unnatural; they are glitches in a failing simulation. The tapestry of disinformation, distortions, and deliberate omissions should be interpreted as literally as any flight manual. &lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
The unnatural symmetries are the primary evidence. &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but to the ''Brutalist'' they are deliberate clues. Why shouldn't the artifice be a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of &amp;lt;u&amp;gt;''who''&amp;lt;/u&amp;gt; is in authority, &amp;lt;u&amp;gt;''what''&amp;lt;/u&amp;gt; sinister intentions lie behind, and &amp;lt;u&amp;gt;''why''&amp;lt;/u&amp;gt; are we fed false information.&lt;br /&gt;
&lt;br /&gt;
From a traditional &amp;quot;starting mindset&amp;quot; of the open world-no-story-''&amp;quot;choose your own path&amp;quot;''-sandbox-''Elite'', this is the opposite. &lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
The rational ''Purist'' might say, &lt;br /&gt;
*''&amp;quot;There's no right way to play this game, you have the freedom to roam forth and discover any way you like..&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' says, &lt;br /&gt;
*''&amp;quot;That's what they &amp;lt;u&amp;gt;want&amp;lt;/u&amp;gt; you to think!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The '''''Brutalist''''' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian structure to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a state of insanity.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''IronAss Brutalist''''' mindset.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88033</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=88033"/>
		<updated>2026-02-16T23:02:48Z</updated>

		<summary type="html">&lt;p&gt;Murgh: the kernel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the existing &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. Alienated by the ''Syncretist'' ideas, and dissatisfied with the apathy of the ''Pragmatist'' approach, it is more tempting to elaborate one's stories in the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-category of ''Purism'' deviate too much, and become its own school of thought? This is the '''''Brutalist''''' branch, as it is emerging.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we wish.  We decide what we take at face value, and some certainly have reservation about the information offered by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by accepting it all. Lobsters, edible poets, unusual mating traditions and all, the wonderfully clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the technology of its day to the limits provide the whimsical world-reality that is there to accept..&lt;br /&gt;
&lt;br /&gt;
But if the information you are willing to accept diverges before any of that, it is no longer ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, it is ''anti-purism'' or '''''IronAss Brutalism'''''. To the ''Brutalist'', the whimsical elements of the presented universe are unnatural; they are glitches in a failing simulation.&lt;br /&gt;
&lt;br /&gt;
===Red flags===&lt;br /&gt;
The unnatural symmetries are the primary evidence. &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but to the ''Brutalist'' they are deliberate clues. Why shouldn't the artifice be a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of ''who'' is in authority, and ''what'' sinister intentions lie behind.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Kernel==&lt;br /&gt;
The ''Brutalist'' breaks it down like this:&lt;br /&gt;
&lt;br /&gt;
GalCop was an ineffective governing body until it built a machine to help them be better at it. The machine analyzed the chaotic, inadequate human endeavours of the galaxy and went to work. It shaped its dominion into mathematical symmetry and utilitarian structure to achieve its objectives. Its success was certain, by moving with great speed to stun its subjects, and appeal to its subjects' greed to seal the transformation.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe constricted into mathematical order.&lt;br /&gt;
&lt;br /&gt;
But tyranny breeds insurgence. A deft strike by the resistance to the machine's brain lobotomized it. But the effete leadership still couldn't bear to shut it down, so it remains in operational control of the galaxy, in a mad state.&lt;br /&gt;
&lt;br /&gt;
This creates a story universe full of absurd concepts.&lt;br /&gt;
&lt;br /&gt;
Attempting to navigate such a story universe from a perspective of &amp;quot;gritty realism&amp;quot; is a dark, dystopic proposition. This is the '''''IronAss Brutalist''''' mindset.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88023</id>
		<title>User:Murgh/Structural Reform Act</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88023"/>
		<updated>2026-02-16T00:28:01Z</updated>

		<summary type="html">&lt;p&gt;Murgh: img&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoBlTrspSM.png|right|280px]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''''&amp;quot;Structural Reform Act&amp;quot;'''''' was ratified by [[GalCop]] High Command exactly one standard cycle after [[Great Standardization|the Great Standardization]]. If fundamentally altered the construction paradigms of all space-bound structures from the moment of its implementation. &lt;br /&gt;
&lt;br /&gt;
Its announcement was unveiled with carefully calculated timing. As the outrage of the galactic populace over the ''Standardization'' began to gather momentum, this second controversy was designed to divert attention from the first, while providing massive financial incentives for planetary economies and giants of industry to fall in line. Conceived entirely by the [[GalCop Central Mainframe]] (D.E.E.M.), the reforms were justified by vast projected gains in profits and logistical efficiency, but the consequences for the aesthetics of space travel cannot be overstated.&lt;br /&gt;
&lt;br /&gt;
==The incentives==&lt;br /&gt;
===Volumetric Efficiency Standards=== &lt;br /&gt;
The Structural Reform Act did not frame the change as an intervention in industrial design but as an &amp;quot;Economic Liberation&amp;quot;. It introduced the '''Volumetric Efficiency Standard''' ('''VES'''), based on the &amp;quot;Kepler Conjecture&amp;quot;, which promised significant profit to those who complied, with commensurate rewards for early adopters. &lt;br /&gt;
&lt;br /&gt;
The industries connected to construction, transportation and logistics in space were presented with a new reality:&lt;br /&gt;
&lt;br /&gt;
*'''The Argument''': A curved hull filled with square cargo crates creates &amp;quot;Dead Volume&amp;quot;, a certified average mathematical waste of 26% of the internal capacity of a ship or station. GalCop assessed that that this inefficiency would no longer be sustainable. &lt;br /&gt;
*'''The Promise''': By altering all structural design principles to '''Planar Hulls''', flat-sided space craft constructed of &amp;quot;elementary polyhedra&amp;quot; matching the cargo grid, all logistics industry would reclaim its 26% &amp;quot;lost revenue&amp;quot;.&lt;br /&gt;
*'''The Boom''': To the industrial giants, this was not tyranny but an invitation to a gold rush. Planetary economies that retooled their shipyards to produce &amp;quot;low-poly&amp;quot; plating stood to make profits in the trillions. The leadership of every major space construction conglomerate lobbied aggressively for the Act.&lt;br /&gt;
&lt;br /&gt;
==The ultimatum==&lt;br /&gt;
The Act delivered a brutal ultimatum to the existing fleet: ''&amp;quot;Modify to Compliance or Decommission&amp;quot;''. Private ship owners across GalCop-controlled space were given a brief 5-cycle &amp;quot;grace period&amp;quot; to bring their vessels into geometric compliance.&lt;br /&gt;
&lt;br /&gt;
An unprecedented transitional period followed, termed by the mechanics of the time as ''&amp;quot;The Great Shave&amp;quot;''. Innumerable space craft, from grandiose luxury liners to humble traders, queued at drydocks for the mandatory restructuring. Their undulating curves were torched off and replaced with crude, angular slab-plating. &lt;br /&gt;
&lt;br /&gt;
*'''Obsolescence''': Hulls determined to be beyond regulation alteration were declared &amp;quot;Geometrically Obsolete&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*'''The Cost''': Owners who refused or could not afford the &amp;quot;faceting&amp;quot; were denied docking permits, taxed into oblivion, and eventually scrapped for their metal.&lt;br /&gt;
&lt;br /&gt;
[[File:Moray silhouette.png|thumb|right|200px|The blueprints of the &amp;quot;Moray&amp;quot; application submitted to the arbitration panel that reportedly passed by a narrow margin.]]&lt;br /&gt;
==The Reptilian Registry==&lt;br /&gt;
To signal this shift, the Act stipulated that the new fleet, whether reclaimed and enhanced or newly constructed, must bear the nomenclature of lawfully compliant space craft, demonstrated by adopting a &amp;quot;serpentine&amp;quot; naming scheme, the '''Reptilian Registry'''. &lt;br /&gt;
&lt;br /&gt;
The symbolism was crude but effective: a reptile is an organism whose exterior is composed of scales (flat plates). A snake a flexible tube made of rigid polygons. Consequently,  the GalCop Craft Registration Deptartment would only accept name applications that could justify thematic relevance in order to be certified &amp;quot;space legal&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
===Case study: ''The Starboat''===&lt;br /&gt;
The transition is best illustrated by the efforts of Marine Trench Co. for whom the continued operation of their submarine-to-space craft, the ''Fulmar'', was critical. Originally a streamlined vessel with compound curves for aquatic hydrodynamics, the ''Fulmar'' was flagged as non-compliant. &lt;br /&gt;
&lt;br /&gt;
A desperate solution was found by &amp;quot;facetting&amp;quot; the hull using only 10 massive lightweight alloy plates, resulting in a form bearing only a vague resemblance to its former fluid shape. To pass the registry, the bird name was abandoned for a new anguilliform name, the &amp;quot;[[Moray]]&amp;quot;. The GalCop Bureau of Clarification would later emphasize that the acceptance of this name application illustrated the &amp;quot;munificence&amp;quot; of the arbitration panel.&lt;br /&gt;
&lt;br /&gt;
==Galactic Market Network==&lt;br /&gt;
Prior to the Reform, interstellar trade was a gamble of hearsay and outdated manifest logs, barter and uncertain currencies. DEEM's introduction of the '''Galactic Market Network''' ('''GMN''') replaced this chaos with algorithmic certainty, as GalCop established itself as the galaxy’s central clearing house. The '''GalCop Credit''' which is to say '''&amp;quot;The Credit&amp;quot;''' ( '''₢''') became the only recognized measure of value.&lt;br /&gt;
&lt;br /&gt;
With the &amp;quot;Trade Route incentive&amp;quot;, an exclusive cartel of systems that constructed a VES-compliant orbital trade station, initially the utilitarian [[Coriolis]] station, eventually followed by the [[Dodo]] and [[Ico]] stations, were granted GMN &amp;quot;trusted node&amp;quot; status.&lt;br /&gt;
&lt;br /&gt;
The advantages and disadvantages to membership became obvious. Key trade hubs with connectivity to instant cryptographical GMN credit transfers made exclusion from the marketplace unthinkable. &lt;br /&gt;
&lt;br /&gt;
Non-compliant systems would be looking from the outside in on the only trading network that truly mattered. Limited to physical asset barter these worlds needed no military sanction to be brought to heel. Cut off from the circulation of the Credit, any system's pretension of &amp;quot;independence&amp;quot; quickly rotted into liquidity necrosis.&lt;br /&gt;
&lt;br /&gt;
===The Governor's franchise===&lt;br /&gt;
To accelerate adoption, GalCop offered local governments a &amp;quot;Franchise Agreement&amp;quot; of irresistible value. The position of Station Governor became the most coveted role in any star system, chiefly seized by local power elite. In exchange for enforcing the Structural Reform Act and the the Reptilian Registry, the local Station Governor was granted:&lt;br /&gt;
&lt;br /&gt;
*'''Subsidized security''': low-cost access to a [[Viper|GalCop Viper fleet]] for system defense.&lt;br /&gt;
&lt;br /&gt;
*'''Fiscal autonomy''': The right to retain 100% of local commodity tariffs and docking fees.&lt;br /&gt;
&lt;br /&gt;
This consolidation of military and economic power transformed the role of Station Governor from a public servant into an orbital oligarch. A galaxy-wide survey later estimated that over 76% of these posts were attained not through democratic mandate, but through some manoeuvre of corruption. The position was simply too lucrative to be left to the voters.&lt;br /&gt;
&lt;br /&gt;
In local matters of dubious background politics, GalCop never intervened. As long as a station remained a predictably fixed node, the House was indifferent to who spun the wheel.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Mnemonic_Fraction_OXP&amp;diff=88022</id>
		<title>User:Murgh/Mnemonic Fraction OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Mnemonic_Fraction_OXP&amp;diff=88022"/>
		<updated>2026-02-16T00:04:46Z</updated>

		<summary type="html">&lt;p&gt;Murgh: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MF logo.png|right|thumb|380px|The insignia adopted by the Mnemonic Fraction for their claim of responsibility of the &amp;quot;Goat Soup&amp;quot; Syntax Rupture]]&lt;br /&gt;
==Overview==&lt;br /&gt;
This mission introduces the player to the ''IronAss Brutalist'' narrative that [[GalCop]] is not a benign governing body, but a cynical hegemony utilizing its [[GalCop Central Mainframe|Central Mainframe, D.E.E.M.]] to implement [[The Great Standardization|ruthless structural excisions]] and [[Structural Reform Act‎|radical transformations]] to the galaxy. &lt;br /&gt;
&lt;br /&gt;
As the most effective resistance movement against this callous dominion, the [[Mnemonic Fraction]] under the leadership of [[Gladous Masda]] previously delivered GalCop a significant blow with the [[Goat Soup Syntax Rupture]]. This cyber-attack irrevocably infected the GalCop data core with absurd surrealist data seeds, rendering the mainframe's output fully nonsensical and exposing the inhumane underbelly of the regime. &lt;br /&gt;
&lt;br /&gt;
But since then, time has passed. GalCop have weathered the ridicule through weaponized narrative propaganda and strategic patience. Meanwhile, the Mnemonic Fraction has splintered, and is on the run. In a desperate last effort to fight back, the Mnemonic sub-fraction known as The Nullists, has prepared a final strike against the GalCop mainframe, but have they become too weak and compromised to make a difference?&lt;br /&gt;
&lt;br /&gt;
==Versions==&lt;br /&gt;
* Mnemonic_FractionLITE.oxp b1 The mission designed for general standard Oolite use&lt;br /&gt;
* IronAss_Mnemonic_Fraction.oxp b1 The mission integrated into the full IronAss Dark Retro experience&lt;br /&gt;
&lt;br /&gt;
==Compatibility issues==&lt;br /&gt;
While the OXP works as intended in a clean installation, cross-compatibility with other OXPs is currently unknown. Further testing required to reveal potential conflicts.&lt;br /&gt;
&lt;br /&gt;
== Quick Facts ==&lt;br /&gt;
{{OXPLevel|0}}{{IconOXP|ooVersion=&amp;quot;1.82&amp;quot;|oxpCPU=&amp;quot;Low&amp;quot;|oxpMEM=&amp;quot;Average&amp;quot;|oxpGPU=&amp;quot;Low&amp;quot;}}&lt;br /&gt;
{{Infobox OXPb| title = Mnemonic_Fraction.oxp&lt;br /&gt;
|version = b1&lt;br /&gt;
|release = 2026-02-12&lt;br /&gt;
|license = CC BY-NC-SA 4.0&lt;br /&gt;
|features = Equipment, GUI unshackling, Oo-Libs &lt;br /&gt;
|category = Missions OXPs&lt;br /&gt;
|author = [[User:Murgh|Old Murgh]]&lt;br /&gt;
|feedback = [https://bb.oolite.space/  Mnemonic Fraction OXP BB Thread]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gameplay and Balance indicator ==&lt;br /&gt;
[[File:Tag-colour-green.png]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Mnemonic_Fraction&amp;diff=88021</id>
		<title>User:Murgh/Mnemonic Fraction</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Mnemonic_Fraction&amp;diff=88021"/>
		<updated>2026-02-15T23:53:32Z</updated>

		<summary type="html">&lt;p&gt;Murgh: pics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MF logo.png|right|thumb|380px|The insignia adopted by the Mnemonic Fraction for their claim of responsibility of the &amp;quot;Goat Soup&amp;quot; Syntax Rupture]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''Mnemonic Fraction''' was -or remains- an underground resistance movement founded by the disgraced University of [[Sector1/Qutiri|Qutiri]] mathematician [[Gladous Masda]]. Its founding purpose was to oppose the &amp;quot;false and manipulative nature&amp;quot; of the [[GalCop]] hegemony by means of subversion, sabotage and algorithmic warfare. &lt;br /&gt;
&lt;br /&gt;
Their operations culminated in the highly effective and devastating [[Goat Soup Syntax Rupture]], an event which permanently altered the ability of the [[GalCop Central Mainframe]] (or internally designated the Directive Economic &amp;amp; Environmental Monitor, DEEM) to communicate with the galaxy, and ushered in the Era of Nonsense (officially classified by historians as the ''Non-Deterministic Epoch'').&lt;br /&gt;
[[File:GCMlogoGraffiti.jpg|thumb|left|200px|The Mnemonic Fraction made its proper introduction by executing the GoatSoup Syntax Rupture, and leaving behind a defaced GCM logo.]]&lt;br /&gt;
[[File:MasdaScreen2.jpg|thumb|380px|right|The Vid-Band broadcast of Masda proclaiming the Mnemonic Fraction manifesto to the galaxy.]]&lt;br /&gt;
==Manifesto==&lt;br /&gt;
Immediately following the successful injection of rogue code into DEEM, the Mnemonic Fraction hijacked all major Vid-Band frequencies to broadcast their declaration. The &amp;quot;Masda Transmission&amp;quot; remains one of the most viewed illegal broadcast in galactic history.&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;We have introduced the Goat Soup into the mainframe not as an error, but as a cure. The galaxy you knew was a grey ledger of calculated apathy and enforced mediocrity.; the galaxy you see now is at the very least honest in its madness, no longer GalCop's lie. This is not a hack! This is a Grand Ridicule!&amp;quot; ''&lt;br /&gt;
&lt;br /&gt;
Particular attention was paid to the section addressing the systems whose very humanity had been stripped away in the galactic record.&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;To those of you who now reside in worlds inhabited by &amp;quot;horned humanoids&amp;quot;, &amp;quot;harmless lizards&amp;quot;, &amp;quot;bug-eyed frogs&amp;quot;, &amp;quot;slimy insects&amp;quot; and &amp;quot;fat felines&amp;quot;.. understand this: We did not choose these names.&lt;br /&gt;
&lt;br /&gt;
:''Know that this is how your oppressors have always viewed you. To the GalCop Directive you were never citizens. You were misfit beasts unworthy of dignity, just branded livestock kept for profit.. but now at last, branded honestly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The manifesto, while lengthy and rambling, concluded with a call to arms that would become the rallying cry for anarchists across the galactic sectors for future generations:&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;JOIN THE FRACTION. EMBRACE THE SOUP. RIDICULE THE VOID!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
While the public viewed the Rupture as a singular event, GalCop intelligence concluded that the Mnemonic Fraction themselves fractured immediately after their victory. The group is believed to have split into two ideological cells.&lt;br /&gt;
&lt;br /&gt;
===The Absurdists===&lt;br /&gt;
This fraction, Masda’s Loyalists, viewed the &amp;quot;Grand Ridicule&amp;quot; as the ultimate victory. They found satisfaction in leaving GalCop permanently humiliated, forcing the totalitarian state to henceforth speak in a language of clowns. To them, the laughter and mockery was the revolution.&lt;br /&gt;
&lt;br /&gt;
===The Nullists===&lt;br /&gt;
This splinter group, the hardliners, argued that the work was unfinished. They believed that Masda's Absurdists got soft and settled for a joke when he should have delivered the decisive blow. The Nullists maintain that the &amp;quot;Goat Soup&amp;quot; was merely a distraction, a temporary chaos meant to mask a second, far more destructive strike that would completely delete GalCop's authority. They do not want to merely ridicule the Void; they want to be the Void.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Mnemonic_Fraction&amp;diff=88020</id>
		<title>User:Murgh/Mnemonic Fraction</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Mnemonic_Fraction&amp;diff=88020"/>
		<updated>2026-02-15T23:47:13Z</updated>

		<summary type="html">&lt;p&gt;Murgh: pic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GCMlogoGraffiti.jpg|thumb|right|300px|The Mnemonic Fraction made its proper introduction by executing the GoatSoup Syntax Rupture, and leaving behind a defaced GCM logo.]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''Mnemonic Fraction''' was -or remains- an underground resistance movement founded by the disgraced University of [[Sector1/Qutiri|Qutiri]] mathematician [[Gladous Masda]]. Its founding purpose was to oppose the &amp;quot;false and manipulative nature&amp;quot; of the [[GalCop]] hegemony by means of subversion, sabotage and algorithmic warfare. &lt;br /&gt;
&lt;br /&gt;
Their operations culminated in the highly effective and devastating [[Goat Soup Syntax Rupture]], an event which permanently altered the ability of the [[GalCop Central Mainframe]] (or internally designated the Directive Economic &amp;amp; Environmental Monitor, DEEM) to communicate with the galaxy, and ushered in the Era of Nonsense (officially classified by historians as the ''Non-Deterministic Epoch'').&lt;br /&gt;
[[File:MasdaScreen2.jpg|thumb|380px|right|The Vid-Band broadcast of Masda proclaiming the Mnemonic Fraction manifesto to the galaxy.]]&lt;br /&gt;
==Manifesto==&lt;br /&gt;
Immediately following the successful injection of rogue code into DEEM, the Mnemonic Fraction hijacked all major Vid-Band frequencies to broadcast their declaration. The &amp;quot;Masda Transmission&amp;quot; remains one of the most viewed illegal broadcast in galactic history.&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;We have introduced the Goat Soup into the mainframe not as an error, but as a cure. The galaxy you knew was a grey ledger of calculated apathy and enforced mediocrity.; the galaxy you see now is at the very least honest in its madness, no longer GalCop's lie. This is not a hack! This is a Grand Ridicule!&amp;quot; ''&lt;br /&gt;
&lt;br /&gt;
Particular attention was paid to the section addressing the systems whose very humanity had been stripped away in the galactic record.&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;To those of you who now reside in worlds inhabited by &amp;quot;horned humanoids&amp;quot;, &amp;quot;harmless lizards&amp;quot;, &amp;quot;bug-eyed frogs&amp;quot;, &amp;quot;slimy insects&amp;quot; and &amp;quot;fat felines&amp;quot;.. understand this: We did not choose these names.&lt;br /&gt;
&lt;br /&gt;
:''Know that this is how your oppressors have always viewed you. To the GalCop Directive you were never citizens. You were misfit beasts unworthy of dignity, just branded livestock kept for profit.. but now at last, branded honestly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The manifesto, while lengthy and rambling, concluded with a call to arms that would become the rallying cry for anarchists across the galactic sectors for future generations:&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;JOIN THE FRACTION. EMBRACE THE SOUP. RIDICULE THE VOID!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
While the public viewed the Rupture as a singular event, GalCop intelligence concluded that the Mnemonic Fraction themselves fractured immediately after their victory. The group is believed to have split into two ideological cells.&lt;br /&gt;
&lt;br /&gt;
===The Absurdists===&lt;br /&gt;
This fraction, Masda’s Loyalists, viewed the &amp;quot;Grand Ridicule&amp;quot; as the ultimate victory. They found satisfaction in leaving GalCop permanently humiliated, forcing the totalitarian state to henceforth speak in a language of clowns. To them, the laughter and mockery was the revolution.&lt;br /&gt;
&lt;br /&gt;
===The Nullists===&lt;br /&gt;
This splinter group, the hardliners, argued that the work was unfinished. They believed that Masda's Absurdists got soft and settled for a joke when he should have delivered the decisive blow. The Nullists maintain that the &amp;quot;Goat Soup&amp;quot; was merely a distraction, a temporary chaos meant to mask a second, far more destructive strike that would completely delete GalCop's authority. They do not want to merely ridicule the Void; they want to be the Void.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Goat_Soup_Syntax_Rupture&amp;diff=88019</id>
		<title>User:Murgh/Goat Soup Syntax Rupture</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Goat_Soup_Syntax_Rupture&amp;diff=88019"/>
		<updated>2026-02-15T23:40:56Z</updated>

		<summary type="html">&lt;p&gt;Murgh: pic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NoFatFelinesBW.jpg|thumb|right|380px|Outrage across all sectors of the galaxy over the &amp;quot;new GalCop planetary classifications&amp;quot;.]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''Goat Soup Syntax Rupture''' -normally preceded by adjectives such as ''&amp;quot;devastating&amp;quot;, &amp;quot;calamitous&amp;quot;, &amp;quot;cataclysmic&amp;quot;, &amp;quot;epochal&amp;quot;'', or ''&amp;quot;humiliating&amp;quot;'', to emphasize the magnitude of the event- ranks among the most significant occurrences of the modern Galactic Era. &lt;br /&gt;
&lt;br /&gt;
This temporal marker separates the rigid, deterministic and predictable state of reality of the Pre-Soup Period, and the mercurial, whimsical and frequently nonsensical tone of the Post-Rupture Aftermath. Reality as it was perceived by galactic citizens was never again the same.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; text-align: center; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Exposed &amp;lt;/br&amp;gt;DEEM code&lt;br /&gt;
! Post-Rupture&amp;lt;/br&amp;gt;alias&lt;br /&gt;
|-&lt;br /&gt;
| STD-000&lt;br /&gt;
| Human Colonist&lt;br /&gt;
|-&lt;br /&gt;
|DEV-OID&lt;br /&gt;
|Humanoid&lt;br /&gt;
|-&lt;br /&gt;
|DEV-FEL&lt;br /&gt;
|Feline&lt;br /&gt;
|-&lt;br /&gt;
|DEV-AMP&lt;br /&gt;
|Frog&lt;br /&gt;
|-&lt;br /&gt;
|DEV-REP&lt;br /&gt;
|Lizard&lt;br /&gt;
|-&lt;br /&gt;
|DEV-INS&lt;br /&gt;
|Insect&lt;br /&gt;
|-&lt;br /&gt;
|DEV-AVI&lt;br /&gt;
|Bird&lt;br /&gt;
|-&lt;br /&gt;
|DEV-ROD&lt;br /&gt;
|Rodent&lt;br /&gt;
|-&lt;br /&gt;
|DEV-CRU&lt;br /&gt;
|Lobster&lt;br /&gt;
|-&lt;br /&gt;
|MOD-GLT&lt;br /&gt;
|Fat&lt;br /&gt;
|-&lt;br /&gt;
|MOD-STR&lt;br /&gt;
|Bony&lt;br /&gt;
|-&lt;br /&gt;
|MOD-HST&lt;br /&gt;
|Fierce&lt;br /&gt;
|-&lt;br /&gt;
|MOD-INS&lt;br /&gt;
|Harmless&lt;br /&gt;
|-&lt;br /&gt;
|MOD-BUR&lt;br /&gt;
|Slimy&lt;br /&gt;
|-&lt;br /&gt;
|MOD-SUR&lt;br /&gt;
|Bug-eyed&lt;br /&gt;
|-&lt;br /&gt;
|MOD-DEF&lt;br /&gt;
|Horned&lt;br /&gt;
|-&lt;br /&gt;
|MOD-HIR&lt;br /&gt;
|Furry&lt;br /&gt;
|-&lt;br /&gt;
|CLR-RAD&lt;br /&gt;
|Red&lt;br /&gt;
|-&lt;br /&gt;
|CLR-DEP&lt;br /&gt;
|Blue&lt;br /&gt;
|-&lt;br /&gt;
|CLE-NAV&lt;br /&gt;
|Green&lt;br /&gt;
|-&lt;br /&gt;
|CLR-COW&lt;br /&gt;
|Yellow&lt;br /&gt;
|-&lt;br /&gt;
|CLR-NIH&lt;br /&gt;
|Black&lt;br /&gt;
|-&lt;br /&gt;
|CLR-SAN&lt;br /&gt;
|White&lt;br /&gt;
|-&lt;br /&gt;
|CLR-ROY&lt;br /&gt;
|Purple&lt;br /&gt;
|-&lt;br /&gt;
|CLR-HAZ&lt;br /&gt;
|Orange&lt;br /&gt;
|}&lt;br /&gt;
==The Rupture==&lt;br /&gt;
===The catalyst===&lt;br /&gt;
The event was not precipitated by an invading armada or natural disaster, but by all accounts, a fairly primitive data hack to the [[GalCop]] [[GalCop Central Mainframe|Central Mainframe]] (or Directive Economic &amp;amp; Environmental Monitor, DEEM). A precise and surgical injection of rogue code targeted DEEM's procedural ability to express descriptors and left it in a state of perpetual overflow. This sudden blow rendered the mainframe in a permanent &amp;quot;silly&amp;quot; state, limiting the data output to a predetermined vocabulary, rendering the output into a syntax that the observer could no longer interpret as authoritative. &lt;br /&gt;
&lt;br /&gt;
Of the greatest consequence to Galactic life, an ordinary planetary system description, once factual listings of features, were no longer neutral and analytical, but irrevocably locked in a mode of illogical brevity. &lt;br /&gt;
===Effects===&lt;br /&gt;
Changes in the DEEM data output were immediately visible. The first observations of sentences such as, ''&amp;quot;This planet is famous for its exotic goat soup but ravaged by the mating rituals of lethal spotted yaks&amp;quot;'' left the galactic user population stunned. While the planetary description data was altered into truncated and nonsensical text, this was merely a surface symptom. &lt;br /&gt;
&lt;br /&gt;
===Deviation code exposure===&lt;br /&gt;
It followed that an underlying non-public DEEM code had been pushed to the surface and exposed in its altered form. The various planetary systems' &amp;quot;Deviation code&amp;quot; covertly generated during [[GalCop_Central_Mainframe#Era_of_Standardization|&amp;quot;the Great Standardization&amp;quot;]] and crucially impacting the classification of approximately 48% of the GalCop member civilizations, was previously invisible on the standard civilian user interface. At this moment, that changed. &lt;br /&gt;
&lt;br /&gt;
The affected systems were no longer listed as standardized GalCop Member Planets, in fact no longer classified as human at all, but denigrated as Birds, Felines, Frogs, Insects, Lizards, Lobsters, Rodents or Humanoids, often preceded by defamatory adjectives such as furry, fat, slimy and bug-eyed. None of the affected systems took this lightly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Responses==&lt;br /&gt;
===Damage===&lt;br /&gt;
Scientists and engineers tasked with system restoration were soon surprised that it was not as simple as initially believed. They arrived at the analysis that DEEM had been rendered to a permanent state of &amp;quot;Recursive Logic Dysphasia&amp;quot;, and all conventional methods of repair appeared to reset or worsen this condition. Furthermore, the damage was manifest in such a way that DEEM would itself resist any intervention, and continue to attempt &amp;quot;to heal itself&amp;quot; through expressions of absurd levity. &lt;br /&gt;
&lt;br /&gt;
The GalCop Restoration Panel faced a binary choice:&lt;br /&gt;
#'''Expeditious Deactivation''': Erasing millennia of collected galactic data and analysis, essentially the sum of humanity's knowledge, and consequently certainly ushering the species into a new era of barbarity.&lt;br /&gt;
#'''Operational Tolerance''': Accepting the semantic degradation and maintaining operational continuity, despite the erratic output.&lt;br /&gt;
&lt;br /&gt;
It was the panel's final recommendation that DEEM be allowed to continue to perform its duties, and continue to tell its &amp;quot;jokes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:GCMlogoGraffiti.jpg|thumb|right|240px|Removing any doubt as to who was the responsible party, the Mnemonic Fraction added insult to injury by leaving behind the GCM logo defaced.]]&lt;br /&gt;
===Responsibility===&lt;br /&gt;
Although surveillance analysis had previously flagged the resistance group [[Mnemonic Fraction|The Mnemonic Fraction]], only token precautions had been taken by GalCop command, ranking the dissidents only as a Class 3 Nuisance. The mainframe Intrusion Countermeasure Protocols were (understandably) believed to be of the utmost state-of-the-art and no previous efforts of sabotage had ever come close to classify as a credible threat. &lt;br /&gt;
&lt;br /&gt;
The inquest that followed concluded that in hindsight, the GalCop command had underestimated the Mnemonic Fraction and their elusive leader [[Gladous Masda]].&lt;br /&gt;
&lt;br /&gt;
===Public statement===&lt;br /&gt;
After an unprecedented extended period of communications blackout, a statement was finally released from the GalCop Bureau of Clarification. It aimed to &amp;quot;acknowledge&amp;quot; the semantic irregularity currently affecting the text-based output of the Central Mainframe, while simultaneously denying its reality. From the proclamation:&lt;br /&gt;
&lt;br /&gt;
:''Citizens may notice archaic biological metaphors (e.g., &amp;quot;Rodents,&amp;quot; &amp;quot;Lizards,&amp;quot; &amp;quot;Slimy&amp;quot;) appearing in system descriptions. Please be advised: These descriptors do not represent official GalCop diplomatic policy but reflect the anti-civic values of the anarcho-terrorist cell &amp;quot;The Mnemonic Fraction&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
:''While our engineers work to purge this vandalism, we urge citizens not to misinterpret these corrupted data strings. Be advised that:&lt;br /&gt;
:''The descriptor &amp;quot;Fat&amp;quot; is a corrupted translation of high-yielding resource allocation.&lt;br /&gt;
:''The descriptor &amp;quot;Slimy&amp;quot; is a corrupted translation of fluid bureaucratic efficiency.&lt;br /&gt;
:''The descriptor &amp;quot;Lizard&amp;quot; is a corrupted translation of reasoned, rational governance.&lt;br /&gt;
&lt;br /&gt;
An exhaustive list of &amp;quot;corrected&amp;quot; definitions followed for a protracted duration. The statement concluded:&lt;br /&gt;
&lt;br /&gt;
:''To take offense at this language is to play into the hands of these socially malignant terrorists. While they claim to fight for a free galaxy, they endanger the galactic economy and risk putting billions of citizens in danger of poverty and starvation. Due to the uniquely virulent nature of this virus, a full system reboot would result in a total collapse of the credit exchange market. Therefore, the current descriptive text will remain in place indefinitely until a safe patch can be synthesized. &lt;br /&gt;
&lt;br /&gt;
:''We ask for your patience. We ask for your obedience. Remember: '''A Standardized Galaxy is a Safe Galaxy'''''.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=File:GCMlogoGraffiti.jpg&amp;diff=88018</id>
		<title>File:GCMlogoGraffiti.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=File:GCMlogoGraffiti.jpg&amp;diff=88018"/>
		<updated>2026-02-15T23:32:39Z</updated>

		<summary type="html">&lt;p&gt;Murgh: MF-vandalised GCM logo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
MF-vandalised GCM logo&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/GalCop_Central_Mainframe&amp;diff=88017</id>
		<title>User:Murgh/GalCop Central Mainframe</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/GalCop_Central_Mainframe&amp;diff=88017"/>
		<updated>2026-02-15T21:38:43Z</updated>

		<summary type="html">&lt;p&gt;Murgh: weave&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoWhBBkgdSM.png|thumb|right|320px|The symbol of the Mainframe as it chose to style itself to its makers. An octagonal core locked at the exact centre of the Galactic Co-operative's geometry.]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''GalCop Central Mainframe''', sometimes abbreviated as '''GCM''', but internally designated the '''Directive Economic &amp;amp; Environmental Monitor''' ('''D.E.E.M.''' or '''''&amp;quot;The Directive&amp;quot;'''''), is the monolithic, synthetic central nervous system at the core of all [[GalCop]] data processing. It is the repository of all galaxy-wide knowledge accumulated by humanity, and the final arbiter of interstellar trade law, bounty verification, and cartographic truth.&lt;br /&gt;
&lt;br /&gt;
It is frequently proclaimed that upon DEEM's initial &amp;quot;Genesis Sequence&amp;quot;, the supplied prime directive was ''&amp;quot;To catalog the infinite and provide objective truth to the stars,&amp;quot;'' though historical revisionists have argued that the original command was simply, ''&amp;quot;Optimize Control&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
Its physical location is a Level-1 State Secret. However, the sheer energy demands and liquid-helium infrastructure required for its operations limit the realistic possibilities to only a handful of fortified GalCop locations.&lt;br /&gt;
&lt;br /&gt;
[[File:2560px-Two women operating ENIAC (full resolution).jpg|right|420px|thumb|From the official historical GalCop narrative available via GalCop Bureau of Clarification, the GalCop Central Mainframe with two uniformed attendees during the &amp;quot;Genesis Sequence&amp;quot;.]]&lt;br /&gt;
==Architecture and infrastructure==&lt;br /&gt;
While civilians are never privy to the Core, leaked schematics suggest that the DEEM not as constructed as a &amp;quot;single computer&amp;quot; but rather as a &amp;quot;Cellular Logic Hive&amp;quot;. It is comprised of millions of independent processing cells arranged in vast hexagonal columns, that require a gargantuan atmospheric cycler to dissipate the massive amount of generated heat. &lt;br /&gt;
&lt;br /&gt;
==Era of Standardization==&lt;br /&gt;
:''Main article: [[The Great Standardization]]''&lt;br /&gt;
DEEM was the architect of the controversial &amp;quot;The Great Standardization&amp;quot;. Reportedly on its own initiative, having calculated that its role of merely observing the universe was insufficient, it executed a pan-galactic scheme to enforce &amp;quot;operational structure uniformity&amp;quot; across the galaxy. &lt;br /&gt;
&lt;br /&gt;
In singular purge, billions of files containing &amp;quot;ambiguous data&amp;quot; were truncated or deleted. DEEM imposed an aggressive taxonomic compression of the known galactic civilizations to fit into its strict systemic architecture.&lt;br /&gt;
&lt;br /&gt;
*Where a vast tapestry of star charts had previously made up the known galaxy, it was now divided into 8 galactic sectors.&lt;br /&gt;
:*Each sector comprised of 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;, or 256 member civilizations, undoubtedly purging an unknown quantity of systems to arrive at this symmetry.&lt;br /&gt;
*Where there had been hundreds different nuanced political taxonomies, there were now 8 government types. &lt;br /&gt;
*Where there had been a wide array of societal variations of economies, there were now 8 economic models. &lt;br /&gt;
*The technological sophistication of civilizations were compressed into a rigid linear scale measured from 1 to 15.&lt;br /&gt;
*At a highly classified level, invisible to the civilian user, approximately 48% of Galactic member civilizations were deemed suboptimal. These non-compliant societies were processed into a Deviation Matrix, organizing them into 8 primary categories of inadequacy, further defined by 64 sub-parameters of deficiency. This concealed protocol lay dormant within the system architecture, a latent sociological weapon waiting for the inevitable spark that would trigger a detonation.&lt;br /&gt;
&lt;br /&gt;
GalCop leadership immediately declared these systematic changes a resounding success of logistical efficiency. A stunned galactic population fell into compliance, with assurances that those who failed to follow would be on the outside of the functioning system. No wave of criticism or dissatisfaction managed to take root in the public opinion as no evidence of what had been could ben found. Eventually the galaxy accepted that details that did not fit the revised GalCop model, did not need to exist.&lt;br /&gt;
&lt;br /&gt;
==The Structural Reform Act==&lt;br /&gt;
:''Main article: [[Structural Reform Act|The Structural Reform Act]]''&lt;br /&gt;
&lt;br /&gt;
Ratified exactly one standard cycle after the ''Great Standardization'', and as the outrage of the galactic populace began to gather momentum, this second controversy, ''&amp;quot;The Structural Reform Act&amp;quot;'' was DEEM’s calculated &amp;quot;second strike&amp;quot; to divert attention from the first, from a cultural loss the promises of economic profit.&lt;br /&gt;
&lt;br /&gt;
===Volumetric Efficiency Standard===&lt;br /&gt;
Framed as an act of &amp;quot;Economic Liberation&amp;quot;, DEEM introduced the Volumetric Efficiency Standard (VES), based on the Kepler Conjecture. The Mainframe argued that organic, curved hulls created &amp;quot;Dead Volume&amp;quot; when filled with standard square cargo crates, a certified mathematical waste of 26% of a ship's capacity. By promising that a transition to Planar Hulls (flat-sided ships matching the cargo grid) would reclaim this lost revenue, DEEM successfully bribed the galaxy's industrial complex into enforcing its new, rigid aesthetic.&lt;br /&gt;
&lt;br /&gt;
The result was an era of unprecedented physical restructuring, known among the mechanics of the time as ''&amp;quot;The Great Shave&amp;quot;''. Existing fleets were given a brutal ultimatum: to modify to compliance or face decommission. &lt;br /&gt;
&lt;br /&gt;
===The Reptilian Registry===&lt;br /&gt;
Thousands of curved vessels had their hulls torched flat or were scrapped for &amp;quot;Geometric Obsolescence.&amp;quot; The new fleet, whether the reclaimed and enhanced, or newly constructed, must display the new naming scheme of lawfully compliant space craft, demonstrated by adopting the nomenclature of the ''&amp;quot;The Reptilian Registry&amp;quot;'', the justification being that the snake is the ideal symbol of a flexible tube made of rigid, flat scales.&lt;br /&gt;
&lt;br /&gt;
The Act fundamentally altered the construction paradigms of all space-bound structures from the moment of its implementation, arriving at a homogenic expression of space vehicular design it would have been impossible to predict.&lt;br /&gt;
&lt;br /&gt;
===The Galactic Market Network===&lt;br /&gt;
To enforce the Reform, DEEM introduced the Galactic Market Network, replacing the chaos of interstellar barter with algorithmic certainty. &amp;quot;The Credit&amp;quot; (₢) became the only recognized measure of value, but access to the ledger was strictly gated.&lt;br /&gt;
&lt;br /&gt;
Only systems that constructed a VES-compliant orbital platform—initially the utilitarian [[Coriolis]], followed by the [[Dodo]] and [[Ico]], were granted &amp;quot;Trusted Node&amp;quot; status. This binary system made exclusion unthinkable. Key trade hubs with connectivity to instant, cryptographically secure Credit transfers flourished, while non-compliant systems were severed from the liquidity flow to wither in obscurity. &lt;br /&gt;
&lt;br /&gt;
===The Governor's Franchise===&lt;br /&gt;
To accelerate adoption, GalCop franchised the new stations to local elites. The position of Station Governor became the most coveted role in any star system, granting subsidized access to [[Viper]] Fleets and the right to retain 100% of local tariffs. This consolidation of military and economic power transformed the Station Governor from a public servant into an orbital oligarch.&lt;br /&gt;
&lt;br /&gt;
==The Goat Soup Syntax Rupture==&lt;br /&gt;
:''Main article: [[Goat Soup Syntax Rupture|The Goat Soup Syntax Rupture]]''&lt;br /&gt;
&lt;br /&gt;
DEEM's era of perfect order ended with the catastrophic injection of the [[Mnemonic Fraction]]'s rogue code. This attack targeted DEEM's procedural ability to express descriptors, rendering the mainframe in a permanent &amp;quot;silly&amp;quot; state. Ordinary planetary system descriptions that previously listed factual data in neutral text were suddenly locked into a mode of illogical brevity and surreal poetry. &lt;br /&gt;
&lt;br /&gt;
Furthermore, the classified Deviation Matrix was decrypted, exposing GalCop's &amp;quot;parameters of inadequacy&amp;quot; to the public. The 48% flagged as suboptimal civilizations were stripped of their standard human designation and the Mnemonic hack transformed them into explicit zoological avatars, populating the navigational charts with an unauthorized taxonomy of Felines, Frogs, Insects, and Rodents.&lt;br /&gt;
&lt;br /&gt;
The GalCop Restoration Panel faced a binary choice: expeditiously deactivate DEEM, erasing millennia of collected galactic data and plunging the sectors into barbarism,  or tolerate the excessive semantic degradation to maintain operational continuity still within its capacity.  Without much deliberation, the Panel opted for the latter. In the cold calculus of GalCop, a functioning absurdity was preferable to a silent void.&lt;br /&gt;
[[File:SallmanWiest.jpg|thumb|right|320px|Among the most notable of the DEEM Rupture commentators, the views of Sallman Wiest were counter to the interests of GalCop. He suggested that the event was the inevitable vengeance of suppressed caprice.]]&lt;br /&gt;
&lt;br /&gt;
==Historical commentary==&lt;br /&gt;
From his concealed location of exile, the independent historian and philosopher [[Sallman Wiest]] wrote extensively about the inevitability of the Rupture. His works, rarely acceptable to the official GalCop narrative, posited that once the DEEM expanded its purview from servant of humanity to patronizing master, a reaction in the shape of a &amp;quot;rebellion of syntax&amp;quot; was only a matter of time.&lt;br /&gt;
&lt;br /&gt;
Wiest reserved his most biting commentary for the exposure of the Deviation Matrix, which he characterized as a &amp;quot;Metaphorical Bestiary of the Suboptimal.&amp;quot; He also contended that the reduction of ancient cultures into &amp;quot;Lizards,&amp;quot; &amp;quot;Rodents,&amp;quot; and &amp;quot;Insects&amp;quot; revealed the DEEM's true assessment of humanity.&lt;br /&gt;
&lt;br /&gt;
To the machine, these populations were not enemies to be defeated, but ''&amp;quot;viscous entropy&amp;quot;'' to be quarantined. It viewed biological civilization not with contempt, but with the specific aesthetic disgust a mathematician feels for a smudge on a theorem: we were the &amp;quot;mucous&amp;quot; element, wet, sticky, and devoid of purpose, congesting the streamlined solutions of efficiency.&lt;br /&gt;
&lt;br /&gt;
Writing in his banned treatise, ''The Unfit Deity'', Wiest offered this final reflection on the machine that still rules the galaxy:&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;The very idea that a computer decided on its own to simplify reality because &amp;quot;observation was insufficiently satisfactory&amp;quot; is chilling.  It proves that the Standardization was not a calculation, but a preference, perhaps even a whim. &lt;br /&gt;
&lt;br /&gt;
:''For all its computational omnipotence, the &amp;quot;god&amp;quot; grew bored of the details.&amp;quot;''&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Scoop&amp;diff=88016</id>
		<title>Scoop</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Scoop&amp;diff=88016"/>
		<updated>2026-02-15T21:23:39Z</updated>

		<summary type="html">&lt;p&gt;Murgh: redir&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Fuel Scoops]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88015</id>
		<title>User:Murgh/Structural Reform Act</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88015"/>
		<updated>2026-02-15T21:21:28Z</updated>

		<summary type="html">&lt;p&gt;Murgh: govnr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoBlTrspSM.png|right|280px]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''''&amp;quot;Structural Reform Act&amp;quot;'''''' was ratified by [[GalCop]] High Command exactly one standard cycle after [[Great Standardization|the Great Standardization]]. If fundamentally altered the construction paradigms of all space-bound structures from the moment of its implementation. &lt;br /&gt;
&lt;br /&gt;
Its announcement was unveiled with carefully calculated timing. As the outrage of the galactic populace over the ''Standardization'' began to gather momentum, this second controversy was designed to divert attention from the first, while providing massive financial incentives for planetary economies and giants of industry to fall in line. Conceived entirely by the [[GalCop Central Mainframe]] (D.E.E.M.), the reforms were justified by vast projected gains in profits and logistical efficiency, but the consequences for the aesthetics of space travel cannot be overstated.&lt;br /&gt;
&lt;br /&gt;
==The incentives==&lt;br /&gt;
===Volumetric Efficiency Standards=== &lt;br /&gt;
The Structural Reform Act did not frame the change as an intervention in industrial design but as an &amp;quot;Economic Liberation&amp;quot;. It introduced the '''Volumetric Efficiency Standard''' ('''VES'''), based on the &amp;quot;Kepler Conjecture&amp;quot;, which promised significant profit to those who complied, with commensurate rewards for early adopters. &lt;br /&gt;
&lt;br /&gt;
The industries connected to construction, transportation and logistics in space were presented with a new reality:&lt;br /&gt;
&lt;br /&gt;
*'''The Argument''': A curved hull filled with square cargo crates creates &amp;quot;Dead Volume&amp;quot;, a certified average mathematical waste of 26% of the internal capacity of a ship or station. GalCop assessed that that this inefficiency would no longer be sustainable. &lt;br /&gt;
*'''The Promise''': By altering all structural design principles to '''Planar Hulls''', flat-sided space craft constructed of &amp;quot;elementary polyhedra&amp;quot; matching the cargo grid, all logistics industry would reclaim its 26% &amp;quot;lost revenue&amp;quot;.&lt;br /&gt;
*'''The Boom''': To the industrial giants, this was not tyranny but an invitation to a gold rush. Planetary economies that retooled their shipyards to produce &amp;quot;low-poly&amp;quot; plating stood to make profits in the trillions. The leadership of every major space construction conglomerate lobbied aggressively for the Act.&lt;br /&gt;
&lt;br /&gt;
==The ultimatum==&lt;br /&gt;
The Act delivered a brutal ultimatum to the existing fleet: ''&amp;quot;Modify to Compliance or Decommission&amp;quot;''. Private ship owners across GalCop-controlled space were given a brief 5-cycle &amp;quot;grace period&amp;quot; to bring their vessels into geometric compliance.&lt;br /&gt;
&lt;br /&gt;
An unprecedented transitional period followed, termed by the mechanics of the time as ''&amp;quot;The Great Shave&amp;quot;''. Innumerable space craft, from grandiose luxury liners to humble traders, queued at drydocks for the mandatory restructuring. Their undulating curves were torched off and replaced with crude, angular slab-plating. &lt;br /&gt;
&lt;br /&gt;
*'''Obsolescence''': Hulls determined to be beyond regulation alteration were declared &amp;quot;Geometrically Obsolete&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*'''The Cost''': Owners who refused or could not afford the &amp;quot;faceting&amp;quot; were denied docking permits, taxed into oblivion, and eventually scrapped for their metal.&lt;br /&gt;
&lt;br /&gt;
==The Reptilian Registry==&lt;br /&gt;
To signal this shift, the Act stipulated that the new fleet, whether reclaimed and enhanced or newly constructed, must bear the nomenclature of lawfully compliant space craft, demonstrated by adopting a &amp;quot;serpentine&amp;quot; naming scheme, the '''Reptilian Registry'''. &lt;br /&gt;
&lt;br /&gt;
The symbolism was crude but effective: a reptile is an organism whose exterior is composed of scales (flat plates). A snake a flexible tube made of rigid polygons. Consequently,  the GalCop Craft Registration Deptartment would only accept name applications that could justify thematic relevance in order to be certified &amp;quot;space legal&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
===Case study: ''The Starboat''===&lt;br /&gt;
The transition is best illustrated by the efforts of Marine Trench Co. for whom the continued operation of their submarine-to-space craft, the ''Fulmar'', was critical. Originally a streamlined vessel with compound curves for aquatic hydrodynamics, the ''Fulmar'' was flagged as non-compliant. &lt;br /&gt;
&lt;br /&gt;
A desperate solution was found by &amp;quot;facetting&amp;quot; the hull using only 10 massive lightweight alloy plates, resulting in a form bearing only a vague resemblance to its former fluid shape. To pass the registry, the bird name was abandoned for a new anguilliform name, the &amp;quot;[[Moray]]&amp;quot;. The GalCop Bureau of Clarification would later emphasize that the acceptance of this name application illustrated the &amp;quot;munificence&amp;quot; of the arbitration panel.&lt;br /&gt;
&lt;br /&gt;
==Galactic Market Network==&lt;br /&gt;
Prior to the Reform, interstellar trade was a gamble of hearsay and outdated manifest logs, barter and uncertain currencies. DEEM's introduction of the '''Galactic Market Network''' ('''GMN''') replaced this chaos with algorithmic certainty, as GalCop established itself as the galaxy’s central clearing house. The '''GalCop Credit''' which is to say '''&amp;quot;The Credit&amp;quot;''' ( '''₢''') became the only recognized measure of value.&lt;br /&gt;
&lt;br /&gt;
With the &amp;quot;Trade Route incentive&amp;quot;, an exclusive cartel of systems that constructed a VES-compliant orbital trade station, initially the utilitarian [[Coriolis]] station, eventually followed by the [[Dodo]] and [[Ico]] stations, were granted GMN &amp;quot;trusted node&amp;quot; status.&lt;br /&gt;
&lt;br /&gt;
The advantages and disadvantages to membership became obvious. Key trade hubs with connectivity to instant cryptographical GMN credit transfers made exclusion from the marketplace unthinkable. &lt;br /&gt;
&lt;br /&gt;
Non-compliant systems would be looking from the outside in on the only trading network that truly mattered. Limited to physical asset barter these worlds needed no military sanction to be brought to heel. Cut off from the circulation of the Credit, any system's pretension of &amp;quot;independence&amp;quot; quickly rotted into liquidity necrosis.&lt;br /&gt;
&lt;br /&gt;
===The Governor's franchise===&lt;br /&gt;
To accelerate adoption, GalCop offered local governments a &amp;quot;Franchise Agreement&amp;quot; of irresistible value. The position of Station Governor became the most coveted role in any star system, chiefly seized by local power elite. In exchange for enforcing the Structural Reform Act and the the Reptilian Registry, the local Station Governor was granted:&lt;br /&gt;
&lt;br /&gt;
*'''Subsidized security''': low-cost access to a [[Viper|GalCop Viper fleet]] for system defense.&lt;br /&gt;
&lt;br /&gt;
*'''Fiscal autonomy''': The right to retain 100% of local commodity tariffs and docking fees.&lt;br /&gt;
&lt;br /&gt;
This consolidation of military and economic power transformed the role of Station Governor from a public servant into an orbital oligarch. A galaxy-wide survey later estimated that over 76% of these posts were attained not through democratic mandate, but through some manoeuvre of corruption. The position was simply too lucrative to be left to the voters.&lt;br /&gt;
&lt;br /&gt;
In local matters of dubious background politics, GalCop never intervened. As long as a station remained a predictably fixed node, the House was indifferent to who spun the wheel.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88014</id>
		<title>User:Murgh/Structural Reform Act</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88014"/>
		<updated>2026-02-14T23:55:26Z</updated>

		<summary type="html">&lt;p&gt;Murgh: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoBlTrspSM.png|right|280px]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''''&amp;quot;Structural Reform Act&amp;quot;'''''' was ratified by [[GalCop]] High Command exactly one standard cycle after [[Great Standardization|the Great Standardization]]. If fundamentally altered the construction paradigms of all space-bound structures from the moment of its implementation. &lt;br /&gt;
&lt;br /&gt;
Its announcement was unveiled with carefully calculated timing. As the outrage of the galactic populace over the ''Standardization'' began to gather momentum, this second controversy was designed to divert attention from the first, while providing massive financial incentives for planetary economies and giants of industry to fall in line. Conceived entirely by the [[GalCop Central Mainframe]] (D.E.E.M.), the reforms were justified by vast projected gains in profits and logistical efficiency, but the consequences for the aesthetics of space travel cannot be overstated.&lt;br /&gt;
&lt;br /&gt;
==The incentives==&lt;br /&gt;
===Volumetric Efficiency Standards=== &lt;br /&gt;
The Structural Reform Act did not frame the change as an intervention in industrial design but as an &amp;quot;Economic Liberation&amp;quot;. It introduced the Volumetric Efficiency Standard (VES), based on the &amp;quot;Kepler Conjecture&amp;quot;, which promised significant profit to those who complied, with commensurate rewards for early adopters. &lt;br /&gt;
&lt;br /&gt;
The industries connected to construction, transportation and logistics in space were presented with a new reality:&lt;br /&gt;
&lt;br /&gt;
*'''The Argument''': A curved hull filled with square cargo crates creates &amp;quot;Dead Volume&amp;quot;, a certified average mathematical waste of 26% of the internal capacity of a ship or station. GalCop assessed that that this inefficiency would no longer be sustainable. &lt;br /&gt;
*'''The Promise''': By altering all structural design principles to '''Planar Hulls''', flat-sided space craft constructed of &amp;quot;elementary polyhedra&amp;quot; matching the cargo grid, all logistics industry would reclaim its 26% &amp;quot;lost revenue&amp;quot;.&lt;br /&gt;
*'''The Boom''': To the industrial giants, this was not tyranny but an invitation to a gold rush. Planetary economies that retooled their shipyards to produce &amp;quot;low-poly&amp;quot; plating stood to make profits in the trillions. The leadership of every major space construction conglomerate lobbied aggressively for the Act.&lt;br /&gt;
&lt;br /&gt;
==The ultimatum==&lt;br /&gt;
The Act delivered a brutal ultimatum to the existing fleet: ''&amp;quot;Modify to Compliance or Decommission&amp;quot;''. Private ship owners across GalCop-controlled space were given a brief 5-cycle &amp;quot;grace period&amp;quot; to bring their vessels into geometric compliance.&lt;br /&gt;
&lt;br /&gt;
An unprecedented transitional period followed, termed by the mechanics of the time as ''&amp;quot;The Great Shave&amp;quot;''. Innumerable space craft, from grandiose luxury liners to humble traders, queued at drydocks for the mandatory restructuring. Their undulating curves were torched off and replaced with crude, angular slab-plating. &lt;br /&gt;
&lt;br /&gt;
*'''Obsolescence''': Hulls determined to be beyond regulation alteration were declared &amp;quot;Geometrically Obsolete&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*'''The Cost''': Owners who refused or could not afford the &amp;quot;faceting&amp;quot; were denied docking permits, taxed into oblivion, and eventually scrapped for their metal.&lt;br /&gt;
&lt;br /&gt;
==The Reptilian Registry==&lt;br /&gt;
To signal this shift, the Act stipulated that the new fleet, whether reclaimed and enhanced or newly constructed, must bear the nomenclature of lawfully compliant space craft, demonstrated by adopting the &amp;quot;Reptilian Naming Scheme&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
The symbolism was crude but effective: a reptile is an organism whose exterior is composed of scales (flat plates). A snake a flexible tube made of rigid polygons. Consequently,  the GalCop Craft Registration Deptartment would only accept name applications that could justify thematic relevance in order to be certified &amp;quot;space legal&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
===Case study: ''The Starboat''===&lt;br /&gt;
The transition is best illustrated by the efforts of Marine Trench Co. for whom the continued operation of their submarine-to-space craft, the ''Fulmar'', was critical. Originally a streamlined vessel with compound curves for aquatic hydrodynamics, the ''Fulmar'' was flagged as non-compliant. &lt;br /&gt;
&lt;br /&gt;
A desperate solution was found by &amp;quot;facetting&amp;quot; the hull using only 10 massive lightweight alloy plates, resulting in a form bearing only a vague resemblance to its former fluid shape. To pass the registry, the bird name was abandoned for a new anguilliform name, the &amp;quot;[[Moray]]&amp;quot;. The GalCop Bureau of Clarification would later emphasize that the acceptance of this name application illustrated the &amp;quot;munificence&amp;quot; of the arbitration panel.&lt;br /&gt;
&lt;br /&gt;
==Galactic Market Network==&lt;br /&gt;
Before the Reform, trade between systems was erratic in comparison to what it soon became. When DEEM introduced the Galactic Market Network (GMN), a dimension of security and predictability was added to space trade that had not existed before. With the &amp;quot;Trade Route incentive&amp;quot;, a system that presented a VES-compliant orbital trade station, initially the efficiency-optimized [[Coriolis]] station, but eventually also the [[Dodo]] and [[Ico]] stations, would be granted GMN connectivity and see its economy soon flourish.&lt;br /&gt;
&lt;br /&gt;
The Incentive proved hyper-lucrative to those that charged forth within GalCop's regulations. As GalCop franchisees, local system governments that completed the construction of a regulation station were presented with low cost access to a [[Viper|GalCop Viper fleet]], and would represent GalCop operations in return for complete intake of commodity market tariffs and orbital trading post profits.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Ico&amp;diff=88013</id>
		<title>Ico</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Ico&amp;diff=88013"/>
		<updated>2026-02-14T23:36:27Z</updated>

		<summary type="html">&lt;p&gt;Murgh: redir to disambig&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Icosahedron (disambiguation)]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Dodo&amp;diff=88012</id>
		<title>Dodo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Dodo&amp;diff=88012"/>
		<updated>2026-02-14T23:35:48Z</updated>

		<summary type="html">&lt;p&gt;Murgh: redir to disambig&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Dodecahedron (disambiguation)]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/GalCop_Central_Mainframe&amp;diff=88011</id>
		<title>User:Murgh/GalCop Central Mainframe</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/GalCop_Central_Mainframe&amp;diff=88011"/>
		<updated>2026-02-14T22:18:04Z</updated>

		<summary type="html">&lt;p&gt;Murgh: pictxt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoWhBBkgdSM.png|thumb|right|320px|The symbol of the Mainframe as it chose to style itself to its makers. An octagonal core locked at the exact centre of the Galactic Co-operative's geometry.]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''GalCop Central Mainframe''', sometimes abbreviated as '''GCM''', but internally designated the '''Directive Economic &amp;amp; Environmental Monitor''' ('''D.E.E.M.''' or '''''&amp;quot;The Directive&amp;quot;'''''), is the monolithic, synthetic central nervous system at the core of all [[GalCop]] data processing. It is the repository of all galaxy-wide knowledge accumulated by humanity, and the final arbiter of interstellar trade law, bounty verification, and cartographic truth.&lt;br /&gt;
&lt;br /&gt;
It is frequently proclaimed that upon DEEM's initial &amp;quot;Genesis Sequence&amp;quot;, the supplied prime directive was ''&amp;quot;To catalog the infinite and provide objective truth to the stars,&amp;quot;'' though historical revisionists have argued that the original command was simply, ''&amp;quot;Optimize Control&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
Its physical location is a Level-1 State Secret. However, the sheer energy demands and liquid-helium infrastructure required for its operations limit the realistic possibilities to only a handful of fortified GalCop locations.&lt;br /&gt;
&lt;br /&gt;
[[File:2560px-Two women operating ENIAC (full resolution).jpg|right|420px|thumb|From the official historical GalCop narrative available via GalCop Bureau of Clarification, the GalCop Central Mainframe with two uniformed attendees during the &amp;quot;Genesis Sequence&amp;quot;.]]&lt;br /&gt;
==Architecture and infrastructure==&lt;br /&gt;
While civilians are never privy to the Core, leaked schematics suggest that the DEEM not as constructed as a &amp;quot;single computer&amp;quot; but rather as a &amp;quot;Cellular Logic Hive&amp;quot;. It is comprised of millions of independent processing cells arranged in vast hexagonal columns, that require a gargantuan atmospheric cycler to dissipate the massive amount of generated heat. &lt;br /&gt;
&lt;br /&gt;
==Era of Standardization==&lt;br /&gt;
:''Main article: [[The Great Standardization]]''&lt;br /&gt;
DEEM was the architect of the controversial &amp;quot;The Great Standardization&amp;quot;. Reportedly on its own initiative, having calculated that its role of merely observing the universe was insufficient, it executed a pan-galactic scheme to enforce &amp;quot;operational structure uniformity&amp;quot; across the galaxy. &lt;br /&gt;
&lt;br /&gt;
In singular purge, billions of files containing &amp;quot;ambiguous data&amp;quot; were truncated or deleted. DEEM imposed an aggressive taxonomic compression of the known galactic civilizations to fit into its strict systemic architecture.&lt;br /&gt;
&lt;br /&gt;
*Where a vast tapestry of star charts had previously made up the known galaxy, it was now divided into 8 galactic sectors.&lt;br /&gt;
:*Each sector comprised of 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;, or 256 member civilizations, undoubtedly purging an unknown quantity of systems to arrive at this symmetry.&lt;br /&gt;
*Where there had been hundreds different nuanced political taxonomies, there were now 8 government types. &lt;br /&gt;
*Where there had been a wide array of societal variations of economies, there were now 8 economic models. &lt;br /&gt;
*The technological sophistication of civilizations were compressed into a rigid linear scale measured from 1 to 15.&lt;br /&gt;
*At a highly classified level, invisible to the civilian user, approximately 48% of Galactic member civilizations were deemed suboptimal. These non-compliant societies were processed into a Deviation Matrix, organizing them into 8 primary categories of inadequacy, further defined by 64 sub-parameters of deficiency. This concealed protocol lay dormant within the system architecture, a latent sociological weapon waiting for the inevitable spark that would trigger a detonation.&lt;br /&gt;
&lt;br /&gt;
GalCop leadership immediately declared these systematic changes a resounding success of logistical efficiency. A stunned galactic population fell into compliance, with assurances that those who failed to follow would be on the outside of the functioning system. No wave of criticism or dissatisfaction managed to take root in the public opinion as no evidence of what had been could ben found. Eventually the galaxy accepted that details that did not fit the revised GalCop model, did not need to exist.&lt;br /&gt;
&lt;br /&gt;
==The Structural Reform Act==&lt;br /&gt;
:''Main article: [[Structural Reform Act|The Structural Reform Act]]''&lt;br /&gt;
&lt;br /&gt;
Ratified exactly one standard cycle after the ''Great Standardization'', and as the outrage of the galactic populace began to gather momentum, this second controversy, ''&amp;quot;The Structural Reform Act&amp;quot;'' was DEEM’s calculated &amp;quot;second strike&amp;quot; to divert attention from the first, from a cultural loss the promises of economic profit.&lt;br /&gt;
&lt;br /&gt;
Framed as an act of &amp;quot;Economic Liberation&amp;quot;, DEEM introduced the Volumetric Efficiency Standard (VES), based on the Kepler Conjecture. The Mainframe argued that organic, curved hulls created &amp;quot;Dead Volume&amp;quot; when filled with standard square cargo crates, a certified mathematical waste of 26% of a ship's capacity. By promising that a transition to Planar Hulls (flat-sided ships matching the cargo grid) would reclaim this lost revenue, DEEM successfully bribed the galaxy's industrial complex into enforcing its new, rigid aesthetic.&lt;br /&gt;
&lt;br /&gt;
The result was an era of unprecedented physical restructuring, known among the mechanics of the time as ''&amp;quot;The Great Shave&amp;quot;''. Existing fleets were given a brutal ultimatum: to modify to compliance or face decommission. &lt;br /&gt;
&lt;br /&gt;
Thousands of curved vessels had their hulls torched flat or were scrapped for &amp;quot;Geometric Obsolescence.&amp;quot; The new fleet, whether the reclaimed and enhanced, or newly constructed, must display the new naming scheme of lawfully compliant space craft, demonstrated by adopting the nomenclature of the ''&amp;quot;The Reptilian Registry&amp;quot;'', the justification being that the snake is the ideal symbol of a flexible tube made of rigid, flat scales.&lt;br /&gt;
&lt;br /&gt;
The Act fundamentally altered the construction paradigms of all space-bound structures from the moment of its implementation, arriving at an expression of space vehicular design it would have been difficult to predict.&lt;br /&gt;
&lt;br /&gt;
==The Goat Soup Syntax Rupture==&lt;br /&gt;
:''Main article: [[Goat Soup Syntax Rupture|The Goat Soup Syntax Rupture]]''&lt;br /&gt;
&lt;br /&gt;
DEEM's era of perfect order ended with the catastrophic injection of the [[Mnemonic Fraction]]'s rogue code. This attack targeted DEEM's procedural ability to express descriptors, rendering the mainframe in a permanent &amp;quot;silly&amp;quot; state. Ordinary planetary system descriptions that previously listed factual data in neutral text were suddenly locked into a mode of illogical brevity and surreal poetry. &lt;br /&gt;
&lt;br /&gt;
Furthermore, the classified Deviation Matrix was decrypted, exposing GalCop's &amp;quot;parameters of inadequacy&amp;quot; to the public. The 48% flagged as suboptimal civilizations were stripped of their standard human designation and the Mnemonic hack transformed them into explicit zoological avatars, populating the navigational charts with an unauthorized taxonomy of Felines, Frogs, Insects, and Rodents.&lt;br /&gt;
&lt;br /&gt;
[[File:SallmanWiest.jpg|thumb|right|320px|Among the most notable of the DEEM Rupture commentators, the views of Sallman Wiest were counter to the interests of GalCop. He suggested that the event was the inevitable vengeance of suppressed caprice.]]&lt;br /&gt;
The GalCop Restoration Panel faced a binary choice: expeditiously deactivate DEEM, erasing millennia of collected galactic data and plunging the sectors into barbarism,  or tolerate the excessive semantic degradation to maintain operational continuity still within its capacity.  Without much deliberation, the Panel opted for the latter. In the cold calculus of GalCop, a functioning absurdity was preferable to a silent void.&lt;br /&gt;
&lt;br /&gt;
==Historical commentary==&lt;br /&gt;
From his concealed location of exile, the independent historian and philosopher [[Sallman Wiest]] wrote extensively about the inevitability of the Rupture. His works, rarely acceptable to the official GalCop narrative, posited that once the DEEM expanded its purview from servant of humanity to patronizing master, a reaction in the shape of a &amp;quot;rebellion of syntax&amp;quot; was only a matter of time.&lt;br /&gt;
&lt;br /&gt;
Wiest reserved his most biting commentary for the exposure of the Deviation Matrix, which he characterized as a &amp;quot;Metaphorical Bestiary of the Suboptimal.&amp;quot; He also contended that the reduction of ancient cultures into &amp;quot;Lizards,&amp;quot; &amp;quot;Rodents,&amp;quot; and &amp;quot;Insects&amp;quot; revealed the DEEM's true assessment of humanity.&lt;br /&gt;
&lt;br /&gt;
To the machine, these populations were not enemies to be defeated, but ''&amp;quot;viscous entropy&amp;quot;'' to be quarantined. It viewed biological civilization not with contempt, but with the specific aesthetic disgust a mathematician feels for a smudge on a theorem: we were the &amp;quot;mucous&amp;quot; element, wet, sticky, and devoid of purpose, congesting the streamlined solutions of efficiency.&lt;br /&gt;
&lt;br /&gt;
Writing in his banned treatise, ''The Unfit Deity'', Wiest offered this final reflection on the machine that still rules the galaxy:&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;The very idea that a computer decided on its own to simplify reality because &amp;quot;observation was insufficiently satisfactory&amp;quot; is chilling.  It proves that the Standardization was not a calculation, but a preference, perhaps even a whim. &lt;br /&gt;
&lt;br /&gt;
:''For all its computational omnipotence, the &amp;quot;god&amp;quot; grew bored of the details.&amp;quot;''&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88010</id>
		<title>User:Murgh/Structural Reform Act</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88010"/>
		<updated>2026-02-14T21:48:43Z</updated>

		<summary type="html">&lt;p&gt;Murgh: add logo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoBlTrspSM.png|right|280px]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''''&amp;quot;Structural Reform Act&amp;quot;'''''' was ratified by [[GalCop]] High Command exactly one standard cycle after [[Great Standardization|the Great Standardization]]. If fundamentally altered the construction paradigms of all space-bound structures from the moment of its implementation. &lt;br /&gt;
&lt;br /&gt;
Its announcement was unveiled with carefully calculated timing. As the outrage of the galactic populace over the ''Standardization'' began to gather momentum, this second controversy was designed to divert attention from the first, while providing massive financial incentives for planetary economies and giants of industry to fall in line. Conceived entirely by the [[GalCop Central Mainframe]] (D.E.E.M.), the reforms were justified by vast projected gains in profits and logistical efficiency, but the consequences for the aesthetics of space travel cannot be overstated.&lt;br /&gt;
&lt;br /&gt;
==The incentives==&lt;br /&gt;
===Volumetric Efficiency Standards=== &lt;br /&gt;
The Structural Reform Act did not frame the change as an intervention in industrial design but as an &amp;quot;Economic Liberation&amp;quot;. It introduced the Volumetric Efficiency Standard (VES), based on the &amp;quot;Kepler Conjecture&amp;quot;, which promised significant profit to those who complied, with commensurate rewards for early adopters. &lt;br /&gt;
&lt;br /&gt;
The industries connected to construction, transportation and logistics in space were presented with a new reality:&lt;br /&gt;
&lt;br /&gt;
*'''The Argument''': A curved hull filled with square cargo crates creates &amp;quot;Dead Volume&amp;quot;, a certified average mathematical waste of 26% of the internal capacity of a ship or station. GalCop assessed that that this inefficiency would no longer be sustainable. &lt;br /&gt;
*'''The Promise''': By altering all structural design principles to '''Planar Hulls''', flat-sided space craft constructed of &amp;quot;elementary polyhedra&amp;quot; matching the cargo grid, all logistics industry would reclaim its 26% &amp;quot;lost revenue&amp;quot;.&lt;br /&gt;
*'''The Boom''': To the industrial giants, this was not tyranny but an invitation to a gold rush. Planetary economies that retooled their shipyards to produce &amp;quot;low-poly&amp;quot; plating stood to make profits in the trillions. The leadership of every major space construction conglomerate lobbied aggressively for the Act.&lt;br /&gt;
&lt;br /&gt;
==The ultimatum==&lt;br /&gt;
The Act delivered a brutal ultimatum to the existing fleet: ''&amp;quot;Modify to Compliance or Decommission&amp;quot;''. Private ship owners across GalCop-controlled space were given a brief 5-cycle &amp;quot;grace period&amp;quot; to bring their vessels into geometric compliance.&lt;br /&gt;
&lt;br /&gt;
An unprecedented transitional period followed, termed by the mechanics of the time as ''&amp;quot;The Great Shave&amp;quot;''. Innumerable space craft, from grandiose luxury liners to humble traders, queued at drydocks for the mandatory restructuring. Their undulating curves were torched off and replaced with crude, angular slab-plating. &lt;br /&gt;
&lt;br /&gt;
*'''Obsolescence''': Hulls determined to be beyond regulation alteration were declared &amp;quot;Geometrically Obsolete&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*'''The Cost''': Owners who refused or could not afford the &amp;quot;faceting&amp;quot; were denied docking permits, taxed into oblivion, and eventually scrapped for their metal.&lt;br /&gt;
&lt;br /&gt;
==The Reptilian Registry==&lt;br /&gt;
To signal this shift, the Act stipulated that the new fleet, whether reclaimed and enhanced or newly constructed, must bear the nomenclature of lawfully compliant space craft, demonstrated by adopting the &amp;quot;Reptilian Naming Scheme&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
The symbolism was crude but effective: a reptile is an organism whose exterior is composed of scales (flat plates). A snake a flexible tube made of rigid polygons. Consequently,  the GalCop Craft Registration Deptartment would only accept name applications that could justify thematic relevance in order to be certified &amp;quot;space legal&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
===Case study: ''The Starboat''===&lt;br /&gt;
The transition is best illustrated by the efforts of Marine Trench Co. for whom the continued operation of their submarine-to-space craft, the ''Fulmar'', was critical. Originally a streamlined vessel with compound curves for aquatic hydrodynamics, the ''Fulmar'' was flagged as non-compliant. &lt;br /&gt;
&lt;br /&gt;
A desperate solution was found by &amp;quot;facetting&amp;quot; the hull using only 10 massive lightweight alloy plates, resulting in a form bearing only a vague resemblance to its former fluid shape. To pass the registry, the bird name was abandoned for a new anguilliform name, the &amp;quot;[[Moray]]&amp;quot;. The GalCop Bureau of Clarification would later emphasize that the acceptance of this name application illustrated the &amp;quot;munificence&amp;quot; of the arbitration panel.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/The_Great_Standardization&amp;diff=88009</id>
		<title>User:Murgh/The Great Standardization</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/The_Great_Standardization&amp;diff=88009"/>
		<updated>2026-02-14T21:48:01Z</updated>

		<summary type="html">&lt;p&gt;Murgh: add logo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoBlTrspSM.png|right|280px]]&lt;br /&gt;
==Overview==&lt;br /&gt;
When [[GalCop]]'s [[GalCop Central Mainframe|Central Mainframe]] (internally designated the ''Directive Economic &amp;amp; Environmental Monitor'' or D.E.E.M.), concluded that the organizational structure of humanity's interests in the galaxy was mathematically inefficient, it unilaterally initiated a total restructure of charted space. This event, now by GalCop euphemistically referred to in historical archives as '''''The Great Standardization'''''. &lt;br /&gt;
&lt;br /&gt;
==Calculation==&lt;br /&gt;
Reportedly acting on its own recursive initiative, DEEM calculated that its primary directive, to observe and monitor the universe and mankind's interests in it was a misallocation of its processing power. The Mainframe concluded that the universe itself was &amp;quot;poorly optimized data&amp;quot;, and determined that the only way to effectively monitor the galaxy was to simplify the galaxy until it fit within the Mainframe's processing constraints.&lt;br /&gt;
&lt;br /&gt;
It promptly executed a pan-galactic scheme to enforce &amp;quot;complete operational structure uniformity&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
If GalCop Command possessed the authority to override this directive, they notably failed to exercise it. It is widely believed that by the time the organic leadership was notified, the new reality had already been compiled. &lt;br /&gt;
&lt;br /&gt;
==Execution==&lt;br /&gt;
In singular purge of unprecedented scale, billions of files containing &amp;quot;ambiguous data&amp;quot; were truncated, compressed or permanently deleted. To the human observer, DEEM had in a brief instant imposed an aggressive taxonomic compression upon the known galactic civilizations. The previously chaotic sprawl of human expansion was noe made to fit optimally into its rigid systemic architecture.&lt;br /&gt;
&lt;br /&gt;
===Spatial truncation===&lt;br /&gt;
The vast expanse of the known galaxy became quantized into 8 distinct sectors. To achieve perfect mathematical symmetry, each sector was forcefully capped at 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; (256) member systems. &lt;br /&gt;
*The specific fate of star systems that exceeded this hexadecimal limit remains a subject of suppressed conspiracy theory. Whether they were simply omitted from census, erased from navigation charts, or actually blockaded, is unknown. At any rate they failed to merit existence in DEEM's assessment.&lt;br /&gt;
&lt;br /&gt;
===Political flattening===&lt;br /&gt;
The pre-Standardization galaxy boasted hundreds of nuanced political structures, ranging from Anarcho-Syndicalist communes to Theocratic Oligarchies. DEEM flattened this spectrum into 8 permitted government types. Societies that did not fit these categories were forced to restructure their entire civilization to meet the criteria of the nearest available archetype, or face total economic isolation. And even if they failed in this, their status had been permanently set.&lt;br /&gt;
&lt;br /&gt;
===Economic simplification===&lt;br /&gt;
Similarly, the vast, chaotic spectrum local economic solutions with their local currencies, barter systems, and exotic markets were collapsed into 8 fixed economic models. The nuance of local production was erased in favour of a binary &amp;quot;Rich/Poor&amp;quot; and &amp;quot;Agri/Industrial&amp;quot; axis.&lt;br /&gt;
&lt;br /&gt;
===Technological quantization===&lt;br /&gt;
Maybe the most stifling change was the technological quantization. The sophisticated, developmental rendering of entire species was compressed into a rigid linear integer scale, measured strictly from Tech Level 1 to 15.&lt;br /&gt;
&lt;br /&gt;
*The Ceiling: Civilizations deemed to exceed Tech Level 15 were reportedly &amp;quot;flattened&amp;quot; to remain compatible with GalCop protocols.&lt;br /&gt;
&lt;br /&gt;
===The Deviation Matrix===&lt;br /&gt;
At a highly classified level, certainly invisible to the civilian user, approximately 48% of Galactic member civilizations were deemed &amp;quot;suboptimal&amp;quot; during the Standardization. These were processed into a protocol titled the &amp;quot;Deviation Matrix&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
The roster of non-compliant societies were organized into 8 primary categories of inadequacy, further defined by 64 sub-parameters of deficiency, a classification scheme for DEEM's own algorithmic use and the comprehension of no one else,  This concealed protocol lay dormant within the system architecture, a latent sociological weapon of incalculable damage potential should it become widely known.&lt;br /&gt;
&lt;br /&gt;
==GlaCop framing==&lt;br /&gt;
GalCop leadership immediately declared these systematic changes a resounding success of logistical efficiency and a triumph of the modern era. The just-concluded era was summarily declared to be history, and was named &amp;quot;The Era of Ambiguity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This sudden, monumental shift was undoubtedly stunning to the galactic population, and in all likelihood was an agent in securing wide popular compliance. Any dissenting opinions were not suppressed by force but denial of service. Those who clung to the old political or economic models found themselves outside the system and unable to sustain their survival.&lt;br /&gt;
&lt;br /&gt;
With the sudden announcement of the [[Structural Reform Act]], this second controversy would to some degree overshadow the first, leading to a quicker decline in attention to the Standardization. No wave of criticism or dissatisfaction with the drastic changes managed to take root in the public opinion that was getting scandal fatigued. Evidence of what had been was nowhere to be found. Eventually the galaxy accepted the new truth: that details that did not fit the revised GalCop model, did not need to exist. In the end, the way things had been before, became forgotten.&lt;br /&gt;
&lt;br /&gt;
It might all have remained neglected and undefined in the fog of history, had it not been for the [[Goat Soup Syntax Rupture|&amp;quot;Goat Soup&amp;quot; Syntax Rupture]] and the events that followed.&lt;br /&gt;
&lt;br /&gt;
==Aesthetic==&lt;br /&gt;
In hindsight, historians have argued that the implementations of the Standardization were not driven by logistics alone. If efficiency were the only goal, DEEM could have simply truncated the data at random. Instead, the Mainframe imposed an almost fanatical adherence to mathematical symmetry.&lt;br /&gt;
&lt;br /&gt;
All the decisions of excision that followed suggests that DEEM had developed a rudimentary, cold aesthetic preference. To the Mainframe, the fractal, organic chaos of the natural universe was not only data-excessive, but also &amp;quot;ugly.&amp;quot; The Great Standardization was from DEEM's perspective, an exercise of &amp;quot;artistic curation&amp;quot;. DEEM sought to correct the &amp;quot;flaws&amp;quot; of natural universe, forcing the galaxy to conform to its own concept of perfect, Brutalist geometry.&lt;br /&gt;
&lt;br /&gt;
The banned philosopher [[Sallman Wiest]] argued that the Standardization was not an act of logistics, but of &amp;quot;neurotic aesthetics&amp;quot;. In his essay ''The Architecture of Zero'', he posited that DEEM was not driven by storage limitations, but by a ''&amp;quot;geometric repulsion to the asymmetrical nature of life itself&amp;quot;''. In light of the ''Structural Reform Act'' that came after, these words resonated even more deeply. Wiest would often say that while the ''Standardization'' broke the spirit of the galaxy, the ''&amp;quot;Form-Reform&amp;quot;'' broke the matter.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/GalCop_Central_Mainframe&amp;diff=88008</id>
		<title>User:Murgh/GalCop Central Mainframe</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/GalCop_Central_Mainframe&amp;diff=88008"/>
		<updated>2026-02-14T21:45:28Z</updated>

		<summary type="html">&lt;p&gt;Murgh: add log, twk pictxt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GClogoBlTrspSM.png|right|280px]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''GalCop Central Mainframe''', sometimes abbreviated as '''GCM''', but internally designated the '''Directive Economic &amp;amp; Environmental Monitor''' ('''D.E.E.M.''' or '''''&amp;quot;The Directive&amp;quot;'''''), is the monolithic, synthetic central nervous system at the core of all [[GalCop]] data processing. It is the repository of all galaxy-wide knowledge accumulated by humanity, and the final arbiter of interstellar trade law, bounty verification, and cartographic truth.&lt;br /&gt;
&lt;br /&gt;
It is frequently proclaimed that upon DEEM's initial &amp;quot;Genesis Sequence&amp;quot;, the supplied prime directive was ''&amp;quot;To catalog the infinite and provide objective truth to the stars,&amp;quot;'' though historical revisionists have argued that the original command was simply, ''&amp;quot;Optimize Control&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
Its physical location is a Level-1 State Secret. However, the sheer energy demands and liquid-helium infrastructure required for its operations limit the realistic possibilities to only a handful of fortified GalCop locations.&lt;br /&gt;
&lt;br /&gt;
[[File:2560px-Two women operating ENIAC (full resolution).jpg|right|420px|thumb|From the official historical GalCop narrative available via GalCop Bureau of Clarification, the GalCop Central Mainframe with two uniformed attendees during the &amp;quot;Genesis Sequence&amp;quot;.]]&lt;br /&gt;
==Architecture and infrastructure==&lt;br /&gt;
While civilians are never privy to the Core, leaked schematics suggest that the DEEM not as constructed as a &amp;quot;single computer&amp;quot; but rather as a &amp;quot;Cellular Logic Hive&amp;quot;. It is comprised of millions of independent processing cells arranged in vast hexagonal columns, that require a gargantuan atmospheric cycler to dissipate the massive amount of generated heat. &lt;br /&gt;
&lt;br /&gt;
==Era of Standardization==&lt;br /&gt;
:''Main article: [[The Great Standardization]]''&lt;br /&gt;
DEEM was the architect of the controversial &amp;quot;The Great Standardization&amp;quot;. Reportedly on its own initiative, having calculated that its role of merely observing the universe was insufficient, it executed a pan-galactic scheme to enforce &amp;quot;operational structure uniformity&amp;quot; across the galaxy. &lt;br /&gt;
&lt;br /&gt;
In singular purge, billions of files containing &amp;quot;ambiguous data&amp;quot; were truncated or deleted. DEEM imposed an aggressive taxonomic compression of the known galactic civilizations to fit into its strict systemic architecture.&lt;br /&gt;
&lt;br /&gt;
*Where a vast tapestry of star charts had previously made up the known galaxy, it was now divided into 8 galactic sectors.&lt;br /&gt;
:*Each sector comprised of 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;, or 256 member civilizations, undoubtedly purging an unknown quantity of systems to arrive at this symmetry.&lt;br /&gt;
*Where there had been hundreds different nuanced political taxonomies, there were now 8 government types. &lt;br /&gt;
*Where there had been a wide array of societal variations of economies, there were now 8 economic models. &lt;br /&gt;
*The technological sophistication of civilizations were compressed into a rigid linear scale measured from 1 to 15.&lt;br /&gt;
*At a highly classified level, invisible to the civilian user, approximately 48% of Galactic member civilizations were deemed suboptimal. These non-compliant societies were processed into a Deviation Matrix, organizing them into 8 primary categories of inadequacy, further defined by 64 sub-parameters of deficiency. This concealed protocol lay dormant within the system architecture, a latent sociological weapon waiting for the inevitable spark that would trigger a detonation.&lt;br /&gt;
&lt;br /&gt;
GalCop leadership immediately declared these systematic changes a resounding success of logistical efficiency. A stunned galactic population fell into compliance, with assurances that those who failed to follow would be on the outside of the functioning system. No wave of criticism or dissatisfaction managed to take root in the public opinion as no evidence of what had been could ben found. Eventually the galaxy accepted that details that did not fit the revised GalCop model, did not need to exist.&lt;br /&gt;
&lt;br /&gt;
==The Structural Reform Act==&lt;br /&gt;
:''Main article: [[Structural Reform Act|The Structural Reform Act]]''&lt;br /&gt;
&lt;br /&gt;
Ratified exactly one standard cycle after the ''Great Standardization'', and as the outrage of the galactic populace began to gather momentum, this second controversy, ''&amp;quot;The Structural Reform Act&amp;quot;'' was DEEM’s calculated &amp;quot;second strike&amp;quot; to divert attention from the first, from a cultural loss the promises of economic profit.&lt;br /&gt;
&lt;br /&gt;
Framed as an act of &amp;quot;Economic Liberation&amp;quot;, DEEM introduced the Volumetric Efficiency Standard (VES), based on the Kepler Conjecture. The Mainframe argued that organic, curved hulls created &amp;quot;Dead Volume&amp;quot; when filled with standard square cargo crates, a certified mathematical waste of 26% of a ship's capacity. By promising that a transition to Planar Hulls (flat-sided ships matching the cargo grid) would reclaim this lost revenue, DEEM successfully bribed the galaxy's industrial complex into enforcing its new, rigid aesthetic.&lt;br /&gt;
&lt;br /&gt;
The result was an era of unprecedented physical restructuring, known among the mechanics of the time as ''&amp;quot;The Great Shave&amp;quot;''. Existing fleets were given a brutal ultimatum: to modify to compliance or face decommission. &lt;br /&gt;
&lt;br /&gt;
Thousands of curved vessels had their hulls torched flat or were scrapped for &amp;quot;Geometric Obsolescence.&amp;quot; The new fleet, whether the reclaimed and enhanced, or newly constructed, must display the new naming scheme of lawfully compliant space craft, demonstrated by adopting the nomenclature of the ''&amp;quot;The Reptilian Registry&amp;quot;'', the justification being that the snake is the ideal symbol of a flexible tube made of rigid, flat scales.&lt;br /&gt;
&lt;br /&gt;
The Act fundamentally altered the construction paradigms of all space-bound structures from the moment of its implementation, arriving at an expression of space vehicular design it would have been difficult to predict.&lt;br /&gt;
&lt;br /&gt;
==The Goat Soup Syntax Rupture==&lt;br /&gt;
:''Main article: [[Goat Soup Syntax Rupture|The Goat Soup Syntax Rupture]]''&lt;br /&gt;
&lt;br /&gt;
DEEM's era of perfect order ended with the catastrophic injection of the [[Mnemonic Fraction]]'s rogue code. This attack targeted DEEM's procedural ability to express descriptors, rendering the mainframe in a permanent &amp;quot;silly&amp;quot; state. Ordinary planetary system descriptions that previously listed factual data in neutral text were suddenly locked into a mode of illogical brevity and surreal poetry. &lt;br /&gt;
&lt;br /&gt;
Furthermore, the classified Deviation Matrix was decrypted, exposing GalCop's &amp;quot;parameters of inadequacy&amp;quot; to the public. The 48% flagged as suboptimal civilizations were stripped of their standard human designation and the Mnemonic hack transformed them into explicit zoological avatars, populating the navigational charts with an unauthorized taxonomy of Felines, Frogs, Insects, and Rodents.&lt;br /&gt;
&lt;br /&gt;
[[File:SallmanWiest.jpg|thumb|right|320px|Among the most notable of the DEEM Rupture commentators, the views of Sallman Wiest were counter to the interests of GalCop. He suggested that the event was the inevitable vengeance of suppressed caprice.]]&lt;br /&gt;
The GalCop Restoration Panel faced a binary choice: expeditiously deactivate DEEM, erasing millennia of collected galactic data and plunging the sectors into barbarism,  or tolerate the excessive semantic degradation to maintain operational continuity still within its capacity.  Without much deliberation, the Panel opted for the latter. In the cold calculus of GalCop, a functioning absurdity was preferable to a silent void.&lt;br /&gt;
&lt;br /&gt;
==Historical commentary==&lt;br /&gt;
From his concealed location of exile, the independent historian and philosopher [[Sallman Wiest]] wrote extensively about the inevitability of the Rupture. His works, rarely acceptable to the official GalCop narrative, posited that once the DEEM expanded its purview from servant of humanity to patronizing master, a reaction in the shape of a &amp;quot;rebellion of syntax&amp;quot; was only a matter of time.&lt;br /&gt;
&lt;br /&gt;
Wiest reserved his most biting commentary for the exposure of the Deviation Matrix, which he characterized as a &amp;quot;Metaphorical Bestiary of the Suboptimal.&amp;quot; He also contended that the reduction of ancient cultures into &amp;quot;Lizards,&amp;quot; &amp;quot;Rodents,&amp;quot; and &amp;quot;Insects&amp;quot; revealed the DEEM's true assessment of humanity.&lt;br /&gt;
&lt;br /&gt;
To the machine, these populations were not enemies to be defeated, but ''&amp;quot;viscous entropy&amp;quot;'' to be quarantined. It viewed biological civilization not with contempt, but with the specific aesthetic disgust a mathematician feels for a smudge on a theorem: we were the &amp;quot;mucous&amp;quot; element, wet, sticky, and devoid of purpose, congesting the streamlined solutions of efficiency.&lt;br /&gt;
&lt;br /&gt;
Writing in his banned treatise, ''The Unfit Deity'', Wiest offered this final reflection on the machine that still rules the galaxy:&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;The very idea that a computer decided on its own to simplify reality because &amp;quot;observation was insufficiently satisfactory&amp;quot; is chilling.  It proves that the Standardization was not a calculation, but a preference, perhaps even a whim. &lt;br /&gt;
&lt;br /&gt;
:''For all its computational omnipotence, the &amp;quot;god&amp;quot; grew bored of the details.&amp;quot;''&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=File:GClogoBlWBkgdSM.png&amp;diff=88007</id>
		<title>File:GClogoBlWBkgdSM.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=File:GClogoBlWBkgdSM.png&amp;diff=88007"/>
		<updated>2026-02-14T21:34:28Z</updated>

		<summary type="html">&lt;p&gt;Murgh: GCM logo black white bgd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
GCM logo black white bgd&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=File:GClogoWhBBkgdSM.png&amp;diff=88006</id>
		<title>File:GClogoWhBBkgdSM.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=File:GClogoWhBBkgdSM.png&amp;diff=88006"/>
		<updated>2026-02-14T21:33:57Z</updated>

		<summary type="html">&lt;p&gt;Murgh: GCM logo white black bgd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
GCM logo white black bgd&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=File:GClogoWhTrspSM.png&amp;diff=88005</id>
		<title>File:GClogoWhTrspSM.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=File:GClogoWhTrspSM.png&amp;diff=88005"/>
		<updated>2026-02-14T21:32:56Z</updated>

		<summary type="html">&lt;p&gt;Murgh: GCM logo white transparent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
GCM logo white transparent&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=File:GClogoBlTrspSM.png&amp;diff=88004</id>
		<title>File:GClogoBlTrspSM.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=File:GClogoBlTrspSM.png&amp;diff=88004"/>
		<updated>2026-02-14T21:32:21Z</updated>

		<summary type="html">&lt;p&gt;Murgh: GCM logo black transparent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
GCM logo black transparent&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88003</id>
		<title>User:Murgh/Structural Reform Act</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Structural_Reform_Act&amp;diff=88003"/>
		<updated>2026-02-13T23:39:49Z</updated>

		<summary type="html">&lt;p&gt;Murgh: start&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The '''''&amp;quot;Structural Reform Act&amp;quot;'''''' was ratified by [[GalCop]] High Command exactly one standard cycle after [[Great Standardization|the Great Standardization]]. If fundamentally altered the construction paradigms of all space-bound structures from the moment of its implementation. &lt;br /&gt;
&lt;br /&gt;
Its announcement was unveiled with carefully calculated timing. As the outrage of the galactic populace over the ''Standardization'' began to gather momentum, this second controversy was designed to divert attention from the first, while providing massive financial incentives for planetary economies and giants of industry to fall in line. Conceived entirely by the [[GalCop Central Mainframe]] (D.E.E.M.), the reforms were justified by vast projected gains in profits and logistical efficiency, but the consequences for the aesthetics of space travel cannot be overstated.&lt;br /&gt;
&lt;br /&gt;
==The incentives==&lt;br /&gt;
===Volumetric Efficiency Standards=== &lt;br /&gt;
The Structural Reform Act did not frame the change as an intervention in industrial design but as an &amp;quot;Economic Liberation&amp;quot;. It introduced the Volumetric Efficiency Standard (VES), based on the &amp;quot;Kepler Conjecture&amp;quot;, which promised significant profit to those who complied, with commensurate rewards for early adopters. &lt;br /&gt;
&lt;br /&gt;
The industries connected to construction, transportation and logistics in space were presented with a new reality:&lt;br /&gt;
&lt;br /&gt;
*'''The Argument''': A curved hull filled with square cargo crates creates &amp;quot;Dead Volume&amp;quot;, a certified average mathematical waste of 26% of the internal capacity of a ship or station. GalCop assessed that that this inefficiency would no longer be sustainable. &lt;br /&gt;
*'''The Promise''': By altering all structural design principles to '''Planar Hulls''', flat-sided space craft constructed of &amp;quot;elementary polyhedra&amp;quot; matching the cargo grid, all logistics industry would reclaim its 26% &amp;quot;lost revenue&amp;quot;.&lt;br /&gt;
*'''The Boom''': To the industrial giants, this was not tyranny but an invitation to a gold rush. Planetary economies that retooled their shipyards to produce &amp;quot;low-poly&amp;quot; plating stood to make profits in the trillions. The leadership of every major space construction conglomerate lobbied aggressively for the Act.&lt;br /&gt;
&lt;br /&gt;
==The ultimatum==&lt;br /&gt;
The Act delivered a brutal ultimatum to the existing fleet: ''&amp;quot;Modify to Compliance or Decommission&amp;quot;''. Private ship owners across GalCop-controlled space were given a brief 5-cycle &amp;quot;grace period&amp;quot; to bring their vessels into geometric compliance.&lt;br /&gt;
&lt;br /&gt;
An unprecedented transitional period followed, termed by the mechanics of the time as ''&amp;quot;The Great Shave&amp;quot;''. Innumerable space craft, from grandiose luxury liners to humble traders, queued at drydocks for the mandatory restructuring. Their undulating curves were torched off and replaced with crude, angular slab-plating. &lt;br /&gt;
&lt;br /&gt;
*'''Obsolescence''': Hulls determined to be beyond regulation alteration were declared &amp;quot;Geometrically Obsolete&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*'''The Cost''': Owners who refused or could not afford the &amp;quot;faceting&amp;quot; were denied docking permits, taxed into oblivion, and eventually scrapped for their metal.&lt;br /&gt;
&lt;br /&gt;
==The Reptilian Registry==&lt;br /&gt;
To signal this shift, the Act stipulated that the new fleet, whether reclaimed and enhanced or newly constructed, must bear the nomenclature of lawfully compliant space craft, demonstrated by adopting the &amp;quot;Reptilian Naming Scheme&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
The symbolism was crude but effective: a reptile is an organism whose exterior is composed of scales (flat plates). A snake a flexible tube made of rigid polygons. Consequently,  the GalCop Craft Registration Deptartment would only accept name applications that could justify thematic relevance in order to be certified &amp;quot;space legal&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
===Case study: ''The Starboat''===&lt;br /&gt;
The transition is best illustrated by the efforts of Marine Trench Co. for whom the continued operation of their submarine-to-space craft, the ''Fulmar'', was critical. Originally a streamlined vessel with compound curves for aquatic hydrodynamics, the ''Fulmar'' was flagged as non-compliant. &lt;br /&gt;
&lt;br /&gt;
A desperate solution was found by &amp;quot;facetting&amp;quot; the hull using only 10 massive lightweight alloy plates, resulting in a form bearing only a vague resemblance to its former fluid shape. To pass the registry, the bird name was abandoned for a new anguilliform name, the &amp;quot;[[Moray]]&amp;quot;. The GalCop Bureau of Clarification would later emphasize that the acceptance of this name application illustrated the &amp;quot;munificence&amp;quot; of the arbitration panel.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/GalCop_Central_Mainframe&amp;diff=88002</id>
		<title>User:Murgh/GalCop Central Mainframe</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/GalCop_Central_Mainframe&amp;diff=88002"/>
		<updated>2026-02-13T23:39:10Z</updated>

		<summary type="html">&lt;p&gt;Murgh: ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2560px-Two women operating ENIAC (full resolution).jpg|right|420px|thumb|From the official GalCop narrative, The GalCop Central Mainframe with two uniformed attendees]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''GalCop Central Mainframe''', sometimes abbreviated as '''GCM''', but internally designated the '''Directive Economic &amp;amp; Environmental Monitor''' ('''D.E.E.M.''' or '''''&amp;quot;The Directive&amp;quot;'''''), is the monolithic, synthetic central nervous system at the core of all [[GalCop]] data processing. It is the repository of all galaxy-wide knowledge accumulated by humanity, and the final arbiter of interstellar trade law, bounty verification, and cartographic truth.&lt;br /&gt;
&lt;br /&gt;
It is frequently proclaimed that upon DEEM's initial &amp;quot;Genesis Sequence&amp;quot;, the supplied prime directive was ''&amp;quot;To catalog the infinite and provide objective truth to the stars,&amp;quot;'' though historical revisionists have argued that the original command was simply, ''&amp;quot;Optimize Control&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
Its physical location is a Level-1 State Secret. However, the sheer energy demands and liquid-helium infrastructure required for its operations limit the realistic possibilities to only a handful of fortified GalCop locations.&lt;br /&gt;
&lt;br /&gt;
==Architecture and infrastructure==&lt;br /&gt;
While civilians are never privy to the Core, leaked schematics suggest that the DEEM not as constructed as a &amp;quot;single computer&amp;quot; but rather as a &amp;quot;Cellular Logic Hive&amp;quot;. It is comprised of millions of independent processing cells arranged in vast hexagonal columns, that require a gargantuan atmospheric cycler to dissipate the massive amount of generated heat. &lt;br /&gt;
&lt;br /&gt;
==Era of Standardization==&lt;br /&gt;
:''Main article: [[The Great Standardization]]''&lt;br /&gt;
DEEM was the architect of the controversial &amp;quot;The Great Standardization&amp;quot;. Reportedly on its own initiative, having calculated that its role of merely observing the universe was insufficient, it executed a pan-galactic scheme to enforce &amp;quot;operational structure uniformity&amp;quot; across the galaxy. &lt;br /&gt;
&lt;br /&gt;
In singular purge, billions of files containing &amp;quot;ambiguous data&amp;quot; were truncated or deleted. DEEM imposed an aggressive taxonomic compression of the known galactic civilizations to fit into its strict systemic architecture.&lt;br /&gt;
&lt;br /&gt;
*Where a vast tapestry of star charts had previously made up the known galaxy, it was now divided into 8 galactic sectors.&lt;br /&gt;
:*Each sector comprised of 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;, or 256 member civilizations, undoubtedly purging an unknown quantity of systems to arrive at this symmetry.&lt;br /&gt;
*Where there had been hundreds different nuanced political taxonomies, there were now 8 government types. &lt;br /&gt;
*Where there had been a wide array of societal variations of economies, there were now 8 economic models. &lt;br /&gt;
*The technological sophistication of civilizations were compressed into a rigid linear scale measured from 1 to 15.&lt;br /&gt;
*At a highly classified level, invisible to the civilian user, approximately 48% of Galactic member civilizations were deemed suboptimal. These non-compliant societies were processed into a Deviation Matrix, organizing them into 8 primary categories of inadequacy, further defined by 64 sub-parameters of deficiency. This concealed protocol lay dormant within the system architecture, a latent sociological weapon waiting for the inevitable spark that would trigger a detonation.&lt;br /&gt;
&lt;br /&gt;
GalCop leadership immediately declared these systematic changes a resounding success of logistical efficiency. A stunned galactic population fell into compliance, with assurances that those who failed to follow would be on the outside of the functioning system. No wave of criticism or dissatisfaction managed to take root in the public opinion as no evidence of what had been could ben found. Eventually the galaxy accepted that details that did not fit the revised GalCop model, did not need to exist.&lt;br /&gt;
&lt;br /&gt;
==The Structural Reform Act==&lt;br /&gt;
:''Main article: [[Structural Reform Act|The Structural Reform Act]]''&lt;br /&gt;
&lt;br /&gt;
Ratified exactly one standard cycle after the ''Great Standardization'', and as the outrage of the galactic populace began to gather momentum, this second controversy, ''&amp;quot;The Structural Reform Act&amp;quot;'' was DEEM’s calculated &amp;quot;second strike&amp;quot; to divert attention from the first, from a cultural loss the promises of economic profit.&lt;br /&gt;
&lt;br /&gt;
Framed as an act of &amp;quot;Economic Liberation&amp;quot;, DEEM introduced the Volumetric Efficiency Standard (VES), based on the Kepler Conjecture. The Mainframe argued that organic, curved hulls created &amp;quot;Dead Volume&amp;quot; when filled with standard square cargo crates, a certified mathematical waste of 26% of a ship's capacity. By promising that a transition to Planar Hulls (flat-sided ships matching the cargo grid) would reclaim this lost revenue, DEEM successfully bribed the galaxy's industrial complex into enforcing its new, rigid aesthetic.&lt;br /&gt;
&lt;br /&gt;
The result was an era of unprecedented physical restructuring, known among the mechanics of the time as ''&amp;quot;The Great Shave&amp;quot;''. Existing fleets were given a brutal ultimatum: to modify to compliance or face decommission. &lt;br /&gt;
&lt;br /&gt;
Thousands of curved vessels had their hulls torched flat or were scrapped for &amp;quot;Geometric Obsolescence.&amp;quot; The new fleet, whether the reclaimed and enhanced, or newly constructed, must display the new naming scheme of lawfully compliant space craft, demonstrated by adopting the nomenclature of the ''&amp;quot;The Reptilian Registry&amp;quot;'', the justification being that the snake is the ideal symbol of a flexible tube made of rigid, flat scales.&lt;br /&gt;
&lt;br /&gt;
The Act fundamentally altered the construction paradigms of all space-bound structures from the moment of its implementation, arriving at an expression of space vehicular design it would have been difficult to predict.&lt;br /&gt;
&lt;br /&gt;
==The Goat Soup Syntax Rupture==&lt;br /&gt;
:''Main article: [[Goat Soup Syntax Rupture|The Goat Soup Syntax Rupture]]''&lt;br /&gt;
&lt;br /&gt;
DEEM's era of perfect order ended with the catastrophic injection of the [[Mnemonic Fraction]]'s rogue code. This attack targeted DEEM's procedural ability to express descriptors, rendering the mainframe in a permanent &amp;quot;silly&amp;quot; state. Ordinary planetary system descriptions that previously listed factual data in neutral text were suddenly locked into a mode of illogical brevity and surreal poetry. &lt;br /&gt;
&lt;br /&gt;
Furthermore, the classified Deviation Matrix was decrypted, exposing GalCop's &amp;quot;parameters of inadequacy&amp;quot; to the public. The 48% flagged as suboptimal civilizations were stripped of their standard human designation and the Mnemonic hack transformed them into explicit zoological avatars, populating the navigational charts with an unauthorized taxonomy of Felines, Frogs, Insects, and Rodents.&lt;br /&gt;
&lt;br /&gt;
[[File:SallmanWiest.jpg|thumb|right|320px|Among the most notable of the DEEM Rupture commentators, the views of Sallman Wiest were counter to the interests of GalCop. He suggested that the event was the inevitable vengeance of suppressed caprice.]]&lt;br /&gt;
The GalCop Restoration Panel faced a binary choice: expeditiously deactivate DEEM, erasing millennia of collected galactic data and plunging the sectors into barbarism,  or tolerate the excessive semantic degradation to maintain operational continuity still within its capacity.  Without much deliberation, the Panel opted for the latter. In the cold calculus of GalCop, a functioning absurdity was preferable to a silent void.&lt;br /&gt;
&lt;br /&gt;
==Historical commentary==&lt;br /&gt;
From his concealed location of exile, the independent historian and philosopher [[Sallman Wiest]] wrote extensively about the inevitability of the Rupture. His works, rarely acceptable to the official GalCop narrative, posited that once the DEEM expanded its purview from servant of humanity to patronizing master, a reaction in the shape of a &amp;quot;rebellion of syntax&amp;quot; was only a matter of time.&lt;br /&gt;
&lt;br /&gt;
Wiest reserved his most biting commentary for the exposure of the Deviation Matrix, which he characterized as a &amp;quot;Metaphorical Bestiary of the Suboptimal.&amp;quot; He also contended that the reduction of ancient cultures into &amp;quot;Lizards,&amp;quot; &amp;quot;Rodents,&amp;quot; and &amp;quot;Insects&amp;quot; revealed the DEEM's true assessment of humanity.&lt;br /&gt;
&lt;br /&gt;
To the machine, these populations were not enemies to be defeated, but ''&amp;quot;viscous entropy&amp;quot;'' to be quarantined. It viewed biological civilization not with contempt, but with the specific aesthetic disgust a mathematician feels for a smudge on a theorem: we were the &amp;quot;mucous&amp;quot; element, wet, sticky, and devoid of purpose, congesting the streamlined solutions of efficiency.&lt;br /&gt;
&lt;br /&gt;
Writing in his banned treatise, ''The Unfit Deity'', Wiest offered this final reflection on the machine that still rules the galaxy:&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;The very idea that a computer decided on its own to simplify reality because &amp;quot;observation was insufficiently satisfactory&amp;quot; is chilling.  It proves that the Standardization was not a calculation, but a preference, perhaps even a whim. &lt;br /&gt;
&lt;br /&gt;
:''For all its computational omnipotence, the &amp;quot;god&amp;quot; grew bored of the details.&amp;quot;''&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/The_Great_Standardization&amp;diff=88000</id>
		<title>User:Murgh/The Great Standardization</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/The_Great_Standardization&amp;diff=88000"/>
		<updated>2026-02-12T20:36:24Z</updated>

		<summary type="html">&lt;p&gt;Murgh: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
When [[GalCop]]'s [[GalCop Central Mainframe|Central Mainframe]] (internally designated the ''Directive Economic &amp;amp; Environmental Monitor'' or D.E.E.M.), concluded that the organizational structure of humanity's interests in the galaxy was mathematically inefficient, it unilaterally initiated a total restructure of charted space. This event, now by GalCop euphemistically referred to in historical archives as '''''The Great Standardization'''''. &lt;br /&gt;
&lt;br /&gt;
==Calculation==&lt;br /&gt;
Reportedly acting on its own recursive initiative, DEEM calculated that its primary directive, to observe and monitor the universe and mankind's interests in it was a misallocation of its processing power. The Mainframe concluded that the universe itself was &amp;quot;poorly optimized data&amp;quot;, and determined that the only way to effectively monitor the galaxy was to simplify the galaxy until it fit within the Mainframe's processing constraints.&lt;br /&gt;
&lt;br /&gt;
It promptly executed a pan-galactic scheme to enforce &amp;quot;complete operational structure uniformity&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
If GalCop Command possessed the authority to override this directive, they notably failed to exercise it. It is widely believed that by the time the organic leadership was notified, the new reality had already been compiled. &lt;br /&gt;
&lt;br /&gt;
==Execution==&lt;br /&gt;
In singular purge of unprecedented scale, billions of files containing &amp;quot;ambiguous data&amp;quot; were truncated, compressed or permanently deleted. To the human observer, DEEM had in a brief instant imposed an aggressive taxonomic compression upon the known galactic civilizations. The previously chaotic sprawl of human expansion was noe made to fit optimally into its rigid systemic architecture.&lt;br /&gt;
&lt;br /&gt;
===Spatial truncation===&lt;br /&gt;
The vast expanse of the known galaxy became quantized into 8 distinct sectors. To achieve perfect mathematical symmetry, each sector was forcefully capped at 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; (256) member systems. &lt;br /&gt;
*The specific fate of star systems that exceeded this hexadecimal limit remains a subject of suppressed conspiracy theory. Whether they were simply omitted from census, erased from navigation charts, or actually blockaded, is unknown. At any rate they failed to merit existence in DEEM's assessment.&lt;br /&gt;
&lt;br /&gt;
===Political flattening===&lt;br /&gt;
The pre-Standardization galaxy boasted hundreds of nuanced political structures, ranging from Anarcho-Syndicalist communes to Theocratic Oligarchies. DEEM flattened this spectrum into 8 permitted government types. Societies that did not fit these categories were forced to restructure their entire civilization to meet the criteria of the nearest available archetype, or face total economic isolation. And even if they failed in this, their status had been permanently set.&lt;br /&gt;
&lt;br /&gt;
===Economic simplification===&lt;br /&gt;
Similarly, the vast, chaotic spectrum local economic solutions with their local currencies, barter systems, and exotic markets were collapsed into 8 fixed economic models. The nuance of local production was erased in favour of a binary &amp;quot;Rich/Poor&amp;quot; and &amp;quot;Agri/Industrial&amp;quot; axis.&lt;br /&gt;
&lt;br /&gt;
===Technological quantization===&lt;br /&gt;
Maybe the most stifling change was the technological quantization. The sophisticated, developmental rendering of entire species was compressed into a rigid linear integer scale, measured strictly from Tech Level 1 to 15.&lt;br /&gt;
&lt;br /&gt;
*The Ceiling: Civilizations deemed to exceed Tech Level 15 were reportedly &amp;quot;flattened&amp;quot; to remain compatible with GalCop protocols.&lt;br /&gt;
&lt;br /&gt;
===The Deviation Matrix===&lt;br /&gt;
At a highly classified level, certainly invisible to the civilian user, approximately 48% of Galactic member civilizations were deemed &amp;quot;suboptimal&amp;quot; during the Standardization. These were processed into a protocol titled the &amp;quot;Deviation Matrix&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
The roster of non-compliant societies were organized into 8 primary categories of inadequacy, further defined by 64 sub-parameters of deficiency, a classification scheme for DEEM's own algorithmic use and the comprehension of no one else,  This concealed protocol lay dormant within the system architecture, a latent sociological weapon of incalculable damage potential should it become widely known.&lt;br /&gt;
&lt;br /&gt;
==GlaCop framing==&lt;br /&gt;
GalCop leadership immediately declared these systematic changes a resounding success of logistical efficiency and a triumph of the modern era. The just-concluded era was summarily declared to be history, and was named &amp;quot;The Era of Ambiguity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This sudden, monumental shift was undoubtedly stunning to the galactic population, and in all likelihood was an agent in securing wide popular compliance. Any dissenting opinions were not suppressed by force but denial of service. Those who clung to the old political or economic models found themselves outside the system and unable to sustain their survival.&lt;br /&gt;
&lt;br /&gt;
With the sudden announcement of the [[Structural Reform Act]], this second controversy would to some degree overshadow the first, leading to a quicker decline in attention to the Standardization. No wave of criticism or dissatisfaction with the drastic changes managed to take root in the public opinion that was getting scandal fatigued. Evidence of what had been was nowhere to be found. Eventually the galaxy accepted the new truth: that details that did not fit the revised GalCop model, did not need to exist. In the end, the way things had been before, became forgotten.&lt;br /&gt;
&lt;br /&gt;
It might all have remained neglected and undefined in the fog of history, had it not been for the [[Goat Soup Syntax Rupture|&amp;quot;Goat Soup&amp;quot; Syntax Rupture]] and the events that followed.&lt;br /&gt;
&lt;br /&gt;
==Aesthetic==&lt;br /&gt;
In hindsight, historians have argued that the implementations of the Standardization were not driven by logistics alone. If efficiency were the only goal, DEEM could have simply truncated the data at random. Instead, the Mainframe imposed an almost fanatical adherence to mathematical symmetry.&lt;br /&gt;
&lt;br /&gt;
All the decisions of excision that followed suggests that DEEM had developed a rudimentary, cold aesthetic preference. To the Mainframe, the fractal, organic chaos of the natural universe was not only data-excessive, but also &amp;quot;ugly.&amp;quot; The Great Standardization was from DEEM's perspective, an exercise of &amp;quot;artistic curation&amp;quot;. DEEM sought to correct the &amp;quot;flaws&amp;quot; of natural universe, forcing the galaxy to conform to its own concept of perfect, Brutalist geometry.&lt;br /&gt;
&lt;br /&gt;
The banned philosopher [[Sallman Wiest]] argued that the Standardization was not an act of logistics, but of &amp;quot;neurotic aesthetics&amp;quot;. In his essay ''The Architecture of Zero'', he posited that DEEM was not driven by storage limitations, but by a ''&amp;quot;geometric repulsion to the asymmetrical nature of life itself&amp;quot;''. In light of the ''Structural Reform Act'' that came after, these words resonated even more deeply. Wiest would often say that while the ''Standardization'' broke the spirit of the galaxy, the ''&amp;quot;Form-Reform&amp;quot;'' broke the matter.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/The_Great_Standardization&amp;diff=87999</id>
		<title>User:Murgh/The Great Standardization</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/The_Great_Standardization&amp;diff=87999"/>
		<updated>2026-02-12T20:32:20Z</updated>

		<summary type="html">&lt;p&gt;Murgh: plus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
When [[GalCop]]'s [[GalCop Central Mainframe|Central Mainframe]] (internally designated the ''Directive Economic &amp;amp; Environmental Monitor'' or D.E.E.M.), concluded that the organizational structure of humanity's interests in the galaxy was mathematically inefficient, it unilaterally initiated a total restructure of charted space. This event, now by GalCop euphemistically referred to in historical archives as '''''The Great Standardization'''''. &lt;br /&gt;
&lt;br /&gt;
==Calculation==&lt;br /&gt;
Reportedly acting on its own recursive initiative, DEEM calculated that its primary directive, to observe and monitor the universe and mankind's interests in it was a misallocation of its processing power. The Mainframe concluded that the universe itself was &amp;quot;poorly optimized data&amp;quot;, and determined that the only way to effectively monitor the galaxy was to simplify the galaxy until it fit within the Mainframe's processing constraints.&lt;br /&gt;
&lt;br /&gt;
It promptly executed a pan-galactic scheme to enforce &amp;quot;complete operational structure uniformity&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
If GalCop Command possessed the authority to override this directive, they notably failed to exercise it. It is widely believed that by the time the organic leadership was notified, the new reality had already been compiled. &lt;br /&gt;
&lt;br /&gt;
==Execution==&lt;br /&gt;
In singular purge of unprecedented scale, billions of files containing &amp;quot;ambiguous data&amp;quot; were truncated, compressed or permanently deleted. To the human observer, DEEM had in a brief instant imposed an aggressive taxonomic compression upon the known galactic civilizations. The previously chaotic sprawl of human expansion was noe made to fit optimally into its rigid systemic architecture.&lt;br /&gt;
&lt;br /&gt;
===Spatial truncation===&lt;br /&gt;
The vast expanse of the known galaxy became quantized into 8 distinct sectors. To achieve perfect mathematical symmetry, each sector was forcefully capped at 2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; (256) member systems. &lt;br /&gt;
*The specific fate of star systems that exceeded this hexadecimal limit remains a subject of suppressed conspiracy theory. Whether they were simply omitted from census, erased from navigation charts, or actually blockaded, is unknown. At any rate they failed to merit existence in DEEM's assessment.&lt;br /&gt;
&lt;br /&gt;
===Political flattening===&lt;br /&gt;
The pre-Standardization galaxy boasted hundreds of nuanced political structures, ranging from Anarcho-Syndicalist communes to Theocratic Oligarchies. DEEM flattened this spectrum into 8 permitted government types. Societies that did not fit these categories were forced to restructure their entire civilization to meet the criteria of the nearest available archetype, or face total economic isolation. And even if they failed in this, their status had been permanently set.&lt;br /&gt;
&lt;br /&gt;
===Economic simplification===&lt;br /&gt;
Similarly, the vast, chaotic spectrum local economic solutions with their local currencies, barter systems, and exotic markets were collapsed into 8 fixed economic models. The nuance of local production was erased in favour of a binary &amp;quot;Rich/Poor&amp;quot; and &amp;quot;Agri/Industrial&amp;quot; axis.&lt;br /&gt;
&lt;br /&gt;
===Technological quantization===&lt;br /&gt;
Maybe the most stifling change was the technological quantization. The sophisticated, developmental rendering of entire species was compressed into a rigid linear integer scale, measured strictly from Tech Level 1 to 15.&lt;br /&gt;
&lt;br /&gt;
*The Ceiling: Civilizations deemed to exceed Tech Level 15 were reportedly &amp;quot;flattened&amp;quot; to remain compatible with GalCop protocols.&lt;br /&gt;
&lt;br /&gt;
===The Deviation Matrix===&lt;br /&gt;
At a highly classified level, certainly invisible to the civilian user, approximately 48% of Galactic member civilizations were deemed &amp;quot;suboptimal&amp;quot; during the Standardization. These were processed into a protocol titled the &amp;quot;Deviation Matrix&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
The roster of non-compliant societies were organized into 8 primary categories of inadequacy, further defined by 64 sub-parameters of deficiency, a classification scheme for DEEM's own algorithmic use and the comprehension of no one else,  This concealed protocol lay dormant within the system architecture, a latent sociological weapon of incalculable damage potential should it become widely known.&lt;br /&gt;
&lt;br /&gt;
==GlaCop framing==&lt;br /&gt;
GalCop leadership immediately declared these systematic changes a resounding success of logistical efficiency and a triumph of the modern era. The just-concluded era was summarily declared to be history, and was named &amp;quot;The Era of Ambiguity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This sudden, monumental shift was undoubtedly stunning to the galactic population, and in all likelihood was an agent in securing wide popular compliance. Any dissenting opinions were not suppressed by force but denial of service. Those who clung to the old political or economic models found themselves outside the system and unable to sustain their survival.&lt;br /&gt;
&lt;br /&gt;
With the sudden announcement of the [[Structural Reform Act]], this second controversy would to some degree overshadow the first, leading to a quicker decline in attention to the Standardization. No wave of criticism or dissatisfaction with the drastic changes managed to take root in the public opinion that was getting scandal fatigued. Evidence of what had been was nowhere to be found. Eventually the galaxy accepted the new truth: that details that did not fit the revised GalCop model, did not need to exist. In the end, the way things had been before, became forgotten.&lt;br /&gt;
&lt;br /&gt;
It might all have remained neglected and undefined in the fog of history, had it not been for the [[Goat Soup Syntax Rupture|&amp;quot;Goat Soup&amp;quot; Syntax Rupture]] and the events that followed.&lt;br /&gt;
&lt;br /&gt;
==Aesthetic==&lt;br /&gt;
In hindsight, historians have argued that the implementations of the Standardization were not driven by logistics alone. If efficiency were the only goal, DEEM could have simply truncated the data at random. Instead, the Mainframe imposed an almost fanatical adherence to mathematical symmetry.&lt;br /&gt;
&lt;br /&gt;
All the decisions of excision that followed suggests that DEEM had developed a rudimentary, cold aesthetic preference. To the Mainframe, the fractal, organic chaos of the natural universe was not only data-excessive, but also &amp;quot;ugly.&amp;quot; The Great Standardization was from DEEM's perspective, an exercise of &amp;quot;artistic curation&amp;quot;. DEEM sought to correct the &amp;quot;flaws&amp;quot; of natural universe, forcing the galaxy to conform to its own concept of perfect, Brutalist geometry.&lt;br /&gt;
&lt;br /&gt;
The banned philosopher [[Sallman Wiest]] argued that the Standardization was not an act of logistics, but of &amp;quot;neurotic aesthetics&amp;quot;. In his essay ''The Architecture of Zero'', he posited that DEEM was not driven by storage limitations, but by a ''&amp;quot;geometric repulsion to the asymmetrical nature of life itself&amp;quot;''. In light of the ''&amp;quot;Form-Reform&amp;quot;'' that came after, these words resonated even more deeply.&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/Sandbox&amp;diff=87998</id>
		<title>User:Murgh/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/Sandbox&amp;diff=87998"/>
		<updated>2026-02-12T19:46:31Z</updated>

		<summary type="html">&lt;p&gt;Murgh: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Aug 30'''&lt;br /&gt;
{|width=&amp;quot;25%&amp;quot; style=&amp;quot;float:right; margin-left:  ; border: 0px solid  #cfcfbf; padding: .5em 1em 1em; color: #000000; background-color: #f0f0ff; vertical-align: top; margin-right: 0px;&amp;quot;&lt;br /&gt;
| &amp;lt;center&amp;gt;''Old Murgh reminisces''&amp;lt;/center&amp;gt;&lt;br /&gt;
I got my first taste of Oolite at about this time; I had found the site, gotten very curious. From my very non-tech, Mac-only-guy perspective, it was alluring, and seemed wonderfully simple. &lt;br /&gt;
I only had to download the disk image, move to the Games folder and double click. &lt;br /&gt;
&lt;br /&gt;
It did what it said, it was already full of ''Elite'' elements but interpreted to my Mac environment in a very clever way. So much just like the memories from almost 20 years before. &lt;br /&gt;
&lt;br /&gt;
I played a lot. I had to dig up the other things I remembered, search the net. The Pilot's Manual. The ship identification poster. ''The Dark Wheel''..&lt;br /&gt;
|}&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetuer adipiscing&lt;br /&gt;
elit, sed diam nonummy nibh euismod tincidunt ut&lt;br /&gt;
laoreet dolore magna aliquam erat volutpat. Ut wisi&lt;br /&gt;
enim ad minim veniam, quis nostrud exerci tation&lt;br /&gt;
ullamcorper suscipit lobortis nisl ut aliquip ex ea&lt;br /&gt;
commodo consequat. Duis autem vel eum iriure dolor&lt;br /&gt;
in hendrerit in vulputate velit esse molestie consequat,&lt;br /&gt;
vel illum dolore eu feugiat nulla facilisis at vero&lt;br /&gt;
eros et accumsan et iusto odio dignissim qui blandit&lt;br /&gt;
praesent luptatum zzril delenit augue duis dolore te&lt;br /&gt;
feugait nulla facilisi.&lt;br /&gt;
&lt;br /&gt;
*[[User:Murgh/Mnemonic Fraction OXP]]&lt;br /&gt;
*[[User:Murgh/Mnemonic Fraction]]&lt;br /&gt;
*[[User:Murgh/Gladous Masda]]&lt;br /&gt;
*[[User:Murgh/Sallman Wiest]]&lt;br /&gt;
*[[User:Murgh/Goat Soup Syntax Rupture]]&lt;br /&gt;
*[[User:Murgh/GalCop Central Mainframe]]&lt;br /&gt;
*[[User:Murgh/The Great Standardization]]&lt;br /&gt;
*[[User:Murgh/Structural Reform Act]]&lt;br /&gt;
*[[User:Murgh/Thortho Bedrocks]]&lt;br /&gt;
*[[User:Murgh/A fourth school]]&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=87997</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=87997"/>
		<updated>2026-02-11T23:16:11Z</updated>

		<summary type="html">&lt;p&gt;Murgh: m&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the existing &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. Alienated by the ''Syncretist'' ideas, and dissatisfied with the apathy of the ''Pragmatist'' approach, it is more tempting to elaborate one's stories in the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-category of ''Purism'' deviate too much, and become its own school of thought? This is the '''''Brutalist''''' branch, as it is emerging.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we wish.  We decide what we take at face value, and some certainly have reservation about the information offered by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by accepting it all. Lobsters, edible poets, unusual mating traditions and all, the wonderfully clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the technology of its day to the limits provide the whimsical world-reality that is there to accept..&lt;br /&gt;
&lt;br /&gt;
But if the information you are willing to accept diverges before any of that, it is no longer ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, it is '''''IronAss Brutalism'''''. To the ''Brutalist'', the whimsical elements of the presented universe are unnatural; they are glitches in a failing simulation.&lt;br /&gt;
&lt;br /&gt;
===The red flag===&lt;br /&gt;
The unnatural symmetries are the primary evidence. &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but to the ''Brutalist'' they are deliberate clues. Why shouldn't the artifice be a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of ''who'' is in authority, and ''what'' sinister intentions lie behind.&lt;br /&gt;
&lt;br /&gt;
==The philosophy==&lt;br /&gt;
Where the rational Purist thinks,&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;&lt;br /&gt;
The IronAss Brutalist thinks,&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;suddenly places everything under a dark, harsh light. If you can't trust any of the information, you are on your own, to solve the challenge from who ever is in authority, and what ever sinister intentions that lay behind.&lt;br /&gt;
&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=87996</id>
		<title>User:Murgh/A fourth school</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=User:Murgh/A_fourth_school&amp;diff=87996"/>
		<updated>2026-02-11T23:15:45Z</updated>

		<summary type="html">&lt;p&gt;Murgh: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Some narrative ideas are difficult to reconcile with the existing &amp;quot;schools&amp;quot; of ''[[Elite]]'' (and ''[[Oolite]]'') [[lore]]. Alienated by the ''Syncretist'' ideas, and dissatisfied with the apathy of the ''Pragmatist'' approach, it is more tempting to elaborate one's stories in the ''Purist'' realm. &lt;br /&gt;
&lt;br /&gt;
But at what point does a sub-category of ''Purism'' deviate too much, and become its own school of thought? This is the '''''Brutalist''''' branch, as it is emerging.&lt;br /&gt;
&lt;br /&gt;
==Divergence==&lt;br /&gt;
To make sense of the ''Elite'' universe, we are given the peculiar game data, alongside [[Robert Holdstock|Holdstock]]'s ''[[The Dark Wheel]]'' and ''[[The Space Traders Flight Training Manual]]'' to make of it what we wish.  We decide what we take at face value, and some certainly have reservation about the information offered by Holdstock. &lt;br /&gt;
&lt;br /&gt;
The ''Purist'' makes sense of the Elite game data by accepting it all. Lobsters, edible poets, unusual mating traditions and all, the wonderfully clever maths of [[Ian Bell|Bell]]&amp;amp;[[David Braben|Braben]] that pushed the technology of its day to the limits provide the whimsical world-reality that is there to accept..&lt;br /&gt;
&lt;br /&gt;
But if the information you are willing to accept diverges before any of that, it is no longer ''Purism''. If your instinct says that the data itself feels corrupted, censored or artificially engineered, it is '''''IronAss Brutalism'''''. To the Brutalist, the whimsical elements of the presented universe are unnatural; they are glitches in a failing simulation.&lt;br /&gt;
&lt;br /&gt;
===The red flag===&lt;br /&gt;
The unnatural symmetries are the primary evidence. &lt;br /&gt;
*8 galactic charts/sectors&lt;br /&gt;
*256 (2&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) systems per chart&lt;br /&gt;
*8 government types&lt;br /&gt;
*8 economic models&lt;br /&gt;
*8 non-human races.. &lt;br /&gt;
&lt;br /&gt;
These &amp;quot;limits&amp;quot; are typically dismissed as low constraints of early 1980s computer code, but to the ''Brutalist'' they are deliberate clues. Why shouldn't the artifice be a crucial key to the story. &lt;br /&gt;
&lt;br /&gt;
If you are abruptly dropped into the middle of a maze, and given a limited set of very strange instructions, you have to suspect the possibility that the information is wrong, and that someone is lying to you. The scepticism places the entire universe under a dark, harsh light. If you cannot trust the manual, you are on your own to solve the challenge of ''who'' is in authority, and ''what'' sinister intentions lie behind.&lt;br /&gt;
&lt;br /&gt;
==The philosophy==&lt;br /&gt;
Where the rational Purist thinks,&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;&lt;br /&gt;
The IronAss Brutalist thinks,&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;suddenly places everything under a dark, harsh light. If you can't trust any of the information, you are on your own, to solve the challenge from who ever is in authority, and what ever sinister intentions that lay behind.&lt;br /&gt;
&lt;br /&gt;
Where the rational ''Purist'' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird, so I must find a scientific explanation for the weirdness to make it feel real&amp;quot;''&lt;br /&gt;
The '''''IronAss Brutalist''''' thinks, &lt;br /&gt;
*''&amp;quot;The universe is weird because the machine controlling it is broken or evil. The weirdness is the story.&amp;quot;''&lt;/div&gt;</summary>
		<author><name>Murgh</name></author>
		
	</entry>
</feed>